Info about Masks of the Void: Origins:

Official game description:
**Masks of the Void** is a Rogue-lite action-RPG focused on build generation. Defeat the void before it consumes you. Power is the key to succeed in this fast paced combat against time and chaos.
**T**he first ever roguelite where the environment is your toolkit. Set up amazing combos placing your enemies in the right spot while using the power of telekinesis at your will! Every action you do has a consequence on how the world is shaped and what can be done.
Build up your way with endless combinations of **Void Gifts, Cards, Shards, Documents & Masks**! Every run becomes a new experience as you progress through the Void.
*   **Void Gifts**: Game changing effects that can make your build focus on different gameplay bits.
*   **Documents:** Passive stat improvements that will help you survive in the Void.
*   **Cards:** Additional skills to surprise your enemies with!
*   **Shards:** Pure chaos, as random behaviours can occur, from helping to cursing you.
Face the mask holders as you deepen into the Void on your way to the Neverending Night. Your skill is the key to success. Learn their patterns, discover their strategies, exploit their weaknesses. The deeper into the void you get, the harder it will become.
Improve all your documents and masks at the Boreal Island as you progress through runs within the Void. Evolve the Void Gifts as you use them! Grow stronger with every expedition into the Vortex. From minor to major upgrades, conquer the Void at your own pace!
It's not only about throwing stuff around, but also about the meaning of power and the narrative detail within every part and piece of the game. Get to know each of the characters and their desires, uncover the secrets of the Void through the books, and discover what Power means to you!

Release date: Mar 6, 2026

Categories: Roguelike, Action RPG, Character Progression, Build Crafting, Survivor-like, Telekinesis, Fast-paced Combat, Meta Progression


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 30.0h
  - Story completion: 10.0h
  - Session length: 3.5h
  - Endgame: N/A
  - Reasoning: The evidence provides several key points that help estimate the playtime metrics. The first quote indicates a session length of around 3-4 hours. The second quote suggests that sessions can extend much longer than initially planned, supporting the idea of long session lengths. The third quote mentions a total playtime of over 30 hours, which can be associated with game completion time. The fourth quote directly estimates the story completion time to be between 8 and 12 hours.
- Time-to-fun:
  - Summary: The game is enjoyable from the start, with its progression system and combat being key factors that enhance the fun as players advance.
  - Stance: Fun immediately
  - Anchor: Progression system and combat
  - Time to anchor: 1h 0m
  - Friction: Initial learning curve
  - Unlock drivers: Progression system; Unlocking new abilities
  - Conditions: Loves action; Loves challenge; Loves steady progression
- Player Archetypes:
  - Build-Crafter Grinder (buy)
    - Motivation: Creating and experimenting with different builds and skills.
    - Playstyle: Strategic and experimental, focusing on build creation and optimization.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: build crafter; strategy gamer
    - Reference games: Vampire Survivors; Risk of Rain 2; Hades
  - Action-Seeking Progressionist (buy)
    - Motivation: Seeking action and steady progression.
    - Playstyle: Fast-paced and progression-focused, enjoying the challenge and steady improvement.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: action lover; progression gamer
    - Reference games: Vampire Survivors


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Visually impressive and detailed (weight 0.95): The game's visuals are frequently praised for being detailed, beautiful, and vibrant. Players appreciate the high-quality textures, lighting, and overall visual style.
- Fluid and engaging gameplay (weight 0.86): The gameplay is often highlighted for its fluidity and engaging nature. Players appreciate the smooth and responsive combat system, which contributes to a fast-paced and addictive experience.
- Variety of skills and builds (weight 0.83): Players enjoy the variety of skills and the flexibility in creating different builds. The game offers a range of interesting and balanced skills that cater to various playstyles.
- Unique and fun runs (weight 0.66): Each run in the game is described as unique and fun, guaranteeing an enjoyable experience. Players appreciate the variety and the different challenges each run presents.
- Praised as a great roguelike (weight 0.64): The game is frequently described as a great, promising, and enjoyable roguelike experience. Players find it fun, addictive, and even consider it a masterpiece within the roguelike genre.
- Good overall experience (weight 0.63): Players describe the game as good overall, with fluid gameplay and balanced difficulty. It is seen as a well-crafted and enjoyable experience despite some issues.
- Telekinesis powers and combat (weight 0.29): The game features telekinesis powers that allow players to break the world around them, damaging enemies and accessing secret areas. The combat is described as satisfying with devastating skill combinations.
- Great soundtrack and voice acting (weight 0.26): The game features a great soundtrack and good voice acting, enhancing the overall experience.
- Dark and mysterious atmosphere (weight 0.18): The game features a dark and mysterious atmosphere, which is impressive and adds to the overall experience.
- Rich narrative potential (weight 0.18): The game has a rich narrative potential, offering an impactful story that players can engage with.
- Polished art style (weight 0.18): The game boasts a polished art style that is full of personality, contributing to its visual appeal.
- Runs smoothly on any PC (weight 0.18): The game is noted for running smoothly on any PC, indicating good optimization and performance.
- New characters and abilities (weight 0.16): The game introduces new characters and abilities, adding variety and freshness to the gameplay.

Common complaints:
- Bugs and glitches reported (weight 0.57): Players have reported various bugs, including minor map bugs, fullscreen mode issues, and collision problems.
- Skill descriptions unclear (weight 0.36): Some skills lack clear descriptions, leading to confusion among players about their functionality.
- Performance and optimization issues (weight 0.36): Players report performance drops, excessive GPU usage, and concerning temperatures even at lower settings.
- Basic skills too basic (weight 0.34): The basic skills are considered too simplistic and lack variety, leading to repetitive gameplay.
- Gameplay improvements needed (weight 0.29): Players suggest various improvements, including rhythm adjustments, control response, and general gameplay enhancements.
- Graphics and visuals issues (weight 0.28): The graphics quality is not appealing, and there are issues with visual clarity and enemy highlighting in busy scenes.
- Targeting and control issues (weight 0.21): Players report issues with cursor targeting and mouse control, affecting gameplay negatively.
- Auto-attack option missing (weight 0.21): Players find it inconvenient to constantly hold the mouse button for attacking and suggest an auto-attack feature.
- Visibility issues on maps (weight 0.2): Dark areas on maps and cursor visibility issues in chaotic or bright backgrounds cause problems for players.
- Boss fights uninspired (weight 0.2): Boss fights are criticized for being slow and uninspired, lacking complexity and engagement.
- Mob and character movement issues (weight 0.2): Mobs and characters getting stuck in corners or other areas, causing gameplay disruptions.
- Minimap and UI adjustments (weight 0.2): The minimap and some UI elements need adjustments for better usability and clarity.
- Sound and music issues (weight 0.19): Players note a lack of good music and some missing sound effects, affecting the overall experience.
- Desire for new content (weight 0.12): Players express a desire for new maps and bosses with different mechanics to keep the game engaging.
- Death mechanics frustrating (weight 0.12): The death and restarting from zero mechanics are seen as frustrating and in need of improvement.
- Accessibility concerns (weight 0.12): There are concerns about the game's accessibility, including confusing terms and lack of clear descriptions.
- Build balancing issues (weight 0.12): There are concerns about the disproportionate balancing of builds, affecting gameplay fairness.
- Health orb visibility (weight 0.11): The color of health orbs could be more intuitive for better visibility and understanding.

Gameplay feedback:
- Variety of skills and builds (weight 0.69): Players appreciate the variety of skills and the flexibility to create different builds, enhancing replayability.
- Roguelite with RPG elements (weight 0.64): The game incorporates roguelite mechanics with RPG elements, offering a blend of action and role-playing features.
- Dynamic and fast-paced combat (weight 0.56): Combat is dynamic, fast-paced, and action-packed, with strategic elements that keep players engaged.
- Challenging and creative gameplay (weight 0.44): The gameplay is noted for being both challenging and creative, providing a satisfying experience.
- Progression and permanent upgrades (weight 0.44): Players enjoy the progression system, including permanent upgrades and meta-progression between runs.
- Survivor-like mechanics (weight 0.36): The game includes Survivor-like mechanics, similar to Vampire Survivors, with wave-based survival loops.
- Engaging boss fights (weight 0.29): The game features ultimate boss fights and MMO boss mechanics, adding to the challenge and excitement.
- Unique abilities and powers (weight 0.29): The game offers unique abilities and powers during runs, adding variety and depth to the gameplay.
- Exploration and scenario interactions (weight 0.28): The game encourages exploring uncharted areas and interacting with the scenario, enhancing immersion.
- Telekinesis and combat mechanics (weight 0.2): The game incorporates telekinesis and other unique combat mechanics, adding depth to the gameplay.
- Story mode available (weight 0.11): The game includes a story mode, providing additional content and context for players.

Performance notes:
- Game performance and optimization (weight 0.44): Many players noted that the game runs smoothly and is well-optimized, performing well even with other tasks running and on medium settings on devices like the Steam Deck.
- High GPU usage (weight 0.21): There are reports of excessive GPU usage, which can lead to concerning temperatures.
- Collision and interaction issues (weight 0.12): Players have encountered problems with collision and strange interactions with the game environment.
- Fullscreen mode bugs (weight 0.12): Some players experienced minor bugs when running the game in fullscreen mode.

Recommendations:
- Recommended for roguelite fans (weight 0.45): This game is highly recommended for fans of action roguelites and those who enjoy games similar to Hades, Dead Cells, and Risk of Rain 2. It offers rewarding progression and creative builds.
- Worth attention in Early Access (weight 0.13): Even in its Early Access phase, the game presents a solid proposal that is worth the attention of players. It shows promise and potential for further development.
- Customizable key bindings needed (weight 0.12): Players have requested the addition of customizable key bindings to enhance player customization and improve the overall gaming experience.
- Addictive gameplay experience (weight 0.12): The game is noted for being highly addictive, with players cautioning others about starting late at night due to the risk of playing for extended periods.

Other player notes:
- Bridges can be destroyed by abilities (weight 0.13): Players should be cautious with bridges as certain abilities can destroy them, potentially affecting gameplay and strategy.

Emotions:
- Joy (weight 0.24): Players experience joy due to the game's engaging and fluid gameplay mechanics. The combination of enjoyable challenges, dynamic scenery, and positive experiences with graphics, soundtrack, and progression contribute significantly to this emotion.
- Excitement (weight 0.19): The game's dynamic and responsive visual effects, along with its fast-paced and colorful gameplay, generate excitement. Players also look forward to future updates and the final version, enhancing their anticipation and enthusiasm.
- Enjoyment (weight 0.12): Enjoyment stems from the game's fun and easy-to-understand powerups, as well as the overall engaging gameplay style. The variety of choices and the unique mechanic of throwing mountains at enemies add to the pleasurable experience.
- Satisfaction (weight 0.1): Players feel satisfied with the variety of builds and modifiers, which provide a rewarding sense of growth and progression. The engaging combat mechanics and satisfying gameplay also contribute to this feeling.
- Frustration (weight 0.08): Frustration is caused by the need to constantly hold the mouse button for attacking and performance issues like XP getting stuck on rocks. Confusing skill descriptions and unintuitive health orb colors also add to the frustration.
- Excited (weight 0.05): The game's visuals and gameplay, along with the promise of future improvements and great potential, excite players. The unique telekinesis powers and their impact on gameplay are particularly thrilling.
- Curious (weight 0.03): Curiosity is piqued by the game's mechanics and the anticipation of future updates. Players are intrigued by the narrative and the unique combinations of gameplay elements.
- Admiration (weight 0.03): Players admire the game's art and dialogue, which are highlighted as standout features. The gameplay and story are also praised, contributing to a sense of admiration.
- Disappointment (weight 0.02): Disappointment arises from the lack of mouse aiming, which affects the overall gameplay experience for some players.
- Surprise (weight 0.02): Players are surprised by the uniqueness of each playthrough, which adds a fresh and unexpected element to the game.}