Info about Invincible VS:

Official game description:
Digital Deluxe Edition
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About the Game
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Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations. Unleash bone-breaking combos through fast combat and smart defensive tactics to leave a trail of blood and destruction. Land vicious Super moves and Ultimates to leave your opponents in a mess of blood. 
Invincible VS features a variety of game modes including a captivating cinematic story mode with an original narrative from a writer of the animated series. Jump into Arcade and battle with your team, hone your combos in Training mode, and test your skills against the world in competitive and casual multiplayer. Show, comic fans, and fighting game lovers will experience unparalleled heroic brutality, where every earth-shattering blow will leave you feeling... Invincible.
This is the debut title from the newly formed Quarter Up™—the first in-house studio at Skybound—led by former members of the core Killer Instinct (2013) dev team.

Release date: Apr 30, 2026

Categories: Fighting Game, Tag Team Combat, Story Mode, Multiplayer, Combo-based Combat, Character Customization, Fast-paced Combat, Tournament Mode

Feature scans:
- MTX: score 85; verdict: Predatory Monetization; summary: The game faces significant criticism for its monetization practices, including overpriced DLC, misleading Deluxe Edition and Season Pass offerings, and excessively priced cosmetics. Users also express dissatisfaction with the lack of content relative to the game's price and report technical issues and missing preorder content. These factors contribute to a perception of the game being overpriced and not offering good value for money.
- Proton/Linux: score 10; verdict: Works Well; summary: The game runs great on SteamOS, indicating good compatibility and performance on Linux-based systems.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The analysis of user feedback reveals several key issues with the game, particularly concerning control schemes and performance on handheld devices like the Steam Deck. Control issues are a major point of frustration, with users reporting problems such as non-adaptive tutorials and overly simplified controls. Performance on handheld devices varies, with some users experiencing stable frame rates while others note lower performance. Graphical optimization is another concern, with complaints about subpar visuals on the Steam Deck. Additionally, there is a report of the game not running on the Steam Deck at all, indicating a significant compatibility issue.

- Hardware Profile:
  - Summary: Performance varies significantly across hardware cohorts, with higher VRAM generally yielding better results. Lower VRAM setups often report stuttering and crashes, while higher VRAM setups tend to have more consistent performance but still face some issues.
  - Sample size: 220 (16% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (mixed, 72 reports): Users report a mix of stuttering, crashes, and high GPU usage, but some experience smooth gameplay.
  - Windows 8-11GB VRAM (negative, 61 reports): Users report high VRAM usage and performance issues, with some noting the game is not ready for release.
  - Windows 12-15GB VRAM (positive, 57 reports): Most users report smooth and consistent performance, though some mention specific issues like FPS locks and gameplay quirks.
  - Windows 16GB+ VRAM (positive, 18 reports): Users generally report great performance, but there are complaints about locked FPS in competitive games.
  - Caveats: 220 of 1344 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The evidence consistently points to the community finding the game overpriced at its current $50 base price. Many reviews suggest waiting for a sale, indicating that a price range closer to $20-$30 would be more appropriate and fair for the content provided. The general sentiment is that the game does not offer enough content to justify the $50 price tag.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 1.5h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided by users consistently highlights the short duration of the story mode in the game. Multiple reviews mention completing the story mode in less than 2 hours, with some users specifically stating it took them around 1 hour and 10 minutes to 1 hour and 30 minutes. This consistent feedback across different reviews supports the conclusion that the typical time to finish the main story/campaign is around 1 to 2 hours. There is no strong evidence provided for game completion, session length, or endgame playtime, hence those fields are marked as null.
- Time-to-fun:
  - Summary: The game has a steep learning curve and unclear tutorials, but becomes enjoyable in multiplayer mode with friends and offers a satisfying progression system.
  - Stance: Fun then drops
  - Anchor: Multiplayer mode with friends
  - Time to anchor: 1h 0m
  - Friction: Steep learning curve; Unclear tutorial
  - Unlock drivers: Playing with friends; Progression system
  - Conditions: Multiplayer mode; Playing with friends
- Player Archetypes:
  - Competitive Multiplayer Enthusiast (buy)
    - Motivation: Competitive online gameplay and series fidelity.
    - Playstyle: Focused on PVP, enjoys fast-paced and fluid combat.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: fighting game fan; series fan
    - Reference games: Mortal Kombat; Marvel vs Capcom 3
  - Story-Focused Casual Player (sale)
    - Motivation: Engaging single-player content and narrative.
    - Playstyle: Casual, focused on story mode and offline play.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: casual player; story mode fan
    - Reference games: N/A
  - Series Fan and Accessibility Advocate (sale)
    - Motivation: Love for the Invincible series and accessible gameplay.
    - Playstyle: Enjoys both single-player and multiplayer content, appreciates accessibility.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Invincible fan; accessibility advocate
    - Reference games: Injustice 2


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and accessible fighting game (weight 0.54): Players appreciate the game's fun and easy-to-learn combat system, making it enjoyable for both casual and hardcore fighting game fans. The fighting mechanics are fluid and responsive.
- Overall positive reception (weight 0.44): The game is widely praised for its overall quality, with many players describing it as good, fun, and enjoyable. The graphics, gameplay, and story are frequently highlighted as strong points.
- Impressive visuals (weight 0.23): The game's graphics and visual style are highly praised, with players describing them as beautiful, stunning, and visually impressive. The comic book-like art style is also appreciated.
- Well-balanced and unique characters (weight 0.21): Players appreciate the well-balanced and unique characters, each with their own strengths and niches. The character interactions and movesets add depth to the gameplay.
- Engaging story mode (weight 0.16): The story mode is described as fun, cinematic, and enjoyable, although some players find it short. It adds value to the overall gaming experience.
- Excellent voice acting (weight 0.14): The voice acting in the game is frequently commended for its quality and accuracy, enhancing the overall experience.
- Appeals to Invincible fans (weight 0.13): The game is recommended for fans of the Invincible series and fighting games, as it captures the essence of the source material and provides a fun fighting experience.
- High-quality cutscenes (weight 0.1): The game features high-quality, beautifully animated cutscenes that enhance the storytelling and overall experience.
- Positive feedback in Spanish (weight 0.1): Spanish-speaking players also express their enjoyment of the game, praising its gameplay and overall fun factor.

Common complaints:
- Short story mode (weight 0.43): Many players have expressed dissatisfaction with the length of the story mode, stating that it can be completed in less than two hours and feels rushed or unfinished. Some players also mentioned that the story mode lacks substance and depth.
- Missing deluxe edition content (weight 0.41): Several players reported issues with the deluxe edition, including missing pre-order bonuses, skins, and other promised content. This has led to frustration among players who feel they did not receive what they paid for.
- High pricing of skins (weight 0.35): Players have criticized the game for its expensive skins and DLC content. Many feel that the prices are too high and not justified by the value provided.
- Game is underwhelming (weight 0.33): A common sentiment among players is that the game is underwhelming and not worth its price. Complaints include lack of gameplay depth, mediocre gameplay, and overall dissatisfaction with the game's offerings.
- Online functionality issues (weight 0.2): Players have reported problems with the online mode, including matchmaking issues, long wait times, and general functionality problems. These issues have detracted from the overall gaming experience.
- Lack of single-player content (weight 0.17): Many players feel that the game lacks sufficient single-player content. This includes a short campaign and a general lack of depth in the single-player experience.
- Small roster (weight 0.13): The game has been criticized for having a small roster of characters, which limits the variety and replayability of the game. Players feel that more characters would enhance the gaming experience.
- Rage quitting issue (weight 0.1): Rage quitting, where players abruptly leave matches, is a common issue reported by players. This behavior disrupts the gaming experience and is seen as a significant problem.
- Combos are too simple (weight 0.1): Some players find the combos in the game too easy to execute, which makes the combat feel boring and lacking in depth. This simplicity reduces the skill required to play the game effectively.
- Clunky controls (weight 0.08): Players have reported that the controls are clunky and difficult to get used to. This has made the game less enjoyable for some players who struggle with the control scheme.
- Poor tutorial (weight 0.08): The tutorial in the game has been described as unclear, confusing, and sometimes boring. Some players also reported that the tutorial does not provide the correct inputs, making it difficult to learn the game mechanics.

Gameplay feedback:
- Auto-Combos and Combo System (weight 0.14): The game features an auto-combo system that is easy to learn and fun to use, making combos accessible to players.
- Multiplayer and Competitive Focus (weight 0.13): The game emphasizes multiplayer modes, including competitive play and matchmaking, with a strong focus on strategy.
- Simple and Accessible Controls (weight 0.12): The game has simple and accessible controls, making it easy for newcomers to pick up and play.
- Fun and Fluid Gameplay (weight 0.11): The gameplay is described as fluid, fun, and responsive, contributing to an overall enjoyable experience.
- Character Customization (weight 0.1): Players appreciate the character customization options, including customizable controls and unlockable outfits.
- Fast-Paced Combat (weight 0.05): The combat is described as fast-paced, fluent, and smooth.
- Easy to Learn, Hard to Master (weight 0.05): The game is easy to get into but has a high skill ceiling, making it challenging to master.
- Online Matches and Arcade Mode (weight 0.05): Players can engage in online matches and arcade mode, providing varied gameplay options.
- Fighting Mechanics and Systems (weight 0.05): The fighting mechanics and systems are highlighted, indicating a focus on combat mechanics.
- Progression System (weight 0.05): The game features a progression system with customization rewards, encouraging continued play.
- Unique Character Strengths (weight 0.05): Characters have unique strengths, movements, and personalities, adding depth to the roster.
- Balanced Characters (weight 0.05): Characters are noted to be decently balanced, each having their own niche.
- Similar to Other Fighting Games (weight 0.05): The game is compared to other popular fighting games like Dragon Ball FighterZ and Street Fighter 6.
- Multiple Tag Assists in Combos (weight 0.05): Players can perform combos with multiple tag assists, adding complexity to the combat system.
- AI Behavior (weight 0.05): The AI behavior, particularly in the campaign mode, is noted by players.
- Single-Player Mode (weight 0.05): The game offers a single-player mode among other game mode selections.
- Motion Controls (weight 0.05): The game includes motion controls for inputs, adding a unique control scheme option.
- Counter Tag Mechanics (weight 0.05): The Counter Tag mechanics are mentioned, indicating a specific gameplay feature.
- Playing Against Bots (weight 0.05): Players can enjoy the game by playing against bots or friends.
- Fight Stick Controls (weight 0.04): The game supports fight stick controls, catering to traditional fighting game enthusiasts.

Performance notes:
- Network and connectivity issues (weight 0.26): Players frequently encounter network errors, connectivity issues, and high ping, leading to a poor online experience.
- Mixed optimization feedback (weight 0.25): Players have varying experiences with the game's optimization. Some report fantastic optimization and smooth performance, while others experience issues.
- Technical and graphical issues (weight 0.14): Players report various technical issues, including crashes, high GPU usage, and graphical glitches like characters freezing in T-poses.
- Steam Deck performance (weight 0.1): The game generally runs well on Steam Deck according to most players, though there are some reports of it not running at all.
- Specific hardware performance (weight 0.09): The game runs well on mid-range hardware and specific settings, with some players reporting smooth performance at certain configurations.
- Sound issues (weight 0.06): Some players report choppy sound, sound distortion, and sound cutting out during gameplay.
- Input and button issues (weight 0.04): Some players experience issues with game inputs and button presses not being registered.
- Controller requirement for PC (weight 0.03): Some players mention that a controller is needed to play the game on PC, which may be inconvenient for those without one.
- Menu and UI problems (weight 0.03): The game's menu and UI are described as terrible and buggy by some players.
- Loading screen issues (weight 0.02): Players report issues related to loading screens, though details are sparse.
- Suggestion for client-side stages (weight 0.02): A suggestion to make stages client-side to potentially improve performance or reduce network issues.

Recommendations:
- Worth buying on sale (weight 0.21): Many reviews suggest that the game is worth purchasing, especially when it is on sale. This indicates that while the game is valued, it might not be worth the full price for everyone.
- Recommended for fighting game fans (weight 0.17): The game is highly recommended for fans of fighting games and the Invincible universe. It is praised for being enjoyable for both technical fighting game enthusiasts and casual players.
- Good for Invincible fans (weight 0.15): The game is particularly recommended for fans of the Invincible series. It is seen as a must-play for those who enjoy the show.
- Recommended with caveats (weight 0.14): The game is recommended but with some caveats. These include warnings about the short length, issues with the Deluxe Edition, and problems with pre-order bonuses.
- Wait for updates and more content (weight 0.1): Some reviews suggest waiting for patches, more characters, and additional content before purchasing the game. There are also mentions of needing updates for server selection and solving online problems.
- Recommended for multiplayer (weight 0.09): The game is highly recommended for playing with friends and is considered an easy buy for multiplayer experiences. It is worth spending time with friends.
- Positive overall recommendation (weight 0.08): Despite some negative reviews and issues, the game receives a full recommendation from many players. It is suggested to ignore negative reviews from early release.
- Hope for future expansions (weight 0.03): There is hope for future expansions and additional content, indicating that players are looking forward to more developments in the game.
- Specific character addition request (weight 0.02): There is a specific request to add the character Sinister Mark, showing interest in particular content additions.
- Supports the writer (weight 0.02): Buying the game is seen as a way to support the writer Kirk, who is highly regarded by the reviewers.

Other player notes:
- Language support needed (weight 0.07): Players have expressed a need for additional language support, specifically mentioning Chinese and Russian. This suggests a demand for greater accessibility for non-English speaking players.
- No Steam Cloud save (weight 0.03): Players have noted the lack of Steam Cloud save functionality. This feature is often expected in modern games for saving progress across different devices.
- Skin selection tip (weight 0.03): A tip was provided on how to select skins for characters using the D-Pad. This indicates that the skin selection process might not be intuitive for all players.
- Friendship with Carlos (weight 0.03): Some players have mentioned a friendship with a character named Carlos. However, the context or significance of this friendship is not clear from the provided feedback.
- Game gifting (weight 0.02): A mention of the game being gifted was found. This does not provide much information about the game itself but indicates that it might be a popular gift choice.

Emotions:
- Frustration (weight 0.71): Players are frustrated primarily due to technical and online issues, including high ping, server disconnections, and matchmaking problems. Additionally, there are concerns about the game's balance, such as unbalanced combos and unreliable combo break systems, as well as issues with the pricing and availability of DLC skins and missing pre-order content.
- Disappointment (weight 0.5): The main causes of disappointment are the short story mode and the perceived lack of content for the price. Players also express dissatisfaction with the game's pricing model, including expensive skins and microtransactions, as well as technical issues and missing pre-order content.
- Enjoyment (weight 0.33): Players enjoy the fun and fluid combat mechanics, as well as the overall gameplay experience. The game's character uniqueness, combos, and the ability to play with friends also contribute to the enjoyment.
- Satisfaction (weight 0.28): Satisfaction stems from the overall fun gameplay experience and the quality of the game's mechanics. Players are also satisfied with the game's optimization, story quality, and the responsiveness of the developers in fixing issues.
- Anger (weight 0.11): Anger is primarily caused by perceived capitalist practices, including undisclosed DLC practices and expensive skins. Players also express anger over missing pre-order items, technical issues, and the overall poor value for money.
- Excitement (weight 0.1): Excitement is generated by the game's unique style and gameplay, as well as the enjoyment of the story and characters. Players are also excited about the fast-paced gameplay and the potential for more story content.
- Enthusiasm (weight 0.08): Enthusiasm comes from the complex and engaging gameplay mechanics, as well as the engaging story and beautiful visuals. Players are also enthusiastic about the game's depth and the positive comparison to other games.
- Joy (weight 0.06): Joy is derived from the fun gameplay experience and the enjoyment of playing with friends. Players also express joy over the game's accessibility and the pure pleasure of playing.
- Hope (weight 0.06): Hope is based on the potential for the game to improve with continued development and future updates. Players hope for more variations of ultimates for characters and more reasonably priced additional content.
- Hopeful (weight 0.05): Players are hopeful that the game's shortcomings will be ironed out over time and that there will be more story content and future expansions.
- Happiness (weight 0.03): Happiness comes from the fun gameplay and satisfaction with the fighting mechanics. Players also enjoy the interesting combo mechanics and the game's graphics.
- Frustrated (weight 0.03): Frustration is caused by not receiving pre-order bonuses despite preordering, high ping issues, and unbalanced combos. Poor matchmaking also contributes to the frustration.
- Love (weight 0.02): Players love the game due to their fondness for the Invincible series and the game's beautiful graphics and combos. The overall fun experience also contributes to this emotion.
- Recommended (weight 0.02): The game is recommended for its well-realized combat and overall positive experience despite some issues. Fans of the Invincible series find it particularly enjoyable.
- Mixed feelings (weight 0.02): Players have mixed feelings due to a balance of positive aspects and significant drawbacks. While they enjoy the game, they find it too easy and lacking in depth.
- Anticipation (weight 0.01): Anticipation is based on the expectation of future content and the potential of the online mode. Players look forward to future updates and extra fighters.
- Relief (weight 0.01): Relief comes from the fact that there is no need to learn combos for hours, making the game more accessible.
- Boredom (weight 0.01): Boredom is caused by the simplicity and repetitiveness of the combos, which some players find unengaging.
- Overwhelmed (weight 0.01): Some players feel overwhelmed at first due to the complexity and depth of the gameplay mechanics.
- Impressed (weight 0.01): Players are impressed by the gameplay and online functionality, which meet or exceed their expectations.}