Info about The 7th Guest VR:

Official game description:
Buy Once Play Both
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The 7th Guest Remake will become available for Free to owners of The 7th Guest VR on June 4th at  8 AM PDT / 5 PM CEST 
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About the Game
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**Experience the most spine-tingling VR mystery adventure of your life.**
The classic game that chilled you to the bone in the 90s has been brought back to life, with cutting-edge VR technology that delivers an atmospheric story like no other.
Six guests have been welcomed to the foreboding mansion. But something sinister is at play. The wealthy recluse and toymaker, Henry Stauf, hides in the shadows, and there is a dark power here, shrouded in mysteries. Who is the 7th Guest? What does Henry want with them? And who will live to tell the tale?
As you explore the eerie mansion, the puzzles become increasingly challenging, and there are dangers lurking around every corner, with every shadow, creak, and flicker of light adding to the haunting tension.
Unlock new rooms and uncover hidden secrets, all while trying to keep your wits about you against the eerie horrors. The 7th Guest VR is the ultimate adventure for fans of mystery-puzzle games and those seeking a new and terrifying VR experience.

Release date: Oct 19, 2023

Categories: Escape Room Puzzle Game, Virtual Reality, Point-and-click Adventure, Puzzle Solving, First-Person Exploration, Atmospheric Horror, Investigation, Story-driven Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $19.99 - $29.99
  - Reasoning: The reviews show mixed tolerance for the full price: some players say full price is fair or that the game is worth every penny, while others call it steep and recommend waiting for a sale. The $20-or-less sale threshold and the 40% discount at about 18€ imply a full price near 30€, roughly $30, with stronger community value at around $20. Given the short 3-5 hour single-run content and repeated sale recommendations, the fair base-game range is best anchored around $19.99 to $29.99.
- Playtime Metrics:
  - Game completion: 7.0h
  - Story completion: N/A
  - Session length: 0.5h
  - Endgame: 0.4h
  - Reasoning: Completion reports cluster around 6-7 hours, with additional input reports of just under 8 hours and about 9.5 hours; I use about 7 hours as the central full-game completion estimate. Because this is a linear room-by-room puzzler and no review separates story-only time from full completion, storyCompletion is left null. One reviewer explicitly reports playing in half-hour sessions, supporting sessionLength of 0.5 hours. The final board-game endgame is quoted at 20-30 minutes, so I use the midpoint of about 0.42 hours.
- Time-to-fun:
  - Summary: Players describe being absorbed within the first hour and enjoying a puzzle set that is approachable without hints, though some puzzles and the ending can become tedious.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Some puzzles are tedious or annoying to implement; Trial-and-error puzzle design; Slow pacing that requires patience; Hunting for tiny objects in low-resolution decorations; Help or progression systems not working as expected
  - Unlock drivers: N/A
  - Conditions: Patience for a slow-paced adventure; Tolerance for tedious puzzle implementations; Ability to solve puzzles without hints; Preference for logical puzzles over trial-and-error puzzles; Help and progression systems working as expected
- Player Archetypes:
  - Atmospheric VR Explorer (buy)
    - Motivation: to lose themselves in a polished, atmospheric VR world
    - Playstyle: explores at a relaxed pace, soaking in visuals, voice acting, and environmental storytelling
    - Experience: mixed
    - Purchase stance: buy
    - Labels: VR veteran
    - Reference games: N/A
  - Original-Series Nostalgia Veteran (sale)
    - Motivation: to revisit and evaluate the original game's legacy in VR
    - Playstyle: compares the remake against the original, notices story and puzzle changes, and expects replayability
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Casual Escape-Room Puzzle Fan (buy)
    - Motivation: to solve satisfying but accessible puzzles in a relaxed VR escape-room setting
    - Playstyle: plays casually, explores rooms at an easy pace, and uses hints or coin-based solutions when stuck
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: The Room; Myst
  - Value- and Performance-Sensitive VR Player (sale)
    - Motivation: to get a stable, comfortable VR experience at a fair price
    - Playstyle: troubleshoots VR connections, plays in short sessions to avoid discomfort, and waits for discounts
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent, varied puzzles (weight 0.99): Puzzles are frequently praised as fun, clever, and well-balanced with accessible difficulty and satisfying variety. Many reviewers highlight the challenging yet fair design that keeps them engaged.
- Top-tier VR puzzle game (weight 0.81): Many reviewers rank this among the best VR puzzle games, with several calling it a must-have VR title. The VR implementation is considered exceptionally immersive and well-executed.
- Outstanding atmosphere (weight 0.5): Atmosphere is consistently described as great, fantastic, and successful, contributing significantly to immersion. The gothic, cinematic vibe and creepy mansion setting are frequently highlighted.
- Balanced puzzle difficulty (weight 0.48): Reviewers repeatedly note the puzzles are neither too easy nor too hard, offering a good mix of challenge. Helpful hint and skip features further ensure accessibility.
- Polished and well-made game (weight 0.47): The game is consistently described as well-made, polished, and competently put together. Reviewers find it satisfying and enjoyable overall.
- Beautiful graphics and visuals (weight 0.47): Graphics are widely praised as excellent, stylish, and carefully crafted, enhancing the overall experience. Reviewers appreciate the visual quality and animation.
- Faithful, excellent remake (weight 0.43): Reviewers consider this a faithful reimagining and great remake of the classic game, updating it in every way while keeping the original atmosphere. The VR adaptation is especially lauded.
- Gorgeous, explorable mansion (weight 0.35): The mansion is described as beautiful, mysterious, and gorgeous, with a creepy feel that invites exploration. Its layout and decoration are well-recreated and coherent.
- Great story and acting (weight 0.32): Story and voice acting are frequently praised as great, well done, and top-notch. The narrative contributes to the overall immersive experience.
- Great VR movement options (weight 0.23): The game supports both teleportation and smooth locomotion, which reviewers find works well and enhances comfort. This flexibility is a notable positive for VR players.
- Clever hint coin system (weight 0.19): The unusual hint system using collectible coins is praised as generous and helpful, providing subtle guides or direct solutions. It adds a nice layer of engagement.
- Great audio and music (weight 0.18): Background music and sound design are frequently praised as perfect and great, enhancing the atmosphere. Reviewers highlight the quality of the soundscape.
- Clever lantern mechanic (weight 0.18): The new lantern mechanic allows players to see a different view of the environment, adding a clever twist. Shining it on paintings triggers spooky effects.
- No jump scares, pure mystery (weight 0.15): The absence of cheap jump scares is appreciated, as the game focuses on building a creepy and mysterious atmosphere. This makes it more enjoyable for players who prefer tension over shock.
- Adapted well for VR (weight 0.14): Puzzles are adapted to VR and make sense in the virtual environment, even if some are familiar. The self-contained nature of puzzles suits short VR sessions.
- Interactive environment (weight 0.11): Almost everything in the environment is interactive, which invites exploration and immersion. This high level of interactivity is a standout feature.
- Immersive VR presence (weight 0.11): Players report feeling fully immersed in the VR world, losing themselves inside the mansion. The VR integration makes the experience feel real and engaging.
- Good value for money (weight 0.11): Many reviewers feel the game is worth every penny and definitely worth the price. The overall experience justifies the cost.
- Nostalgic experience (weight 0.1): The game evokes a strong sense of nostalgia, especially for those familiar with the original. This adds to the enjoyment for returning players.

Common complaints:
- Final puzzle hated (weight 0.64): The last puzzle, a random board game, is widely criticized as boring, tedious, and a departure from the rest of the game, leading many to give up or skip it.
- Janky hand tracking and grabbing (weight 0.58): Hand tracking and grabbing are frequently imprecise, causing wrong objects to be selected or items to get stuck. Collisions and physics glitches exacerbate the frustration.
- Unfaithful to original (weight 0.54): Fans of the original are disappointed by changed puzzles, cut content, altered story, and missing original voice actor. Many feel it is not a faithful recreation.
- Bugs and glitches (weight 0.47): Various bugs can block progress, such as puzzles resetting, items disappearing, or soft locks. Some require restarting the game.
- Narrative and atmosphere lacking (weight 0.4): The story is less creepy and more family-friendly than the original, with excessive handholding and narration. The atmosphere is not scary and may disappoint horror fans.
- Clunky controls (weight 0.35): Controls are often unresponsive or imprecise, making interactions frustrating. Grabbing and manipulating objects can be finicky.
- Difficult and obscure puzzles (weight 0.33): Some puzzles are too hard to understand without help, with solutions often feeling out of reach. Several players found puzzles frustrating and poorly explained.
- Puzzles too simple (weight 0.29): Many puzzles are too easy and self-contained, lacking challenge. Some feel they are not interesting and can be solved by trial and error.
- Low replay value (weight 0.28): The game offers little reason to replay after completion, with no way to revisit rooms or solve puzzles again. The mystery is less effective once solutions are known.
- Puzzle design issues (weight 0.25): Some puzzles are poorly designed, with unclear solutions, annoying implementation, or reliance on trial and error.
- Localization and subtitle issues (weight 0.22): Missing or non-functional language options, such as Japanese not displaying, no Spanish dubbing, and poor subtitle placement.
- Ending ruins experience (weight 0.19): The ending is often described as tedious and abysmal, spoiling the overall experience for many players.
- Hint system flawed (weight 0.18): The hint system often provides clues for already-solved parts before auto-solving the puzzle, which some find unhelpful and intrusive. Hints may arrive too quickly or not display at all.
- Short length and limited content (weight 0.17): The game is short and can be finished in a day, with limited variety and interaction. Some wish for more content in the vein of the original.
- Performance and stuttering (weight 0.15): Some players experience severe stuttering at the start of sessions, especially on Vive Pro 2, and lag when opening doors. Performance issues can cause motion sickness.
- Headset compatibility issues (weight 0.14): The game fails to launch or display properly on some headsets like Pimax Crystal Light and Index, with fatal errors and black screens.
- Poor Index visuals (weight 0.14): On the Valve Index, the game appears washed out or too bright, requiring brightness adjustments. Some report shader bugs and artifacting.
- Accessibility and comfort options (weight 0.14): Lack of comfort options like disabling head-based movement, and seated mode is not very accessible. Some settings are missing.
- Graphics quality poor (weight 0.13): Graphics are not up to modern standards, with low-resolution textures and outdated visuals.
- Arachnophobia and insect interactions (weight 0.13): Puzzles requiring close interaction with spiders and roaches, with no option to disable, can be distressing for arachnophobes.

Gameplay feedback:
- Escape Room Puzzle Game (weight 0.86): The game is widely described as an escape-room-style puzzle game where players complete puzzles in a room before moving to the next. It is set in a mansion and offers a variety of puzzle types.
- VR Puzzle Adventure (weight 0.66): The game is a VR remake or reimagining of a puzzle-adventure, with puzzles redesigned specifically for VR. It is often called a VR puzzle game with varying difficulty.
- Hint System (weight 0.39): A hint system is available, providing clues without giving too much away. It includes a witchboard and coin-based hint mechanics.
- Built for VR Interaction (weight 0.33): The VR version is built from the ground up for VR, featuring object manipulation, hand-based interactions, and full locomotion. Puzzles are adapted to VR with interactive FMV sequences.
- Varied Puzzle Difficulty (weight 0.26): Puzzles increase in difficulty and are accessible and varied, offering a mix of challenges. Players note the difficulty is manageable yet engaging.
- Story Unfolds Progressively (weight 0.24): The game tells a story as players progress, with narrative snippets revealed after solving puzzles. It combines acted scenes with puzzle gameplay.
- Mansion Exploration (weight 0.22): Players can explore a fully interactive mansion, walking inside and outside the setting. The mansion serves as the central hub for puzzle-solving.
- Eerie Atmosphere, No Jumpscares (weight 0.22): The game has a spooky atmosphere without jump scares, creating an eerie vibe. It is not considered a scary game, focusing on quiet exploration.
- Lantern and Flashlight Mechanics (weight 0.21): The game features a lantern mechanic for solving puzzles and seeing environmental changes, as well as a flashlight to find hidden clues. These tools enhance exploration and puzzle-solving.
- Puzzle Solving and Exploration Core (weight 0.21): Puzzle solving and exploration are the core gameplay, with players searching for the next puzzle to solve. The game revolves around using brain and skill to solve puzzles.
- Room Unlock Progression (weight 0.21): Solving puzzles unlocks other rooms, with multiple puzzles per room and rooms changing as puzzles are solved. Progress involves entering a room, solving its puzzles, and moving to the next.
- VR Movement Options (weight 0.21): The VR version offers free camera and movement options, including teleportation and smooth locomotion. Players can switch between joystick and teleport movement.
- Volumetric Capture Technology (weight 0.14): The game uses volumetric capture technology for live actors in 3D, enhancing the visual experience. This is a notable technical feature of the VR version.
- Self-Contained Room Puzzles (weight 0.1): Puzzles are self-contained within each room and never span multiple rooms. This design keeps each room's challenges independent and focused.
- Well-Balanced and Fun Puzzles (weight 0.1): Puzzles are well made, fun, and well-balanced according to players. They are a highlight of the game, providing satisfying challenges.
- Physical Puzzle Interactions (weight 0.1): Puzzles involve physical interactions like pulling levers and nudging furniture, requiring hand movements to manipulate objects. This tactile approach enhances immersion.
- Expanded Mansion with New Rooms (weight 0.1): The game includes new rooms added to the original mansion, offering more content than the original. This expansion provides additional puzzles and exploration.
- Complete Remake of Original (weight 0.1): The game is a complete remake of the first game, reimagined with new mechanics. It stays true to the original while updating the experience.
- Interactive VR Haunted House (weight 0.1): The game is a fully interactive VR haunted house puzzle game set in Stauf Manor. Players explore the manor and solve puzzles in a VR environment.
- VR on Meta Quest 2 (weight 0.09): Some players experience the game in VR on Meta Quest 2 via Virtual Desktop. It is a VR experience accessible on standalone headsets.

Performance notes:
- Runs well on varied hardware (weight 0.43): Many users report smooth performance across a wide range of GPUs and headsets, including GTX 1060/1070, RTX 2070 Super, RTX 3090, Quest 2, Index, and Pimax Crystal Light. These positive reports often mention high settings and stable framerates.
- Controller and tracking problems (weight 0.18): Users report controllers getting stuck in wrong positions, hand tracking issues, controller connectivity requiring firewall adjustments, and minor tracking hiccups. These issues affect input reliability and immersion.
- Stuttering and jitter issues (weight 0.15): Some players experience stuttering at the start of sessions, extreme jitter when moving their head, or general jumpiness, though these issues may subside or be mitigated by adjusting settings like framerate limits. These problems appear on headsets like Vive Pro 2 and unspecified systems.
- Black screen and launch failures (weight 0.11): Some players encounter a black screen after launching the game, or fatal errors that prevent the game from starting on Index and Quest. These issues completely block gameplay.
- AirLink and connectivity failures (weight 0.1): AirLink failed to work for one user, and another experienced lag when opening doors via Oculus Link, possibly due to older hardware. These connectivity issues can disrupt wireless play.
- Pimax Crystal Light video issue (weight 0.1): On Pimax Crystal Light, one user reported no video in the headset while audio played and the game displayed on the desktop monitor. Another user had a positive experience, suggesting the issue may be configuration-specific.
- Collision and physics glitches (weight 0.06): Collision problems cause objects to fly around and the player to be pushed, breaking immersion and potentially causing discomfort. This appears to be a physics-related bug.
- HP Reverb G2 compatibility workaround (weight 0.06): The game works well with HP Reverb G2 only after disabling OpenXR toolkit and running directly through Windows Mixed Reality portal and OpenXR Tools, not via SteamVR. This indicates a compatibility quirk requiring specific setup.
- WMR head tracking lag (weight 0.05): On Odyssey+, Windows Mixed Reality head tracking is slightly laggy, which can affect precision. This is a minor but noticeable issue for WMR users.
- Clipping at gate on start (weight 0.05): One player experienced clipping problems at the gate on first start, which may hinder progress early in the game. This is a specific but potentially frustrating issue.
- Visual paleness on Index (weight 0.05): On Valve Index, the game looks a bit pale, which may indicate suboptimal color rendering or brightness settings. This is a minor visual complaint.

Recommendations:
- Must-have VR puzzle game (weight 0.48): Many reviewers consider this an essential title for VR puzzle enthusiasts, with strong recommendations for anyone owning a VR headset. It is frequently described as one of the best puzzle games in VR.
- Highly recommended overall (weight 0.37): General recommendations are overwhelmingly positive, with reviewers strongly recommending the game without specific caveats. Phrases like 'can't recommend it enough' and 'highly recommend' appear often.
- Appeals to puzzle fans (weight 0.36): The game is especially recommended for those who enjoy puzzle and escape-room games, with many saying it's a must-play for genre fans. Comparisons to games like The Room and Myst are common.
- Worth the price (weight 0.26): Reviewers find the game worth every penny and a good purchase at its regular price, with some noting it's an even better deal on sale. The bundle including both VR and flat versions adds value.
- Great for VR immersion (weight 0.23): Reviewers highlight the immersive and polished VR experience, recommending it to VR players looking for a quality experience. It stands out among typical VR puzzle games.
- Worth it on sale (weight 0.22): Several reviewers suggest waiting for a discount, considering the game worth it at $20 or less. Some mention it's still a deal at full price, but a sale makes it a steal.
- Fans of original will enjoy (weight 0.22): Those who played the original game highly recommend this version, calling it a must-have for fans. However, a few note that some fans might be disappointed.
- Enjoyable casual experience (weight 0.18): Reviewers describe it as a good casual game to hang out with, appealing to a broad audience. It's recommended for a pleasant, stress-free time.
- Atmospheric and spooky (weight 0.18): The game's haunted mansion setting and dark mystery atmosphere are praised, especially for fans of macabre mysteries. It offers a spooky, puzzly experience that isn't too hard.
- Technical issues and bugs (weight 0.15): Some players report bugs and VR control issues, with a warning that it may not launch on Index or Quest. Despite this, some still recommend the game for its atmosphere.
- Short length, low replayability (weight 0.15): A few reviewers criticize the game's short length and lack of replayability, making it not worth the full price for them. They suggest buying at a discount.
- Mixed or negative reviews (weight 0.14): A minority of reviewers do not recommend the game, citing various reasons such as mediocrity or disappointment. One calls it not recommended at all.
- Good for new VR players (weight 0.14): It's recommended for those new to VR or looking for an immersive polished experience, and seen as a good ambassador for VR gaming. Some say it should help sell VR hardware.
- Unique and standout VR title (weight 0.14): Reviewers note it stands out among usual VR puzzles and is a unique, fun experience. More VR games like this are needed.
- Ending disappoints some (weight 0.1): The ending is a point of contention; some strongly do not recommend it, while others recommend everything up to the ending. This suggests mixed feelings about the conclusion.
- Great story and adventure (weight 0.1): The game offers a wonderful adventure with a great story, even if short. Fans of ghosts and mansions will enjoy it.
- SteamLink recommendation (weight 0.05): One reviewer specifically recommends playing via SteamLink for flawless gameplay, suggesting a workaround for potential issues.
- Hint system helpful (weight 0.05): Reviewers suggest consulting the hint system if necessary, indicating it's a useful feature for players.
- Not for action seekers (weight 0.05): Those wanting action or social company may not enjoy it, as it's a thinking game. Recommended with reservations for such players.
- WMR compatibility issue (weight 0.05): One reviewer mentions a WMR issue but still gives a thumbs up, indicating the game is playable despite the problem.

Other player notes:
- VR remake of The 7th Guest (weight 0.46): The game is a complete VR remake of the classic title The 7th Guest, playable in VR or on a monitor.
- Playtime around 6-7 hours (weight 0.39): Many reviewers report finishing the game in about 6 to 7 hours, with some completing it in a single night.
- Played on various VR headsets (weight 0.35): Reviewers played on Quest 3, Quest 2, PSVR2, HP Reverb G2, and Valve Index, with varying compatibility.
- Comparison to original 7th Guest (weight 0.32): Opinions vary: some find it a wonderful retelling, while others miss the original voice and puzzles.
- Puzzles differ from original (weight 0.3): The remake features mostly different puzzles, with some original puzzles removed and only a few carried over.
- Reimagining rather than faithful remake (weight 0.3): It is described as a reimagining of the original game, with changed story elements and expanded content.
- Language options (weight 0.25): Supports Japanese and Spanish subtitles, but audio is only in English with no French or Spanish dubbing.
- Positive comparisons to other games (weight 0.22): Reviewers compare it favorably to The Room VR, Myst, and Cyan's VR games.
- Story and actors updated (weight 0.18): The story has been changed with cutscenes removed and characters rewritten; acting uses volumetric video capture.
- Technical performance (weight 0.16): Minimum specs are exaggerated; the game runs fine on various systems, though some needed relaunches.
- Developed by Vertigo Games (weight 0.15): The game is developed by Vertigo Games, known for other VR titles.
- Historical significance of original (weight 0.14): The original 7th Guest was one of the first PC CD-ROM games and has a place in gaming history.
- Easter eggs and references (weight 0.12): The game includes Easter eggs referencing The 11th Hour and a remixed soundtrack.
- Requires VR headset (weight 0.11): The game is designed exclusively for VR and requires a headset to play.
- Hope for 11th Hour remake (weight 0.11): Reviewers express hope for a modern or VR remake of The 11th Hour.
- Price concerns (weight 0.1): Some reviewers question whether it is worth the full price, though they do not regret playing.
- Limited replayability (weight 0.1): Replayability is limited beyond collecting coins, and the game can be finished in a day.
- Hint coins generous (weight 0.09): Hint coins are generous and reminded one reviewer of Professor Layton.
- Flat version included (weight 0.06): A flat (non-VR) version is planned and one purchase includes both VR and flat versions.
- Insect-themed puzzles warning (weight 0.06): Some puzzles require close interaction with roaches and spiders, with no option to disable them.

Emotions:
- Frustration (weight 0.13): Players experience frustration due to finicky VR controls, grabbing and collision issues, and puzzles that are out of reach or reset incorrectly. Bugs, stuttering, and head tracking lag further impede progress, while obvious puzzle answers and a random final board game reduce satisfaction.
- Disappointment (weight 0.13): Disappointment stems from the removal of original puzzles in favor of overly easy ones, a watered-down story, and the recasting of the iconic Stauf voice actor. The luck-based ending, low replay value, and lack of a flat version also contribute to a sense that the game is inferior to the original.
- Enjoyment (weight 0.1): Players enjoy the escape-room-style puzzles, immersive VR atmosphere, and engaging story that stays true to the original. The variety of creative puzzles, spooky haunted house exploration, and satisfying hand manipulation provide a fun and memorable experience.
- Satisfaction (weight 0.09): Satisfaction comes from well-designed, challenging yet fair puzzles that make players feel clever when solved without hints. The immersive VR implementation, high-quality graphics and voice acting, and smooth performance on below-minimum specs also contribute to a fulfilling experience.
- Immersion (weight 0.04): Immersion is driven by the detailed haunted mansion atmosphere, volumetric acting, and interactive elements that make players lose track of time. The VR experience and lantern mechanic draw players into the world so deeply that they forget reality.
- Admiration (weight 0.04): Admiration is felt for the brilliant VR-focused design, carefully made port, and impressive volumetric FMV technology that modernizes a classic. The superb art, realistic actor performances, and coherent story elevate the game to a modern masterpiece.
- Enthusiasm (weight 0.04): Enthusiasm is high because the game is fantastic from start to finish, with engaging puzzles, spooky vibes, and extensive VR interactions. The faithful reimagining and top-tier VR puzzle experience make reviewers strongly recommend it.
- Nostalgia (weight 0.04): Nostalgia arises from lovingly restoring the FMV-era weirdness and referencing the original game, especially for those who played it in the 90s. Walking through the mansion in VR is a dream come true and a nostalgic trip down memory lane.
- Appreciation (weight 0.04): Appreciation is expressed for the polished puzzle game with a fun lantern twist, cinematic presentation, and solid VR interaction. The pro-consumer inclusion of both VR and flat versions, strong atmosphere, and clever puzzles are highly valued.
- Impressed (weight 0.03): Impressed by the use of photogrammetry for cutscenes, the creative modern remake with volumetric filmed cutscenes, and technically flawless performance. High-quality acting, graphics, and well-designed puzzles that are not convoluted add to the impression.
- Mild frustration (weight 0.03): Mild frustration is caused by objects getting stuck, obscure interactive elements, and hand tracking problems that require restarting. Clunky interaction, janky controls when grabbing, and constant button pressing for running detract from smooth gameplay.
- Excitement (weight 0.02): Excitement comes from playing a haunted house puzzle game in VR that matches a dream game concept, especially for fans of the original. The chance to visit the house in VR and experience a remake is highly anticipated.
- Fun (weight 0.01): Fun is had through interesting puzzles, elegant presentation, and smooth gameplay that can be shared with someone watching and helping. The clever design and engaging experience make it an enjoyable time.
- Discomfort (weight 0.01): Discomfort is caused by the dark, oppressive atmosphere and looping gloomy music, as well as puzzles requiring close contact with roaches and spiders that cannot be disabled. Motion sickness risk when not puzzle-solving also contributes.
- Fear (weight 0.01): Fear is triggered by spider interactions that make arachnophobic players want to remove the headset, and sections requiring close-range care of creatures. Freaky paintings revealed by the lamp also induce scares.
- Engagement (weight 0.01): Engagement is driven by immersive escape room gameplay and fun, engaging puzzles that hook players almost from the first moment. The compelling design keeps players invested in the experience.
- Amazement (weight 0.01): Amazement stems from seeing volumetric capture technology applied for the first time and the 3D tech that makes ghosts come to life. Players are blown away by the visual experience.
- Mild annoyance (weight 0.01): Mild annoyance arises from hand physics jank that makes objects hard to grab and the game being almost too bright with the Index headset. These minor issues detract slightly from the experience.
- Delight (weight 0.01): Delight is felt from puzzles like the Library and Nursery that provide physical satisfaction and clever design. Seeing the first game re-imagined as a VR game also brings joy.
- Love (weight 0.01): Love for the game comes from it being enjoyable enough to convert a reviewer to puzzle games, and from appreciation of the puzzles, story, and atmosphere. The overall experience fosters a deep affection.}