Info about STAR WARS™: Battlefront Classic Collection:

Official game description:
Fight in iconic battles from across the STAR WARS™ galaxy
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Play the classic STAR WARS Battlefront games, online and offline in this complete classic collection.
**This Classic Collection includes:**
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**STAR WARS Battlefront (Classic)**  
*   Includes Bonus Map: Jabba's Palace
**STAR WARS Battlefront II**
*   Includes Bonus Maps: Bespin: Cloud City, Rhen Var: Harbor, Rhen Var: Citadel, and Yavin 4: Arena  
*   Includes Bonus Heroes: Asajj Ventress & Kit Fisto
**Key Features**
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_Traverse the Galaxy in Campaign Mode & Galactic Conquest_  
*   Galactic Conquest: Devise your strategy, recruit your troops, and execute your tactical vision for conquering the galaxy.  
*   STAR WARS™ Battlefront Campaign: Experience iconic battles from STAR WARS Episodes I-VI  
*   STAR WARS™ Battlefront II Campaign: Join the rise of Darth Vader’s elite 501st Legion of Stormtroopers
**Massive Locations with up to 64-player Online Support**
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*   Fight on the ground: Wookiee Warriors, Jet Troopers, Droidekas and more in massive multiplayer action  
*   Drive iconic vehicles: Speeder Bikes, AT-STs, AT-RTs, and more in offensive and defensive battles  
*   Pilot legendary starships: TIE fighters, X-wings, and more in space and air dogfights
**Expanded Hero Assault**
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Hero Assault is playable on all ground maps including: Death Star, Kashyyyk, Kamino, and Naboo for the first time ever  
*   Fight with heroes: Mace Windu, Yoda, Luke Skywalker, and many others!  
*   Battle with villains: Darth Maul, General Grievous, Darth Vader, and many others!

Release date: Mar 13, 2024

Categories: Shooter, Third-Person Shooter, First-Person Shooter, Competitive Multiplayer, Cooperative Multiplayer, Vehicle Combat, Space Combat, Team-based Combat, Hero Shooter, Objective-Driven Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Stable and polished performance (weight 0.54): Players report no game-breaking bugs, smooth gameplay, and significant post-launch fixes. The game runs well on modern hardware and Steam Deck, with minor graphical glitches being non-disruptive.
- Strong single-player experience (weight 0.49): The single-player campaigns, galactic conquest, and instant action modes are praised for their fun, nostalgic, and chaotic gameplay. Players highlight improved replayability and smooth performance.
- Split-screen and local co-op (weight 0.42): Split-screen support (including for single-player modes) and local co-op are highly valued, especially for playing with friends or family. This feature was missing in original PC versions and is now a major selling point.
- Nostalgic and faithful remaster (weight 0.36): The game retains the core experience of the originals while adding modern quality-of-life improvements. Fans appreciate the nostalgic feel, faithful gameplay, and updated graphics.
- Excellent controller and Steam Deck support (weight 0.31): Native controller support, rumble, and seamless Steam Deck compatibility make the game accessible and enjoyable for players preferring these input methods.
- Included Xbox DLC and extras (weight 0.29): The remaster includes previously Xbox-exclusive content like heroes, maps, and Hero Assault mode on all maps. This adds value for players who didn’t own the original Xbox versions.
- Achievements and offline play (weight 0.17): Steam achievements and offline modes (including grinding for hidden content) are appreciated additions, enhancing replayability for solo players.

Common complaints:
- Dead multiplayer servers (weight 0.82): Multiplayer is largely unplayable due to empty or non-functional servers, lack of crossplay, and poor netcode inherited from the original. Players struggle to find matches, and the population has dropped significantly post-launch.
- Bug-ridden re-release (weight 0.68): The remaster introduces numerous bugs, graphical issues, and gameplay glitches not present in the original versions. Players report teleporting characters, spinning screens, and broken Instant Action mode, making the experience worse than emulating the originals.
- Overpriced for content (weight 0.28): The game is criticized for its high price relative to the lack of improvements, with many feeling it’s a cash grab. The cost is seen as unjustified given the minimal enhancements over the originals, which are often cheaper.
- Poor graphical upgrades (weight 0.28): Graphics are merely upscaled with AI, offering no meaningful improvements. Textures and HUD elements appear worse on modern displays, and some maps look inferior to the original PC version.
- Bugged achievements (weight 0.27): Achievements are either broken, unregistered, or require tedious class-specific playstyles. Some players report missing achievements for later content or entire games in the bundle.
- Disastrous launch (weight 0.25): The game launched in an unplayable state, with critical bugs (e.g., black screens, license agreement failures) and unfulfilled promises. Players felt the developers abandoned the game post-launch.
- Excessive storage size (weight 0.19): The game’s install size is bloated (60+ GB) despite minimal content upgrades, due to poor compression and upscaled cinematics. This is seen as unjustified given the lack of substantive improvements.
- Outdated menus and UI (weight 0.16): Menus are poorly remodeled, with awkward transitions, low mouse sensitivity, and disliked font changes. The UI feels janky and outdated, detracting from the user experience.
- Missing content (weight 0.14): Key features are missing, such as DLC maps, characters, and cutscenes in *Battlefront 2*. Iconic elements like loading screen sounds are omitted, disappointing long-time fans.

Gameplay feedback:
- Limited split-screen functionality (weight 0.3): Players frequently mention the lack of 4-player split-screen (available in the 2005 version) and limitations in local multiplayer, including 2-player restrictions and reduced features in later parts of the game.
- Missing Galactic Conquest online (weight 0.2): Galactic Conquest mode is praised for its turn-based strategy but criticized for lacking online functionality, limiting it to local or split-screen play.
- Partial mod support (weight 0.16): Modding capabilities are either limited or absent compared to older versions, with players noting compatibility issues and unfulfilled expectations for modding tools like Battlefront Legends.
- Strong single-player focus (weight 0.14): The game offers robust single-player campaigns, offline modes, and solo play, which are well-received despite multiplayer shortcomings. Balancing and cutscenes are also noted.
- UI and menu issues (weight 0.13): The UI is criticized for poor design choices, font problems, and glitches, with some players preferring the older PS2-style menus.
- Hero Assault mode expansion (weight 0.12): Players express disappointment over the unfulfilled promise of Hero Assault mode being available on all maps, despite its inclusion as a key feature in marketing.
- Instant Action mode issues (weight 0.1): Instant Action mode is frequently mentioned for its customization options, but players report bugs preventing it from starting or functioning properly with bots.
- Co-op gameplay features (weight 0.1): Co-op is supported in single-player modes like story, Instant Action, and Galactic Conquest, including split-screen options for local play.
- Clunky starship controls (weight 0.09): Starfighter controls are described as slow, inverted by default, and generally unresponsive, detracting from the space combat experience.
- Included heroes and maps (weight 0.09): The game is praised for including additional heroes and maps (previously DLC) without requiring mods, enhancing replayability.
- Frustrating spawn mechanics (weight 0.09): Players highlight problems with character and enemy spawn mechanics, particularly in campaign mode, which disrupt gameplay flow and immersion.
- Hit registration problems (weight 0.08): Multiplayer damage and hit registration are inconsistent, often failing due to unit counts, player ping, or other technical issues.
- Missing audio and textures (weight 0.07): Players report missing victory/defeat audio cues, sound effects, and textures, which negatively impact immersion and feedback during gameplay.
- AI behavior inconsistencies (weight 0.07): AI behavior, particularly in vehicles and combat, is noted as flawed or unnatural, affecting both single-player and multiplayer experiences.
- Cutscene and campaign issues (weight 0.07): Campaign cutscenes are present but buggy, with some players noting missing or poorly implemented cinematic sequences.

Performance notes:
- FPS limitations and inconsistencies (weight 0.35): FPS is often capped at 30, especially in multiplayer or when hosting servers, with additional issues like framelock limiting performance to 60 FPS. Some players report unlocked FPS (144Hz+), but this is inconsistent.
- Frequent game crashes (weight 0.2): The game crashes during online matches, when skipping cutscenes, in specific modes (e.g., Hero Assault), and at higher resolutions (above 1080p). Random crashes to the menu are also commonly reported.
- Launch and post-launch fixes (weight 0.19): Initial launch issues included server auto-kicks, split-screen bugs, and crashes, but patches have addressed many of these problems, improving stability over time.
- Miscellaneous bugs and glitches (weight 0.12): Various bugs affect gameplay, including graphical/audio issues, cursor bugs in windowed mode, player pop-in/out, and map selection problems in Instant Action mode.
- Modern hardware compatibility (weight 0.09): The game generally runs well on modern hardware, with smooth performance reported by many players, though some still experience crashes or black screen issues.
- Poor 4K/2K optimization (weight 0.07): Players experience optimization issues at higher resolutions (2K/4K), including crashes and performance drops, despite the game supporting 4K.
- Hit registration and tickrate issues (weight 0.07): Players report hit registration problems, potentially linked to tickrate limitations. Lowering TPS to 30 was suggested as a fix but would reintroduce FPS issues.
- Resolution and upscaling artifacts (weight 0.07): Cutscenes and videos suffer from poor upscaling and artifacts, and resolution handling is inconsistent, particularly on multi-monitor setups.

Recommendations:
- Originals preferred over collection (weight 0.57): Many players strongly recommend purchasing the original versions of the games instead of this collection due to better modding support, lower cost, and superior multiplayer experiences. The originals are seen as more flexible and reliable for long-term play.
- Not recommended at launch price (weight 0.45): The game is widely criticized for its pricing, with many suggesting it is not worth the asking price in its current state. Players recommend waiting for a sale or purchasing the original versions instead to save money.
- Nostalgia-driven purchase only (weight 0.43): The collection is recommended primarily for players driven by nostalgia or those who do not own the original games. It is seen as a way to revisit classic experiences but is not considered a must-buy for new players.
- Only for single-player or splitscreen (weight 0.42): The collection is primarily recommended for solo players, local co-op, or splitscreen experiences. Players seeking online multiplayer or modding capabilities are advised to avoid this version due to its limitations and bugs.
- Bugs and fixes needed (weight 0.33): Players highlight significant bugs and balancing issues, advising against purchasing until fixes are implemented. Multiplayer and modding support are frequently requested improvements to make the game viable.
- Refunds and strong criticism (weight 0.25): Numerous players have requested refunds or strongly advised against purchasing the game due to bugs, lack of improvements, and poor value for money. The sentiment reflects widespread dissatisfaction with the collection's execution.
- Achievements and modern hardware (weight 0.15): Some players recommend the collection for its achievements and compatibility with modern hardware. This feature appeals to achievement hunters or those without access to older systems.
- Desired features missing (weight 0.08): Players express disappointment over missing features such as original cinematics, loading sounds, and Galactic Conquest multiplayer. These omissions detract from the overall experience for long-time fans.

Other player notes:
- Rushed and cashgrab perception (weight 0.06): The collection is widely viewed as a rushed product, with players accusing the publisher of prioritizing profit over quality. This is amplified by missing features and technical issues.
- Inconsistent language localization (weight 0.06): Players note discrepancies in language support, such as German voice acting limited to cutscenes, creating a disjointed experience for non-English speakers.
- Missing campaign content (weight 0.03): Cutscenes are reportedly absent from the campaign, breaking immersion and narrative flow for players.
- Publisher track record concerns (weight 0.03): Criticism of Aspyr's history with remasters (e.g., KOTOR II on Switch) fuels skepticism about this collection's quality and long-term support.
- Confusing registration feature (weight 0.03): Players express confusion over the 'register your game' prompt, which lacks clarity on its purpose or benefits.
- Achievements exclusivity (weight 0.03): The game is noted as the only version with achievements, which may appeal to completionists but feels like a superficial selling point.
- External asset controversy (weight 0.02): Allegations of stolen assets from modders (external to gameplay) contribute to negative sentiment, though this is not a direct gameplay issue.

Emotions:
- Disappointment (weight 0.28): The primary causes of disappointment stem from the game's multiplayer being largely nonfunctional, with dead servers, empty lobbies, and persistent bugs. Players also criticize the lack of meaningful improvements, lazy development, and poor value compared to the originals, feeling the remaster failed to revive the saga or meet nostalgic expectations.
- Frustration (weight 0.25): Frustration arises from widespread technical issues, including game-breaking bugs, crashes, unplayable multiplayer, and poor optimization. Players also highlight tedious achievements, outdated netcode, sensitivity issues, and a lack of mod support, which disrupt gameplay and limit customization.
- Satisfaction (weight 0.11): Satisfaction is driven by post-launch improvements, such as bug fixes, smooth performance on modern hardware (e.g., Steam Deck), and enhanced controller support. Players appreciate the preserved single-player experience, split-screen mode, and quality-of-life updates that align with their expectations for a remaster.
- Nostalgia (weight 0.08): Nostalgia is evoked by the game's faithful recreation of classic Battlefront experiences, including revisiting iconic levels, gameplay mechanics, and childhood memories. Players enjoy the remaster's ability to retain the original charm while offering minor graphical or technical upgrades.
- Anger (weight 0.05): Anger is directed at the developers for perceived laziness, stolen modded content, and a lack of effort in the remaster. Players feel the game exploits fan nostalgia, with poor execution, missing features, and a rushed release that insults the legacy of the original titles.
- Enjoyment (weight 0.02): Enjoyment comes from the game's core fun factor, particularly in single-player or split-screen modes, and its chaotic, fast-paced gameplay. Players highlight specific features like Steam Deck compatibility and the ability to relive beloved mechanics as sources of entertainment.
- Hope (weight 0.02): Hope centers on the potential for future updates, such as crossplay, free-to-play options, or continued bug fixes. Players express a willingness to revisit the game if developers address its flaws, showing optimism for long-term improvements.
- Excitement (weight 0.02): Excitement is generated by the game's nostalgic appeal combined with new features, like split-screen multiplayer or modern hardware support. Players enjoy the unique challenges of modes like Galactic Conquest and the opportunity to share the experience with friends.
- Disgust (weight 0.01): Disgust stems from the perception of corporate greed, with players viewing the remaster as a cash grab due to its high price, lack of innovation, and poor launch conditions. The game's state is seen as a betrayal of fan trust and a prioritization of profit over quality.
- Sadness (weight 0.01): Sadness arises from the game's failure to live up to its potential, particularly the dead multiplayer servers and lack of community. Players mourn the loss of a beloved franchise's legacy, feeling the remaster was a missed opportunity to honor its roots.}