Players felt satisfied due to the game's solid core gameplay, engaging loop, and noticeable power progression. High overall quality, excellent visuals, music, snappy controls, and good value for money also contributed significantly to player enjoyment upon completion.
Disappointment stemmed primarily from the game's short length and perceived lack of content, challenge, and replayability. Some also expressed frustration with clunky movement, shallow mining mechanics, and specific resources losing importance later in the game.
Anticipation was driven by a strong desire for more content, future updates, or a potential sequel. Players wanted to see the game continue to evolve and expand its features.
Players felt engaged due to the captivating atmosphere, motivating gameplay, and the constant introduction of new elements. The streamlined experience, sense of urgency from transmissions, and accelerating progression made the game hard to put down.
Hope was linked to the desire for future content from the developers, especially given an open ending or the potential for the game to grow. Players wished for the developers to continue their work and even explore moddability for the game.
Verdict
Mostly positive
Summary
Positive 98% Β· Negative 2%. Score: 2 / 100
Positives:
Players overwhelmingly praise the game's core gameplay loop as satisfying, addictive, and engaging, offering a challenging yet relaxing experience. Many highlight its exceptional value for the price, noting its polished content and replayability, making it a 'gem' that provides immense fun for its cost.
Players appreciate the game's art direction, specifically highlighting the charming retro and detailed pixel art. The visuals are consistently described as lovely, cool, and outstanding, contributing to an overall relaxing and visually engaging experience with a coherent atmosphere.
The game's audio experience, including its soundtrack and sound effects, received positive remarks. Players found the music pleasant, enchanting, and fitting for the game's theme, enhancing the overall immersion even after extended play sessions.
The game's progression system is highly satisfying, with upgrades feeling impactful and rewarding. Mining asteroids and upgrading the space station provide a clear sense of advancement, ensuring that no resources become obsolete and empowering players as they advance.
The game features a simple, short, yet interesting and well-directed story that effectively drives player motivation. The narrative elements, including intermittent transmissions and a compelling progression, create a sense of urgency and make players eager to discover what comes next, with an ending that offers future possibilities.
Negatives:
Players frequently report that the game is too short, often completable within 4 hours, and suffers from low replayability. The late-game also becomes repetitive and boring quickly, especially once the tech tree is fully unlocked, leaving little incentive to continue or start a second playthrough.
There are significant complaints about the game's resource economy and progression. The 'blue bio-computer' resource is often scarce, hindering tech unlocks, while other resources like diamonds can quickly lose relevance. The final components are also perceived as too easy to obtain, contributing to a shallow mining experience and some achievements being unreasonably demanding given the content.
Feedback indicates that the character's movement mechanics feel somewhat awkward or unresponsive. This can detract from the overall fluidity and enjoyment of gameplay interactions.
The narrative is criticized for not providing enough background or context. Players feel the story is underdeveloped and doesn't adequately explain the game world or events, leading to a less immersive experience.
Players have expressed that certain aspects of the game are not well-explained or clear. This could refer to mechanics, objectives, or UI elements that cause confusion or require external research.
Gameplay:
Players consistently report the game is very short, often completable within 2-4 hours, including all achievements and maximizing content. This suggests a limited amount of gameplay available, potentially impacting replayability.
Several players expressed positive feedback regarding their experience with the game's demo, indicating that the demo effectively showcased an enjoyable core gameplay loop.
The central gameplay revolves around piloting a ship to extract resources, using them to craft parts for building a portal or gate, all while fending off crystalline alien threats.
The game features a straightforward and easy-to-understand crafting system. Players appreciate its simplicity, which involves checking available items and their resource costs.
The game incorporates several distinct mechanics, including an evolution system for progression, resource mining, and defensive elements for the player's ship or base.
Performance:
Players have reported that the game does not run well on the Steam Deck, indicating significant performance issues on this platform. This likely impacts the game's portability and accessibility for a segment of players.
Recommendations:
The game's in-game experience accurately reflects what is shown in its promotional video demonstrations. Players can expect to get exactly what they visually anticipate from the marketing materials.
A specific piece of advice suggests checking achievements around the fourth phase of the game for optimal progression. This is a niche tip for players focused on completion, based on very limited feedback.
Miscellaneous:
There is an overwhelming desire for additional content, increased difficulty, and expansions, as the current game is perceived as short. Players eagerly anticipate future updates, DLCs, or a sequel to significantly extend their playtime and engagement.
Players express strong support for the developer, hoping they continue to create games in the future. There is specific interest in a potential sequel that could incorporate more complex mechanics like automation and multiplayer features.
Players highly enjoy the game's specific niche of asteroid mining and crafting survival within a sci-fi setting. They express a strong desire for more games that focus on this particular and often underrepresented genre.
Players are motivated by the prospect of completing achievements within the game. A specific suggestion was made for an achievement involving the accumulation of large quantities of resources, which could encourage longer-term engagement.
Players hope for the future implementation of modding capabilities for the game. This would allow for community-created content, potentially through a workshop, to extend replayability and customization.