Info about METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version:

Official game description:
The extreme tension of infiltrating without being detected.
Metal Gear series, the pinnacle of “stealth action” Immerse yourself in the Metal Gear series, the pinnacle of “stealth action” where you can infiltrate and elude your enemies to complete missions.
The game takes place five years after the Big Shell incident in METAL GEAR SOLID 2: Sons of Liberty, in a world where war has become a business.
To stop Liquid Ocelot's uprising, Solid Snake throws himself into his final battle.
The battle against Liquid and the Patriots draws to a close, and the mysteries woven throughout the series are now revealed!
【STORY】
THE TRANSFORMATION OF WAR INTO BUSINESS.
In an era where PMCs (private military companies) have risen to the top, war has become a business and the driving force behind the world economy.
Controlling the top five PMCs from behind the scenes is Liquid Ocelot, who fanning the flames of war even further, plans an insurrection with the goal of creating a world where warriors can lead fulfilling lives—a goal shared by none other than Big Boss.
Under the theme of “Sense” watch as the final battle of the man with Big Boss’s genes, Solid Snake, unfolds.
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The Screenplay Book containing in-game text from Metal Gear Solid 4: Guns of the Patriots and the Master Book detailing the story and characters are also included within the game.
\[Game\]
Metal Gear Solid 4: Guns of the Patriots
\*Versions for other regions can be downloaded separately from the store.
\[Digital Contents\]
Metal Gear Solid 4 Database
Metal Gear Solid 4: Screenplay Book
Metal Gear Solid 4: Master Book
\*Accessible via the in-game Start Menu.
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【METAL GEAR SOLID: MASTER COLLECTION Vol.1 Save-Data Bonus】
If you have save data from titles included in METAL GEAR SOLID MASTER COLLECTION Vol.1, you can receive in-game items usable in the game as a bonus.
・Metal Gear Solid 4: Guns of the Patriots Bonus: Gold Camouflage
\*Bonus content can be obtained by playing this game respectively.
\*This requires that save data for titles included in METAL GEAR SOLID: MASTER COLLECTION Vol.1, created using the same account, be present on the console used to play this game.
\*Playing this game first, then starting to play titles included in METAL GEAR SOLID: MASTER COLLECTION Vol.1, still qualifies you for this bonus.

Release date: Aug 27, 2026

Categories: Stealth Gameplay, Third-Person Shooter, Single-player Story, Cinematic Narrative, Weapon Customization, Close-quarters Combat, Tactical Espionage Action

Feature scans:
- MTX: score 10; verdict: Fair; summary: The user feedback consists entirely of complaints about the base price of the game, labeling it as overpriced and a nostalgia-driven cash grab. No evidence of microtransactions, gacha, loot boxes, pay-to-win, or any post-purchase monetization was found. The score is kept low because base price complaints alone cannot raise the monetization score above 20.
- Wiki: score 10; verdict: Low Wiki Tax - Technical Issues Dominate; summary: The primary user complaints focus on alt-tab and fullscreen issues, causing freezes, crashes, and audio problems. Additionally, there is a mix of external walkthrough usage and a positive note about the in-game encyclopedia. The dominant issue is technical, not data dependency.
- Proton/Linux: score 10; verdict: Works well on Linux/Proton; summary: The game demonstrates strong Linux/Proton compatibility. The majority of users report out-of-the-box functionality with no required tweaks, and the game runs well on both desktop Linux distributions and Steam Deck. Only minor issues such as controller quirks on KDE Plasma and isolated performance spikes were mentioned, but these do not affect the overall positive experience.
- Steam Deck: score 45; verdict: Playable with Tinkering; summary: Metal Gear Solid 4 on Steam Deck is largely playable and praised for its performance, with many users reporting smooth 60 FPS gameplay. However, there are notable tinkering requirements: Sony controllers lack native support and need Steam controller configuration, a launcher must be navigated to adjust glyphs, and Proton is required. Some users also report performance stability issues on Linux, including frame drops and CPU temp spikes, and battery drain varies. Overall, the experience is positive but not seamless, requiring some setup and workarounds.

- Hardware Profile:
  - Summary: Across the selected hardware cohorts, the game runs well with stable 60 FPS and few performance issues, though some users report crashes or missing features like ultrawide support.
  - Sample size: 559 (30% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 8-11GB VRAM (positive, 127 reports): Most users report smooth 60 FPS performance with no crashes, though a few mention choppy 60 FPS or lack of FPS options.
  - Windows 12-15GB VRAM / 16-31GB RAM (positive, 113 reports): Majority report stable 60 FPS and no stutters, but some experience crashes or freezes.
  - Windows <8GB VRAM / <16GB RAM (positive, 85 reports): Runs smoothly even on low-end hardware, with only one report of crashing after a cutscene.
  - Windows 12-15GB VRAM / 32GB+ RAM (positive, 42 reports): Runs at a clean 60 FPS in 4K without issues, with only a complaint about the 60 FPS cap.
  - Windows 16GB+ VRAM / 32GB+ RAM (positive, 37 reports): Runs smoothly at 4K 60 FPS with fast load times, though some criticize the lack of FPS cap and graphical options.
  - Steam Deck / handheld (positive, 14 reports): Runs well on Steam Deck with 60 FPS on integrated graphics, though some FPS drops in certain areas and high battery usage.
  - Caveats: 559 of 1889 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The evidence shows a clear split in community sentiment. Several reviews explicitly call the game overpriced and advise waiting for a deep discount (60% or more), while others insist it is worth full price. The mention of a $40 price point as too high suggests the current base price exceeds what many consider fair. Balancing the value of a classic title against technical issues and missing MGO2, a fair range appears to be $20-$30, which aligns with the expectation of a significant discount from $40.
- Playtime Metrics:
  - Game completion: 20.1h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The review '20.1h通关' directly states the game was completed in 20.1 hours, providing a clear game completion time. Other playtime reports (6 hours, 9 hours, 15 hours) are partial playthroughs and do not indicate completion, so they are not used for other metrics. No evidence supports story completion, session length, or endgame.
- Time-to-fun:
  - Summary: The game is engaging from the start but loses momentum in later acts, particularly Act 3, leading to a decline in enjoyment.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: N/A
  - Unlock drivers: N/A
  - Conditions: N/A
- Player Archetypes:
  - Nostalgic Series Veteran (buy)
    - Motivation: Nostalgia and completing the Metal Gear saga on PC
    - Playstyle: Stealth-focused, replaying for story and mechanics, often aiming for emblems
    - Experience: veteran
    - Purchase stance: buy
    - Labels: die hard MGS fan; hardcore MGS fan; fan of the saga
    - Reference games: MGS1; MGS2; MGS3; MGS5; Death Stranding
  - Newcomer / First-Timer (sale)
    - Motivation: Experiencing a classic game and its story, often as an entry point to the series
    - Playstyle: Exploratory, using stealth and combat as needed, may rely on tutorials
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: new player; first metal gear game
    - Reference games: N/A
  - Performance/Port Enthusiast (buy)
    - Motivation: Experiencing the game with superior performance and controls on PC
    - Playstyle: Adaptable, using keyboard/mouse or controller, focusing on smooth gameplay
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Completionist / Emblem Hunter (buy)
    - Motivation: Achieving all emblems and achievements, mastering the game
    - Playstyle: Stealth perfection, multiple playthroughs, optimizing runs
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Game is a masterpiece (weight 0.45): Many reviewers praise the game as one of the best ever made, highlighting its quality from start to finish and its status as a must-play classic. The game is described as an authentic masterpiece that holds up remarkably well.
- Smooth and polished gameplay (weight 0.42): The gameplay is consistently described as smooth, intuitive, and mechanically excellent, with no hitches or stutters. The port runs butter smooth on highest settings, providing a comfortable and pleasant experience.
- Excellent keyboard and mouse controls (weight 0.38): Keyboard and mouse controls are praised as tight, responsive, and flawless, with full support and configurable options. The game is playable and comfortable with both keyboard/mouse and controller.
- Great on Steam Deck (weight 0.22): The game runs perfectly on Steam Deck, with great performance and control scheme, even at max settings and 60 FPS. It is Steam Deck compatible without tweaks, providing an absolute joy to play.
- Better than PS3 version (weight 0.16): The PC port outperforms the original PS3 version, with more stable framerates, faster loading times, and no technical issues. It is a night and day difference compared to the stuttering PS3 release.
- MGS4 is a classic (weight 0.16): Reviewers consider MGS4 one of the greatest games and the best Metal Gear Solid, occupying a unique place in the series. It remains a masterpiece that should absolutely be experienced.
- Freed from PS3 exclusivity (weight 0.16): The game is finally released from PS3 exclusivity, now available on PC after being locked to the PlayStation 3. This is seen as a major positive, allowing more players to experience the game.
- Satisfying story conclusion (weight 0.14): The story provides a great wrap-up of Solid Snake's journey and acts as an epic conclusion to the Metal Gear Solid series. It is described as an eventful end that ties the timeline together.
- Aged gracefully (weight 0.14): The game holds up incredibly well after 18 years, looking better than most modern games despite its age. It was ahead of its time and still hits harder than before.
- Amazing series finale (weight 0.12): The game offers an amazing ending to the series, tying all loose ends and providing a perfect closing of the saga. It is an excellent finale for the franchise.
- Long cutscenes are engaging (weight 0.12): The cutscenes are extremely long but very engaging and enjoyable, with reviewers finding them charming and worth it. They are justified and add to the experience.
- Gorgeous on PC (weight 0.12): The game looks and runs beautifully on PC, with smooth performance and nice visuals. It is amazing to play on PC, and the port is well-received.
- Deep storytelling (weight 0.11): The game has deep and enthralling storytelling, with a great story and remarkable narrative. The story and lore are deep and expansive, making it one of the best storylines in the franchise.
- Graphics hold up well (weight 0.1): The graphics still hold up remarkably well, remaining very beautiful despite the game's age. They are top quality and compare favorably to modern games.

Common complaints:
- Audio quality and mixing issues (weight 0.16): Players report inconsistent audio levels, with cutscenes too quiet compared to gameplay and some sounds overly loud or muffled. This detracts from immersion and requires manual adjustment.
- Missing Metal Gear Online content (weight 0.14): Several players express disappointment that MGO2 and Metal Gear Online are not included in the collection. This omission removes a significant multiplayer component that many fans expected.
- No ultrawide monitor support (weight 0.09): Multiple players note the absence of native ultrawide resolution support, which is a common expectation for modern PC releases. This limits the visual experience for users with ultrawide displays.
- Low-resolution cutscenes in Act 3 (weight 0.09): Specific cutscenes, particularly in Act 3, render at 720p or lower than the selected resolution. This visual inconsistency is jarring and detracts from the presentation.
- Lack of Chinese localization (weight 0.05): After 26 years, the game still lacks Chinese language support, which is a major oversight for the Chinese-speaking audience. This limits accessibility and enjoyment for many players.
- Unnecessary launcher app (weight 0.05): The game includes a useless, unskippable launcher that adds no value and frustrates players. This is seen as an unnecessary hurdle before starting the game.
- Large Japanese voice pack download (weight 0.05): Playing with Japanese voices requires an additional 14-16GB download, which is inconvenient and unexpected. This adds friction for players who prefer the original voice acting.
- Konami criticized by players (weight 0.03): Some feedback is directed at Konami, the developer, with players expressing disdain for the company. This is more of a general sentiment than specific gameplay feedback.

Gameplay feedback:
- Excessive cutscenes dominate experience (weight 0.4): Players frequently complain that the game is heavily cutscene-driven, with long cutscenes interrupting short gameplay segments. Some describe it as 80% cutscenes, making it feel more like a movie than a game.
- Stealth and action gameplay (weight 0.27): The game offers both stealth and guns-blazing playstyles, with well-refined stealth mechanics including camo and tools to bypass enemies. This is a core feature highlighted by many players.
- Mouse and keyboard support (weight 0.14): The game supports mouse and keyboard controls, with mouse operation providing more intuitive aiming. This is appreciated by PC players.
- Port of PS3 title (weight 0.12): The game is a port of a PS3 title, specifically the fourth Metal Gear Solid game. This is relevant for players considering the PC version.
- OctoCamo adaptive camouflage (weight 0.11): The game features the OctoCamo mechanic, an octopus-inspired camouflage that adapts to the environment. This is a notable new gameplay feature.
- Stealth in active warzone (weight 0.09): Stealth gameplay occurs in the middle of an active war, with players sneaking through war zones. This creates a unique atmosphere of conflict and tension.
- Record-breaking long cutscene (weight 0.07): The game holds the record for the longest cutscene in gaming history, including a 70+ minute sequence. This is a notable and often-cited fact.
- Boss battles included (weight 0.07): The game features boss encounters and boss fights as part of the gameplay. This is a standard but appreciated element.
- Shooter gameplay (weight 0.05): The game is described as a third-person or first-person shooter, indicating its action-oriented combat.
- Weapon customization options (weight 0.05): The game offers weapon customization and a variety of guns, allowing players to tailor their loadout.
- Close-quarters combat mechanics (weight 0.05): The game includes close-quarters combat (CQC), holding enemies up, and rolling mechanics, adding depth to the combat system.
- Stealth wall-hiding mechanic (weight 0.05): The game features stealth mechanics that allow the player to pretend to be a wall, enabling them to sneak past everyone. This is a unique and creative stealth option.
- High-tech gadgets available (weight 0.05): The game features high-tech gadgets like Metal Gear Mk. II and The Solid Eye, enhancing the stealth and reconnaissance options.
- Optional briefings and tailing missions (weight 0.05): The game includes optional mission briefings and tailing missions, providing additional content beyond the main story.
- Short gameplay length (weight 0.05): The actual game can be flown through in around 3-4 hours if all cutscenes are skipped, making the playable content relatively short.
- Requires series knowledge (weight 0.05): The game assumes the player has played every game in the series up to this point, requiring knowledge of prior numbered entries to be fully enjoyed.
- Sense of series finality (weight 0.05): The game has a real sense of finality to the series and is placed at the end of the series timeline, giving it a conclusive feel.

Performance notes:
- Consistent 60 FPS performance (weight 0.5): The game maintains a stable 60 FPS across various systems, including demanding moments, with no frame drops. This is a common positive observation among reviewers.
- Smooth and stable port (weight 0.49): Reviewers describe the port as smooth, with no hitches, stutters, or crashes. It runs great out of the box and is considered one of the smoothest ports played.
- Excellent Steam Deck performance (weight 0.27): The game runs flawlessly on the Steam Deck, achieving solid 60 FPS at high settings with low power consumption. This makes it a great portable experience.
- High resolution support (weight 0.2): The game supports 4K resolution at a locked 60 FPS on PC, providing a sharp and smooth visual experience. This is a highlight for players with capable hardware.
- Better than PS3 original (weight 0.18): The port significantly outperforms the original PS3 version, which struggled with low and unstable frame rates. Loading times are also greatly improved.
- Runs well on low-end hardware (weight 0.13): The game performs well on low-end PCs, old notebooks, and other weak systems, making it accessible to a wide range of players. This is a testament to its optimization.
- Better than emulator performance (weight 0.07): The official port runs better than playing the game through emulators like RPCS3, with no lag or performance issues. This provides a superior experience for players.
- Good performance on Linux (weight 0.05): The game runs excellently on Linux systems, including Ubuntu, with incredible optimization. This is a positive note for Linux users.
- Solid performance on older GPUs (weight 0.05): The game runs at a solid 60 FPS at 1080p on aging hardware like the NVIDIA RTX 3060. This shows the port is well-optimized for a range of systems.
- Cutscene resolution issue (weight 0.05): The pre-rendered cutscene at the end of Act 3 is still in 720p, which is a noticeable downgrade from the rest of the game. This is a minor visual inconsistency.
- Audio bugs reported (weight 0.05): Some reviewers have reported weird audio and audio bugs in the game. This is a technical issue that detracts from the overall experience.
- Lack of upscaling options (weight 0.05): The game lacks advanced anti-aliasing and upscaling technologies like DLSS or FSR. This may be a downside for players with high-end monitors.
- Minor cutscene stutter (weight 0.05): There are minor stutters during some cinematics, which can be slightly distracting. This is a minor issue in an otherwise smooth experience.

Recommendations:
- Recommended for Metal Gear fans (weight 0.3): Multiple clusters strongly recommend the game to fans of the Metal Gear series, emphasizing that it is a must-play for enthusiasts. The game is seen as a fitting conclusion to the saga and a great way to revisit the franchise.
- Strong overall recommendation (weight 0.24): Several clusters express enthusiastic and unconditional recommendations, urging players to buy and play the game immediately. The game is described as highly recommended and worth the purchase.
- Best for series veterans (weight 0.16): The game is particularly recommended for veterans of the Metal Gear series, especially those who have played MGS1, 2, and 3 or the Master Collection. It is not recommended as a starting point for newcomers.
- Great for MGS4 newcomers (weight 0.12): The game is highly recommended for players who have not experienced MGS4, especially on PC, as it provides an accessible way to play or replay the title. It is also suggested for those who have been waiting to see how the story ends.
- Worth experiencing multiple times (weight 0.07): The game is considered worth playing at least once, and even multiple times, due to its quality and depth. It is described as an experience that should not be missed.
- Consider waiting for sale (weight 0.05): Some reviewers suggest waiting for a sale before purchasing the game, indicating that while it is good, it may not be worth the full price for everyone.
- Appeals to Kojima fans (weight 0.05): The game is recommended for those who appreciate Hideo Kojima's unique style of game design, but not for those who dislike it. This suggests the game's appeal is closely tied to the creator's signature approach.

Other player notes:
- Freed from PS3 exclusivity (weight 0.51): The game was previously locked to the PS3 for many years, and players are relieved it is finally available on other platforms. This release marks the end of its long console exclusivity.
- Port, not a remaster (weight 0.21): The game is a direct port of the original PS3 version, not a remaster, so textures can look dated up close. It is a solid port but does not feature significant graphical upgrades.
- Playable on PC without emulator (weight 0.17): The game can now be played natively on PC without needing a PS3 or a poorly optimized emulator. This is a major improvement for players who previously had to rely on emulation.
- Conclusion of Solid Snake saga (weight 0.13): This game serves as the concluding episode of the Metal Gear Saga and the final chapter of Solid Snake's story. It is the last game in the series chronologically.
- Better than RPCS3 emulation (weight 0.12): The game runs smoother and better than the RPCS3 emulator version, which was previously the only way to play it on PC. This native port is a significant improvement.
- Includes MGS4 and Peace Walker (weight 0.11): This collection includes both MGS4 and Peace Walker, with most players purchasing it for MGS4. This is the first official cross-platform port of MGS4.
- Released on multiple platforms (weight 0.09): The game is now available on PC, PS5, Xbox Series X|S, and Nintendo Switch 1 and 2. This wide release makes it accessible to a much larger audience.
- Arrived on PC after years (weight 0.08): The game took almost 20 years to arrive on PC, with players waiting around 15 to 18 years for this release. The long wait is a major talking point.
- Gameplay compared to MGS5 (weight 0.07): Reviewers compare the gameplay to MGS5, noting it involves less sneaking and more combat. MGS5 is considered to have surpassed this game in gameplay mechanics.
- Improved graphics over PS3 (weight 0.07): This version has upgraded graphics compared to the original PS3 version, which had blurry visuals. The improvements are noticeable but not a full remaster.
- Works on Steam and Steam Deck (weight 0.07): The game is now available on Steam and works on SteamOS, including the Steam Deck. This makes it accessible to PC gamers using Valve's platform.
- Compared to other Metal Gear games (weight 0.07): Reviewers compare this game to other Metal Gear titles in terms of stealth mechanics, gameplay, and cutscene amount. It is evaluated within the context of the series.
- Japanese voice as DLC (weight 0.07): The Japanese version is available as DLC and requires an additional 14GB download, while the direct entry is the American version. Players must download the Japanese voice separately.

Emotions:
- Satisfaction (weight 0.15): Players are overwhelmingly satisfied with the PC port's technical performance, citing stable 60 FPS, high resolutions, and smooth gameplay compared to the original PS3 version. The game's story is also praised as a satisfying and emotionally fulfilling conclusion to the Metal Gear Solid series, making the long wait for the port worthwhile.
- Frustration (weight 0.09): Frustration stems from several technical and design issues, including a lack of Chinese localization, high mouse sensitivity, audio mixing problems, and a 60 FPS cap. The game's extremely long cutscenes, a tedious tailing mission in Act 3, and various controller and launcher bugs also contribute to a frustrating experience for many players.
- Excitement (weight 0.08): The primary cause of excitement is the game finally being released from PS3 exclusivity, allowing players to experience it on PC and other modern platforms after nearly two decades. The prospect of playing at 60 FPS with higher resolutions, along with the game's action-packed gameplay and emotional story, generates significant enthusiasm and anticipation.
- Disappointment (weight 0.07): Disappointment arises from the port's technical limitations, such as a locked 60 FPS, lack of ultrawide support, and compressed audio, which fail to meet modern standards. The absence of MGO2, the game's heavy reliance on cutscenes over gameplay, and the perception of a lazy or cheap port also leave many players feeling let down.
- Admiration (weight 0.07): Players express deep admiration for the game's artistic and technical achievements, considering it a masterpiece with an incredible story, cinematic direction, and detailed animations. The port itself is also admired for its engineering feat of bringing the game from the PS3's Cell architecture to PC, running flawlessly at high resolutions and frame rates.
- Nostalgia (weight 0.06): Nostalgia is a dominant emotion, as the game evokes strong childhood memories of playing on the PS3 and serves as a trip back to a beloved era. The return to Shadow Moses in Act 4, the familiar characters, and the overall experience of replaying a classic after many years all contribute to a deeply nostalgic and melancholic feeling.
- Appreciation (weight 0.06): Players appreciate the well-crafted port that brings the game to PC with improved performance, higher resolutions, and responsive controls. The game's story, themes, and mechanics are also appreciated for holding up well over time, and the inclusion of features like Brazilian Portuguese subtitles and a detailed guidebook is seen as a thoughtful touch.
- Happiness (weight 0.05): Happiness is primarily driven by the game's release from PS3 exclusivity, making it accessible on PC and other modern platforms. The ability to play the game without emulators or a PS3, combined with a smooth-running port and the joy of revisiting a classic, brings a sense of delight and satisfaction to players.
- Joy (weight 0.04): Joy comes from finally being able to play the game natively on PC after years of emulation struggles, with improved visuals and performance. The experience of reliving a childhood classic at 60 FPS, using mouse and keyboard controls, and seeing the game freed from its original console brings immense pleasure and a sense of fulfillment.
- Enjoyment (weight 0.03): Enjoyment is derived from the game's fun gameplay, including stealth mechanics, gun variety, and responsive controls. The long cutscenes, while often criticized, are also enjoyed by some for their charm and cinematic quality, and the overall experience of playing the game on PC is described as highly entertaining.
- Relief (weight 0.03): Relief is expressed at the game finally being released from PS3 exclusivity, making it accessible on PC without the need for emulation. The port's quality, which exceeds expectations given the issues with previous Master Collection releases, also brings relief, as does the absence of the stuttering and crashes associated with emulator play.
- Love (weight 0.03): Love for the game is evident, with players citing its story, style, atmosphere, and unique place within the series. Despite acknowledged flaws, the game is deeply cherished, and the PC port's quality, including keyboard and mouse controls, enhances the overall experience, reinforcing the players' affection for the title.
- Amusement (weight 0.02): Amusement arises from the game's movie-like nature, with players humorously noting the excessive length of cutscenes and the contrast between cinematic dialogue and gameplay. The ability to control the in-game iPod with a Steam Controller and other quirky elements also provide comedic moments, adding to the entertainment value.
- Gratitude (weight 0.01): Gratitude is directed towards Konami for finally porting the game to PC and modern platforms, ending its long PS3 exclusivity. The inclusion of a helpful lore book and the smooth 60 FPS performance compared to the original are also appreciated, with players thankful for the opportunity to experience the game again.
- Gladness (weight 0.01): Gladness is felt at the game's availability on PC, allowing more people to experience it in a better package. Players are happy to finally play the game after years of waiting, especially those whose PS3s died before they could finish it, and the ability to run it on weak hardware is a pleasant surprise.
- Surprise (weight 0.01): Surprise is expressed at the high quality of the port, especially from Konami, which has a mixed track record. The flawless performance on low-spec hardware, unexpectedly good mouse and keyboard controls, and the stability of the game are all pleasant surprises that exceed player expectations.
- Sadness (weight 0.01): Sadness is evoked by the game's emotional story and its role as a farewell to Solid Snake and the series' characters. The ending is powerful enough to bring players to tears, and the absence of MGO2, along with the port's technical limitations, also contributes to a sense of melancholy.
- Annoyance (weight 0.01): Annoyance is caused by the frequent interruptions of gameplay by cutscenes and codec calls, which disrupt the flow of the experience. The lack of convenient menu options, such as a load or quit button, and the frustrating Act 3 tailing mission and on-rails shooter sections further add to the irritation.
- Emotional (weight 0.01): The game's powerful ending and the melancholic portrayal of Old Snake's decline evoke strong emotions, bringing players to tears. The combination of a moving soundtrack, emotional storytelling, and the visual clarity of 60 FPS creates a deeply affecting experience that resonates with players.
- Impressed (weight 0.01): Players are impressed by the port's performance on the Steam Deck, which runs at a steady 60 FPS even in demanding moments while consuming very little power. This is a significant achievement compared to the PS3's fluctuating frame rate, showcasing the port's excellent optimization and technical prowess.}