Info about Abyss School:

Official game description:
  
Yuhee is an ordinary girl who attends a private school.  
While waiting for her school bus, she picked up a bright purple conch shell on the beach.  
She fell asleep on the bus due to unbearable drowsiness. What unfolded in front of her when she woke up was a school that had sunk into the deep sea and an abyss of followers following the high priest.  
She solves puzzles prepared by Abyss Followers, avoids terrible monsters, and begins a journey to escape this Abyss School and return to her original world.  
Solve hidden items and puzzles  
while avoiding abyss zombies and traps at school.  
▷ Charming characters  
▷ Tense gameplay  
▷ Simple controls  
▷ Various skins and cutscenes unlocked as you play

Release date: Jan 19, 2024

Categories: Puzzle Solving, Survival Horror, Single-player Story, Exploration, Character Customization, Linear Progression


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly Enjoyable & Well-Made Game (weight 0.66): Players frequently praised the game's overall quality, finding it fun, charming, and well-optimized. Many found it to be a genuinely enjoyable and worthwhile experience that exceeded expectations.
- Engaging & Varied Puzzles (weight 0.65): The puzzle mechanics received significant praise for being well-balanced, providing appropriate difficulty that encouraged thought without frustration. Players enjoyed the variety and the clever design, with many finding the hints helpful.
- Appealing & Detailed Female Characters (weight 0.5): A major draw for players is the highly praised design of the female characters, noted for their detailed models, attractive aesthetics, and specific outfits. The game skillfully incorporates fan service and a 'lewd horror' identity without crossing into explicit pornography.
- Exceptional Value for Price (weight 0.38): The game is widely considered to be excellent value for its low price, with many reviewers stating it is underpriced. Players felt the amount of content and quality far exceeded its cost, making any minor flaws forgivable.
- Compelling & Emotionally Resonant Story (weight 0.29): The narrative is consistently praised for being solid, interesting, and well-handled, often featuring unexpected twists and emotional depth. Reviewers noted its ability to be both impactful and personally resonant, with some finding the ending particularly moving.
- Proactive Developer Support & Growth (weight 0.25): The developer receives strong appreciation for frequent updates, quick bug fixes, and continuous improvement, which shows an evolving design philosophy. Players noted the studio's commitment to reflecting feedback and enhancing the game's overall quality.
- Abundant & Rewarding Extra Content (weight 0.25): The game offers a substantial amount of additional content beyond the main story, including unlockables, mini-games, and side stories. Players appreciated the extended playtime and the crafted quality of these extras, adding significant replay value.
- High-Quality Visuals & Smooth Animations (weight 0.16): Players praised the game's beautiful graphics, detailed textures (especially for specific elements like stockings), and smooth animations. Particular highlights included graceful crawling and swimming motions, which enhanced character model presentation and realism.
- Immersive Atmosphere & Sound Design (weight 0.15): The game's atmosphere is highly effective, built through carefully stylized art direction and impactful sound design. Players noted how minimal sound, like footsteps, enhances tension and mystery, drawing them deeper into the game world.
- Tight Pacing & Effective Mechanics (weight 0.08): The game's pacing was appreciated for staying tight and interesting, even with minimal combat. Core mechanics were noted for being effective and not hindering the player's experience, contributing to smooth gameplay flow.

Common complaints:
- Unclear story with bad translation (weight 0.39): The game's story is frequently described as mediocre, non-existent, or difficult to understand, lacking clear plot progression or character development. This issue is significantly worsened by poor, often machine-translated localization, particularly in Chinese, which makes the narrative awkward and hard to follow.
- Frequent crashes and progression bugs (weight 0.39): The game suffers from numerous critical bugs, including crashes that reset progress, game-breaking glitches preventing advancement, and characters getting stuck. A significant lack of checkpoints exacerbates frustration, forcing players to replay long sections after dying or encountering bugs, especially on platforms like Steam Deck.
- Puzzles lack depth and variety (weight 0.34): Players found the puzzles to be overly simplistic, repetitive, and often tedious, frequently boiling down to basic item fetching with solutions directly provided or lacking significant challenge. The level design also failed to scale difficulty, leading to monotonous gameplay and frustrating progression due to long stretches without checkpoints after instant death traps.
- Lacks intended horror and NSFW content (weight 0.29): Despite being marketed with horror and suggestive tags, players found the game neither scary nor particularly provocative. Horror elements are weak and quickly lose impact, while 'sexual content' is described as tame, limited to slightly exposed underwear, and completely devoid of explicit nudity or sexual contact, disappointing player expectations.
- Unpolished graphics and stiff animations (weight 0.26): The game exhibits low production values in its visuals, with 'plastic' looking graphics, stiff and robotic character models that lack proper facial animations, and few, unsynced movement animations. This contributes to a generally cheap and unrefined aesthetic, further compounded by awkward camera angles.
- Clunky controls and unclear UI (weight 0.1): Players experienced issues with the game's control scheme, noting clumsy and unfinished controller operation with inaccurate cursor movement in menus. Movement can feel stiff, and key item or mechanism locations are often unclear due to poor UI, contributing to an overall sense of a semi-finished product.
- Insufficient post-story content (weight 0.09): The game offers very little content beyond the main story, with desirable cosmetics often unlocked only at the very end. This reduces the incentive for repeated playthroughs or character customization, as there are limited opportunities to enjoy new outfits or engage with meaningful additional content.

Gameplay feedback:
- Diverse & Intuitive Puzzle Gameplay (weight 0.62): The game is fundamentally a puzzle-based escape experience, often likened to Resident Evil-style puzzles. These puzzles are generally intuitive, varied, and involve logic, environmental interaction, and sometimes math, with a difficulty that gradually increases but remains largely accessible. Hints and auto-saves contribute to a less stressful experience.
- Moderate Playtime, Limited Replayability (weight 0.34): The game offers a moderate playtime of 5-8 hours for 100% completion, with the main story taking 3-6 hours. While unlockables like costumes, mini-games, and extra stories exist, replayability is generally considered low, especially since levels cannot be replayed. Suggestions for improving replayability include expanding content for the combat-focused character or adding a custom map editor.
- Survival Horror & Enemy Avoidance (weight 0.26): The game primarily focuses on survival horror elements, where players must navigate a dark, eerie school while avoiding various grotesque creatures, including zombies and 'Abyss Followers.' Gameplay involves being chased, avoiding instant-kill traps, and luring enemies to progress, with enemy presence and aggression increasing over time.
- Contains Mild Ecchi Content (weight 0.18): The game contains mild ecchi and suggestive elements, including implied sexual situations and unskippable upskirt cutscenes, but avoids explicit nudity or hentai. Players are not forced to engage with the suggestive content, and the developer reportedly does not promote it as a primary selling point. Some players found the atmosphere weird or for specific fetishes.
- Minimal Combat, Late ARPG Segment (weight 0.15): The game features very little direct combat throughout most of its duration, focusing instead on puzzles and avoidance. However, a different character, Seyoung, is playable in the final segment, introducing an ARPG-style combat experience, though her overall playtime is short.
- Unique Underwater School Setting (weight 0.14): Players control Yoohee, a 19-year-old schoolgirl who awakens in a mysterious, surreal underwater school known as the Abyss after a strange incident. The game features a formal plot that unfolds as Yoohee navigates the dimly lit corridors of this abandoned, zombie-infested campus.
- Clothing-Based Health Mechanic (weight 0.13): The game implements a unique health system where the protagonist's clothing acts as a visual health indicator, tearing in stages upon taking damage from enemies. Clothes get wet and visually degrade with two hit variations, leading to a game over on the third hit, but can be repaired at designated spots.
- Lore Connection to 'Dark Siren' (weight 0.05): The game has canonical ties and includes references to the developer eTIRUe's older title, 'Dark Siren,' suggesting it exists within the same universe and potentially expands on its lore.
- Features Multi-Floor Progression (weight 0.04): The game features a clear level-based progression, with players advancing through a series of floors, reportedly totaling 10 floors to complete the main game.
- Includes Platform-Specific Features (weight 0.03): The game includes common PC platform features such as Steam achievements and trading cards, enhancing its integration within the platform's ecosystem.

Performance notes:
- Severe performance and optimization issues (weight 0.19): Many players report significant frame rate drops, freezing, and general lag, necessitating drastic lowering of graphics settings even on capable hardware like a 4070TI or on devices like the Steam Deck. Some feedback suggests issues with asset loading or culling as a potential cause, with performance problems appearing both localized and pervasive.
- Minor general bugs are present (weight 0.04): Reviewers noted the presence of bugs within the game. However, these issues were generally considered tolerable and did not lead to softlocks or render the game unplayable, indicating that while bugs exist, they are not critical game-breaking problems.
- Niche audio output incompatibility (weight 0.02): A specific issue was reported where the game produced no sound when using a high-bitrate audio setup. The problem was resolved by manually lowering Windows sound output settings, indicating a very specific compatibility bug with certain high-end audio configurations.

Recommendations:
- Highly recommended, good value (weight 0.56): Many players recommend the game, often highlighting its good value for money, especially when purchased on sale. It appeals to a niche audience looking for puzzles, mystery, atmosphere, and specific suggestive content, offering an enjoyable experience. The game is seen as a unique blend of elements, with some rating it highly (e.g., 8/10).
- Desire for sequels/updates (weight 0.14): Players express a strong desire for more content, including sequels, new plotlines, and additional costumes. There is anticipation for future updates and how the developer might expand and refine existing mechanics in subsequent games, indicating a wish for continued engagement.
- Price-sensitive content expectations (weight 0.1): Players are sensitive to pricing, recommending purchase during discounts and expressing willingness to buy DLC if the price is right. There are also specific expectations regarding content type, with some clarifying it's not a hentai game despite suggestive elements, while others suggest 'hotter' content could boost sales, indicating a nuanced view on its explicit nature and target audience.
- Request for polish and adjustments (weight 0.07): Players appreciate the developer but hope for improvements in polishing details. Specific requests include always available save points and adjustments to certain stages (e.g., the 'Big Woman' stage), indicating clear areas for direct improvement in future patches or games.

Other player notes:
- Demand for More Adult Content (weight 0.35): A significant number of players expressed a strong desire for more explicit R18+ content, including nudity, more revealing outfits, erotic scenes, and specific 'appreciation' features, either in future updates, a sequel, or through modding. This also extended to requests for more stages and non-explicit gameplay features.
- Established Developer Following (weight 0.16): Many players are familiar with or loyal to the developer, having played their previous titles like 'Vampire Mansion' and 'Dark Siren'. This familiarity shaped expectations, sometimes leading to the purchase of this game despite not playing previous ones directly.
- Excellent Value Proposition (weight 0.13): The game is perceived as very affordable, with a low price point compared to its content and quality, especially when compared to other games on the platform. Some players even found that selling trading cards recouped most of the purchase cost, further enhancing its value.
- Improve Audio Experience (weight 0.12): Players noted a general lack of voice acting, which some felt detracted from immersion and storytelling. Suggestions included adding voice acting and more ambient background music to enhance cutscenes and puzzles, indicating an area for potential improvement in sound design.
- Distinct Protagonist Design (weight 0.08): The game features Yuhee, an ordinary student thrust into an underwater nightmare, with her design drawing comparisons to Yumeko Jabami from 'Kakegurui'. This familiarity and distinct visual style contribute to player engagement with the character.
- Appreciation for Niche Fanservice (weight 0.07): The game appeals to players who appreciate specific niche fanservice elements, such as character 'service scenes' and particular focus on feet/stocking details. For these players, the game delivers on expectations, making it worthwhile.
- Enhance Gameplay Features (weight 0.06): Players suggested various ways to increase replayability and engagement, such as implementing a team attack mode, a level editor, or Steam Workshop integration for user-created content. Incentives like new outfits for completing stages were also proposed to attract more attention.
- Minor Localization Issues (weight 0.05): Players observed instances of 'Engrish' or poor English translation. While noted, the machine translation issues were generally not considered to significantly hinder the overall gameplay experience.
- Evocative, Sad Ending (weight 0.04): The game features a 'really sad ending' that left a strong impression on players. The conclusion was described as evoking a feeling similar to an absurd and primitive 'Silent Hill' with a UFO ending, indicating a unique and memorable narrative resolution.
- Post-Clearance Update Noted (weight 0.02): A player noted an update, possibly a patch for the second stage, after they had already cleared the game. This suggests minor post-launch adjustments or bug fixes that might have been deployed.

Emotions:
- Satisfaction (weight 0.32): Players are satisfied by the game's excellent value for money, which often includes engaging and appropriately difficult puzzles, a compelling story with charming characters, and abundant post-game content. The overall positive experience is further enhanced by attractive visuals, solid game design, consistent developer support through updates, and well-executed suggestive content.
- Disappointment (weight 0.12): Disappointment often stems from the game failing to meet expectations regarding explicit content or genre. Reviewers also express dissatisfaction with the game's short length, repetitive or overly simple puzzles, and general lack of depth. Technical issues like poor optimization, bugs, and bland sound design further contribute to negative feelings.
- Frustration (weight 0.11): Frustration primarily arises from severe technical issues, including game-breaking bugs that cause crashes or loss of progress, and abysmal optimization leading to significant FPS drops and lag. Players also experience frustration with difficult or tedious puzzles, awkward camera controls, and challenging gameplay mechanics that feel unfair or poorly implemented.
- Excitement (weight 0.07): Excitement is generated by an overall engaging and intense game experience, featuring a captivating story and intriguing, sometimes 'brain-burning,' puzzles. The game's suggestive scenes, attractive character design, and the prospect of future content or a sequel also contribute significantly to players' enthusiasm.
- Amusement (weight 0.04): Amusement often comes from the game's quirky or intentionally 'bad' elements, including ironic sequences, humorous machine translation ('Engrish'), and silly side content. Players also find amusement in the game's suggestive elements, especially when combined with reviewer commentary, or observations about character models and enemy movements.
- Anticipation (weight 0.04): Players feel anticipation for future game content, including additional story, DLC, and potential sequels. There is a strong desire for more explicit or R18+ content, as well as new costumes, outfits, and specific feature enhancements like a photo mode or improved texture details on characters.
- Surprise (weight 0.03): Surprise arises when the game exceeds initial low expectations, revealing unexpected depth and quality in its narrative, character dynamics, or overall experience. Players are also surprised by decent story twists, the emotional impact of the ending, or the discovery of specific features like a 'nude mode.'
- Joy (weight 0.03): Joy is experienced through happy friendship endings and the game's overall kind and varied content. Players also express joy from the game's visual elements, such as breathtaking animations, fantastic jiggle physics, and engaging character dynamics, along with quality sound design and specific customization options like toggling stockings.
- Appreciation (weight 0.03): Appreciation is directed towards the developer's continuous efforts in providing free updates, bug fixes, and maintaining fair pricing. Players also appreciate the game's overall quality, stable atmosphere, and specific aspects like character design and the game's value for money.
- Confusion (weight 0.03): Confusion typically stems from misaligned expectations regarding the game's genre or explicit content. Players also experience confusion with abstract game sections, difficulty solving specific puzzles due to unclear item locations or mechanics, and occasional technical glitches like initial lack of sound.
- Enjoyment (weight 0.02): Enjoyment comes from engaging puzzles and a generally pleasing game experience, often described as stress-free. Players appreciate the game's unique aspects, its deeper story, and its suggestive content.
- Relief (weight 0.02): Relief is felt when the game avoids overly graphic or pornographic content, which might have been a concern for some players. Additionally, players experience relief when technical issues, such as performance on Steam Deck or persistent bugs like achievement glitches and lack of checkpoints, are identified and subsequently fixed by the developer.
- Desire (weight 0.02): Players express a strong desire for more games of this type and future continuations or content updates. This includes a wish for more explicit content, new character outfits and customization options, a creative workshop feature, and sometimes an increase in game difficulty.
- Boredom (weight 0.02): Boredom primarily results from a lack of interest in the game's core puzzle gameplay, which is often described as monotonous, repetitive, or drawn out. This repetition and lack of engagement leads to the game not being perceived as fun.
- Admiration (weight 0.01): Admiration is directed towards the developer's skill and clever design choices evident in the game's premise, character design, and specific visual elements. Players also express admiration for improvements in character models.
- Anger (weight 0.01): Anger is primarily caused by critical bugs leading to loss of progress or repeated deaths during challenging sections like boss fights. Some players also express anger towards the developer for perceived lack of proper 'provocative' content or the reuse of game assets.
- Curiosity (weight 0.01): Curiosity is driven by the game's mysterious and surreal setting, compelling players to uncover clues and explore varied creatures and complex puzzles. The narrative choice to escape also contributes to players' intrigue.
- Contentment (weight 0.01): Contentment stems from the game's solid design, absence of crashes, and overall good quality. The effective and functional mouse and keyboard controls also contribute to a satisfying player experience.
- Sadness (weight 0.01): Sadness is explicitly caused by the game's ending, indicating a strong emotional impact from the narrative conclusion.
- Engagement (weight 0.01): Engagement is fostered by the game's detailed premise and mechanics, successfully drawing players into its world and keeping them absorbed and on the edge of their seats throughout the experience.}