Info about Flint: Treasure of Oblivion:

Official game description:
Digital Deluxe Edition
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About the Game
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**Play a tactical-rpg set in a pirate world with a strong, original narrative.**  
Assisted by his friend Billy Bones and his crew, Captain Flint sets sail for a mysterious treasure. If the call of the unknown galvanizes him, he doesn’t yet suspect this adventure will set him free.  
Dive into the world of piracy bordering on fantasy of Flint: Treasure of Oblivion. Immerse yourself into a rich well-documented and exciting universe thanks to comic-book styled narration and tactical turn-based combat.  
A good preparation is key: Choose your crew members with unique abilities, obtain new skills, improve your dices.  
During the tactical phases, use cards to trigger skills and attributes, and influence the fight with dice throws.  
Enjoy a story that, beyond the usual comic tropes (onomatopoeia, speech bubbles), offers the player original and dynamic comic book panels.  
Discover a magnificent world, from the french city of Saint-Malo to the exotic landscapes of central America. Visit diverse environments (cities, camps, jungle, caves…) using the power of the Unreal Engine 5.  
The game faithfully recreates a world of piracy, incorporating historical elements (language, costumes, weapons) making the experience even more immersive.

Release date: 17 Dec, 2024

Categories: Tactical RPG, Turn-based Combat, Single-player Story, Character Progression, Character Management, Card-based Gameplay, Dice-based Gameplay, Environmental Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Appealing comic book art style (weight 0.82): The game features a distinctive and appealing comic book art style that enhances the narrative. The visuals, character art, and sound design contribute to an immersive and engaging pirate-themed experience. The comic-style narration and dialogues are well-executed and add a refreshing element to the genre.
- Enjoyable, accessible, and reasonably challenging (weight 0.38): The game offers an enjoyable and accessible experience with a reasonable level of challenge. While some find the combat easy, especially initially, others find it becomes more engaging as they learn the mechanics. The game's shorter length helps prevent minor issues from becoming major problems.
- Strategic character progression system (weight 0.15): The game features character progression with customization options, unique crew members, and strategic team composition. The buff/debuff system and unlockable card abilities add a satisfying layer of tactics to combat. The momentum system influences hit rates and difficulty thresholds, making combat challenging.
- Interesting story and likeable characters (weight 0.14): The game features an interesting and well-written story with likeable characters. The plot is praised as excellent, contributing to the overall positive experience.
- Permadeath adds stakes to combat (weight 0.08): The game incorporates permadeath and weapon breakage mechanics, adding stakes and realism to combat encounters. These consequences enhance immersion and make each decision more impactful.
- Dice-based mechanics add excitement (weight 0.06): The game uses roll-based ability checks and dice-based mechanics to add tension and excitement to exploration and combat. The inclusion of re-rolls further enhances the dynamic nature of these systems.

Common complaints:
- Unclear, unintuitive game mechanics (weight 0.95): The game suffers from a lack of clear tutorials and explanations of core mechanics, especially combat. Players find the systems complex and unintuitive, leading to frustration and a steep learning curve. This issue is compounded by unconventional controls and a reliance on external documentation.
- Excessive linearity, no player choice (weight 0.61): The game's story and mission structure are criticized for being overly linear, offering little to no player choice or branching paths. This lack of freedom diminishes replayability and player agency, making the experience feel restrictive and predetermined.
- Game is too short, lacks depth (weight 0.46): The game is criticized for being too short, with some reviewers completing it in as little as 10-12 hours. This brevity, combined with a perceived lack of depth and repetitive gameplay, makes the game feel overpriced and unsatisfying.
- Poor UI and technical issues (weight 0.43): The game's UI is poorly designed, confusing, and lacks essential information. This is compounded by technical issues such as crashes, bugs, and pathfinding problems, leading to a frustrating and unpolished experience.
- No manual saving, unforgiving difficulty (weight 0.25): The game lacks manual saving, leading to potential progress loss and frustration. The difficulty is also perceived as unforgiving, with mistakes easily leading to character death and the need to restart from the last automatic save.
- Frustrating, unfair dice roll mechanic (weight 0.22): The game's reliance on random dice rolls in combat is a major source of frustration. Players feel that outcomes are often unfair and unpredictable, diminishing the sense of control and making combat feel more luck-based than strategic.
- Missing key pirate game elements (weight 0.2): The game, despite being pirate-themed, lacks key elements associated with the genre, such as sea battles, ship exploration, and a world map. This absence diminishes the immersive experience and makes the pirate theme feel superficial.
- Cumbersome equipment, leveling systems (weight 0.17): The game is missing quality-of-life features and has an unintuitive equipment and leveling system. Managing a large team is cumbersome due to the poorly designed menu and excessive number of characters in combat.
- Difficult navigation, collision issues (weight 0.16): Navigation is difficult due to unclear maps, terrain, and awkward camera angles. Characters can also be blocked by companions due to collision issues, further hindering movement.
- Poor camera controls, limited movement (weight 0.11): The game's camera controls are limited and awkward, hindering player control and leading to misclicks. The fixed camera and lack of free rotation make navigation and tactical decision-making more difficult.

Gameplay feedback:
- Turn-based combat with dice rolls (weight 0.41): The game features turn-based combat with dice roll mechanics influencing hit success and special effects. Players can use cards and other items to re-roll dice, adding a layer of strategic depth, while combo skills between characters provide powerful, but limited-use, abilities.
- Crew management and customization (weight 0.25): Crew management, including individual skills and personalities, is an important aspect. Characters have limited upgrade levels, but weapon choices and combinations influence team playstyles and provide unique active/passive skills.
- Environmental and positional tactics (weight 0.1): Strategic mechanics revolve around manipulating the environment and enemy positioning. Pushing enemies into walls or off ledges, and utilizing height advantages are key tactics.
- Pirate theme and campaign (weight 0.07): The game features a pirate theme with a campaign where the player rebuilds their ship and crew after being captured.
- Consumable tools and items (weight 0.07): The game features consumable tools and items that can be used for healing and buffs, such as bandages, healing ointments, rum, and coffee.
- Gold for team and equipment (weight 0.06): Gold is used to improve the team and buy equipment. Looted money can be spent on healing items, armor, stat buffs, and grenades, or invested into character progression.
- Diverse characters and arenas (weight 0.03): The game features diverse characters and fighting arenas.

Performance notes:
- Unremarkable sound design (weight 0.03): The sound design is considered adequate but unremarkable, suggesting it meets basic expectations without standing out in any significant way.
- Played on Steam Deck (weight 0.02): The game was played on the Steam Deck, but the review provides no further information. Without additional context, it's difficult to assess the significance of this point.

Recommendations:
- Unfinished, unpolished, not recommended (weight 0.69): Many reviewers cannot recommend the game in its current state, citing playability issues, unfinished feel, and a lack of fun. Some suggest waiting for patches or significant improvements before considering a purchase, while others advise against buying it altogether. The negative points outweigh the positive for many.
- Wait for a significant sale (weight 0.46): Several reviewers suggest waiting for a significant sale or discount before purchasing the game. This recommendation stems from concerns about the game's price relative to its content and overall quality. Some reviewers suggest downloading the demo before purchase.
- Appeals to tactical RPG fans (weight 0.26): The game is a tactical RPG with a pirate theme, comic-style presentation, and strategic combat. It may appeal to fans of tactical RPGs or the pirate setting, offering a unique experience. Some find it a competent substitute for other CRPGs.
- Price is reasonable for length (weight 0.09): Some reviewers find the game's price reasonable for the amount of content offered. However, this sentiment appears alongside concerns about the game's overall value, suggesting that the price point is acceptable but not necessarily a strong selling point.
- Wasted potential, needs improvement (weight 0.08): Reviewers feel the game has potential but ultimately falls short due to issues with combat, unclear explanations, and a lack of depth. The game is seen as a wasted opportunity that could be good if these issues were addressed.
- Perfect score (details lacking) (weight 0.04): Two reviewers gave the game a perfect score. However, without specific details supporting these scores, they may not accurately reflect the overall quality of the game.
- Buy XCOM 2 instead (weight 0.03): One reviewer recommends buying XCOM 2 instead of this game. This suggests that the reviewer finds XCOM 2 to be a superior alternative in the tactical RPG genre.

Other player notes:
- Historically inspired Caribbean setting (weight 0.1): The game is set in a historically inspired Caribbean setting, with attention to details like architecture, language, and costumes. Some reviewers draw comparisons to the Caribbean-like setting of Final Fantasy Tactics.
- Predictable pirate treasure hunt (weight 0.07): The game features an enjoyable but predictable pirate treasure hunt narrative. The story is considered okay and fitting for a pirate setting, incorporating dark humor.
- Random 'Pirates' quotes (weight 0.03): The game includes random, out-of-context quotes from "Pirates of the Caribbean". This inclusion seems jarring and detracts from the overall experience.
- Male main character/sidekick (weight 0.03): The main character and his sidekick are both male, with the possibility of recruiting more crew members later. This point provides basic information about the game's characters.

Emotions:
No emotions}