Info about 古龙风云录:

Official game description:
  
《古龙风云录》，灵感来源于武侠小说泰斗古龙先生的作品。这是一款融合了古龙经典的武侠RPG，你将化身仁义庄的辰雨，在自由广袤的武侠世界中，结识形形色色的奇人、豪侠，根据线索一步步揭开江湖迷局，体验古龙世界独具的苍凉感、勇气、侠义、爱与宽容。  
“小李飞刀成绝响，人间不见楚留香”。每个人的心中都有一个江湖， 盼各位少侠，能够在《古龙风云录》中回首江湖梦，快意恩仇，倚剑长歌。  
1.1 版本更新现已推出，围绕游戏体验各个方面进行优化提升：新增大量战斗语音、好感度系统反馈语音，全场景性能及视觉效果优化，新增画面后期处理、战斗倍速功能，让你收获全新的战斗体验。
原汁原味古龙经典 河洛再续正统武侠
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江湖无情人有情，小李飞刀李寻欢、四条眉毛陆小凤、无名浪子沈浪，这些来自不同经典作品的江湖豪侠，将在本作中一同与你携手踏上旅途。游戏拥有古龙57部作品，72本小说全球全版权的完整授权，总计有超70小时的单周目体验，100万字的剧情演出。在这里，有古龙笔下群侠际会的江湖，满足你对经典武侠的一切幻想。  
自由探索百态江湖 坊间邂逅万般奇遇
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熙熙攘攘的洛阳、肃穆庄严的少林、辉煌瑰丽的孔雀山庄...游戏大地图还原了40多个古龙武侠世界中的经典场景供你探索。不仅如此，更有大地图上的奇人、庄客待你结识，奇遇、新的故事待你发现。  
习得海量武学心法 掌控无限战斗可能
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以正和，以奇胜，心法与武器有万般搭配，根据敌人的抗性进行调整，方可百战百胜，成为一方豪侠。本作的战斗系统以河洛传统战棋为基础，加入了全新的破绽与架式系统。所谓纵使金刚不坏，也有致死法门，你需要通过不同行动站位来击破敌方破绽，围绕破绽系统，精妙的走位可以逆转败局，而不同的队伍角色搭配更可产生奇效。  
加入我们
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古龙风云录官方Q群  
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新浪微博：@古龙风云录  
B站：@古龙风云录

Release date: 1 Feb, 2024

Categories: RPG, Turn-based Strategy, Open-World Exploration, Character Progression, Deductive Reasoning Puzzle, Crafting, Base Building, Party-based Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Faithful Gu Long adaptation (weight 0.63): The game excels at capturing the essence of Gu Long's Wuxia novels through its writing, characters, and plot.  Fans of Gu Long will appreciate the faithful recreation of his world and characters, while newcomers can easily immerse themselves in the story. The game successfully blends elements from various Gu Long novels, creating a cohesive and engaging experience.
- Engaging and strategic combat (weight 0.48): The game features a well-designed and engaging combat system that is easy to learn but offers strategic depth.  Players praise the variety of martial arts styles, character combinations, and the introduction of new mechanics like the flaw system. The combat system is a core strength, providing a fun and rewarding experience.
- Rich and rewarding sidequests (weight 0.27): The game is packed with numerous side quests that are intertwined with the main story and offer substantial rewards. These side quests provide opportunities to recruit characters, acquire powerful equipment, and explore the game's world in greater detail. Many reviewers found the side quests more interesting than the main quest.
- Improved graphics and presentation (weight 0.22): Reviewers appreciate the game's improved graphics, appealing art style, and well-done music.  The game's environments are beautiful, and the character models are more detailed than in previous installments. The overall presentation contributes to a positive and immersive experience.
- Nostalgic Wuxia experience (weight 0.21): The game evokes a sense of nostalgia for classic Wuxia RPGs and previous titles from the developer.  Reviewers appreciate the familiar Heluo style and the game's ability to recreate characters and plot points from the original stories. The game is considered a good domestic product and a worthwhile experience for fans of the genre.
- Diverse and customizable characters (weight 0.19): The game features a diverse cast of characters, each with unique talents, skills, and progression paths.  Team building and character development are enjoyable, with flexible stat resets and a variety of playstyles.  Reviewers appreciate the strategic depth and the ability to create powerful and customized teams.
- General enjoyment and satisfaction (weight 0.18): These clusters express general enjoyment and satisfaction with the game, but lack specific details. Some points mention playing for extended periods, but this is not substantial feedback.  These points are given a low importance score due to the lack of specific, constructive criticism.
- Well-written and enjoyable plot (weight 0.16): The game features a well-written plot that incorporates classic storylines from various novels. The plot is enjoyable, especially the vague martial arts style. The dialogues are very interesting and the plot is unexpected.
- Intriguing detective gameplay (weight 0.15): The game incorporates suspense and detective elements, requiring players to investigate and solve mysteries. The deduction system is engaging, allowing for logical but incorrect conclusions, adding depth to the gameplay. Reviewers found the puzzle-solving format excellent and addictive.
- Unique protagonist and characters (weight 0.1): The protagonist's unique personality is a creative departure from typical martial arts game protagonists. Each character's martial arts are very consistent with their personality and characteristics. The game has a strong sense of character experience.

Common complaints:
- Rushed, incomplete, unsatisfying story (weight 0.93): The game's story feels incomplete and rushed, particularly in the later chapters, with many plot holes and unresolved threads. The main character is often unlikable or inconsistent, and the romantic elements feel forced and poorly integrated. Many reviewers express disappointment in the narrative's lack of depth and unsatisfying conclusion.
- Clunky controls and combat system (weight 0.72): The game's controls and UI are clunky and unintuitive, lacking key remapping options and controller support. The combat system is criticized for being slow, tedious, and lacking innovation, with some reviewers finding it outdated. The camera is also problematic, causing motion sickness in some players.
- Numerous bugs and poor optimization (weight 0.69): The game suffers from numerous technical issues, including frequent crashes, freezes, and performance drops even on high-end PCs. Players report getting stuck in the environment, encountering mission trigger failures, and experiencing poor optimization that leads to overheating. These issues make the game feel unpolished and rushed.
- Outdated and poor graphics (weight 0.67): The game's graphics and character models are outdated and poorly designed, with some reviewers describing them as a decade behind current standards. The character art is often criticized for being ugly and lacking detail, detracting from the overall experience.
- Poor difficulty and progression balance (weight 0.3): The game's difficulty is poorly balanced, often being too easy and lacking depth and strategy. Level progression feels trivial, and the combat system becomes monotonous, with limited character customization and repetitive gameplay. The game lacks replayability due to the absence of a New Game+ mode.
- Lacks innovation, feels unfinished (weight 0.15): The game lacks innovation and feels like an unfinished product, with many aspects needing improvement. The game's technical capabilities have not improved, and the developers seem to ignore objective feedback.
- Lacking voice acting, poor cutscenes (weight 0.13): The game lacks voice acting, even for the main storyline, which diminishes the impact of the story and writing. The cutscenes are often low quality and use outdated animations, further detracting from the overall presentation.
- Limited party size, unbalanced characters (weight 0.12): The number of characters that can be deployed in battle is too small, leading to under-leveled benched characters. The game experiences frame rate drops during battles with many characters on screen.
- Limited side quests, underdeveloped characters (weight 0.1): The game has limited side quests, especially in the later parts, and many teammates lack meaningful roles in the story. Advancing the main story will close off some side quests.
- Poor UI design (weight 0.08): The game's UI has readability issues, with buffs and resistances being difficult to see. The UI and controls are poorly designed.
- Repetitive, unmemorable music (weight 0.07): The game's music is unremarkable and repetitive, lacking memorable tracks and variety. The repetitive background music is annoying and headache-inducing.
- Underwhelming final boss, rushed ending (weight 0.05): The final boss feels underwhelming, and the ending is rushed with unresolved plot points. The game lacks the essence of Gu Long's stories, missing iconic characters.

Gameplay feedback:
- Strategic, turn-based Wuxia combat (weight 0.3): The game features turn-based, grid-based combat with a Wuxia theme, building upon mechanics from previous Heluo games. It emphasizes strategic positioning, exploiting weaknesses, and utilizing terrain effects. The combat system includes elements like stances, martial arts, and item interactions.
- Based on Gu Long's novels (weight 0.12): The game heavily incorporates elements from Gu Long's novels, with many side quests and dialogue directly referencing his works. While the main storyline draws from Wulin Chronicles and other series, some reviewers found the side quests more engaging. Knowledge of Gu Long's novels enhances appreciation of the story.
- Gathering, crafting, estate management (weight 0.1): The game includes resource gathering, crafting, and estate management systems. Players can recruit NPCs to improve skills and manage their estate, while collecting materials on the map to craft equipment and medicine. Terrain effects can be manipulated with skills and accessories.
- Deduction system, combine clues (weight 0.09): The game features a 'Collection of Ideas' system for deductions, similar to Sherlock Holmes, allowing players to solve cases by combining clues. However, some reviewers found the system repetitive and noted that players could brute-force solutions. Incorrect deductions may lead to criticism from companions but do not affect the plot.
- Diverse companions, unique skills (weight 0.09): The game features a companion system with numerous recruitable characters, each possessing distinct personalities, fighting styles, and development paths. Players can form bonds with teammates to gain combat bonuses and unlock personal storylines. Characters have unique stats and skills.
- Exploit weaknesses, break poise (weight 0.09): The combat system incorporates a "Poise Bar" and "Flaw" system, encouraging players to exploit enemy weaknesses and positional advantages. Different martial arts moves inflict different types of damage and create unique flaws, adding depth to combat encounters. Puzzle-solving elements are also present.
- Semi-open world, limited exploration (weight 0.07): The game uses a 2.5D perspective and a semi-open world structure, with areas locked until the story progresses. Some reviewers found the open world uninteresting to explore and the map simple. The game feels open but not fully open.
- Multiple endings, branching storylines (weight 0.06): The game features multiple endings tied to different achievements, with some reviewers suggesting unresolved plotlines that could be explored in a sequel. Side quests can alter the fates of characters from the original novels. The main storyline has a conclusion.
- Limited character customization options (weight 0.04): The player cannot create their own character or customize the protagonist's appearance or name. The game lacks controller support and keybinding options. The protagonist's skill tree is considered generic by some reviewers.
- Limited party size in battles (weight 0.04): Battles are limited to 4 party members, despite having a large roster of recruitable characters. Only active party members gain experience, encouraging players to focus on a select few. This limitation can impact team composition and character development.
- Skills are one-time use (weight 0.03): Martial art manuals and inner skill books disappear after use. There are many martial arts skills, but they only serve as storage for skills. Martial arts skills are one-time use.

Performance notes:
- Widespread performance and optimization issues (weight 0.27): Numerous reviews report significant performance issues, including lag, stuttering, frame rate drops, overheating, and crashes, even on high-end hardware. These problems are especially prevalent during battles with many characters or special effects. Some players note that the game's optimization is worse than previous titles from the same developer and that the game had even more severe issues at launch.
- Frame rate lock prevents crashes (weight 0.01): One reviewer found that locking the frame rate to 60 FPS can prevent crashes. This is a potential workaround for the performance issues mentioned above.
- Lacking music and sound (weight 0.01): One reviewer felt that the music and sound effects are lacking. This is a negative point about the game's audio.

Recommendations:
- Niche appeal: Wuxia/Gu Long fans (weight 0.68): Many reviewers suggest the game is primarily for existing fans of the Wuxia genre, Gu Long novels, or the developer Heluo. Others outside of these groups may not enjoy it as much. Some reviewers recommend trying the game and refunding if it doesn't suit their tastes.
- Mixed feelings, flawed but playable (weight 0.61): Many reviewers express mixed feelings, acknowledging both positive and negative aspects. Some find the game enjoyable despite its flaws, while others are disappointed and regret their purchase. This leads to varied recommendations, ranging from strong endorsements to outright discouragement.
- Buy on sale for value (weight 0.44): A common sentiment is that the game is worth buying, but only at a discounted price. This is often due to the game's perceived flaws, unfinished state, or the expectation of future updates and fixes. Some reviewers suggest waiting for a significant sale before purchasing.
- Disappointment compared to previous titles (weight 0.41): Some reviewers express disappointment with the game compared to previous titles from the developer, particularly 'Ho Tu Lo Shu'. They hope future games will return to the quality of earlier works or explore new creative directions. Some reviewers state they will not buy future games from the developer at launch.
- Low replayability, one playthrough enough (weight 0.33): Several reviewers mention they are unlikely to play the game a second time. This suggests that while the initial experience might be acceptable or even enjoyable for some, the game lacks the depth or replayability to keep players engaged long-term.
- Hoping for future improvements/updates (weight 0.04): Several reviewers express hope for future improvements, such as bug fixes, content updates, or DLC. They believe that addressing these issues could significantly enhance the game's overall quality and replayability. Some specifically mention wanting a complete voice-over version.
- Poor AI implementation (weight 0.01): One reviewer specifically advises against using half-baked AI in game creation. This suggests that the AI implementation in the game is not well-executed and detracts from the overall experience.

Other player notes:
- Development cut short, unfinished potential (weight 0.12): The game's development appears to have been cut short, with no further updates or DLC planned. This decision has left some players feeling that the game's potential was not fully realized and that the story felt incomplete. Some players speculate that mixed reviews may have impacted the decision to end development.
- Price not justified by quality (weight 0.1): Several reviews suggest the game's price does not match its quality. Some compare it unfavorably to other titles, implying it doesn't deliver a commensurate experience for the cost. This point is somewhat vague, lacking specific examples of what makes the quality lacking.
- Forced and disjointed affection system (weight 0.09): The game's affection system and harem elements were controversial pre-release, leading to developer compromises. Some players found the resulting system to be forced and disjointed, negatively impacting their experience.
- Inconsistent plot due to combined stories (weight 0.07): The game adapts multiple works by Gu Long, aiming to capture the style and feeling of his novels. However, combining stories from different books has led to plot inconsistencies and may not align with the original timelines, potentially impacting the narrative's coherence.
- Extensive map, crafting, and recruitment (weight 0.07): The game features a large map with various activities, including side quests from traveling NPCs, clearing bandit camps, and resource gathering. Players can craft equipment and recruit heroes to Renyi Village, which provides buffs. The game also includes a fame system.
- Frustration with player community (weight 0.01): This point expresses frustration with the domestic single-player game community, accusing them of hindering progress and suppressing dissenting opinions. This point is more of an emotional outburst than constructive feedback, and shows signs of review bombing.

Emotions:
- satisfaction (weight 0.3): Emotion: satisfaction
- nostalgia (weight 0.03): Emotion: nostalgia
- frustration (weight 0.17): Emotion: frustration
- disappointment (weight 0.27): Emotion: disappointment
- joy (weight 0.03): Emotion: joy
- excitement (weight 0.05): Emotion: excitement
- boredom (weight 0.01): Emotion: boredom
- anticipation (weight 0.01): Emotion: anticipation
- hope (weight 0.03): Emotion: hope
- anger (weight 0.01): Emotion: anger
- neutral (weight 0.02): Emotion: neutral}