Info about SCP-479: Shadows of the Mind:

Official game description:
  
**Welcome to SCP-479: Shadows of the Mind** \- a first-person psychological horror game with branching plot endings. You will go on an investigation of the SCP-479 facility. It is known for its mystical abilities to influence the human psyche, gradually affecting it and driving people insane. Be careful, the outcome of the game will depend on your actions.  
Explore the history of this place, find notes, perform tasks, look for useful items and try to keep your consciousness safe. Don't forget to use your pills to stop the effects of SCP-479.  
SCP Foundation is an organization established to control and study anomalous objects and entities. Our mission is to protect humanity by keeping anomalies under control and hidden from society.  
One such anomaly is SCP-479. This corridor can induce intense hallucinations. We are still researching all the potential effects, and you will assist in this.  
You are a Class D personnel on an experimental mission for the Foundation to investigate SCP-479. Your mental state makes you an especially interesting candidate for this mission.  
It is up to you to explore the anomalous zone and find the secret folder for the Foundation. Please be careful and don't forget to take your pills.  
**Features**
------------
*   **Mind Trial:** Play as a Class D personnel caught in the Foundation's experiment, where you must learn to deal with unclear and ominous phenomena.  
*   **Mysterious Gameplay:** Find notes, perform tasks, look for useful items and try to keep your consciousness safe.  
*   **Choice and Consequences:** Your actions determine one of more than ten different endings.  
*   **Gloomy Atmosphere:** Immerse yourself in a world with impressive photorealistic graphics.  
*   **Special Containment Procedures Foundation:** Dive into SCP-479: Shadows of the Mind, an unusual psychological adventure in the SCP universe.

Release date: Sep 24, 2023

Categories: First-Person Perspective, Psychological Horror, Atmospheric Horror, Exploration, Puzzle Solving, Choice-based Narrative, Multiple Endings, SCP Foundation Theme


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: 0.5h
  - Session length: 0.5h
  - Endgame: 2.5h
  - Reasoning: The evidence provides direct and indirect indications of playtime metrics. The first quote suggests that completing all endings takes about 2 hours, which can be interpreted as the time for game completion. The second quote indicates that beating the game can take around 30 minutes, and trying to beat the end can take up to 2.5 hours, which aligns with the story completion and endgame metrics. The third quote mentions that sessions are short, implying a typical session length is not very long. The fourth quote suggests that exploring the same location for hours is stressful, indirectly supporting the idea of shorter session lengths and potentially longer endgame playtime if players are stuck.
- Time-to-fun: No data
- Player Archetypes:
  - Horror Enthusiast (buy)
    - Motivation: Seeking unique and exciting horror experiences.
    - Playstyle: Enjoys immersive and atmospheric horror games.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: horror fan; puzzle fan
    - Reference games: SCP series
  - Critical Horror Veteran (sale)
    - Motivation: Seeking high-quality and innovative horror experiences.
    - Playstyle: Prefers games with deep interaction and meaningful outcomes.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: hardcore gamer; horror veteran
    - Reference games: SCP series; first-person psychological horror games


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Atmospheric horror and sound design (weight 0.76): The game excels in creating a creepy atmosphere with impressive sound design, enhancing the overall horror experience.
- High-quality graphics and visuals (weight 0.75): Players appreciate the high-level graphics, stunning visuals, and detailed textures that contribute to the game's immersive experience.
- Multiple endings and gameplay variety (weight 0.68): The game offers more than ten different endings and a mix of puzzles, exploration, and riddles, providing diverse and interesting gameplay mechanics.
- Engaging and detailed storyline (weight 0.42): The game features an engaging storyline with a beautifully written plot, attention to detail, and meaningful notes.
- Short but impressive experience (weight 0.34): The game is noted for being short but offering an impressive and immersive experience, suitable for short sessions.
- Detailed SCP universe (weight 0.2): The game is praised for its detailed elaboration of the SCP universe, making it a worthy SCP game.

Common complaints:
- Sanity system problems (weight 0.68): The sanity system is poorly balanced, with sanity decreasing too quickly and often without clear reasons. This leads to sudden player death and frustration.
- Lack of clear guidance (weight 0.54): Players find the game initially unclear with poor tutorial guidance and unclear objectives. This lack of direction makes it difficult for new players to understand what to do.
- Flashlight battery issues (weight 0.52): Players frequently complain about the insufficient number of flashlight batteries and their rapid depletion. This issue significantly impacts gameplay as it forces players to navigate in the dark.
- Game is very buggy (weight 0.51): The game has numerous bugs that cause frustration and hinder the gaming experience. These bugs are widespread and affect various aspects of the game.
- Scarcity of essential items (weight 0.29): Essential items like sanity pills and flashlight batteries are scarce, making it difficult for players to manage their resources effectively.
- High price for little content (weight 0.28): Players feel that the game is overpriced given the amount of content and story provided. The high price does not match the perceived value.
- Difficulty in finding quest items (weight 0.26): Quest items are hard to find due to their random locations and the lack of hints or guides. This makes progression difficult and frustrating.
- Game is too hard (weight 0.26): The game's difficulty is perceived as too high, making it less enjoyable and more stressful. Players find it challenging to have fun due to the high difficulty level.
- Game is too dark (weight 0.21): The game's scenes are too dark, making it difficult for players to navigate and find items. This darkness adds unnecessary difficulty.
- Lack of action elements (weight 0.18): Players note the absence of action elements, which makes the game feel less engaging and more monotonous. This lack of variety in gameplay can lead to boredom.
- User interface issues (weight 0.16): The user interface lacks detail and does not pause when accessing the inventory, leading to a less user-friendly experience. This can cause frustration and difficulty in managing items.
- No save feature (weight 0.12): The lack of a save feature is a significant drawback, as players cannot save their progress and must complete the game in one sitting.
- Low replayability (weight 0.09): The game has low replayability, especially for players already familiar with the content. This reduces the long-term appeal and value of the game.
- Mediocre content quality (weight 0.09): The overall content quality is perceived as mediocre, with some puzzles and moments being quite difficult but not necessarily enjoyable. This affects the overall satisfaction with the game.

Gameplay feedback:
- Puzzle-solving and exploration (weight 0.62): The game features a mix of puzzles, exploration, and riddles, requiring players to solve puzzles and find keys and important items.
- First-person psychological horror (weight 0.42): The game is a first-person psychological horror that includes elements of survival horror and maintaining psychological health.
- Choices and consequences system (weight 0.2): The game features a complex gameplay system with choices and consequences, affecting the story and outcomes.
- Roguelike speedrunning elements (weight 0.2): The game has roguelike elements and supports speedrunning, with randomized placement of consumables.
- Mind Trial gameplay (weight 0.1): The game includes Mind Trial gameplay mechanics, adding a unique psychological challenge.
- SCP-themed setting (weight 0.1): The game is set in an SCP-themed environment, adding a layer of mystery and intrigue.
- Wander through corridors (weight 0.09): Gameplay involves wandering through corridors, contributing to the exploration aspect of the game.

Performance notes:
- Game performance issues (weight 0.21): The game has optimization problems, with some players reporting it as unoptimized and others finding the optimization to be average.
- Large game size (weight 0.12): Players have reported that the game size is too large, which can be an issue for those with limited storage space.

Recommendations:
- Recommended for horror and mystery fans (weight 0.44): This game is highly recommended for fans of psychological horror, mysteries, and puzzles. It is also suggested for lovers of indie horror games and those interested in SCP.
- Optimize the game's size (weight 0.21): Several players have suggested that the developers should work on optimizing the game's size. This could improve performance and accessibility for players with limited storage.
- Consider other games (weight 0.17): Some reviewers suggest playing other games like 'Secret Files' or 'Observer' instead. This indicates a preference for alternative experiences.
- Worth buying at a discount (weight 0.12): Reviewers mention that the game is worth purchasing if it is available at a significant discount, such as 50% or 60% off. This indicates a perceived value at a lower price point.
- Not recommended by some (weight 0.09): A few reviewers do not recommend the game without providing specific reasons. This feedback is less constructive and lacks detail.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.34): The game's lack of a save feature, rapid sanity depletion, and poor optimization contribute to frustration. Additionally, the game's darkness, unclear objectives, and flawed mechanics such as the flashlight battery life and random key locations exacerbate the issue.
- Excitement (weight 0.12): Players are excited about the game's creepy sound effects, graphics, and the detailed SCP universe. The potential for future developments and the diverse, fear-inducing adventure also contribute to this excitement.
- Fear (weight 0.12): The game effectively uses psychological horror elements, jump scares, and a gloomy atmosphere to instill fear. Immersive sound effects and atmospheric horror further enhance the frightening experience.
- Disappointment (weight 0.1): Disappointment stems from the game's high price relative to its limited story content and mediocre quality. The poorly balanced sanity system and game-breaking issues also contribute to this sentiment.
- Satisfaction (weight 0.05): Players feel satisfied with the game's worthiness as an SCP game, offering two endings and challenging puzzles and riddles to solve.
- Surprise (weight 0.05): The game's better-than-expected performance and the high quality of an indie horror game surprised the reviewers.
- Admiration (weight 0.05): The game's visuals and sound design are particularly admired by the reviewers.
- Joy (weight 0.02): The game's beautiful graphics and the new discoveries in each playthrough bring joy to the reviewers.
- Anger (weight 0.02): The rapid depletion of batteries and sanity, combined with the game being too dark, causes anger among players.}