Info about Trash Horror Collection 3:

Official game description:
Welcome to another collection of bizarre games from **"616 GAMES"**... Here you will find 10 trash horror games based on cult horror movies from the 70s, 80s and 90s.
Some games are longer, but this is a collection of short games, based on the **"Tales from the Crypt"** series and the **"Scary Movie"** movies.
**What games are in this collection?**
**\- MOLD 2 - ORIGIN**
Stan lives in an isolated location with his wife Mary. He has metal detection as a hobby. After finding a strange amulet things start to get really weird.
**\- S.M.S**
After Chance's girlfriend leaves... he starts getting strange messages from her number. Forcing him to do some pretty weird things.
**\- AFTER MIDNIGHT 2**
It's Halloween night, Mary is hired as a nanny to take care of Drake, a 7-year-old boy.
It was supposed to be a peaceful night... but a terrible killer appears to make Mary's life hell.
**\- REC**
Myers, a police investigator, receives a VHS tape. This tape is evidence of a crime, found in an old abandoned house that belonged to a serial killer known as "the scythe maniac".
**\- THE DOLL**
A Christmas night... A boring and monotonous job and a cursed doll. This game tells the story of a girl who hates Christmas, but something dark will make her think about her actions.
**\- POOP KILLER 6**
Billy owns a coffeeshop in amsterdam, serves good weed to his customers. After a toilet clogged with a lot of shit... the Poop Killer will make your life and your friends' lives hell.
**\- LAST HEIR**
Dylan gains a small heirloom farm from his grandfather. After moving to the place, he discovers that a great curse takes hold there.
**\- CHRISTMAS DINNER**
It tells the story of two young people who risk stealing a pine tree for their boss on Christmas Eve... But they choose the worst place to try it.
**\- THE BACKROOMS S.C.P**
is a short horror game inspired by the legends of "BackRooms". I wanted to create something different, a new story... so I mixed BackRooms with the secret organization S.C.P.
**\- SUPER TRASH-MAN**
On Christmas Eve, a father desperately searches for a toy for his sick son. How far will he go to get this toy?
Enter the bizarre world of games "616 GAMES" we focus on horror/comedy. Inspired by horror classics from the PS1 era.
All of our games have camera filter options to suit everyone.

Release date: Mar 24, 2023

Categories: Horror, Anthology Structure, Retro Aesthetics, Point-and-click Adventure, First-Person Perspective, Multiple Endings, Comedy, Short Session Gameplay

Feature scans:
- Steam Deck: score 10; verdict: Seamless; summary: The user feedback for this game collection is entirely positive, highlighting the quality and variety of the included titles. There is no evidence of any Steam Deck-specific technical problems, such as launcher requirements, unreadable UI, performance issues, or crashes. The experience appears to be seamless out of the box.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 5.0h
  - Story completion: 5.0h
  - Session length: 0.4h
  - Endgame: N/A
  - Reasoning: The Chinese review directly states the total playtime for the collection is around 5 hours, supporting gameCompletion and storyCompletion (since the collection is a set of short horror stories, completing all stories equals completing the game). The French and Portuguese reviews provide per-game session durations (10-30 min and 20-40 min), and the total playtime of 5 hours across 13 games yields an average session length of about 0.38 hours (23 minutes), which aligns with those ranges, supporting sessionLength. No evidence of post-game content exists, so endgame is null.
- Time-to-fun:
  - Summary: The game fails to become fun for these players, who consistently report boredom, repetitive humor, and unengaging levels from start to finish.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: boring levels; repetitive humor; unfunny content
  - Unlock drivers: N/A
  - Conditions: N/A
- Player Archetypes:
  - Budget Variety Seeker (buy)
    - Motivation: Getting a large amount of content for a low price
    - Playstyle: Samples the variety of games, plays through quickly to maximize value
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Old-School Horror Comedy Fan (buy)
    - Motivation: Enjoying campy, comedic horror with a nostalgic throwback style
    - Playstyle: Plays for the humor and story, appreciates the short horror narratives
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Achievement Hunter (buy)
    - Motivation: Completing all achievements and unlocking hidden content
    - Playstyle: Follows guides, seeks hidden endings, focuses on achievement completion
    - Experience: veteran
    - Purchase stance: buy
    - Labels: achievement hunter
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Games are fun and enjoyable (weight 0.97): Players consistently describe the games as fun, enjoyable, and entertaining, with a sense of humor and creativity. This positive reception spans multiple titles in the collection.
- Collection is excellent (weight 0.56): The collection of short horror games is repeatedly praised as excellent, great, and the best thing for the indie horror scene. Reviewers appreciate the variety and quality of the included games.
- Endless Days 2 praised (weight 0.47): Endless Days 2 is highlighted as a strong continuation with more objectives, better graphics, and great storytelling. It is considered one of the best games and an absolute classic by multiple reviewers.
- MOLD 2 is good (weight 0.35): MOLD 2 and its Origin version are described as good with a great ending, a really scary atmosphere, and a captivating story. The chilling experience is a standout for several players.
- Poop Killer is legendary (weight 0.35): Poop Killer 6 is considered a legendary installment, one of the best games, funny, and entertaining. Some reviewers bought the game specifically to play Poop Killer, and Poop Killer 7 also has good gameplay.
- After Midnight 2 good (weight 0.34): After Midnight 2 is described as good, one of the best games, with good horror, a good idea, multiple endings, and jumpscares. The graphics and atmosphere are also noted as interesting.
- Truth Loop 2 praised (weight 0.3): Truth Loop 2 is called another banger with beautiful musical accompaniment and is described as a tragic war experience showing trauma and the worst of humanity. It exceeds expectations for some reviewers.
- Third game improves series (weight 0.28): The third game fixes problems of the second game and has cleaner, more solid direction than the first. It returns to serious horror episodes and is more focused than its predecessor.
- Great horror atmosphere (weight 0.28): The games are described as very scary with a great atmosphere, including a horror atmosphere in the collection. The horror aspect is rated 10/10 by some reviewers.
- Last Heir interesting (weight 0.27): Last Heir is interesting and fun to play, decent, with a great plot and surprisingly strong gameplay. It includes chases, labyrinths, and an epic boss battle.
- Good value for price (weight 0.27): The game is worth the price, cheap, and includes lots of content with 13 games. Reviewers were happy with the purchase and found it a good deal.
- REC is solid and creepy (weight 0.26): REC is solid, one of the best games, with good sound work and a creepy atmosphere. A notable moment involves walking with face down to avoid looking at the maniac.
- Includes sequels and fan games (weight 0.26): The collection includes sequels to previous games, a continuation of the lighthouse story, and praised fan games. Familiar characters from the developer are a joy to see.
- Good music throughout (weight 0.23): The music is generally praised as good, with special mention of the retro/synthwave music by Karl Casey. The musical accompaniment enhances the overall experience.
- Retro aesthetic charming (weight 0.22): The crude pixelated retro aesthetic is charming, with nice retro graphics and an attempt to recreate the atmosphere of VHS tapes and 80/90s horror films. This style is appreciated by players.
- Mix of horror and comedy (weight 0.22): The games deliver a mix of horror and comedy, with stories that are both funny and horror at the same time. This blend is a key appeal for many players.
- S.M.S. has fun mechanics (weight 0.21): S.M.S. has fun fighting mechanics, interesting content, and a good ending. It was a favorite for some because you fight the bad guy at the end.
- Easy and no grind (weight 0.14): The games have easy difficulty and no grind, making them accessible and enjoyable without excessive time investment. This contributes to the fun experience.

Common complaints:
- Collection has many bugs (weight 0.72): Multiple games suffer from technical issues such as freezing phone chats, eternal loading screens, incorrect dialogue, text box clipping, and broken save/load functions. These bugs force players to restart or replay sections, harming the experience.
- Games are too short (weight 0.67): Many mini-games, including The Doll, Christmas Dinner, Super Trash-Man, and others, are extremely short, some lasting only 3-15 minutes. This brevity leaves little content and makes the collection feel padded with quantity over quality.
- Overall quality is poor (weight 0.67): Reviewers describe the collection as trashy, lame, shameful, and boring, with games lacking atmosphere, scares, excitement, or humor. The overall impression is that the collection is a low-quality horror bundle.
- Specific games are bad (weight 0.56): Individual titles like REC, The Backrooms S.C.P, Bloody Woman, and others are singled out as mediocre or poorly executed, with weak gameplay, bad graphics, and uninteresting stories. These games drag down the collection's value.
- Games lack ambition (weight 0.35): The collection is seen as less ambitious than previous ones, with repetitive mechanics and a lack of innovation. Some games feel like filler, and the overall design is superficial.
- Poop Killer 6 is repetitive (weight 0.31): Players criticize Poop Killer 6 for being unnecessary, boring, and reusing the same jokes without adding new toilet humor. The repetition makes the game feel stale and unoriginal.
- Endless Days 2 is broken (weight 0.3): Endless Days 2 suffers from excessive enemy spam, fast-moving enemies, and loading issues, making the final part unplayable. It also repeats the first part, adding to the frustration.
- Games involve waiting around (weight 0.24): Several games require players to wait idly, such as waiting for characters to walk off the map or standing around with nothing to do. This passive gameplay is boring and frustrating.
- Endings are disappointing (weight 0.24): Several games, including Poop Killer 8, The Doll, and Christmas Dinner, have abrupt or confusing endings, sometimes without credits or proper closure. This leaves players unsatisfied.
- Mold 2 light mechanic annoying (weight 0.17): The light-avoidance mechanic in Mold 2 is considered annoying and boring, detracting from the gameplay. Players find it tedious rather than challenging.
- Last Heir is tedious (weight 0.17): Last Heir has boring near-ending levels, especially underground, with a lot of tedious running. This makes the game feel drawn out and unenjoyable.
- Lack of localization (weight 0.17): The game lacks Russian and Portuguese subtitles, which is a significant issue for non-English players. This limits accessibility and enjoyment.
- After Midnight 2 final fight flawed (weight 0.16): The final battle in After Midnight 2 has issues like bullets passing through enemies and the enemy killing the player unfairly. This makes the ending frustrating.
- Themes used inappropriately (weight 0.16): Truth Loop 2 uses a WWII theme inappropriately in a trash collection, and Poop Killer 8 feels like a Japanese-style toilet gag game. These themes clash with the horror genre.
- Collection repeats itself (weight 0.16): The games repeat themselves across the four collections, with some stories being super short compared to previous parts. This lack of originality is a common complaint.
- Censorship ruins characters (weight 0.1): Nudity is removed, and characters look like 'sexless mush,' which is seen as a negative change. This alters the intended design and may disappoint players.
- Controls are poor (weight 0.09): The games lack good controls, making them difficult to play and enjoy. This is a fundamental issue that affects the overall experience.

Gameplay feedback:
- Collection of short horror games (weight 0.72): The game is a collection of 13 short horror experiences, each with its own style and flavor, often in a retro or low-poly PS1 style. Individual games last about 20-40 minutes, making it a low-budget anthology of experimental titles.
- Horror-themed with supernatural twists (weight 0.43): The series is horror-themed and includes various horror subgenres like home invasion, comedy, and mystery, often with a supernatural twist. The tone can be comedic or serious, with episodes like 'Poop Killer' providing toilet humor.
- Simple point-and-click gameplay (weight 0.3): The gameplay is simple, relying on basic point-and-click mechanics. Players walk around, receive instructions via phone or notes, and trigger events to progress the story.
- Varied unique game mechanics (weight 0.28): Each segment introduces unique gameplay mechanics, from puzzle-solving to rudimentary combat, and includes specific scenarios like using a metal detector, phone chat interactions, or playing as a detective watching night vision footage.
- Includes comedic mini-games (weight 0.26): The collection includes humorous mini-games alongside serious horror episodes, such as 'Poop Killer 6' which is a coffee shop seller simulator with multiple endings and slow-motion, and 'The Doll' which is a gas station seller simulator.
- Retro low-poly graphics style (weight 0.22): The graphics intentionally evoke the crude pixelated style of classic PlayStation or early PC horror titles, similar to Puppet Combo games. Some players find the graphics awful, but they are part of the intended aesthetic.
- Emphasizes storytelling and atmosphere (weight 0.22): The games emphasize storytelling and atmosphere over mechanical difficulty, with short game time and mundane tasks that lead to story progression. There is no overarching story, but each segment focuses on its own narrative.
- Specific game scenarios (weight 0.21): Individual games feature unique scenarios: 'After Midnight 2' has a story branch with multiple endings, 'Last Heir' involves exploring an inherited house, and 'Christmas Dinner' is about trespassing to steal a tree.
- Mundane task simulations (weight 0.19): Some games are work simulators, such as 'Bloody Woman' which is a laundry work simulator, and 'The Doll' which is a gas station seller simulator. Players do mundane tasks until another scene triggers.
- Unique horror concepts (weight 0.15): Some games offer distinctive horror concepts, such as 'The Backrooms S.C.P.' where you hunt an entity that attacks when not looked at, and 'Truth Loop 2' which is a time loop game set in a fascist army.
- Detective and combat elements (weight 0.14): Games like 'Endless Days 2' feature a detective with infinite revolver ammo and keyboard QTE, while 'REC' is played as a detective watching footage in night vision mode. These add variety to the gameplay.
- First-person perspective (weight 0.08): The games are played from a first-person perspective, which is common in horror games and enhances immersion. This is a consistent feature across the collection.

Performance notes:
- S.M.S is buggy (weight 0.09): Players report that S.M.S experiences bugs, indicating general instability or glitches in the game. This issue may affect overall gameplay quality.
- FPS drops near toy store (weight 0.09): Super Trash-Man suffers from frame rate drops specifically when the player is near the toy store, causing performance issues in that area. This can disrupt gameplay and reduce immersion.
- Ultra graphic setting nonfunctional (weight 0.09): The ultra graphic setting does not work, meaning players cannot enable the highest visual quality option. This limits graphical customization and may disappoint users with high-end hardware.
- Game crashes frequently (weight 0.09): The game has some crashes, leading to unexpected shutdowns and potential loss of progress. This stability issue can frustrate players and hinder long sessions.
- Recurrent graphic and inventory bug (weight 0.09): There is a recurrent bug affecting the graphic mode and inventory, causing persistent issues that reappear during gameplay. This may interfere with visual settings and item management.

Recommendations:
- Game is worth buying (weight 0.51): Multiple reviewers state the game is worth its price and recommend purchasing it. This sentiment is echoed across several clusters, indicating strong overall value.
- Recommended for niche audiences (weight 0.35): The game is recommended specifically for fans of old-school horror, indie horror, and campy comedy-horror. Reviewers note it may not appeal to everyone but suits those who appreciate its throwback style.
- Buy on sale (weight 0.15): One reviewer suggests waiting for a sale before purchasing, implying the game is enjoyable but perhaps not at full price. This is a common recommendation for niche titles.
- Not recommended due to missing subtitles (weight 0.08): A reviewer does not recommend the game because it lacks Portuguese subtitles, which is a significant accessibility issue for non-English speakers. This highlights a localization gap.
- Best sequel in series (weight 0.08): One reviewer calls this the best sequel in the series, suggesting it improves upon previous entries. This is a positive note for fans of the franchise.
- Play first collection first (weight 0.08): A reviewer recommends starting with the first collection before this one, and advises keeping expectations low. This suggests the game is better appreciated with prior context.

Other player notes:
- Comparisons to earlier series entries (weight 0.47): Reviewers frequently compare this collection to the first two games and previous collections, with mixed opinions on which is better. Some find this one superior, while others prefer the earlier titles.
- Collection includes many sequels (weight 0.35): The collection features sequels to previous games such as Halloween Killer 2, Mold 2, Poop Killer 6, After Midnight 2, Endless Days 2, and Truth Loop 2. This is a common point of discussion among reviewers.
- Contains 13 games total (weight 0.24): The collection contains 13 games, with 10 advertised and 3 bonus games added. Reviewers note the shop page states 10 games but 3 more were included.
- Developer 616 GAMES recognized (weight 0.16): The collection is by developer 616 GAMES, known for making short but decent horror games. Reviewers acknowledge the developer's style and output.
- References to other horror games (weight 0.15): Endless Days 2 has references to 'No one lives under the lighthouse', and 'Bloody Woman' reminded a reviewer of 'Bloodwash'. These connections to other horror titles are noted.
- Homage to survival horror genre (weight 0.15): The game is described as a homage to the survival horror genre of the late 90s and a love letter to low-budget horror games. This nostalgic angle is appreciated by reviewers.
- Fourth entry in series (weight 0.15): The 4th entry in the series is out, and the series has huge potential but has become a conveyor. This suggests a decline in quality over time.
- Hidden achievements require specific actions (weight 0.09): Two achievements are not guaranteed during normal playthrough: one in Poop Killer 6 requires choosing the first option to summon Leaf Man, and one in the Halloween level requires killing Drake with a kitchen knife after being threatened to trigger a hidden ending.
- Thematic dedication to WWII victims (weight 0.08): Truth Loop 2 is dedicated to the victims of World War II, adding a serious thematic layer to the collection.
- Compared to Puppet Combo style (weight 0.08): The collection is compared to Puppet Combo style, indicating a similar low-budget, retro horror aesthetic.
- Poop Killer 3 considered masterpiece (weight 0.08): Poop Killer 3 is considered a masterpiece in the series, indicating a high point in the franchise.
- Collection 2 unavailable in Germany (weight 0.08): Collection 2 is no longer sold in Germany, which may affect availability for some players.

Emotions:
- Disappointment (weight 0.16): Players were let down by the collection's short, buggy, and superficial games, with several entries being boring or poorly made. The removal of nudity, lack of Portuguese subtitles, and worse scenarios compared to previous games also contributed to the negative experience.
- Enjoyment (weight 0.13): The mix of horror and comedy in the short stories was well received, with many games being fun, scary, and funny. Specific titles like Christmas Dinner and Poop Killer 6 stood out as particularly entertaining, and the variety kept players engaged.
- Frustration (weight 0.12): Technical issues such as bugs, incorrect English, and broken mechanics like the light system in MOLD 2 and the phone in S.M.S. caused significant frustration. The inability to load saves and excessive enemy spam in 'endless days 2' further marred the experience.
- Excitement (weight 0.1): The variety of games and the inclusion of sequels generated excitement, with some players eagerly anticipating a fifth collection. The Backrooms S.C.P. and the fresh 'Endless Day' sequel were particularly intriguing and added to the overall enthusiasm.
- Satisfaction (weight 0.1): Despite some flaws, the collection was seen as good value, with the SCP game compensating for shortcomings and no weak entries overall. The third game fixed issues from the second, and the mini-games were funny and largely problem-free.
- Fear (weight 0.07): The games delivered genuinely scary atmospheres, with MOLD 2 and Mold 2: Origin Story being especially chilling. Jumpscares in After Midnight 2 and tense moments in Endless Days 2 also contributed to the fear factor.
- Love (weight 0.04): The retro/synthwave music by Karl Casey and the Poop Killer games were highlights, with players expressing strong affection for the series as a whole.
- Joy (weight 0.04): Seeing familiar characters with new high-tech faces brought joy, and the games were described as perfect and fun to play, leading to an overall happy experience.
- Boredom (weight 0.03): Some games were boring, involving waiting around with little to do, and specific titles like Mold 2, Last Heir near the ending, and SCP failed to hold interest.
- Annoyance (weight 0.03): The repetitive poop killer joke was unfunny, and The Doll was boring with a pointless ending and an annoying playable character, leading to irritation.
- Happiness (weight 0.03): The purchase was satisfying, and the series overall made players feel happy, contributing to a positive emotional response.
- Admiration (weight 0.01): TRUTH LOOP 2 was praised for going beyond expectations in depicting trauma and the worst of humanity, earning admiration for its depth.
- Unease (weight 0.01): REC was creepy due to its night vision footage and effective sound work, creating a sense of unease.
- Nostalgia (weight 0.01): The retro pixelated style and awkward animations evoked memories of classic PlayStation or early PC horror titles, triggering nostalgia.
- Amusement (weight 0.01): The game provided moments of unintentional comedy, which amused players.
- Appreciation (weight 0.01): The collection was appreciated for offering short horror sessions, which suited players' preferences.
- Enthusiasm (weight 0.01): The collection was hailed as the best thing for the indie horror scene, generating strong enthusiasm.
- Anticipation (weight 0.01): Players expressed eagerness for a new collection, showing anticipation for future releases.
- Approval (weight 0.01): The set was approved for its good quality and attempt to recreate the VHS atmosphere.
- Anger (weight 0.01): The Christmas dinner game was so poorly received that it made the reviewer angry, highlighting a strong negative reaction.}