Info about It Has My Face:

Official game description:
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About the Game
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**The full version of IT HAS MY FACE is officially out!**
Face this collapsing world head-on and determine who survives it. This final release brings a lot of new content, including the long awaited final two chapters that complete the story, as well as two brand‑new multiplayer modes supporting up to 8 players. You’ll also find new maps, mutators, and monstrous behaviours that will make each round more thrilling than the last.
**IT HAS YOUR FACE**. Now it wants your life. Hide, seek, and try to kill your clone in this deceptively simple first-person horror roguelite.
Your clone is hiding among the crowd, ready to kill you when you’re most vulnerable. Endure procedural paranoia as you search to find your doppelganger before they find you. 
Scavenge for weapons, manage limited ammo, and prepare carefully to strike. If your assassination fails, you’ll lose the opportunity to stalk from the shadows.
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As you progress, you’ll gain a greater understanding of your cursed fate and reveal terrifying new threats. 
Roguelite elements offer upgrades and improvements, giving you greater flexibility to endure increasingly complex challenges.  
In multiplayer, step into the chaos with up to eight players who all share the same face. Compete in teams or go solo as you try to figure out who’s who before it’s too late.

Release date: Apr 3, 2026

Categories: Roguelite, First-Person Perspective, Psychological Horror, Multiplayer, Pixel Art, Stealth Gameplay, Procedural Generation, Narrative-driven Gameplay

Feature scans:
- Proton/Linux: score 10; verdict: Works Well; summary: The game is well-received on the Steam Deck, with users finding it easy to pick up and play, indicating good compatibility and performance.
- Steam Deck: score 70; verdict: Mixed Experience with Stability Concerns; summary: The analysis of user feedback reveals a mixed experience with the game on the Steam Deck. While some users appreciate the game's suitability for quick play sessions, others have reported significant stability issues, including frequent crashes. These stability issues are a major concern and negatively impact the overall user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $9.00 - $11.00
  - Reasoning: The evidence indicates that users find the game to be of good value at around $10. Multiple reviews mention that the game is worth the price, especially when on sale for approximately $10. The Chinese pricing context also supports the notion of good value at a similar price point. The general sentiment is that the game offers substantial content and enjoyment for its current price.
- Playtime Metrics:
  - Game completion: 7.0h
  - Story completion: 3.4h
  - Session length: 1.5h
  - Endgame: N/A
  - Reasoning: The evidence provided includes several direct references to playtime and game completion. One user mentions completing all elements of the story currently available, indicating they have spent a significant amount of time with the game. Another user states they mainly played the campaign and found it enjoyable, suggesting they spent several hours engaged with the story. A third user explicitly mentions playing the demo for 3 hours and the game for 3.4 hours, providing a clear indication of playtime. Lastly, a user mentions being 2 hours into the game, which also gives a sense of the time spent on a single session.
- Time-to-fun:
  - Summary: The game initially feels repetitive and boring but becomes more engaging and fun as players progress through chapters and encounter new modifiers and increased difficulty. Multiplayer modes, particularly with friends, are highlighted as especially enjoyable.
  - Stance: Clicks after
  - Anchor: Reaching higher levels (around level 4 or 5) where new mechanics and modifiers are introduced.
  - Time to anchor: 1h 0m
  - Friction: Repetitive nature of early levels; Lack of initial depth
  - Unlock drivers: Introduction of new modifiers; Multiplayer modes
  - Conditions: Playing with friends; Progressing through the story mode
- Player Archetypes:
  - Enthusiastic Rogue-Lite Fan (buy)
    - Motivation: Enjoyment of unique gameplay and rogue-lite elements.
    - Playstyle: Engages deeply with the story and invasions mode, enjoys the challenge and variety.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Rogue-lite enjoyer; Indie horror fan
    - Reference games: Assassin's Creed Black Flag; Dead by Daylight
  - Critical Supporter (deep sale)
    - Motivation: Support for the development team and hope for future improvements.
    - Playstyle: Prefers to wait for the game to be fully developed before engaging deeply.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: Supporter; Critic
    - Reference games: N/A
  - Solo Player (sale)
    - Motivation: Enjoyment of single-player content and curiosity about multiplayer.
    - Playstyle: Prefers solo play, occasionally dabbles in multiplayer.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: Solo gamer; Casual player
    - Reference games: N/A
  - Multiplayer Enthusiast (buy)
    - Motivation: Enjoyment of multiplayer gameplay and social interaction.
    - Playstyle: Focuses on multiplayer modes, enjoys playing with friends.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Multiplayer fan; Social gamer
    - Reference games: Assassin's Creed Black Flag


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and addictive gameplay (weight 0.35): The gameplay is widely described as fun, addictive, and engaging. Players appreciate the simplicity yet find it exciting and challenging, making it enjoyable both solo and with friends.
- Interesting story and atmosphere (weight 0.24): The game features an interesting story and a captivating atmosphere. Players appreciate the world-building and the overall atmospheric experience.
- Unique gameplay mechanics (weight 0.22): The game offers unique and exciting gameplay mechanics. Players find the gameplay design distinctive and varied, contributing to a unique gaming experience.
- Innovative and compelling concept (weight 0.2): The game's concept is praised for being innovative, compelling, and well-executed. Players find the concept to be brilliant and original.
- Pixel art style (weight 0.16): The game features a pixel art style that is appreciated by players. The minimalist graphics and pixel art contribute to the game's unique visual appeal.
- Simple yet well-crafted (weight 0.15): The game is described as simple yet well-crafted. Players find the simplicity engaging and exciting, with a lovely amount of complexity.
- Unique and memorable core concept (weight 0.13): The core concept of the game is unique and memorable. Players appreciate the interesting and fun core gameplay loop.
- Unique and interesting design (weight 0.13): The game's design is unique and interesting. Players appreciate the unique presence and charm of the game.
- Worth the price (weight 0.13): Players find the game to be worth its price. The game is described as having good value for the price and being affordable.
- Fast-paced and engaging gameplay (weight 0.11): The gameplay is fast-paced and engaging. Players find the gameplay loop to be enjoyable and exciting.
- Unique horror experience (weight 0.11): The game offers a unique horror experience. Players find the horror elements to be outstanding and engaging.
- Tense and exciting gameplay (weight 0.11): The gameplay is tense, exciting, and scary. Players find the gameplay to be addictive and cool.
- Unique self-hunting concept (weight 0.11): The game introduces a unique concept where players hunt their own AI mirrors. This innovative idea is found to be novel and engaging.
- Engaging storyline (weight 0.11): The game features an engaging storyline that players find enjoyable. The story is described as fun and interesting.
- Modifiers add variety (weight 0.11): Modifiers and map generation keep the gameplay fresh and challenging. Players appreciate the variety added by these modifiers.
- Different and interesting concept (weight 0.11): The game's concept is different and interesting. Players find the concept to be amazing and cool.
- Creates a sense of paranoia (weight 0.11): The gameplay creates a sense of paranoia that players find engaging. This feeling of paranoia is described as constant and fun.
- Well-balanced horror atmosphere (weight 0.11): The horror atmosphere is well-balanced and on point. Players appreciate the well-done and scary atmosphere.
- Potential for future updates (weight 0.1): The game has potential for future updates and multiplayer modes. Players anticipate that future updates could greatly enrich the gameplay experience.
- Good graphics and visuals (weight 0.1): The game has good graphics and visuals that are appreciated by players. The visuals are described as beautiful and charming.

Common complaints:
- Repetitive gameplay mechanics (weight 0.34): Many players find the gameplay loop and tasks repetitive, leading to a lack of engagement over time. This includes repetitive minigames and a general sense of tedium in the gameplay experience.
- Incomplete story and features (weight 0.24): The game's story and several features are reported as incomplete or unfinished. Players feel that the game is not fully fleshed out, which affects their overall experience and enjoyment.
- Lack of depth in gameplay (weight 0.13): There is a notable lack of depth in long-term gameplay and game mechanics. Players find the game lacking in variety and mechanical depth.
- Progression issues (weight 0.1): Players experience slow and unforgiving progression, as well as losing progress upon death, which can be demotivating.
- Multiplayer issues (weight 0.1): Multiplayer mode is reported as buggy and not fully developed. It lacks matchmaking and additional content, leading to a subpar experience.
- Short completion time (weight 0.09): The game can be completed in a relatively short amount of time, around 3-4 hours, which some players feel is insufficient for the price.
- Issues with invasion mode (weight 0.08): Invasion mode is criticized for being rigged, having low fault tolerance, and being overly long. Players find this mode particularly frustrating.
- Exponential difficulty increase (weight 0.08): The game's difficulty is noted to increase exponentially, leading to frustration among players as they progress through the game.
- Inconsistent weapon spawns (weight 0.08): Players report a lack of weapon cases and inconsistent weapon spawns, which affects gameplay balance and enjoyment.
- Lack of mod support (weight 0.08): The game lacks mod support and end-game content, which limits its replayability and customization options for players.
- Game feels rushed (weight 0.06): The game is criticized for feeling like it was made quickly and put on Steam without sufficient development time. Players suggest it needs more work before it can be fully recommended.
- NPC and pathfinding issues (weight 0.06): Players have noted issues with NPCs flocking together and pathfinding problems, which affect the game's immersion and realism.
- Lack of procedural generation (weight 0.06): The game lacks procedurally generated maps, which limits its replayability and variety.

Gameplay feedback:
- Clone hunting core gameplay (weight 0.45): The primary gameplay loop involves identifying and killing clones. Players use mirrors to recognize their clones and must eliminate them to progress.
- Multiplayer modes available (weight 0.2): The game offers various multiplayer modes, including online multiplayer and 1v1 modes with adjustable settings, allowing players to compete against each other's clones.
- Single-player campaign with chapters (weight 0.16): The single-player mode includes a campaign with multiple chapters, each offering progressive content and different challenges.
- Upgrade and progression systems (weight 0.16): Players can upgrade their abilities and weapons through a progression system, enhancing their character and gameplay experience.
- Story and narrative elements (weight 0.16): The game features an underlying story that unfolds as players progress, with narrative-driven gameplay and branching story choices.
- Mutators and game modifiers (weight 0.16): Various mutators and game modifiers change the gameplay dynamics, offering unique challenges and enhancing replayability.
- Difficulty and progression (weight 0.14): The game features adjustable difficulty settings and a progression system that evolves as players advance through chapters, introducing new mechanics and challenges.
- Character and clone variations (weight 0.13): Characters and clones in the game have various appearances and abilities, adding depth and complexity to the gameplay.
- Psychological horror elements (weight 0.12): The game incorporates psychological horror elements, creating a tense and immersive atmosphere.
- Pixel art and retro style (weight 0.1): The game features a distinctive pixel art style that contributes to its retro aesthetic and atmospheric visuals.
- First-person gameplay perspective (weight 0.1): The game is played from a first-person perspective, immersing players directly into the action and horror elements.
- Mirror and identity mechanics (weight 0.1): Players use mirrors to identify their clones based on hair and clothes, which is crucial for progressing in the game.
- Invasion and elite modes (weight 0.09): Special modes like Invasion and Elite offer additional challenges and unique gameplay experiences.
- Randomly generated maps (weight 0.08): Maps in the game are randomly generated, providing a unique experience each time players engage with the game.
- RNG and specific game mechanics (weight 0.08): The game includes various RNG mechanics and specific modifiers, such as Innocent Twin, One Chance, and Hidden Knife, which add complexity and variety to the gameplay.
- Fragmented narrative and distractions (weight 0.07): The game's narrative is described as fragmented, and the environment is filled with distractions that can interfere with gameplay.
- AI behavior and interactions (weight 0.06): AI in the game can cause chaos and presents unique behaviors that players must navigate and adapt to.
- Casual and accessible gameplay (weight 0.06): The game is designed to be casual and easy to pick up, making it accessible for plug-and-play sessions.
- Sneaking and stealth mechanics (weight 0.06): Players can use sneaking and stealth mechanics to avoid guards and other threats, adding a tactical layer to the gameplay.
- Early access content (weight 0.05): The game is currently in early access, with ongoing development and updates planned.
- NPC interactions and hitboxes (weight 0.05): The game features various NPCs with specific hitboxes and behaviors, which players must navigate and interact with.
- Impostor abilities and mechanics (weight 0.05): The game includes mechanics related to finding and dealing with impostors, who have unique abilities and behaviors.
- Game development timeline (weight 0.05): Information about the game's development timeline and progress is available, providing insights into future updates and content.

Performance notes:
- Performance issues reported (weight 0.31): Multiple players have reported that the game has performance issues, including lag, crashing, and excessive loading times. These issues seem to affect various hardware configurations.
- Visual and control issues (weight 0.08): Players have mentioned issues related to visuals, such as lights hurting eyes, and control problems like mouse lagging and controller input bugs.
- Hardware-specific performance (weight 0.07): The game's performance varies significantly depending on the hardware. Some players with high-end hardware report smooth gameplay, while others with similar or lower-end hardware experience issues.
- Developer responsiveness (weight 0.03): The development team is reportedly working on fixing known bugs, which shows a level of responsiveness to player feedback.

Recommendations:
- Highly recommended game (weight 0.19): Many players strongly recommend the game, often citing its value for the price and thrilling gameplay.
- Add player skills and mechanics (weight 0.11): Suggestions include adding skills, powers, jump mechanics, and crouch mechanics to enhance player abilities and gameplay dynamics.
- Increase multiplayer player limit (weight 0.09): There is a demand to increase the number of players allowed in multiplayer PvE mode to improve the multiplayer experience.
- More map content needed (weight 0.07): Players are requesting additional maps to enhance the game's replayability and variety.
- More game mode variety (weight 0.06): Players are hoping for more variety in game modes, such as Impostor or Werewolf-like gameplay, to add more excitement and options.
- Support the developers (weight 0.06): Several reviews suggest buying the game as a way to support the developers, indicating a positive reception and community support.
- New weapons and content (weight 0.06): There is a desire for new weapons and additional multiplayer content to keep the game fresh and engaging.
- Buy on sale (weight 0.06): Some players recommend purchasing the game when it is discounted, suggesting it offers good value at a lower price point.
- Steam Workshop integration (weight 0.04): Players are requesting Steam Workshop support for modding, which could significantly extend the game's lifespan and customization options.
- Add custom difficulty settings (weight 0.04): There is interest in having a custom mode with adjustable difficulty settings to cater to different player preferences.
- Add matchmaking system (weight 0.04): There is a request for a matchmaking system to improve the multiplayer experience.
- Enhance NPC interactions (weight 0.04): Players are looking for more depth in NPC interactions to enrich the gameplay experience.
- Public multiplayer rooms (weight 0.04): There is a request to add an option for public rooms in multiplayer to enhance the multiplayer experience.
- Update subsequent chapters (weight 0.04): Players are looking forward to updates for subsequent chapters, indicating a desire for continued development and new content.
- Mode to pick mutators (weight 0.04): Players are interested in a mode that allows them to pick mutators, adding more customization and variety to the gameplay.
- Wait for full release (weight 0.03): Some players advise waiting for the full release if a more complete experience is preferred.
- Try the demo first (weight 0.03): Some reviews suggest trying the demo before purchasing to get a feel for the game.

Other player notes:
- Multiplayer invitations planned (weight 0.03): Players are looking forward to inviting friends to play the multiplayer mode, highlighting a social aspect of the game.
- Quick refunds occurred (weight 0.03): Several players refunded the game shortly after purchase, indicating dissatisfaction or a lack of engagement.
- Purchased for in-game rewards (weight 0.03): Some players bought the game specifically for the rewards it offers in another game, Dead by Daylight.
- Gameplay videos shared (weight 0.03): Players are sharing links to extended gameplay videos, suggesting that there is content worth showcasing.
- Live stream replays available (weight 0.03): Mentions of live stream replays on platforms like Bilibili indicate that there is community engagement and content creation around the game.
- Early activation codes (weight 0.03): Some players received activation codes before the official release, which could indicate a pre-release promotion or beta testing.

Emotions:
- Excitement (weight 0.24): Players are excited about the game's innovative and varied gameplay mechanics, particularly the multiplayer mode and its potential for future updates. The unique combination of roguelite, horror elements, and the engaging story also contribute to this excitement.
- Enjoyment (weight 0.18): Players enjoy the game's unique mechanics, story, and gameplay elements such as the roguelite mechanics and multiplayer support. The atmosphere, sound design, and pixel art style also enhance the overall enjoyment.
- Frustration (weight 0.09): Players are frustrated with various technical issues such as memory leaks, constant crashing, and bugs. Additionally, gameplay elements like repetitive mechanics, progression resets, and AI behavior contribute to this frustration.
- Excited (weight 0.07): Players are excited about the game's unique and fun gameplay mechanics, as well as the potential for future updates and developments. The thrilling challenge and the opportunity to play with friends also add to this excitement.
- Disappointment (weight 0.06): Players feel disappointed due to the repetitive gameplay and lack of new mechanics. The incomplete story, lack of depth in game mechanics, and limited content also contribute to this disappointment.
- Hope (weight 0.04): Players hope for future updates and improvements, looking forward to a more complete story and worldview. They see potential in the game and hope it evolves well with more diverse map elements and modes.
- Satisfaction (weight 0.04): Players are satisfied with the game's high replay value, interesting gameplay mechanics, and solid gameplay loop. The adjustable settings, clear indicators, and progression system also contribute to their satisfaction.
- Positive (weight 0.03): Players have a positive experience with the game's unique concept, interesting story, and enjoyable gameplay. The atmosphere, tension, and overall craftsmanship of the game are also highlighted as positive aspects.
- Anticipation (weight 0.03): Players are looking forward to future updates, main story updates, and the game coming out of Early Access. The potential for future developments and improvements is a significant source of anticipation.
- Fear (weight 0.02): Players experience fear due to the game's psychological horror elements, tension, and suspense. The scary atmosphere and unfamiliarity contribute to this feeling of fear.
- Surprise (weight 0.01): Players are pleasantly surprised by the game's evolving gameplay and dynamic modifiers. The positive experience despite simple visuals adds to this surprise.
- Tension (weight 0.01): Players feel tension due to the game's fast-paced gameplay and tense atmosphere. The sense of paranoia and psychological tension also contribute to this feeling.
- Happy (weight 0.01): Players are happy with the fun and engaging gameplay, as well as the enjoyable multiplayer experience. The overall enjoyable mechanics and design contribute to their happiness.
- Mixed feelings (weight 0.01): Players have mixed feelings due to the game's unique concept and engaging gameplay loop, but are concerned about its repetitiveness and lack of depth. The balance issues and limited content also contribute to these mixed feelings.
- Interest (weight 0.01): Players are interested in the game's concept and plot depth. The multiplayer mode also piques their interest.}