Info about NEO Scavenger:

Official game description:
NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!
Features
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*   **Unique Setting** - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...  
*   **Turn-Based Play** - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.  
*   **Permadeath** - If you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Your save will be deleted if you die. So choose every action carefully!  
*   **No Grinding** - There is no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.  
*   **Semi-Random** - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.  
*   **Sandbox or Story** - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!  
*   **Abilities and Flaws** - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.  
*   **Crafting** - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.  
*   **Desperate Combat** - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."  
*   **Realistic Wounds** - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.  
*   **Realistic Metabolism** - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.  
*   **Realistic Inventory** - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.  
*   **Hex-Based World Map** - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.  
*   **Tracking** - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.  
*   **Hiding** - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.  
*   **Hunting** - Trap small game for food and fur, or track and kill larger prey on the map for butchering.  
*   **Hacking** - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.  
*   **Foraging** - Search for edible plants and water, and use special skills to identify what's safe to eat.  
*   **Haunting Soundtrack** - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation. (Also accessible as mp3s outside game.)  
*   **Creature AI** - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.  
*   **Dynamic Weather** - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.  
*   **Detroit** - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.  
*   **Trading Cards** - Collect NEO Scavenger trading cards, badges, emoticons, and profile backgrounds!

Release date: Dec 15, 2014

Categories: Survival, Turn-based Strategy, Roguelike, RPG, Post-apocalyptic, Crafting, Permadeath, Hex-based Combat

Feature scans:
- Wiki: score 50; verdict: Needs Improvement in Instructional Data; summary: Users frequently need to refer to external wikis to understand game mechanics and find special locations due to the lack of in-game guidance. This reliance on external data sources highlights the need for better in-game instructional data.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $15.00
  - Reasoning: The evidence indicates that users find the game worth the full price due to its replay value and unique features. However, there are also suggestions to buy it on sale for a lower price, indicating that while the game is valued, there is a perception that it can be obtained at a lower cost. The mention of the game being 'already cheap' suggests that the current price is considered low by some users.
- Playtime Metrics:
  - Game completion: 180.0h
  - Story completion: 10.0h
  - Session length: 2.5h
  - Endgame: N/A
  - Reasoning: The evidence provides several data points about playtime. The first quote suggests that typical play sessions can last a few hours, indicating a session length of around 2-3 hours. The second quote mentions over 179 hours of play without completing the main campaign, suggesting a high total playtime for game completion. The third quote implies that the main story can be relatively short, but the exact number of hours is not specified. The fourth quote supports the idea of shorter session lengths, especially for new players who may die quickly.
- Time-to-fun:
  - Summary: NEO Scavenger has a steep learning curve that initially frustrates players, but once overcome, the game becomes highly addictive and enjoyable.
  - Stance: Clicks after
  - Anchor: Overcoming the initial learning curve
  - Time to anchor: 1h 0m
  - Friction: Steep learning curve; Lack of useful tutorial; Clunky user interface
  - Unlock drivers: Learning through failure; Understanding game mechanics; Strategy development
  - Conditions: Challenging survival mechanics; Immersive gameplay; Turn-based tactics
- Player Archetypes:
  - Narrative-Driven Fan (buy)
    - Motivation: Engaging narrative and post-apocalyptic setting.
    - Playstyle: Enjoys turn-based mechanics and immersive storytelling.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Fallout fan; Post-apocalyptic enthusiast
    - Reference games: Fallout 1 & 2
  - Hardcore Survivalist (sale)
    - Motivation: High-stakes survival and intense gameplay.
    - Playstyle: Embraces permadeath and enjoys the challenge of survival mechanics.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Hardcore gamer; Survival enthusiast
    - Reference games: Dark Souls; Don't Starve
  - Mod Enthusiast (buy)
    - Motivation: Customization and extended gameplay through mods.
    - Playstyle: Enjoys modifying the game to enhance content and mechanics.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Modder; Content enhancer
    - Reference games: Skyrim; The Witcher 3


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique and engaging gameplay (weight 0.41): The game stands out with its unique and engaging gameplay mechanics. It combines various genres and offers a niche experience that players find immersive.
- Engaging and immersive story (weight 0.38): The game features an engaging and immersive story with rich settings and detailed descriptions. Players enjoy the strategic planning and risk-reward decisions.
- Deep and engaging survival mechanics (weight 0.33): The survival mechanics are deep, engaging, and challenging, providing a rewarding experience. Players appreciate the realism and creativity in these mechanics.
- Complex and realistic mechanics (weight 0.15): The game features complex and realistic mechanics with realistic consequences for actions. Players appreciate the depth and complexity of the interactions.
- Fun and rewarding scavenging (weight 0.11): Scavenging is a fun and rewarding activity that encourages exploration and creative problem-solving. Players enjoy the places to scavenge and the challenges it presents.
- Intricate and tactical combat (weight 0.11): The combat system is intricate and tactical, offering a descriptive and text-based experience. Players find it challenging and rewarding.
- Simple yet detailed art style (weight 0.11): The game features a simple yet detailed pixel-art style. Players appreciate the simplicity of the controls and the visual style.
- Reward progression system (weight 0.09): The progression system is rewarding and allows for learning and improvement. Players find it satisfying to survive and make progress.
- Extensive crafting system (weight 0.08): The crafting system is extensive with many item recipes. Players find it advanced and engaging, adding depth to the gameplay.
- Fun and replayable (weight 0.08): The game is fun to play and offers high replay value. Players enjoy the engaging activities and mechanics.

Common complaints:
- Unforgiving and brutal gameplay (weight 0.29): The gameplay is noted for being very punishing and difficult, which can be frustrating for many players. The steep learning curve and high difficulty level make it challenging to get used to.
- Poor design and technical issues (weight 0.25): The game suffers from poor sound design, lackluster graphics, and various technical issues. These elements contribute to a less immersive and enjoyable gaming experience.
- Unintuitive and clunky UI (weight 0.25): The user interface is often described as tiny, unintuitive, and convoluted. This can make the game harder to navigate and enjoy.
- Over-reliance on RNG (weight 0.19): The game heavily relies on random number generation (RNG), which can hinder progress and cause unexpected deaths. This can be frustrating for players.
- Unreliable save system (weight 0.17): The save system is prone to corruption and can be unreliable. Save files can be deleted unexpectedly, leading to frustration and lost progress.
- Limited language support (weight 0.15): The game lacks support for multiple languages, including Chinese and Spanish. This limits accessibility for non-English speaking players.
- Permadeath and random deaths (weight 0.15): The game features mandatory permadeath and random insta-death events. These mechanics can be frustrating and feel unfair to players.
- Violent and brutal gameplay (weight 0.1): The gameplay is noted for being violent and brutal, which may not be suitable for all players. This can limit the game's appeal to a broader audience.
- Frustrating scripted events (weight 0.06): Scripted events in the game can be unfair and poorly implemented. These events can lead to unexpected and frustrating outcomes.
- Survival difficulties (weight 0.06): Players face significant challenges with survival mechanics, including hunger and hypothermia. These elements add to the game's difficulty.
- Lack of visual excitement in combat (weight 0.06): Combat lacks visual excitement and animations, making it less engaging. This can detract from the overall gaming experience.
- Unsatisfying death mechanics (weight 0.06): Dying in the game feels unsatisfying and lacks clarity. This can be frustrating for players who invest time and effort into the game.
- Limited content and use for money (weight 0.06): The game offers limited content and few uses for in-game money. This can make the gameplay feel restricted and less rewarding.
- Potential for unfair situations (weight 0.06): The game has potential for unfair situations, which can be frustrating for players. These situations can arise from various mechanics and events.
- No sequel available (weight 0.06): Players have expressed disappointment over the lack of a sequel. This limits the continuity and expansion of the game's universe.

Gameplay feedback:
- Post-apocalyptic survival simulation (weight 0.27): The game is a post-apocalyptic survival simulator that combines elements from various genres, including turn-based strategy, roguelikes, and RPG. It offers a unique blend of survival mechanics and strategic planning.
- Scavenging and crafting systems (weight 0.22): Scavenging and crafting are core mechanics in the game, allowing players to gather resources and create items necessary for survival. These systems are integrated with combat and exploration.
- Realistic survival mechanics (weight 0.19): The game includes detailed survival mechanics such as injury and bleeding systems, adding a layer of realism to the gameplay. Players must manage these mechanics to progress and survive.
- Challenging and punishing gameplay (weight 0.18): The game offers a high level of difficulty with unforgiving mechanics, providing a variety of challenges and consequences for player actions. It caters to both casual and hardcore gamers looking for a story-driven experience.
- Steep learning curve and lore (weight 0.18): The game features a steep learning curve, requiring multiple playthroughs to fully understand its mechanics and story. It has a deep and complex narrative with a lot of lore, encouraging exploration and strategic planning.
- Permadeath feature (weight 0.17): The game features a permadeath mechanic, where the death of a character results in permanent loss. This adds a high-stakes element to the gameplay, making each decision crucial.
- Random encounters and quests (weight 0.14): The game features random encounters and quests, providing a dynamic and story-driven experience. Each adventure is unique, driven by these elements.
- Exploration of unique locations (weight 0.14): The game encourages exploration of unique locations and interaction with various characters. This adds depth and variety to the gameplay experience.
- Character creation and traits (weight 0.1): Players can create characters with unique traits and skills, allowing for customized gameplay experiences. These traits provide various advantages and shape the player's approach to the game.
- RNG and roguelike elements (weight 0.09): The game incorporates RNG-based mechanics and roguelike elements, making each playthrough unique and unpredictable. This adds replayability and challenge to the game.
- Turn-based combat system (weight 0.09): Combat in the game is turn-based, offering various options and strategies for players to engage in. This system is integrated with the overall turn-based gameplay.
- Character skills in combat and repair (weight 0.08): Players can have characters skilled in hand-to-hand combat, as well as diagnosing and repairing electronics and machines. These skills offer unique advantages and gameplay approaches.
- Resource and inventory management (weight 0.06): Players must manage resources and inventory carefully, adding a layer of strategy to the gameplay. This mechanic is crucial for survival and progression.
- Flash-based with simple graphics (weight 0.06): The game is built on a Flash platform and features simple graphics. Despite this, it offers a rich and engaging gameplay experience.
- Hex-based map gameplay (weight 0.06): The game utilizes a hex-based map for movement and exploration, adding a strategic layer to the gameplay. Players must navigate this map to scavenge items and avoid enemies.
- Scenario and character progression (weight 0.06): The game features progression systems for both scenarios and characters, allowing players to develop their skills and advance through the game's challenges.
- Post-apocalyptic wasteland setting (weight 0.05): The game is set in a post-apocalyptic wasteland, providing a unique and immersive environment for players to explore and survive in.
- Pixel-art style graphics (weight 0.05): The game features detailed pixel-art style graphics, adding a retro aesthetic to the visual presentation.
- Text adventure elements (weight 0.05): The game incorporates elements of a text adventure, with turn-based movement and combat, providing a semi-textual experience.

Performance notes:
- Frequent bugs and crashes (weight 0.12): The game suffers from various technical issues, including game-breaking bugs and frequent crashes that disrupt the gameplay experience.
- Save system problems (weight 0.09): Players report significant issues with the save system, including lost progress and game lagging due to large save files.
- Performance and technical issues (weight 0.09): The game has performance issues such as memory leaks and a heavy-handed game engine causing wait times. It also has problems with the Flash platform.
- Low hardware requirements (weight 0.09): The game does not require high-end hardware to enjoy. It can run on entry-level configurations and low-end hardware, making it accessible to a wider audience.

Recommendations:
- Recommended for hardcore survival fans (weight 0.47): This game is highly recommended for players who enjoy challenging and immersive survival games. It is particularly suited for fans of brutal survival mechanics and strategic thinking, similar to games like Dark Souls.
- Recommended for challenge seekers (weight 0.21): The game is recommended for those who enjoy complex and challenging gameplay. It is not suitable for players who prefer easy games, as it offers a deep and rewarding experience for those willing to learn its mechanics.
- Not recommended currently (weight 0.13): The game is not recommended in its current state due to various issues, particularly with the save system. Players are advised to wait for potential fixes before considering a purchase.
- Buy on sale (weight 0.1): It is suggested to purchase the game when it is on sale, especially for those who are unsure about its value. This makes it more accessible for players who might be hesitant to buy it at full price.
- Worth the money (weight 0.1): The game is considered to be worth the money, providing a good value for its price. Players who enjoy the genre will find it to be a worthwhile purchase.
- Recommended for genre fans (weight 0.09): The game is recommended for fans of the genre, particularly those who enjoy roguelikes, RPGs, and post-apocalyptic themes. It caters to a specific audience that appreciates these types of games.
- Recommended for various ages (weight 0.08): The game is recommended for both teenagers and adults, indicating its broad appeal across different age groups. It is highly recommended for those who enjoy its specific style of gameplay.
- Try the demo first (weight 0.06): Players are advised to try the demo before purchasing the full game. This allows them to get a feel for the gameplay and decide if it suits their preferences.
- Not recommended if unfinished (weight 0.06): The game is not recommended for those who prefer complete games, as it may feel unfinished and abandoned. Players looking for a polished experience might want to wait for further updates.
- Not for non-English speakers (weight 0.05): The game is not recommended for those who do not understand English, as it may be challenging to fully enjoy the game without comprehension of the language.
- Not for action-packed fans (weight 0.05): The game is not recommended for those who prefer action-packed games like Call of Battlefield of Honor CXIII. It is more suited for players who enjoy strategic and survival-focused gameplay.
- Mods enhance experience (weight 0.05): Downloading Neoscav Extended is recommended for more content, and adding the extended mod can enhance the overall experience. These mods provide additional gameplay elements and improvements.
- Top roguelike game (weight 0.03): The game is considered to be possibly in the top 3 roguelikes ever made. It is highly regarded for its gameplay and mechanics within the roguelike genre.
- Niche appeal (weight 0.03): The game is definitely not everyone's cup of tea but for a certain player, it brings many hours of enjoyment. It caters to a specific audience that appreciates its unique style.
- Time and patience required (weight 0.03): Players are advised not to buy the game unless they have a lot of time and patience. The game requires a significant investment of both to fully enjoy and appreciate.
- Support the developers (weight 0.03): Players are encouraged to support the developers, indicating a positive sentiment towards the creators and their efforts in making the game.
- Highly rated experience (weight 0.03): The game is described as a wild ride and a fantastic game, indicating a highly positive experience for those who play it.
- Unique survival experience (weight 0.03): The game is described as an excellent post-apocalyptic hobo simulator, offering a unique survival experience that stands out in the genre.
- Exceeds player expectations (weight 0.03): The game is recommended for gamers looking for a title that will surpass their expectations, indicating that it offers a highly satisfying and enjoyable experience.
- Give the game a chance (weight 0.03): Players are encouraged to give Neo Scavenger a chance if they are in the market for a survival game. This suggests that the game is worth trying for those interested in the genre.
- Blind play recommended (weight 0.03): It is suggested to go into the game blind for the best effect. This approach can enhance the overall experience and immersion for players.
- Language support needed (weight 0.03): A positive review will be given when Chinese language support is available. This indicates the importance of language accessibility for a broader audience.
- Check out similar games (weight 0.03): Players who like this game are encouraged to check out Ostranauts. This suggests that fans of this game might also enjoy other similar titles.
- Future expectations from devs (weight 0.03): Players hope to see new survival games from the developers, indicating a positive outlook on future projects from the same creators.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.3): Players are frustrated by the game's harsh survival mechanics, including punishing RNG elements, permadeath, and a steep learning curve. The clunky UI, unexplained mechanics, and frequent deaths due to random events or technical issues like save corruption also contribute significantly to this frustration.
- Excitement (weight 0.28): Players are excited by the game's deep and immersive survival mechanics, engaging story elements, and rewarding gameplay. The unique atmosphere, challenging combat, and the thrill of finding rare items and overcoming difficult encounters contribute to this excitement.
- Disappointment (weight 0.09): Players feel disappointed due to the lack of language support, technical issues, and the game feeling unfinished or abandoned. The high price tag, lack of significant changes between runs, and issues with the save system also contribute to this disappointment.
- Satisfaction (weight 0.08): Players find satisfaction in the game's deep lore, engaging gameplay loop, and meaningful choices. The realistic mechanics, complex interactions, and the sense of progress and learning contribute to this satisfaction.
- Amusement (weight 0.03): Players are amused by the unique and sometimes humorous ways to die, as well as the quirky survival mechanics like diarrhea affecting tracking. The engaging and sometimes funny gameplay scenarios bring a sense of amusement.
- Frustrated (weight 0.03): Players feel frustrated due to the high investment required to learn the game, steep learning curve, and lack of hand-holding. The difficulty and RNG elements hindering progress also contribute to this frustration.
- Excited (weight 0.02): Players are excited by the challenging and addictive gameplay, variety of activities and locations, and the rewarding feeling of overcoming difficult encounters and finding valuable items.
- Disappointed (weight 0.02): Players feel disappointed due to game-breaking bugs, poorly implemented features, and the lack of a sequel. The overwhelming content in NSextended also contributes to this disappointment.
- Enjoyment (weight 0.02): Players enjoy the crafting and inventory management, basic scavenging gameplay, and the fun and humorous elements. The unique and creative gameplay mechanics add to the enjoyment.
- Appreciation (weight 0.02): Players appreciate the well-written locations, fitting soundtrack, and the immersive gameplay. The responsive developer and realistic survival mechanics also contribute to this appreciation.
- Joy (weight 0.01): Players find joy in trying out different trait combinations, the detailed survival simulator, and the thrill of finding useful items.
- Surprise (weight 0.01): Players are surprised by the game being different from their expectations, with unique and unexpected encounters and gameplay mechanics.
- Angry (weight 0.01): Players feel angry due to unbalanced combat mechanics leading to unfair losses and technical issues like the game freezing the entire computer.
- Love (weight 0.01): Players love the game for its unique combination of gameplay elements from different games, creating a truly enjoyable experience.
- Engaged (weight 0): Players feel engaged by the deep and detailed gameplay mechanics that keep them immersed and interested.}