Info about DYNASTY WARRIORS: ORIGINS:

Official game description:
"Digital Deluxe Edition" Contents
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"DYNASTY WARRIORS: ORIGINS Digital Deluxe Edition" consists of the main game and the contents listed below.  
\- Official Book & Original Soundtrack (Digital Edition)  
The Official Book & Original Soundtrack can be accessed in game.  
The Official Book is full of original illustrations of major events in the Three Kingdoms period, along with never-before-seen information about characters and charts depicting their relationships to one another, all centered around the grand story of the new "DYNASTY WARRIORS," told from the perspective of a single protagonist.  
The Original Soundtrack includes the 20 original tracks that have been arranged for this title.  
\- Letters  
Letters provide gold for buying things like weapons and portable items, and pyroxene for creating gems. When you select "New Game" and play through the story, letters will be delivered to you at Inns.  
The letter that provide pyroxene will only be delivered after you reach the point in the game where it becomes possible to create gems.  
Note:  
\- The main game "DYNASTY WARRIORS: ORIGINS" is also being sold as a Standard Version. Please confirm that you have selected the correct product before making your purchase.  
\- The Official Book & Original Soundtrack are the digital versions of the Official Book (Japanese version) & Original Soundtrack included in the "TREASURE BOX" sold in some regions.  
\- These contents cannot be downloaded as separate files (PDF, MP3, etc.).  
\- None of these contents can be viewed or played outside of the game.  
\- Please be aware that bonuses and other contents may become available for purchase or for free as add-on content for this title at a later date.
DYNASTY WARRIORS: ORIGINS Demo
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In this demo version of "DYNASTY WARRIORS: ORIGINS" you can experience a new side of the "Battle of Sishui Gate" with battles against large forces and powerful enemies like Lu Bu on exhilarating battlefields. Enjoy the most evolved form of combat in battles of 1 vs. 1,000.  
Note:  
\- The difficulty level and other settings can be adjusted.  
\- Some elements of the demo version may differ from the final game.  
\- Please see the official site for details.
About the Game
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Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms.
・ The most exhilarating action in the series' history
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Tension-filled battlefields where you clash against massive armies stretching as far as the eye can see. How will you handle the onslaught of enemies? Your military prowess will serve you well as you fight in tandem with your allies in tactical battles unique to the "DYNASTY WARRIORS" franchise and experience the most exhilarating action in the series' history.  
・ A new version of the Three Kingdoms from the perspective of an original protagonist
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The story of the Three Kingdoms is set in the vast mainland of China where the convictions of different heroes intersect. Experience this magnificent and alluring world through the eyes of the original protagonist, a "nameless hero."  
・ Features supported in the PC version
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\- All gamepad types  
\- Customization for mouse/keyboard  
\- 4K ultra-HD resolution\*  
\- Ultra-wide monitors\*  
\- All upscaling types\*  
\- HDR and high refresh rate monitors\*  
\*Dependent on the hardware environment  
Note: Images are taken from an in-development build. The final product may differ from the footage shown.  
Note: The product "DYNASTY WARRIORS: ORIGINS Digital Deluxe Edition" is also being sold. Please confirm that you have selected the correct product before making your purchase.

Release date: 16 Jan, 2025

Categories: Hack and Slash, Real-time Combat, Single-player Story, Character Progression, Tactical Combat, Open-World Exploration, Action RPG, Choice-based Narrative


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Innovative & Satisfying Combat (weight 0.99): Players consistently praise the combat for being exhilarating, fluid, and satisfying, blending traditional hack-and-slash with modern action elements like parrying and dodging. The diverse and unique weapon types, each with their own distinct playstyle and skills, significantly deepen the combat experience beyond simple button-mashing.
- Franchise Revival & Modernization (weight 0.59): The game is widely celebrated as a masterpiece that revitalizes the Dynasty Warriors series, especially after previous disappointments like DW9. It successfully evolves the formula by introducing new mechanics and a fresh approach, while still retaining the core essence and nostalgic feel that long-time fans cherish.
- High Player Engagement & Value (weight 0.46): Reviewers consistently describe the game as incredibly fun, addictive, and providing excellent value for its price. Many players report achieving all achievements, undertaking multiple playthroughs, and losing track of time, indicating significant replayability and a deep, lasting enjoyment.
- Compelling Three Kingdoms Story (weight 0.3): The narrative is highly praised for its engaging storytelling, meticulous pacing, and respectful portrayal of the Three Kingdoms lore. Players appreciate the deep character development, historical accuracy, and the immersive personal perspective offered through the original protagonist's journey, which makes the plot feel fresh and captivating.
- Immersive Grand-Scale Battles (weight 0.28): The game excels in delivering epic and visually stunning large-scale battles, creating an unparalleled sense of immersion. The atmosphere is enhanced by war drums, cheers, screen vibrations, and massive army charges, making players truly feel like a participant in a chaotic, grand conflict.
- Robust Difficulty & Replayability (weight 0.19): The game offers well-balanced difficulty options that cater to both casual players and challenge-seekers, with higher difficulties requiring tactical thinking and skill. This, combined with multiple faction storylines, hidden stages, and extensive grindable content, provides substantial replay value and long-term engagement.
- Polished Graphics & Optimization (weight 0.17): The game is highly praised for its technical polish, beautiful graphics, and excellent optimization, running smoothly even during chaotic large-scale battles. Exquisite cutscenes and significant improvements in texture and lighting quality contribute to a visually stunning and glitch-free experience.
- Excellent Character Design (weight 0.13): Character designs are widely appreciated for their beauty, unique personalities, and nuanced portrayal, moving beyond simple caricatures. Both male and female characters are well-integrated into the story, fostering deeper player empathy and connection with the world.
- Outstanding Music & Sound (weight 0.11): The game's soundtrack and sound design are consistently highlighted as top-tier, featuring rousing combat tracks, classic remixed melodies, and immersive sound effects. This auditory experience significantly enhances the overall atmosphere and emotional impact of battles and cutscenes.

Common complaints:
- Short, Awkward, Disruptive Story (weight 0.61): The main story felt too short and incomplete, ending abruptly at the Battle of Red Cliffs. Its pacing was severely criticized due to excessive, often unskippable cutscenes and dialogue that broke gameplay flow, featured cringeworthy writing, and sometimes forced uncomfortable romantic interactions, significantly detracting from the narrative experience.
- Repetitive, Unbalanced Combat (weight 0.52): Players frequently criticized the combat for its repetitive nature, limited weapon variety, and lack of depth, often turning into a grind. The difficulty was seen as unbalanced, with significant spikes (e.g., Lu Bu boss fight), while Musou attacks felt underwhelming, and overall gameplay was hampered by poor AI and awkward controls.
- Generic Protagonist, Limited Choice (weight 0.49): Strong dissatisfaction was expressed regarding the generic, uncustomizable, and often silent male protagonist. Many desired to play as iconic historical generals or have gender choice, feeling the limited character selection and awkward bond system detracted from immersion and personal connection.
- High Price, Low Content Value (weight 0.36): A recurring sentiment was that the game is overpriced for the amount of content it offers. Players perceived it as a "semi-finished product" with a short story and limited replayability, failing to justify its full retail price.
- Lost Dynasty Warriors Appeal (weight 0.31): Many long-time fans felt the game strayed too far from the established Dynasty Warriors formula, losing the series' core appeal. Complaints included fewer playable characters, reduced weapon variety, smaller maps, and overall less satisfying "Musou" gameplay compared to previous installments.
- Frequent Crashes & Poor Performance (weight 0.25): Numerous players reported frequent game crashes, freezing, and issues with launching or closing the game properly. These pervasive technical problems significantly hindered the gameplay experience and prevented progression, indicating poor optimization and stability.

Gameplay feedback:
- Unique Amnesiac Protagonist Narrative (weight 0.2): The game centers on an original, amnesiac protagonist, offering a fresh perspective on the Three Kingdoms period from the Yellow Turban Rebellion to the Battle of Red Cliffs. Players control this single character, making choices that influence alliances with Wei, Shu, or Wu factions.
- Deep Weapon Mastery & Progression (weight 0.15): The single protagonist can master 10 distinct weapon types, each with unique movesets and unlockable 'Battle Arts.' Character progression is tied to weapon proficiency and skill trees, encouraging players to experiment and switch weapons for varied combat.
- Extensive Story & Branching Paths (weight 0.13): The game offers a substantial narrative, with the main story taking 30-40 hours and multiple faction-specific routes extending playtime to 80+ hours. A choice-driven narrative and relationships with generals allow players to influence historical outcomes and experience varied endings.
- Parry-Focused Souls-like Combat (weight 0.13): Combat emphasizes precise parrying, dodging, and counter-attacks against enemies and generals, drawing inspiration from Soulslike mechanics. Mastering timing for 'Just Guard' and 'Perfect Dodge' is crucial for breaking enemy stances, moving beyond traditional hack-and-slash.
- Open World with RPG Progression (weight 0.04): The game features an open-world map for exploration, containing secrets, collectibles, and interactions with officers. An integrated RPG skill system allows for character development, adding depth to the gameplay beyond linear progression.

Performance notes:
- Game Closure & Cutscene Issues (weight 0.03): The game frequently fails to close properly, remaining active in the background and requiring manual termination via Task Manager. Additionally, players noted issues with cutscenes, such as being locked at 30 FPS, experiencing flickering (sometimes resolved by deactivating VRR), or freezing randomly during playback.
- Community-Driven Troubleshooting (weight 0.02): Players have actively sought and sometimes found workarounds for performance issues and crashes, including disabling anti-aliasing, lowering processor frequency, adjusting enemy display distance, verifying game file integrity, or ensuring updated drivers and OS. However, not all these solutions work universally.
- Inconsistent Steam Deck Performance (weight 0.01): While the game can run smoothly on the Steam Deck after some initial setup, performance significantly degrades during large group battles, with frame rates reportedly dropping to as low as 10 frames per second.
- Minor Technical & Design Points (weight 0.01): The game's installation size is approximately 50GB, which is considered manageable by players. Other minor observations include the implementation of FSR Plus technology and the presence of some inappropriate invisible walls in the game world.
- Controller Functionality Issues (weight 0.01): Players report significant issues with controller support, specifically noting that Xbox One, PS5, and NS PRO controllers are not consistently recognized or functional within the game, despite working correctly in other applications.

Recommendations:
- Highly Recommended Game (weight 0.41): Players overwhelmingly recommend the game, praising it as a masterpiece and a top entry in the Dynasty Warriors series. It serves as an excellent introduction for newcomers and a strong return for veterans, especially those enjoying Musou, hack-and-slash, or Three Kingdoms themes. Many find it offers good value and an enjoyable experience.
- Price Point & Sale Recommended (weight 0.05): While many appreciate the game's value, a substantial number of players feel the full retail price, especially in certain regions (e.g., €80), is too high. Consequently, purchasing the game during a sale or with a significant discount is a common recommendation.
- Request for Empires Mode (weight 0.02): A specific feature request from players is the inclusion of an "Empires" version or mode for the game. This desired mode would incorporate elements like army building, base management, and province crafting within the existing game system.
- Try Demo Before Purchase (weight 0.01): Players advise utilizing the available demo or trial version to evaluate the game's performance and personal enjoyment before committing to a full purchase. This is particularly useful for those concerned about system compatibility or initial gameplay impressions.

Other player notes:
- Strong demand for future content (weight 0.28): Players are highly anticipating and requesting more DLC and sequels. Key desires include expanding the story beyond the Battle of Red Cliffs, adding new playable factions/character routes (e.g., Yuan Shao, Lu Bu, Dong Zhuo), character customization options, more weapons, and increased replayability. Many feel the current story is too short and eagerly await its completion.
- Series revitalized for veterans (weight 0.18): Many long-time fans feel this game successfully recaptures the essence of older Dynasty Warriors titles (DW2-5), evoking strong nostalgia and positive childhood memories. This positive reception signals a successful new direction for the series, restoring faith in the IP after perceived disappointments with recent entries like Dynasty Warriors 9.
- Prominent BL/Otome undertones (weight 0.07): Players frequently noted the game features strong 'Boys Love' (BL) or otome-game-like elements, with many male characters expressing suggestive romantic or competitive interest in the protagonist, often humorously referring to them as a 'succubus'. While some find this engaging, others desire future installments to tone down or clarify these relationships to avoid feeling overtly sexualized.
- Engaging new narrative perspective (weight 0.06): The game offers a fresh and immersive narrative experience by placing players in the shoes of a new protagonist interacting with familiar historical figures from the Three Kingdoms era. This approach has been well-received, deepening engagement with the legendary setting, though some players unfamiliar with the lore experienced minor confusion.
- Good localization support (weight 0.01): The game provides solid localization with Chinese language support, Japanese voice acting, and clear English dialogue. This thoughtful inclusion contributes positively to the accessibility and immersion for a diverse international player base.
- Satisfying completionist experience (weight 0.01): A segment of players actively pursues game achievements, finding the completionist aspect of the game satisfying and engaging. This indicates that the achievement structure and post-game content are compelling enough for dedicated players to invest significant time.

Emotions:
- Satisfaction (weight 0.29): Players experience satisfaction from the game's refined and responsive combat, often highlighting the enjoyable hack-and-slash mechanics, power fantasy, and challenging difficulty options. This is enhanced by strong immersion through engaging stories, well-developed characters, and good voice acting, alongside significant improvements in graphics, optimization, and overall quality compared to previous series entries, offering great replayability and value.
- Disappointment (weight 0.13): Disappointment stems primarily from the game's perceived short and incomplete story, often ending prematurely, coupled with a lack of content, limited playable characters (especially female and iconic generals), and insufficient customization. Technical issues, poor dialogue quality, perceived 'gay' plotlines, and a high price point for the content offered also contribute to a sense of unfulfilled expectations and missing traditional series features.
- Excitement (weight 0.13): Excitement is driven by the game's exhilarating, addictive, and fun combat, particularly the large-scale battles, satisfying hack-and-slash, and powerful Musou attacks. This is amplified by a sense of significant innovation, major improvements over previous titles, stunning graphics, and the promise of future content like DLC and sequels, indicating a successful series comeback.
- Frustration (weight 0.1): Frustration arises from pervasive technical issues such as frequent crashes, controller malfunctions, and poor optimization, alongside frustrating boss mechanics (especially Lu Bu) and weak allied AI that hinder progress. Repetitive mission design, grinding, problematic camera angles, unskippable cutscenes, and perceived 'gay' romantic subplots also contribute to a challenging and annoying gameplay experience.
- Joy (weight 0.06): Players express joy from the game's inherently fun, addictive, and satisfying hack-and-slash gameplay, often combined with an engaging story and appealing characters. The experience is enhanced by good graphics and a sense of the series being revitalized or offering a fresh, enjoyable take, sometimes amplified by the satisfaction of altering historical outcomes or a good purchase deal.
- Nostalgia (weight 0.03): Nostalgia is primarily triggered by the game's ability to evoke strong childhood memories of playing older Dynasty Warriors titles, particularly from the PS2/PSP era. Players feel a return to the series' classic roots and appreciate the reintroduction of familiar elements like specific music tracks and voicelines, making the game feel like a true successor to beloved past entries.
- Anticipation (weight 0.02): Anticipation is largely driven by the strong desire for future DLC content, including new characters, expanded storylines, and additional game modes. Players also look forward to potential sequels, hoping for continued improvements in optimization, graphics, and the inclusion of desired features like character customization or an Empires version, reflecting a positive outlook on the series' future.
- Anger (weight 0.02): Anger arises from severe game-breaking technical issues, such as crashes and critical save system flaws, leading to a sense of wasted time and money. Players are also angered by the perceived poor quality of the game's plot, character writing, and action system, along with design choices that radically depart from traditional Musou expectations, including unfair boss mechanics and problematic 'gay' romantic storylines.
- Hope (weight 0.02): Hope is expressed for future optimizations, significant improvements, and the release of additional story DLC to expand and complete narratives, especially regarding specific characters or factions. Players are optimistic about the series' potential for revival and believe that continued development and feature additions, such as character customization, can lead the game to become a classic.
- Surprise (weight 0.02): Surprise stems from the game's unexpected high quality and fun factor, often exceeding low expectations set by previous series entries. Players are surprised by the drastic positive changes and innovations in gameplay mechanics, significant improvements in graphics and performance, unexpected emotional depth in the story, and the challenging 'Souls-like' combat elements.
- Amusement (weight 0.01): Amusement is primarily derived from quirky, awkward, or suggestive character interactions and dialogue, often interpreted as 'BL dating sim' or 'bromance' elements. Players find humor in specific character portrayals, perceived sexual tension, and light-hearted observations about the game's social dynamics.
- Desire (weight 0.01): Desire centers on a strong wish for more story content, DLC expansions, and a greater variety of playable characters or generals. Players also express a keen desire for enhanced character customization options, including gender choice, and more meaningful romantic interactions, particularly with female characters.
- Appreciation (weight 0.01): Appreciation is shown for the developer's efforts in revitalizing the IP, successfully blending innovation with the preservation and enhancement of core series elements. Players value the game's high aesthetic quality, optimization, and thoughtful design choices, often feeling it lives up to or surpasses expectations, marking a true return to form for the Dynasty Warriors experience.
- Annoyance (weight 0.01): Annoyance is caused by repetitive and disruptive tactical cutscenes, dull protagonist dialogue, and awkward or excessive intimacy events that feel forced. Minor bugs, camera issues, and perceived 'gay' elements in the narrative also contribute to a sense of irritation, making the overall experience less fluid and engaging.
- Admiration (weight 0.01): Admiration is directed towards the developer's exceptional craftsmanship, ability to significantly improve action fluidity, and the game's overall high quality, often surpassing expectations. Players admire the visual appeal of characters and combat, impressive portrayal of iconic figures, and the innovative design choices that make the game feel like the 'best in the series' or a genre masterpiece.
- Confusion (weight 0.01): Confusion arises from unresolved technical issues, such as save problems, controller malfunctions, or display glitches, as well as a general sense of unease or ambiguity about the game's direction. Players are confused by perplexing plotlines, unusual character relationships (including perceived 'gay' undertones), and seemingly illogical design or narrative choices.
- Relief (weight 0.01): Relief is experienced when the series successfully recovers from previous disappointing installments and finally delivers desired features, marking a positive turnaround. Players feel relieved after overcoming difficult challenges like Lu Bu, benefiting from therapeutic combat, appreciating the absence of microtransactions, and finding solutions to technical issues, contributing to a smoother gameplay experience.
- Discomfort (weight 0.01): Discomfort stems from awkward, creepy, or suggestive max affinity conversations and character dialogues, often involving perceived 'gay' elements or specific male character portrayals. Players also experience discomfort from the game's romance system, 'chuunibyou' lines, and the onset of a repetitive "grind" feeling during later playthroughs.
- Boredom (weight 0.01): Boredom sets in after completing the main story content due to a lack of variety, limited tactical depth in endgame challenges, and repetitive mission design. The monotonous story, uninteresting combos, small maps, and extensive grinding also contribute to a general feeling of repetitiveness and dullness over extended playtime.}