Info about Tom Clancy’s Rainbow Six® Extraction:

Official game description:
Comparative Grid
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Deluxe Edition
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United Front Bundle
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About the Game
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Tom Clancy’s Rainbow Six® Extraction is a tactical, highly replayable, one to three–player co-op PvE first-person shooter, where you and your squad face an evolving alien threat, the Archæans.  
Each incursion into the alien containment zone is unique thanks to dynamic variables and unpredictable, deadly challenges. You will have to plan ahead, work with your teammates, and coordinate your tactics to make it out alive.  
• Play alone or with friends on any platform.  
• Invite two friends to play with you for free for 14 days with the Buddy Pass.  
• Includes 20 operators, over 25 REACT gadgets, 13 mission types, and 12 large dynamic maps.  
• Test your skills with four adjustable difficulty levels and a thrilling endgame ranked mode.  
• Tom Clancy’s Rainbow Six® Siege players get four exclusive Epic gearsets across both games and instantly unlock 18 Tom Clancy’s Rainbow Six Extraction operators in Tom Clancy’s Rainbow Six Siege.

Release date: 15 Jun, 2023

Categories: First-Person Shooter, Cooperative Multiplayer, Tactical Shooter, Stealth Gameplay, Character Progression, Character Management, Mission-based Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun, tactical, and accessible PvE (weight 0.96): The game offers enjoyable and accessible PvE gameplay, blending stealth and action with tactical elements. It's praised for its fun factor, strategic depth, and suitability for both solo and co-op play, often drawing favorable comparisons to Rainbow Six Siege while providing a distinct experience.
- Visually appealing and immersive (weight 0.24): The game is visually appealing, featuring detailed graphics, atmospheric environments, and well-designed cutscenes. The aesthetic quality enhances the overall immersive experience.
- Rewarding stealth-focused gameplay (weight 0.14): Stealth is a crucial and enjoyable element, offering varied gameplay options and encouraging tactical coordination. The game rewards strategic approaches and careful planning, even on lower difficulties.
- Positive co-op community (weight 0.12): The game fosters a positive community environment, making it enjoyable to play with friends or random teammates. Players report finding skilled and cooperative partners through matchmaking.
- Engaging risk-reward mission structure (weight 0.12): The game's risk-reward system, with escalating difficulty and the potential for operators to go MIA, adds tension and strategic depth to each mission. Players must carefully balance the desire for greater rewards with the risk of failure.
- Satisfying gunplay and sound design (weight 0.11): The game features satisfying gunplay mechanics, often praised for smooth handling, realistic recoil, and impactful sound design. This contributes significantly to the overall immersive and engaging combat experience.
- Good content and progression system (weight 0.11): The game offers a good amount of content, including unique operators with diverse abilities and a progression system that unlocks items and upgrades. This provides players with long-term motivation and a sense of accomplishment.
- Good introduction to Rainbow Six (weight 0.05): The game serves as a good entry point for new players to learn Rainbow Six mechanics in a less intense environment. It also offers a unique extraction gameplay experience.
- Enjoyable PvE grinding experience (weight 0.04): The game provides an enjoyable PvE grinding experience suitable for both relaxing and dedicated playstyles. Players find the cooperative aspect and the process of completing studies appealing.
- Fuze is effective operator (weight 0.04): Fuze's LMG and cluster charge ability are highlighted as effective for clearing rooms and racking up points. The cluster charge is also noted for not causing friendly fire.
- Enjoyable and bug-free experience (weight 0.03): The reviewer enjoyed the overall experience and did not encounter any bugs. They found the game to be fun, even more so than the original.

Common complaints:
- Repetitive gameplay, lacks content (weight 0.91): The core gameplay loop becomes repetitive quickly due to recycled content, limited mission variety, and uninspired level design. Many reviewers express boredom and a lack of long-term engagement, especially after the initial leveling phase. This is exacerbated by the perception that the game lacks depth and sufficient content for its price, leading to a shallow and grindy experience.
- Abandoned; no further updates (weight 0.64): The game has been abandoned by the developers and will no longer receive updates, bug fixes, or new content. This lack of ongoing support has led to a decline in the player base and limits the game's long-term potential. Many reviewers feel that the game was released in an incomplete state and that its potential was wasted.
- Low player count; matchmaking issues (weight 0.32): The game suffers from a low player count, resulting in long matchmaking times and difficulty finding teammates. This issue is compounded by unstable servers and poor matchmaking quality, leading to frustration and making certain game modes unplayable. The game is more of a single-player experience due to low player counts, despite being designed as a multiplayer game.
- Inferior to Rainbow Six Siege (weight 0.24): Reviewers feel that the game is inferior to Rainbow Six Siege and should have been a DLC instead of a standalone title. The game reuses many elements from Siege without adding enough new content or unique operators. Some reviewers were misled by the name and expected a similar experience to Siege.
- Crashes, bugs, server issues (weight 0.15): The game suffers from frequent crashes, server issues, and performance problems on PC. These technical issues can severely impact the player experience and make the game unplayable at times. Some reviewers also noted the high difficulty of the game, especially for new players.
- Harsh MIA operator mechanic (weight 0.14): The game features a mechanic where operators can go MIA and need to be rescued, which can be overly harsh for casual players. This mechanic, combined with the loss of progress and accumulated XP upon death, can lead to a frustrating grind. Some reviewers dislike the nonsensical nature of the operator availability mechanic.
- Solo play is unrewarding (weight 0.1): Playing solo can be challenging, monotonous, and less enjoyable than co-op. Some reviewers found solo play to be a very negative experience, while others noted that the game is not very enjoyable without friends. The game requires teamwork, and playing with teammates who have different play styles can be frustrating.
- Poor stealth/action balance (weight 0.07): The game attempts to blend stealth and action, but fails to execute this combination well. Stealth gameplay can quickly devolve into unavoidable firefights, often leading to player death. Some reviewers found the game stressful due to the constant threat of being discovered.
- Poor graphics, bad optimization (weight 0.06): The game has poor graphics, stiff animations, and a dominant yellow color scheme that is visually unappealing. The PC port is horribly optimized, with flickering shadows and textures throughout the game. The game's framerate is capped at 30 FPS even with graphics settings at the lowest possible configuration.
- Limited weapon customization (weight 0.05): Weapons are unlocked by leveling up operators; if you fail a raid, you cannot use that operator until you rescue them. Players are forced to use 'Operator' characters instead of their preferred weapons, limiting customization. Operators have repeating weapons.
- Unrealistic recoil; bullet sponge (weight 0.05): The game features high recoil, making it difficult to shoot at hordes of aliens. A magazine of submachine gun bullets is only enough to kill one or two aliens, and the alien offensive is endless, extremely fast, and even has ranged attacks. The recoil is directly taken from the PvP shooter Siege, making it difficult to shoot at hordes of aliens.
- Restricted player freedom (weight 0.05): Too many mechanics restrict player preferences and freedom. The reviewer expresses dissatisfaction with games that are constantly changed to meet competitive demands, leading to features being stripped away. Character progression is limited, with no skill point allocation system.
- Grindy; potential cash grab (weight 0.05): The game is grindy, like many Ubisoft games, with some raids being easy and others being a struggle. Some reviewers feel that the game is a cash grab by Ubisoft. Spending money in the game is not recommended due to the limited amount of worthwhile cosmetic items available through the Ubisoft Connect platform.
- Subjective, non-actionable feedback (weight 0.04): This cluster contains points that are either subjective, lack specific details, or are based on personal experiences that are not widely applicable. Therefore, it is difficult to extract a meaningful and actionable summary point from this cluster.

Gameplay feedback:
- Mission-based PvE gameplay loop (weight 0.46): The core gameplay loop involves selecting an operator and a map, then completing a series of three sub-missions with escalating difficulty. These missions typically involve rescuing VIPs, collecting samples, destroying nests, or defending objectives, emphasizing a mix of stealth and tactical combat.
- Unique operators with progression (weight 0.39): Players choose from a roster of operators, each possessing unique abilities and gadgets that can be upgraded through progression. Operators can be injured or captured during missions, requiring players to manage their roster and adapt their strategies.
- Reuses Rainbow Six Siege elements (weight 0.3): The game reuses many elements from Rainbow Six Siege, including operators with modified abilities, gunplay mechanics, destructible environments, and the Siege engine itself. This provides a familiar experience for Siege players but may feel somewhat derivative.
- Tactical gameplay and stealth focus (weight 0.17): The game emphasizes tactical gameplay, rewarding careful planning, stealth, and coordinated teamwork. Players are encouraged to use stealth mechanics, recon drones, and character abilities to overcome objectives while minimizing damage.
- Specific gameplay tips provided (weight 0.07): Reviewers suggest specific loadouts and tactics, such as using suppressed weapons, prioritizing headshots, and utilizing tools like UV lights and stun grenades. These tips can help players optimize their gameplay and overcome challenges.
- Diverse and dangerous enemies (weight 0.04): The game features diverse and powerful enemies, including both mobile "actors" and nests that spawn additional threats. Alerting enemies triggers alarms, causing nests to produce more enemies, creating a tense and challenging experience.
- Operator downing and rescue mechanic (weight 0.04): If an operator is downed and not extracted, they become temporarily unavailable and must be rescued in a subsequent mission. Failing to rescue them can lead to experience loss, adding a layer of risk and consequence to the gameplay.
- Lacks long-term support/progression (weight 0.03): The game's design is not conducive to long-term engagement, leading to a lack of updates and a feeling of endless grinding. The absence of a true ending further contributes to this issue.
- Features crossplay functionality (weight 0.03): The game supports crossplay functionality, allowing players on PC, Xbox, and PlayStation to easily find and play multiplayer games together. This feature enhances the game's accessibility and player base.
- Demo version via friend invite (weight 0.03): The game offers a demo system where owners can invite friends to play a trial version together. This allows potential players to experience the game before purchasing it.
- Difficulty scales via enemy stats (weight 0.03): The game's difficulty scaling primarily involves increasing enemy damage and numbers, rather than improving AI behavior. This can lead to a less engaging and more repetitive challenge.

Performance notes:
- Generally good optimization and performance (weight 0.1): The game generally exhibits good optimization and a stable frame rate, allowing for smooth gameplay on various systems. Some players specifically noted the game runs well even on ultra settings, while others had to resort to playing on consoles due to PC limitations.
- Server instability and disconnections (weight 0.05): Some players have reported server instability, disconnections, and timeouts, which can disrupt gameplay and progress tracking. The stability seems to vary by region, with some servers being more reliable than others.
- Comfortable shadow HDR implementation (weight 0.02): The game's shadow HDR implementation is visually comfortable, especially for players using bright screens. This feature reduces eye strain and enhances the overall visual experience.
- UPLAY workaround for connection failures (weight 0.02): A specific workaround involving switching the accelerator to UPLAY and back has been reported to resolve connection issues. This suggests a potential problem with the game's initial connection process.

Recommendations:
- Purchase only when on sale (weight 0.88): The most common recommendation is to only buy the game on sale. Many reviewers feel the full price isn't justified due to the game's age, lack of updates, and repetitive gameplay. Some suggest waiting for deep discounts or free trials.
- Best experienced with friends (weight 0.82): Many reviewers suggest that the game is significantly more enjoyable, or even only worth playing, with friends. Matchmaking issues and the need for coordination make solo play less appealing. Some reviewers explicitly advise against buying the game if you don't have friends to play with.
- Lacks updates and support (weight 0.61): A recurring concern is the lack of updates and perceived abandonment by Ubisoft. Reviewers express disappointment that the game isn't receiving new content or bug fixes, leading to a repetitive experience. Some express hope for future support but remain skeptical.
- Repetitive, short-lived experience (weight 0.54): Several reviewers feel the game quickly becomes repetitive due to a lack of content, variety, and worthwhile rewards. This leads to a short-lived experience that doesn't justify the purchase price for some. Some reviewers feel the game is already dead.
- Good for Rainbow Six fans (weight 0.17): Some reviewers recommend the game to fans of Rainbow Six Siege, particularly those who enjoy the tactical gameplay and operator mode. They see it as a solid spin-off or a unique experience within the Rainbow Six universe. Some reviewers found the game more enjoyable than Siege.
- Technical and design issues (weight 0.09): Several reviewers mention issues such as unreasonable mechanics, high repetition, and Ubisoft's abandonment of updates. Some reviewers experienced crashing issues and long matchmaking times. One reviewer considered the game a 'god-awful bottom of the barrel grind-a-thon'.
- Ubisoft should focus on it (weight 0.02): Some reviewers feel that Ubisoft should focus on Extraction, as Siege maintains its popularity. One reviewer suggests that the game should have remained a zombie mode in Siege.
- Underrated and fantastic (weight 0.02): Some reviewers feel that the game is criminally underrated and deserves a 9/10 rating. One reviewer simply states that the game is fantastic.
- Not for solo/new players (weight 0.02): Some reviewers do not recommend the game for solo players or players unfamiliar with the series.

Other player notes:
- Rainbow Six Siege spin-off (weight 0.09): The game is a PvE spin-off of Rainbow Six Siege, originating from the popular 'Outbreak' event. It features operators from Siege and expands on the lore with details about alien parasites invading Earth. Prior knowledge of Siege isn't required to enjoy Extraction.
- Potential not fully realized (weight 0.06): Some reviewers acknowledge the game's creative potential and boldness, expressing that it could have been special with continued development. They recommend researching and trying the game before buying, as opinions vary.
- Co-op focused, cross-play support (weight 0.04): The game is designed for co-op play and supports cross-play, with an active matchmaking system. Additionally, each purchase includes friend tokens that allow two friends to play the game for free for 14 days, provided they team up with the token provider.
- Poor world-building/writing (weight 0.03): Some reviewers found the game's world-building and writing to be weak, citing excessive use of the 'REACT' prefix, a silly premise involving viruses in airlocks, and cringeworthy military jargon used by NPCs.
- Limited initial operators, grindy unlocks (weight 0.03): The game initially restricts players to a limited set of nine operators, requiring a leveling grind to unlock the remaining characters. Unlocking operators and locations primarily unlocks cosmetic items.
- Unlocks/rewards issues (weight 0.02): Some players who already owned operators in Rainbow Six Siege received duplicate unlocks in Extraction without compensation. Some players received cosmetic items for operators they do not play.
- Review bombing suspected (weight 0.02): Some reviewers noted that the game receives excessive hate from people who don't understand that not every game is for everyone. This suggests some reviews may be unfairly negative due to personal preferences rather than objective flaws.
- Uninspired alien theme (weight 0.02): Some reviewers find the alien theme uninspired, suggesting a zombie theme would have been more compelling. They describe the aliens as resembling generic 3D-printed objects.

Emotions:
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