Info about Star Trek: Voyager - Across the Unknown:

Official game description:
Voiced Logs by Tuvok and Tom Paris
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Star Trek: Voyager - Across the Unknown features **fully voiced logs by Tuvok and Tom Paris** at the beginning of each sector. These logs recap recent events and set the stage for the mission ahead, helping ground each mission in the ongoing journey of the Voyager crew.  
It was important to us to bring back the original actors, Tim Russ and Robert Duncan McNeill and to work directly with them in a way that felt authentic and true to these iconic characters.
Digital Deluxe Edition
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About the Game
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_Star Trek: Voyager - Across the Unknown_ is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
“What if?” Scenarios
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Did you ever wonder what would have happened had Captain Janeway decided differently? If an important crew member had followed a different path? Or what the outcome would have been had the crew of the _U.S.S. Voyager_ embraced Borg technology to increase their chances of survival?  
Wonder no more: _Star Trek Voyager: Across the Unknown_ allows players to take control and shape the journey of the _U.S.S. Voyager_ as they want. Take a risky approach or play it safe. Be diplomatic or let phasers do the talking. Research technologies that were shunned by the crew. But: Be prepared to deal with the consequences of your actions! The game features rogue-like elements, so in each run you will encounter different situations and even iconic characters might meet an early end if you don’t react accordingly.
Deep Ship Management and Research
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After being moved forcefully into the Delta Quadrant, the _U.S.S. Voyager_ ends up heavily damaged and in dire need of repairs as well as internal reconstruction. Restore destroyed rooms, secure life support and energy supplies, and start constructing. Ship systems, crew quarters, industrial and research facilities: You must decide what to build and when, to ensure the ship has what it needs for the perilous journey.  
Expedite research into different fields. New technologies and improved layouts will not only strengthen the ship but also boost your crew’s morale. Exotic and dangerous research, like the technology of the Borg, is also within your reach. As captain, will you embrace it for the potential it offers, or will you omit it for the dangers it presents?
Exploration and Resource Acquisition
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The dangers and opportunities of the Delta Quadrant beckon to be discovered by you and your crew. Scan celestial bodies to locate precious resources that fuel your journey. Find points of interest and oddities along your way, but beware: While the Delta Quadrant may reward the bold, it punishes the careless just as quickly. As captain, you have the final say in plotting a course and defining an approach.
Ship Combat and Away Missions
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The journey of the _U.S.S. Voyager_ would not be possible without both combat between ships and away missions to planets or space facilities.  
For away missions, put together a team based on the individual talents of your crew. A team with skills that complement each other might be best suited for the task, but it is up to you to call the shots. Minimize the risk for the team’s members, rush headlong into danger, or take a scientific approach - you decide.  
When diplomacy fails, the _U.S.S. Voyager_ and its crew are ready to enter ship combat at your command. From the bridge, you give commands for offensive and defensive maneuvers, targeting enemy ship systems and using special weaponry. And even during ship combat, the individual skills of your crew members come into play: Assign battle stations to crew who bring precious skills to the table and trigger them in crucial moments to maximize your combat effectiveness.
Features
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*   **”What if?” scenario and storytelling:** The ultimate platform to play out your course of action during the iconic journey of the _U.S.S. Voyager._  
*   **Complex ship management:** Repair, construct, and maintain an efficient and habitable ship to ensure systems and crew operate effectively.  
*   **Exploration and decision making:** The Delta Quadrant is a fascinating yet perilous place that awaits exploration and demands decisive action.  
*   **Combat and away missions:** Use the talents of your crew smartly to minimize risk during away missions as well as strike boldly during ship combat encounters.

Release date: Feb 18, 2026

Categories: Ship Management, Resource Management, Exploration, Narrative Adventure, Turn-based Combat, Survival, Base Building, Multiple Endings


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Must-have for Star Trek fans (weight 0.77): The game is highly praised by Star Trek fans, particularly those who are fans of the Voyager series. It captures the essence of the series and provides a nostalgic experience.
- Engaging mix of gameplay elements (weight 0.7): The game successfully combines base-building, resource management, and narrative decision-making. Players enjoy the strategic and tactical aspects of the game.
- Gorgeous graphics and engaging story (weight 0.67): The graphics are praised for being gorgeous and sufficient to draw players into the story. The story and crew are also noted for being engaging.
- High replayability and fun gameplay (weight 0.62): Players find the game fun and engaging, with high replayability due to the various choices and consequences in the game.
- Nostalgic atmosphere and setting (weight 0.53): The game captures a nostalgic atmosphere and setting that resonates well with fans of the Star Trek series, particularly Voyager.
- Great music and sound effects (weight 0.45): The game's music and sound effects are highly praised for being true to the series and enhancing the overall experience.
- Satisfaction from management and accomplishment (weight 0.41): Players enjoy the management aspects of the game, including crew management and base building, which provide a sense of accomplishment.
- Positive surprise and high quality (weight 0.37): Many players were positively surprised by the game's quality, finding it much better than expected based on the demo.
- Potential for future content (weight 0.36): Players express hope for more Star Trek games and additional content such as story DLCs and updates.
- Value for money (weight 0.23): Players feel that the game offers good value for the price, making it a worthwhile purchase.

Common complaints:
- Lack of voice acting (weight 0.78): The game suffers from a significant lack of voice acting, which detracts from the immersion and overall experience. Characters and dialogues are mostly unvoiced.
- Graphical issues and glitches (weight 0.62): There are several graphical issues, including glitches and lower resolution textures than expected. Some players also report that the graphics are not as good as shown in the trailer.
- Boring and repetitive gameplay (weight 0.57): Many players find the gameplay slow, repetitive, and generally boring. The game is often described as average and monotonous.
- Resembles mobile games (weight 0.54): The game feels and plays like a mobile game, which is seen as a negative aspect by many players.
- Technical problems and crashes (weight 0.49): The game has various technical problems, including crashes and issues with starting the game. Some players experience fatal errors and need specific settings to get the game to load.
- Mostly text-based (weight 0.46): The game is predominantly text-based, which can take away from the immersion and make it feel more like a text adventure.
- Confusing and outdated UI (weight 0.31): The user interface is described as needlessly confusing, not modern, and lacking in certain sound effects like LCARS sounds.
- Save and load issues (weight 0.24): Players are frustrated with the inability to manually save the game at any point, which affects the overall gaming experience.
- Over-reliance on RNG (weight 0.23): The game relies too much on random number generation (RNG), which can make certain aspects of the game feel unfair or boring.
- Feels like a cash grab (weight 0.21): The game is seen by some players as a cash grab, with first-day DLC and cut content.
- Criticism of review bombing (weight 0.11): Some players criticize others for review bombing the game after only playing for a short time, arguing that it does not provide a fair assessment.

Gameplay feedback:
- Base-building mechanics (weight 0.61): The game features base-building mechanics, allowing players to construct new rooms and fix systems on the ship, similar to games like Fallout Shelter.
- Narrative and moral choices (weight 0.56): The game includes narrative decision-making and moral choices, providing a 'choose your own adventure' experience with significant replayability.
- Commanding Voyager (weight 0.4): Players can command Voyager through the Delta Quadrant, exploring new sectors and solar systems, which adds to the game's exploration and strategy elements.
- Tactical and strategic gameplay (weight 0.39): The game emphasizes tactics and strategy, with turn-based mechanics and a mix of simulator and role-playing elements.
- Resource management (weight 0.31): Players need to manage resources effectively, including chasing after resources like Deuterium, which adds a layer of strategy to the gameplay.
- Space combat (weight 0.31): The game features semi-simulated space combat and ship battles, offering tactical and strategic gameplay elements.
- Text-based elements (weight 0.3): The game includes text-based elements such as long dialogue passages and text blocks, which can be a significant part of the gameplay.
- Unique gameplay mix (weight 0.23): The game offers a unique mix of gameplay elements, combining aspects of Oregon Trail with Star Trek, and providing a 'what if' scenario experience.
- Away team missions (weight 0.22): Players can coordinate and participate in away team missions, adding variety to the gameplay.
- Survival and tension (weight 0.13): The game features survival elements and creates tension, enhancing the overall gaming experience.
- Gameplay loop (weight 0.13): The gameplay loop is a critical aspect, involving various mechanics and activities that players engage in repeatedly.
- Hand-holding tutorial (weight 0.12): The game has been criticized for having a hand-holding tutorial, which some players find too guiding.
- Randomness in gameplay (weight 0.12): The game includes elements of randomness (RNG), which can affect gameplay outcomes and add unpredictability.
- Difficulty levels (weight 0.12): The game includes different difficulty levels, catering to a wide range of player skills and preferences.

Performance notes:
- Game crashes frequently (weight 0.25): Multiple reports indicate that the game crashes after a short period of time, which significantly impacts gameplay.
- Praised graphics quality (weight 0.24): Many players appreciate the visual quality of the game, describing the graphics as gorgeous or sufficient.
- Game fails to start (weight 0.14): There are reports of the game not starting at all, which is a critical issue preventing gameplay.
- Technical issues with launching (weight 0.14): Players have reported that adding the -dx11 command to the options is necessary to get the game to load properly.

Recommendations:
- Highly recommended game (weight 0.34): The game comes highly recommended by players. It is suggested for fans of the franchise and is considered worth the price.

Other player notes:
- First-day DLC concerns (weight 0.15): Players are upset about the release of DLC on the same day as the game's launch, suggesting that content may have been cut from the main game to be sold separately.

Emotions:
- Disappointment (weight 0.26): Players are disappointed due to the lack of voice acting, which makes the game feel like a text adventure or a phone game. The gameplay is also criticized for being boring, repetitive, and not meeting the expectations set by the price and the Star Trek franchise.
- Excitement (weight 0.2): Players are excited about the game's engaging decision-making, strategic gameplay, and nostalgic Star Trek atmosphere. The mix of story and strategy, along with the anticipation of more content, contributes to this excitement.
- Frustration (weight 0.13): Frustration stems from technical issues such as graphical glitches, loading problems, and constant fatal error crashes. The slow, repetitive, and confusing gameplay also adds to the frustration.
- Satisfaction (weight 0.11): Players are satisfied with the game's faithful representation of the Star Trek universe, its mature and principled gameplay, and the appropriate pricing. The enjoyable gameplay and familiar sights and sounds of USS Voyager also contribute to this satisfaction.
- Nostalgia (weight 0.07): Nostalgia is triggered by the familiar intro music and the theme song, as well as the experience of rebuilding Voyager and restoring its systems.
- Anger (weight 0.04): Anger is caused by game crashes and the perception of the game being incomplete, with first-day DLC containing cut content.
- Appreciation (weight 0.04): Players appreciate the game's support for the Chinese language and the effort put into the game by the developers, making it feel like a real game.
- Joy (weight 0.02): Joy is brought on by the iconic Voyager soundtrack, which puts a big smile on the players' faces.
- Surprise (weight 0.02): Players are surprised by the game exceeding their expectations and being released sooner than expected.
- Enjoyment (weight 0.02): Players are enjoying the game due to its engaging story and gameplay mechanics.}