Info about Across the Obelisk: The Wolf Wars:

Official game description:
Return to the kingdom of Senenthia in a brand new Story Pack that expands the intriguing lore of Across the Obelisk. Set 10 years before the base game, experience the legendary Wolf Wars through the canine eyes of Magnus and Yogger. Unlock a new hero, a pet, new skins and much more!  
The Wolf Wars is packed with lore to build your knowledge of the Across the Obelisk universe and content that can be unlocked and experienced in the base game.  
*   Discover a brand new, independent zone. Travel back in time and see Senenthia as never before.  
*   Develop a fresh understanding of the events of the Wolf Wars, its fierce battles and the heroes who waged them.  
*   Discover more about the complex relationship between Magnus and Yogger.  
*   Replay the zone and choose different paths to reach the war's final goal.  
*   Complete the Wolf Wars story and unlock Yogger, a mighty warrior who likes to play with his food.  
*   Succeed on your quest and you’ll be rewarded with a new pet too, the wolf cub Wolfy.  
*   Receive five Wolf Wars-themed skins exclusive to this Story Pack.  
*   Encounter new events featuring the younger versions of familiar characters. Complete them and unlock new skins for each of these heroes.  
*   Pit your wits against new monsters and fearsome bosses that will then appear in random combat encounters across base game modes.  
*   Pay close attention during Acts 2 and 3; you might just encounter a random event that unlocks a previously undiscovered path.  
*   Playing co-op? Only one adventurer needs to own Wolf Wars for the whole party to enjoy the story.

Release date: Mar 30, 2023

Categories: Deckbuilder, Roguelike Deckbuilder, Cooperative Multiplayer, Story-driven Gameplay, RPG, Character Progression, Lore-rich

Feature scans:
- MTX: score 15; verdict: Fair Traditional DLC; summary: The audit finds that user feedback centers on a paid DLC's price-to-content ratio and its cosmetic/character value. Reviewers also explicitly confirm no microtransactions, free updates, and no paywall for base-game additions. One isolated P2W label appears, but it lacks support for a real-money shop or randomized monetization. Under the DLC/price override and no-MTX evidence, the monetization model remains fair.
- Steam Deck: score 20; verdict: Seamless (No Deck Barriers Reported); summary: The filtered feedback contains no Steam Deck-specific technical complaints. Reviews are centered on DLC content scope and combat balance, with no reports of small text, Proton Experimental, launchers, crashes, anti-cheat errors, unreadable UI, or battery drain. Under the provided criteria, no reported friction places the Deck experience in the Seamless band, though the dataset does not affirmatively verify out-of-box performance.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The reviews consistently treat the base game as high-quality and high-value: it is praised for release completeness, no micro-transactions, free updates, and support for hundreds of hours of play. The clearest price anchor is that a $10 DLC is described as 50% of the base-game price, implying a roughly $20 base game. Reviewers reject the $10 DLC as poor value while still praising the base game, so the community's fair base-game range centers near $20, with a reasonable band of $15-$25 to account for sales and differing value judgments. Confidence is moderate because the evidence is indirect and mostly discusses DLC rather than the base-game price directly.
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: 0.2h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The total DLC completion estimate is supported by the reviewer who says the purchase offers "maybe 2 hours of content," so gameCompletion is set to 2 hours. A separate reviewer says the story zone "can be completed in about 10 minutes," so storyCompletion is set to about 0.17 hours. Two quotes report essentially zero replay value and no reason to replay the DLC episode, supporting an endgame value of 0 hours. No review provides a typical session length, so sessionLength remains null.
- Time-to-fun:
  - Summary: The DLC side campaign is widely reported as a tedious, low-progression slog that does not become fun; the new character and pet are the main draw for a minority, but no clear click point emerges.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: No deckbuilding or deck modification; Unleveled or nerfed characters with basic pre-made decks; Slow, low-damage combat; Disconnected side zone with little impact on the main run; Repetitive grinding to unlock skins or content; Multiplayer side campaign requires all players to own the DLC
  - Unlock drivers: N/A
  - Conditions: Enjoyment depends on valuing the new character and pet over the new zone; Price sensitivity makes waiting for a sale more attractive; Co-op access to the DLC side campaign requires all players to own it; The new character can be used in multiplayer without everyone owning the DLC; Replay value is limited after unlocking Yogger; Players expecting deckbuilding and progression in the DLC are disappointed
- Player Archetypes:
  - Developer Patron (buy)
    - Motivation: Supporting the developers and the game's ongoing free updates.
    - Playstyle: Plays the base game extensively and buys DLC as a show of support rather than for a specific new mode.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Price-Sensitive Value Seeker (deep sale)
    - Motivation: Getting enough new content for the price, usually by waiting for a sale.
    - Playstyle: Cautious deckbuilding campaign play, holding off on paid content until it is discounted.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: N/A
    - Reference games: N/A
  - Co-op Deckbuilder Veteran (buy)
    - Motivation: Continuing cooperative deckbuilding runs with friends.
    - Playstyle: Organizes multiplayer co-op runs and cares about party access and shared DLC content.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Lore and Hero Enthusiast (buy)
    - Motivation: Exploring new lore and playing a distinctive new hero.
    - Playstyle: Builds parties around new characters and explores story zones for narrative and character mechanics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Yogger is a fun and interesting character (weight 0.34): Players consistently praise Yogger as a fun, interesting, and well-designed addition to the roster. The character's fresh vitality mechanic adds a refreshing layer to the game.
- DLC includes new character, skins, and pet (weight 0.24): The DLC adds a new character (Yogger), a pet, and multiple skins, which players find fun and satisfying. The bundle also includes new zones and substantial artwork.
- Buying DLC supports dedicated developers (weight 0.19): Many players purchase the DLC to support the developers, appreciating their good nature and continued free content updates. They see it as a way to give back for the base game's quality.
- Free content included with DLC purchase (weight 0.09): The DLC comes alongside a massive free content update that adds new areas and features to the base game. This generosity is appreciated by owners of the original game.
- Lore expansion is interesting (weight 0.09): The DLC provides a significant lore dump that players find interesting and enjoyable. New events and story elements deepen the game's world.
- Base game is highly praised (weight 0.08): The base game itself receives strong recommendations and is described as fantastic and of great quality. Players enjoy it enough to support the developers through DLC purchases.

Common complaints:
- DLC Overpriced, Poor Value (weight 0.63): Players widely feel the DLC is not worth the price, citing a poor price-to-content ratio and insufficient value compared to the base game.
- New Map Unfun and Bland (weight 0.25): The new map, including the Wolf Wars area, is described as boring, tedious, and not enjoyable to play.
- DLC Lacks Content (weight 0.23): The DLC is criticized for adding very little content, with some saying it has less than 5% of the base game's content.
- No New Cards or Deckbuilding (weight 0.21): A major complaint is the absence of new cards and deckbuilding features, which are core to the base game.
- DLC is Very Short (weight 0.12): Many report the DLC can be completed in 30 minutes or less, with some claiming only 5-20 minutes of content.
- Basically a Skin Pack (weight 0.12): The DLC is seen as essentially a skin pack that includes one new character and a pet, offering little gameplay value.
- New Character Yogger Disappointing (weight 0.07): The new character Yogger is considered not unique enough to justify the DLC's price.
- Poor Replayability and Integration (weight 0.05): The DLC content, especially Wolf Wars, is poorly integrated and lacks replayability, missing enjoyable elements of the base game.
- Meaningless Dialogue Choices (weight 0.05): Dialogue options in the DLC have no impact on outcomes, making player choices feel meaningless.
- Developers Misjudged DLC Direction (weight 0.05): Some players feel the developers misjudged the DLC's positioning and that it was marketed incorrectly.

Gameplay feedback:
- New character Yogger added (weight 0.59): The DLC introduces Yogger, a new playable warrior with unique mechanics such as team buffs, meat/food cards, and bleed synergies. He must be unlocked by playing the new area.
- New pet added (weight 0.46): The DLC includes a new pet, often a wolf, which can be unlocked along with other rewards. It is part of the additional content alongside the new character and skins.
- DLC lacks deckbuilding (weight 0.26): Many players note that the DLC's new area and mini-campaign do not allow deckbuilding, upgrading, or acquiring new cards. It uses pre-built decks and fixed characters, removing a core mechanic of the base game.
- Skins included in DLC (weight 0.19): The DLC includes five new skins, three of which are for Warriors, and a card back. Skins are unlocked through repeated mission play in the new area.
- Lore and story expansion (weight 0.14): The DLC adds lore nodes, events, and interactions that expand the game's backstory. The new area provides story content and a lore dump.
- New area Wolf Wars (weight 0.14): The DLC adds a new zone called Wolf Wars, which is a separate gameplay mode with unique wolf character decks and pre-built characters. It is a flashback area with four new roles.
- Mini-campaign included (weight 0.13): The DLC features a short mini-campaign or side story set in the past, with pre-selected heroes and pre-made decks. It is accessible within a run and is separate from the base game.
- Mini-dungeon with fixed party (weight 0.06): The DLC includes a mini-dungeon with three paths and dialogue options, but it uses a fixed party. It is a small side dungeon experience.
- Small side map added (weight 0.06): The DLC adds a small side map or zone that is separate from the main game. It is used for the expanded story and unlocking rewards.
- Base game is co-op deckbuilder (weight 0.05): The base game is a deck-building game with multiplayer cooperative mode. This context is important for understanding the DLC's changes.

Performance notes:
No performancepoints

Recommendations:
- DLC worth it for supporters (weight 0.35): Several reviewers find the DLC worthwhile, especially for those who want to support the developers. They appreciate the new character, skins, and the effort of the indie team.
- DLC not worth the price (weight 0.29): Many reviewers strongly advise against buying the DLC due to its high price relative to the content offered, calling it a waste of money and not recommended.
- Buy only for new character (weight 0.23): Some players recommend the DLC only if you specifically want the new character, Yogger, and the skins, as the additional content is minimal. Others say skip if you don't care for cosmetics.
- Wait for a sale (weight 0.2): Numerous reviewers suggest waiting for a discount before purchasing, as the DLC is not worth full price but may be worth it at a lower cost.
- Skip DLC, play base game (weight 0.14): Many advise sticking to the base game and avoiding the DLC, stating the base game offers plenty of content and the DLC is not necessary.
- Recommended for lore enthusiasts (weight 0.08): Some players recommend the DLC for those interested in the game's lore, particularly the Wolf Wars story, and for fans of the base game who want to support future development.
- DLC only for support (weight 0.07): A few reviewers frame the purchase primarily as a way to support the developers, not for the content itself, and recommend it only if you want to contribute to the team.
- DLC only on deep discount (weight 0.07): Reviewers recommend buying the DLC only at a significant discount, such as half-price or during a major sale, to get value for money.
- Yogger character worth it (weight 0.07): A few reviewers highly recommend the DLC solely for the new character Yogger, finding him fun and powerful, even if other aspects are lacking.
- DLC not worth for story alone (weight 0.06): Some players feel the story content is insufficient to justify the price, and the DLC area feels underdeveloped.
- Base game is great value (weight 0.06): Multiple reviewers praise the base game as a steal for its price and recommend it over the DLC.
- DLC not worth for deck-building (weight 0.04): Reviewers warn that the DLC does not add meaningful deck-building content or cards, so those seeking that should skip it.
- DLC not worth for new players (weight 0.03): Some suggest that new players should start with the base game and only consider the DLC later if they enjoy it, as the DLC may not be suitable for newcomers.
- DLC for 100% completion (weight 0.03): Some suggest buying the DLC only if you are a completionist or want to try the new hero, as it is not essential otherwise.
- DLC not recommended due to launcher (weight 0.02): One reviewer advises avoiding the game entirely because it now requires a launcher, which they consider a negative change.
- DLC good for multiplayer host (weight 0.02): One reviewer notes the price is fair for one person to host a lobby with the new map enabled, making it worthwhile for multiplayer groups.
- DLC not for online-avoiders (weight 0.02): A reviewer advises against buying if you do not play online, suggesting a free alternative instead.
- DLC not worth for Grukli players (weight 0.02): One reviewer finds the DLC worthwhile only if you play Grukli and Malukah; otherwise it is just average.
- DLC not for sidequests (weight 0.01): A reviewer says the sidequest is not worth getting the DLC for.

Other player notes:
- DLC contents include skins, character, pet (weight 0.34): The DLC primarily offers five skins, a new character, a pet, and additional lore or events.
- DLC launched with free update (weight 0.19): A substantial free update was released simultaneously with the DLC, adding significant content for all players.
- DLC priced at half base game (weight 0.19): The DLC costs approximately half the price of the base game, around $10 or 9.75€.
- DLC price comparable to past skins (weight 0.15): Reviewers note the DLC price is similar to previous skin packs and character skins in other games.
- DLC content considered small for price (weight 0.15): Some reviewers feel the DLC offers very little content for its price, suggesting it's not worth more than $5.
- Free update content substantial (weight 0.13): The free update included content that could have been part of the DLC, and some consider it worth more than the DLC price.
- Includes story packs and lore (weight 0.12): The DLC adds story segments, background lore, and a side adventure that is tangential to the main game.
- Support for developers (weight 0.11): Some reviewers purchased the DLC to support the small development team and plan to buy future DLCs.
- Short story and small scope (weight 0.1): The DLC's narrative is relatively short, with only about 15 minutes of content and a small area.
- Game is co-op deck builder (weight 0.05): The base game is described as a multiplayer cooperative deck builder, possibly the only real co-op deck builder.
- Multiplayer limitations lifted somewhat (weight 0.03): The new area's multiplayer restrictions were partially removed, allowing it to be shared to some extent.
- DLC sold separately from base (weight 0.03): The DLC is sold separately from the base game and its updates.
- Base game highly recommended (weight 0.03): The base game is rated 9.5/10 and is strongly recommended by reviewers.
- DLC adds minor lore episode (weight 0.03): The DLC includes a small lore episode and is oriented towards expanding the game's story.
- DLC matches developer description (weight 0.03): The DLC is not a massive overhaul but exactly what the developers said it would be.
- Artwork updated in free patch (weight 0.03): The accompanying update brought new artwork for many parts of the game.
- Base game receives free content (weight 0.03): The standard game continues to receive good free content through updates.
- Previous DLC was skins only (weight 0.03): The previous DLC contained only skins and a cardback, unlike the current DLC which adds more varied content.
- Base game good value (weight 0.03): The base game is reasonably inexpensive for the amount of playtime it provides, offering good value.
- DLC includes Wolf Wars map (weight 0.03): The DLC features a Wolf Wars map and covers events from the Wolf Wars storyline.

Emotions:
- Disappointment (weight 0.32): Players are disappointed by the DLC's lack of content relative to its price, with the Wolf Wars area being short, unchallenging, and poorly integrated into the main game. Many feel the DLC removes core deck-building mechanics and offers little replayability, making it feel like a cash grab rather than a meaningful expansion.
- Frustration (weight 0.15): Frustration stems from being forced to play through the tedious Wolf Wars mode to unlock the new character and skins, with unmodifiable decks and weak characters making combat a slog. The high price for little content and technical issues like mandatory launchers and locked multiplayer access further aggravate players.
- Enjoyment (weight 0.07): Players enjoy the new character Yogger, finding his meat-buffing and health-stacking playstyle fun and synergistic with other heroes. The added lore, new pet Wolfy, and unlockable skins contribute to a positive experience despite other content issues.
- Satisfaction (weight 0.07): Satisfaction comes from Yogger being a versatile and worthwhile character, with enjoyable mechanics and good synergy. The skins and lore, along with the free 1.1 patch, make the purchase feel valuable for many players.
- Appreciation (weight 0.04): Players appreciate the developers' hard work, especially the free content updates and responsive communication. The DLC's lore and cosmetic-only approach are seen as fair, and many want to support the indie team's efforts.
- Dissatisfaction (weight 0.03): Dissatisfaction arises from the DLC's high price compared to the minimal content, with the side area feeling like a waste of time and the card pool being too small. Players feel the content is patch-sized rather than a full expansion.
- Anger (weight 0.03): Anger is directed at perceived greed and predatory pricing, with the DLC labeled a cash grab. The mandatory launcher and Paradox acquisition are also criticized, along with the arrogant official response to pricing concerns.
- Boredom (weight 0.02): Boredom results from replaying the same mini-campaign multiple times to unlock skins, and the new area feeling dull after a few runs. The lack of deck progression and unexciting builds make the DLC slow and stale.
- Happiness (weight 0.02): Players are happy with the new character, skins, and mechanics, enjoying the extra content and supporting the developers. The fun fights and overall experience bring joy despite some criticisms.
- Excitement (weight 0.02): Excitement centers on Yogger being a powerful character with high damage and team perks, enabling insane builds. The new pet and ongoing development for Across The Obelisk also generate enthusiasm.
- Regret (weight 0.02): Regret is felt by players who bought the DLC and found it not worth the cost, with a boring story and unfun map. The purchase feels like a waste of money.
- Love (weight 0.02): Love is expressed for the base game as an excellent deck-building co-op experience, and for the new character Yogger and skins. The developers' attention to detail and free content updates are also cherished.
- Enthusiasm (weight 0.01): Enthusiasm is high for Yogger, described as the most fun character, with creative build possibilities and food cards. The lore about the Wolf Wars also adds to the excitement.
- Disappointed (weight 0.01): Disappointment is voiced over the DLC stripping away deck-building elements and having no replay value, with the side quest being unfun and the new character lacking depth. It feels like a flavor pack rather than substantial content.
- Hope (weight 0.01): Hope remains that developers will hear feedback and continue to improve the game with solid content in the future.
- Fun (weight 0.01): Fun is had playing Yogger as a bleed-based frontliner, with diverse playstyles and trait concepts adding enjoyment.
- Disgust (weight 0.01): Disgust is aimed at fanboys protecting the developers' cash grab instincts and the DLC's slow, dull combat with very little content.
- Sadness (weight 0.01): Sadness is felt by those who love the base game but find the DLC terrible, and by the direction focusing on lore instead of cards.
- Annoyance (weight 0.01): Annoyance is caused by the high price for little content, unclear locking of cards and characters, and some events still in English.
- Supportive (weight 0.01): Supportive players want to fund the developers, believing the DLC helps create more content and appreciating free updates.}