Info about Used Cars Simulator:

Official game description:
Welcome to the world of trading used (or stolen) cars!
Got little money and nothing to lose? We were waiting for you!
In **Used Cars Simulator**, you’ll fix up cars, put them up for sale, grow your business in an old shed, drive around an abandoned city, drink beer, and wander the desert with a metal detector.
And it all starts when you meet a beautiful woman in a red dress at your favorite bar… Are you in?
**FIND A GOOD OFFER**
In **Used Cars Simulator**, you'll learn how to make money by trading cars.
First, find a good deal. Check the car’s condition, negotiate the price, and if everything looks good - just buy it.
**FIX THE CAR**
Fix the dents, order and install missing parts, wash the car, repaint it, and put it up for sale. If it wasn’t yours, you’d probably want to buy it yourself!
**BE BAD**
In **Used Cars Simulator,** there are many ways to get cars. Are they all legal? Sure - as long as the cops don’t catch you.
**HAVE FUN**
After work, have some fun - drift, jump, and compare your scores with other players on the leaderboards.
**PROGRESS**
What’s coming in future updates? You tell us! Let us know which features we should add.
**Key Features of Used Cars Simulator:**
----------------------------------------
✅ Car Trading & Flipping
✅ Story & Quests
✅ Physics & Sandbox
✅ Illegal Activities
✅ Police Interactions
✅ World Exploration
✅ Upgrades & Economy

Release date: Oct 9, 2026

Categories: Job Simulation, Business Simulation, Open-World Exploration, Simulation, Driving Simulation, Car Repair Simulation, Vehicle Customization, Survival Mechanics

Feature scans:
- Steam Deck: score 70; verdict: Broken / High Friction; summary: The review set shows significant Steam Deck friction. A direct Deck report describes post-update lag and broken touchscreen paint nozzle switching. Additional reviews cite unreadable faint map text, clumsy interface and controls, severe frame drops and crashes, and a landing collision bug. These issues meet the criteria for broken or unreadable UI elements and high friction, resulting in a score of 70.

- Hardware Profile:
  - Summary: Both Windows hardware cohorts report widespread optimization and frame-rate problems, with even recommended reviews citing stutter, crashes, and low FPS.
  - Sample size: 51 (7% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 33 reports): Players report poor optimization with frequent stutter, crashes, and frame rates dropping to 20-45 FPS even on recommended hardware, including 6GB and 8GB VRAM systems on low settings.
  - Windows 8-11GB VRAM (negative, 9 reports): All sampled reviews are negative, citing very poor optimization and performance so low it feels like single-digit FPS on 10GB and 12GB VRAM setups.
  - Caveats: 51 of 769 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $9.99 - $14.99
  - Reasoning: The review evidence consistently ties acceptable value to discounts or sale pricing rather than the current $19.99 base price. Several reviewers say the game is worthwhile only when cheap or discounted, and translated feedback from non-English reviews supports waiting for a promotion. Because positive price comments cluster around inexpensive sale-level pricing, the community's fair base-game range appears below the current base price, around $9.99 to $14.99.
- Playtime Metrics:
  - Game completion: 120.0h
  - Story completion: 50.0h
  - Session length: 3.0h
  - Endgame: 140.0h
  - Reasoning: The Japanese review indicates the current questline can be finished around 50 hours, so storyCompletion is set to 50. The Italian review reports completing all missions after 120 hours, supporting gameCompletion at 120. The Polish review describes play sessions of at least 3 hours, so sessionLength is set to 3. The Spanish review shows long-tail play beyond 140 hours, supporting an endgame/long-term figure of 140. Values are approximate because reviews come from different patches and play styles.
- Time-to-fun:
  - Summary: Used Car Simulator often starts as an addictive car-trading and restoration sandbox, but many players report the fun fades into repetitive grinding and slow progression after the early cars or first hours.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Slow and unrewarding money progression; Repetitive side quests and fetch missions; Long or buggy tutorial; Tedious bus travel and map navigation; Boring or unsatisfying minigames; Lack of mission and content variety, plus a progression wall
  - Unlock drivers: Investing enough time to unlock buying used cars; Expanding the workshop, buying and restoring cars, and upgrading equipment; Sandbox and open-world variety that prevents repetition; Mods or future major updates such as chapter 2; Co-op play with friends
  - Conditions: Playing with friends or co-op; Using mods; Future major updates or chapter 2 content; Investing enough time to get past the early grind; Improved mission variety and experience balance; Locations having a meaningful purpose beyond progression steps; Tolerance for repetitive side quests and grinding
- Player Archetypes:
  - Relaxed Early-Access Car Flipper (buy)
    - Motivation: Relaxing, low-stakes car repair and resale with a light sense of humor.
    - Playstyle: Buys, repairs, and flips used cars at a casual pace while exploring simple jobs and silliness.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Niche Mechanic-Sim Depth Seeker (buy)
    - Motivation: Deep, hands-on mechanical simulation and realistic shop management.
    - Playstyle: Seeks granular repair, modification, vehicle physics, and hardcore economic systems rather than shallow arcade loops.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Car Mechanic Simulator 2021
  - Open-World Car Thief Roleplayer (buy)
    - Motivation: Living out an illegal or shady car-dealer fantasy in an open world with jobs, police, auctions, and driving.
    - Playstyle: Steals and tows cars, flees police, bids at auctions, upgrades vehicles, and roams the map for jobs and quests.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: mechanic/occasional delinquent
    - Reference games: N/A
  - Deep-Sale Current-State Skeptic (deep sale)
    - Motivation: A stable, rewarding car-trading sim at a price that matches its rough early-access state.
    - Playstyle: Would play the buy-repair-sell loop but waits for fixes or a deep discount because of repetition, bugs, and optimization problems.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Positive Overall Reception (weight 0.35): The majority of feedback describes the game as interesting, fun, and engaging, with many reviewers expressing strong overall enjoyment. This broad positivity spans clusters that mention the game being good, cool, addictive, and pleasant to play.
- Strong Concept and Potential (weight 0.24): Reviewers consistently praise the game's core idea and see clear potential for future development. Many note that the concept is solid and worth exploring further, even if the game is still in progress.
- Car Physics Praised (weight 0.16): Multiple reviewers highlight the car physics as enjoyable, with some comparing them favorably to GTA5. The crash and driving physics are described as cool and decent.
- Engaging Core Buy-Fix-Sell Loop (weight 0.15): The central gameplay loop of buying cheap cars, repairing them, and selling for profit is frequently cited as the main source of fun. This resale simulator mechanic is described as the game's primary focus and strength.
- Good Value for Money (weight 0.13): Reviewers feel the game is worth its price, with many stating they got their money's worth. The content is considered worthwhile relative to the cost.
- Solid Early Access State (weight 0.12): The game is considered good for an Early Access title, with smooth gameplay and substantial content already available. Reviewers note it is less buggy than typical Early Access releases.
- Large and Enjoyable Map (weight 0.12): The game features a huge, varied map that is fun to drive around. Reviewers appreciate the well-made locations and the driving experience across the wide map.
- Decent Gameplay and Mechanics (weight 0.11): The gameplay is described as acceptable and proven, with interesting mechanics that impress. Overall, the game is considered decent to play by many reviewers.
- Good Missions and Story (weight 0.09): The game includes many interesting missions that can be completed over several hours, and the story is rated well by reviewers. The quest-level narrative adds to the overall experience.
- Pleasant Graphics (weight 0.05): The graphics are described as nice and pleasant, not ugly, contributing positively to the overall experience.
- Simple But Nice Skill Tree (weight 0.05): The skill tree is simple but includes very nice skills, and is seen as a good idea by reviewers.

Common complaints:
- Poor Optimization and Low FPS (weight 0.3): Many players report that the game is poorly optimized, with low FPS even on high-end systems and lowest settings. The performance issues are widespread and significantly impact the experience.
- Limited Car Variety (weight 0.12): The game offers a small selection of cars, with only about 10 different models. This lack of variety is noticeable and limits the gameplay experience.
- Numerous Bugs Present (weight 0.11): The game contains various bugs that affect gameplay. While some are expected in early access, they still detract from the experience.
- Poor Vehicle Handling and Controls (weight 0.1): Driving mechanics feel janky and unresponsive, with cars often flipping over. The controls lack refinement, making driving frustrating.
- Game Feels Incomplete and Unpolished (weight 0.09): The game feels unfinished, missing key elements and lacking polish. This gives the impression of a half-finished product.
- Excessive Car Damage Sensitivity (weight 0.07): Vehicles take excessive damage from minor collisions or even small bumps, causing deformation or shattered windows. This sensitivity is unrealistic and annoying.
- Graphics Quality Needs Improvement (weight 0.05): Players find the graphics to be poor and in need of enhancement. Visual quality is not up to par with expectations.
- Stiff and Clunky Gameplay (weight 0.05): Gameplay mechanics feel rigid and not smooth, making the overall experience less enjoyable. The game is janky and clunky.
- Repair Systems Lack Depth (weight 0.05): The repair mechanics are superficial compared to games like Car Mechanic Simulator 2021. Players find the depth insufficient for a satisfying experience.
- Early Access Limitations (weight 0.05): The game is clearly in early access, with limited content and a demo-like feel. Players note that it needs more development.
- Large Map with Little Purpose (weight 0.05): The map is unnecessarily large and lacks meaningful activities, making it feel empty and pointless. This design choice detracts from the gameplay.
- Raw and Unpolished State (weight 0.05): The game is raw and unpolished in many aspects, with bugs and rough edges. It needs significant refinement.
- Launch Problems (weight 0.05): Some players experience issues with launching the game, such as getting stuck on the loading screen. This prevents them from playing at all.
- Limited Gameplay Activities (weight 0.05): There is little to do beyond buying, selling, and stealing cars. The gameplay loop lacks variety and depth, making it repetitive.

Gameplay feedback:
- Car Reselling Flipping Core (weight 0.48): The central gameplay loop revolves around buying, repairing, customizing, and reselling cars for profit. Players can also steal cars from NPCs and resell them, with some managing their own dealership.
- Stealing Cars and Parts (weight 0.17): Stealing cars and engines is a common way to make money, with risks such as arrest. Players can also swap license plates to avoid detection.
- Car Painting and Washing (weight 0.13): Players can manually paint and wash cars in garages, which is available in the early game. This feature allows for cosmetic customization and restoration.
- Survival Mechanics (weight 0.13): Players must manage survival needs such as hunger, thirst, sleep, and urination. These mechanics add a layer of realism and challenge.
- Tow Truck Utility (weight 0.12): A tow truck is available for transporting vehicles and features a camera. It can be used to move cars and is useful for the car flipping business.
- Car Damage and Destructibility (weight 0.11): Cars can be damaged from impacts, including dents and lost parts like windows and bumpers. This adds realism and affects the condition of vehicles.
- Open World Exploration (weight 0.1): The game features an open world with a large map, points of interest, quests, and side activities. Players have the freedom to explore and interact with the environment.
- Early Access Release (weight 0.09): The game is currently in early access and includes missions and a substantial amount of content. This indicates ongoing development and potential for updates.
- Driving and Car Focus (weight 0.08): Driving fast and handling cars is a major part of the gameplay. The game is fundamentally about cars and driving.
- Used Car Purchasing and Negotiation (weight 0.07): Players can buy used cars from owners, inspecting the car at its location and negotiating the price. This adds depth to the car trading experience.
- Police Chases (weight 0.07): Police chase mechanics are present, with cops spawning and pursuing the player. The police behavior is aggressive and always knows the player's location.
- Progression System (weight 0.07): The game includes a skill progression system that allows players to advance and unlock new abilities. This provides a sense of achievement and long-term goals.

Performance notes:
- Optimization issues widespread (weight 0.23): Many players report that the game is poorly optimized, with comments ranging from 'optimization is a bit lacking' to 'optimization is non-existent.' This is a common complaint across multiple clusters.
- Poor performance on high-end hardware (weight 0.19): Even high-end systems like RTX 3070 Ti, 4080 Ti, and i7-14700k with RTX 4070 struggle to maintain stable performance. This suggests the game is not well optimized for top-tier hardware.
- Frame rate drops severe (weight 0.17): Players frequently experience severe frame rate drops, with FPS falling to 15-30 in certain areas. This issue is reported in multiple clusters and affects gameplay significantly.
- Low FPS on minimum settings (weight 0.17): Players report that even on the lowest graphics settings, the game often runs below 60 FPS, sometimes as low as 20-30 FPS. This indicates a lack of scalability and poor optimization.
- Stuttering problems persist (weight 0.16): Stuttering and freezing issues are persistent, even on powerful PCs. Many users report these problems occur regardless of hardware, indicating a fundamental optimization flaw.
- Lagging on powerful PCs (weight 0.04): Consistent lagging and heavy lag are reported even on powerful configurations. This adds to the evidence that the game has fundamental optimization issues.
- Performance inconsistent with specs (weight 0.04): The game's performance does not match the recommended system requirements, and it runs poorly even on good PCs. This inconsistency frustrates players who meet the suggested hardware.
- Crashes occur (weight 0.04): Several players have experienced crashes during gameplay, which further detracts from the overall experience. This is a less frequent but serious issue.

Recommendations:
- Technical issues hinder play (weight 0.12): Crashes prevent play, and some would not play even for free due to how it plays. The game is not recommended in its current technical state.
- Appeals to car simulation fans (weight 0.08): The game is worth checking out for those who enjoy car and simulation games, particularly buying and selling cars. It is recommended for anyone looking for a good used car sim.
- Buy only on sale (weight 0.07): Reviewers advise buying only on sale or in a massive sale, and waiting for a discount. The game is considered buyable when on discount.
- Recommended for simulator fans (weight 0.06): The game is recommended for fans of this type of simulator, especially those seeking a true simulator experience and who do not like easy things. It is also recommended only for players who already enjoy niche simulators and are willing to overlook rough edges.
- Do not buy game (weight 0.04): Reviewers explicitly advise against purchasing, stating do not buy this game and don't buy it. This is a strong negative recommendation.
- Better alternatives exist (weight 0.04): Reviewers recommend playing Car Dealer Simulator instead to avoid the headache and wasted hours. Thus, it is not recommended compared to that alternative.
- Incomplete Early Access experience (weight 0.04): Reviewers note that the game is still in Early Access with lacking content and inconveniences, so expectations should be set accordingly. It is not recommended for those who want to buy immediately.
- High scores given (weight 0.04): Reviewers rate the game highly, with scores like 9/10 and recommended with a 9/10 score. This indicates strong satisfaction among these players.
- Worth money and time (weight 0.04): The game is considered worth its money and time, and worth the money and recommended. Players find it a worthwhile investment.
- Worth giving a chance (weight 0.04): Some reviewers find the game worth playing and worth giving a chance. It has redeeming qualities that merit trying.
- Not worth the price (weight 0.04): Reviewers state the game is not worth the price and not worth buying at full price. The cost is considered too high for the value.
- Good value for low price (weight 0.04): Reviewers consider the game good enough for what it is and at a low price, stating it is good for its price. It offers acceptable value for the cost.
- Recommended for relaxation and fun (weight 0.04): The game is recommended for playing without stress and for fun to pass the time. It is also recommended for relaxing gameplay and a little silliness.
- Not for pure car simulator fans (weight 0.04): The game is not recommended for players who want a pure used car simulator without survival mechanics. It also may not appeal to those who want to only repair customer cars without survival elements.

Other player notes:
- Early Access state noted (weight 0.2): Many reviewers explicitly mention that the game is in Early Access. This context is frequently used to set expectations about the current build and future content.
- Active developer updates (weight 0.14): Developers are actively working on the game, releasing updates and new features. This ongoing support is seen as a positive aspect by reviewers.
- Compared unfavorably to Car Dealer Simulator (weight 0.11): Reviewers consistently compare this game to Car Dealer Simulator and often state that Car Dealer Simulator is better. The comparison highlights differences in gameplay and overall quality.
- Refunds requested by some (weight 0.06): Some reviewers requested refunds for the game. This suggests dissatisfaction with the current state or unmet expectations.
- Monthly updates add content (weight 0.04): Updates are released roughly once a month, introducing new vehicles, functions, and improvements. This regular schedule keeps the game fresh.
- Game has potential but needs work (weight 0.04): Reviewers acknowledge the game has potential but still requires significant work and additions. This mixed sentiment reflects hope for future improvements.
- Shallow repair mechanics vs Car Mechanic Simulator (weight 0.04): Compared to Car Mechanic Simulator, the repair mechanics in this game are more superficial. However, some reviewers note there is more variety in other activities.
- Good price point (weight 0.04): Reviewers consider the price to be amazing or good. This positive sentiment suggests the game offers good value for money.
- Similar to My Summer Car but easier (weight 0.04): Reviewers compare the game to My Summer Car, noting a similar feel but less difficulty. This makes it more accessible to a wider audience.
- Fills void after Car Dealer Simulator (weight 0.04): Some players found this game helped fill the void left after finishing Car Dealer Simulator. It serves as a similar experience for fans of the genre.
- Achievements available (weight 0.03): The game includes a substantial number of achievements (92) for players to unlock. This adds replay value and goals for completionists.
- Car theft more interesting than GTA (weight 0.03): Compared to GTA, the car theft mechanics in this game are noted as more interesting. This comparison highlights a unique aspect of the gameplay.
- Season 2 story announced (weight 0.03): The story covers season 2, and it has been announced. This indicates ongoing narrative development and future content.
- Features desired in Car Mechanic Simulator (weight 0.03): Compared to Car Mechanic Simulator, this game has features that reviewers wish were fleshed out in that game. It suggests some innovative aspects.
- Turkish language support (weight 0.03): The game offers Turkish language support, which is appreciated by Turkish-speaking players. This enhances accessibility for that audience.

Emotions:
- Frustration (weight 0.22): Players report severe performance problems such as stuttering, low FPS, and crashes even on high-end hardware, alongside game-breaking bugs like stuck gears, disappearing purchased cars, and the unfixed double-decker tow truck. Unfair police behavior, extreme car damage from small bumps, and a lack of steering wheel support further compound the frustration. Poor optimization, a cluttered UI, and an unbalanced economy make progression feel impossible and draining.
- Disappointment (weight 0.16): The game falls short of its promising demo and concept, with an unfinished state, poor graphics, and numerous bugs. An unbalanced economy, shallow systems, and a short, uninteresting story leave players feeling let down. Technical issues such as crashes, optimization problems, and machine-translated text further diminish the experience.
- Enjoyment (weight 0.09): Players find the core loop of buying, repairing, and selling cars highly satisfying and addictive. The large open map, vehicle destruction, and freedom to engage in legal or illegal activities provide hours of fun. Despite bugs and early access jank, the game remains enjoyable and a great time killer.
- Satisfaction (weight 0.08): The game delivers a rewarding progression system and a profitable money-making loop that keeps players engaged. Many appreciate the atmospheric setting, the Lada car, and the continuous updates that improve the experience. The core mechanics of repairing and selling cars are solid and enjoyable enough to warrant the time and money.
- Annoyance (weight 0.06): Frequent performance lags, stutters, and freezes disrupt gameplay, even on capable hardware. Tedious survival mechanics like hunger, thirst, and toilet needs, combined with fragile car parts and exaggerated damage, add unnecessary irritation. The forced use of a tow truck and repetitive trips for car transport also wear on players' patience.
- Boredom (weight 0.04): Repetitive gameplay loops, including buying, repairing, and selling cars, become monotonous after a few hours. A lack of variety in cars and missions, along with long fetch quests and slow progression, fails to hold interest. The large map with no fast travel makes routine tasks feel like a tedious grind.
- Hope (weight 0.04): Players see potential in the game's core idea and are encouraged by the developers' ongoing updates and communication. They believe that with continued support and fixes, the game could become a much better and wider-scoped experience. Many plan to return in the future to see if improvements are made.
- Excitement (weight 0.03): New updates and features bring players back, and the addictive gameplay with multiple activities keeps them engaged. The huge varied map and discovery of different cars to restore foster anticipation. The prospect of running an auto service shop and the thrill of the used car simulator add to the excitement.
- Amusement (weight 0.03): The wonky car physics, such as jiggling cars and absurd accidents, provide comedic moments. The game's silly atmosphere, humorous missions, and ridiculous situations like killing a character with a pierogi entertain players. The realistic portrayal of customers who claim to understand cars adds to the amusement.
- Anger (weight 0.02): Unplayable bugs like non-working gears and vehicles flying across the map cause immense frustration. Poor optimization leading to low FPS on high-end hardware, combined with unfixed critical issues, makes the game feel broken. Players feel cheated when they cannot refund and lose money or progress due to these problems.
- Dissatisfaction (weight 0.01): Poor controls and unengaging gameplay, especially driving, fail to meet expectations. The lockpicking and hacking minigames feel like guessing, and NPCs are considered trash. Optimization issues and difficulty earning money legally add to the overall dissatisfaction.
- Appreciation (weight 0.01): Players appreciate the developers' active communication and frequent updates that keep the project alive. The game's atmosphere and core car flipping loop are enjoyable, and the realism of the used car market is well captured. The inclusion of hardbass as a radio station adds a nice touch.
- Anticipation (weight 0.01): Players are looking forward to future updates, especially improvements to police and the full version of the game. They hope the game leaves early access and becomes a masterpiece with more content. Many plan to buy the game once it is polished.
- Mild frustration (weight 0.01): Current flaws in physics and hacking balance cause some irritation, along with expensive rust removal and inconsistent registration plate prices. Certain areas get glitchy and lag, and the map is too large to zoom out effectively. Occasional crashes and lag on high-end PCs add to the mild frustration.
- Liking (weight 0.01): The game's theme and mechanics resonate with players, especially the ability to customize cars to their preference. Repairing junk cars and selling them in the gallery is a satisfying activity. Many find the game cool and full of potential.
- Love (weight 0.01): Players love the fun and relaxing gameplay, along with the abundance of content the developers provide. The freedom to pursue the story or other activities without being forced is highly valued. Many simply love the game and enjoy their time with it.
- Mild disappointment (weight 0.01): Optimization is lacking, and the superficial repairing and unfinished early access state leave players wanting more. Limited customization and few cars, narrow roads, and simplified mechanics contribute to a mild letdown. The game also feels a bit short, lasting only about 25 hours.
- Engagement (weight 0.01): The open world and sandbox elements keep players hooked for long sessions, with some playing for six hours straight. The first 20 hours offer interesting mechanics and exploration that prevent boredom despite gameplay issues. The cool simulator aspect captivates players for extended periods.
- Confusion (weight 0.01): Players are confused by bugs like buying a new tow truck resulting in two, inability to sell or modify cars, and mysterious save disappearances. The car confiscation and retrieval process is unclear, and finding specific cars like the McLorreta 420 Fiver is difficult. These issues create a sense of bewilderment.
- Interest (weight 0.01): The game is interesting due to its many different quests and storyline, as well as the open gameplay aspect that gives freedom to choose activities. It is addictive for about six hours, drawing players in with its variety. The engaging content keeps players curious and involved.}