Info about Shadow Corridor 2 雨ノ四葩:

Official game description:
The scariest randomly generated horror game is back and better than ever! The app is currently in development  
■More randomly generated dungeons!  
The massive corridors change with each play.  
There's no one right way to progress.  
Make your way to the goal while carefully dealing with ever-changing circumstances!  
This time, get ready for many more randomly  
generated dungeons rich in variation!  
■Karuta System  
Collect Karuta cards that produce all kinds of special effects!  
Find your own favorite combination  
and create your very own playstyle!  
■A plethora of new items!  
Find even more items than the previous game!  
This time they're even weirder!  
Use the items to find a way to survive!  
■New Apparitions  
The new Apparitions are stronger and scarier than ever!  
They'll test your wits, your strength, and your ability to stare fear in the face!  
Use all your abilities to escape a grim fate!  
■A new story  
Discover the story of the girl Shigure in this title.  
She thought to end her own life and embrace the sweet release of death. However...  
You can enjoy the new story without any knowledge of the previous title.  
Of course, those who have played the last game might get even more enjoyment out of it!  
■For beginners and advanced players alike.  
Select from even more dynamic difficulties with this title.  
The game has been made easier to play through to the ending, even for those who are not good at games.  
And for those who want it, you can experience an even grimmer hell than before.

Release date: Mar 29, 2024

Categories: Roguelike, Survival Horror, Procedural Generation, Character Progression, Item Management, Exploration, Multiple Endings, Horror

Feature scans:
- Steam Deck: score 100; verdict: Broken; summary: The analysis of user feedback reveals significant issues with the game's stability, user experience, and performance. Frequent crashes and freezes are the most critical problems, severely impacting gameplay and user satisfaction. Additionally, certain stages are noted for their high frustration levels, and performance issues such as frame drops are reported even on high-end hardware.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 200.0h
  - Story completion: 50.0h
  - Session length: 3.0h
  - Endgame: 50.0h
  - Reasoning: The evidence provided includes several quotes that give insights into the playtime metrics. The first quote mentions a playtime of approximately 200 hours to reach 95% completion, indicating a high total playtime for game completion. The second quote suggests that players aiming for the true end should be prepared to invest 100-200 hours, reinforcing the high playtime for full game completion. The third quote implies that only a small fraction of players reach the true ending, suggesting a significant time investment. The fourth quote provides a specific session length of 3 hours to complete an area, indicating a typical single-session length.
- Time-to-fun:
  - Summary: The game becomes enjoyable and addictive after players get past initial challenges and become familiar with the mechanics, though luck and bugs can cause early frustration.
  - Stance: Clicks after
  - Anchor: Becoming familiar with the game mechanics
  - Time to anchor: 1h 0m
  - Friction: ストレス解消で始めたゲームが、バグや仕様のせいでストレスしか貯まらない; it'll be a slog of dodging apparition after apparition to find the items you need
  - Unlock drivers: becoming familiar with the game mechanics; getting lucky with gameplay
  - Conditions: playing as a fan of the previous game; enjoying horror games
- Player Archetypes:
  - Flexible Horror Enthusiast (buy)
    - Motivation: Enjoying varied gameplay and unique experiences.
    - Playstyle: Experiments with different playstyles and enjoys the depth of the game.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Horror game fan
    - Reference games: Other horror games
  - Challenge Seeker (sale)
    - Motivation: Seeking high difficulty and challenging gameplay.
    - Playstyle: Focuses on overcoming high difficulty levels and enjoys the sense of accomplishment.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Hardcore gamer
    - Reference games: Games known for high difficulty
  - Casual Horror Dabbler (deep sale)
    - Motivation: Enjoying horror games despite not being a typical fan of the genre.
    - Playstyle: Enjoys the game for its unique elements and design, despite the horror aspects.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: Casual gamer
    - Reference games: Other horror games


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable and engaging gameplay (weight 0.62): The game is widely praised for its enjoyable and engaging gameplay mechanics. Players find it fun and well-made, with a high replay value and an engaging storyline. The gameplay retains the fun elements of the previous game and offers a challenging yet enjoyable experience.
- Improved graphics and visuals (weight 0.33): The game features improved graphics and visuals compared to its predecessor. Players appreciate the detailed and diverse in-game objects, characters, and beautiful graphics. The improved animations and motion details enhance the overall visual experience.
- Immersive atmosphere and story (weight 0.23): The game is praised for its immersive atmosphere, deep and scary story, and excellent world-building. Players appreciate the rich story and atmosphere, which contribute to a highly engaging and enjoyable experience.
- Strategic and challenging gameplay (weight 0.23): The game offers strategic and skill-based gameplay that is more challenging than the previous version. Players enjoy the detailed gameplay strategies and the increased difficulty, which requires precise decision-making.
- Unique gameplay mechanics (weight 0.17): The introduction of the Karuta system is highlighted as a unique and enjoyable feature. This system allows for different playstyles and enhances gameplay diversity, making the game more engaging and strategic.
- Good value for money (weight 0.13): Players find the game to offer good value for the price, with abundant content and replayability. The game is considered well-balanced in terms of its difficulty curve and offers a satisfying difficulty level.
- Beginner-friendly and accessible (weight 0.13): The game is suitable for beginners in horror games and is accessible to people who are not good at navigation. It offers a good balance of horror and enjoyment, making it playable even for those who are not typically fans of horror games.
- Comparison with the first game (weight 0.11): Players often compare the game to its predecessor, noting improvements and positive evaluations. The game is considered more enjoyable and better made than the first game, with significant changes and improvements.
- Creepy enemy design (weight 0.05): The game features creepy and attractive enemy designs, which add to the horror elements and overall enjoyment of the game. Players appreciate the unique and detailed enemy designs.

Common complaints:
- Presence of bugs (weight 0.37): The game has various bugs, including persistent and critical ones, which affect gameplay and player progression.
- High overall difficulty (weight 0.26): The game's difficulty is noted to be significantly higher than its predecessor, with many players finding it too challenging, especially for beginners.
- Game relies on luck (weight 0.23): The gameplay is heavily influenced by luck, making it feel like a game of chance rather than skill.
- True ending difficulty (weight 0.2): The conditions for achieving the true ending are considered too difficult and stressful, requiring completion of the highest difficulty level.
- Specific stages too difficult (weight 0.17): Certain stages and mechanics are overly difficult and frustrating, leading to a less enjoyable experience for players.
- Unfair game mechanics (weight 0.16): The game has balance issues and unfair mechanics, leading to perceived unfairness and frustrating moments.
- Enemies annoying and unbalanced (weight 0.13): Certain enemies and their behaviors are found to be annoying and unbalanced, contributing to player frustration.
- '花腐し' mode difficulty (weight 0.1): '花腐し' mode is noted to be very challenging and relies heavily on luck, making it difficult for players.
- Character design issues (weight 0.09): There are issues with character design and personality, which some players find unsatisfactory.
- Poor level design (weight 0.06): The highest difficulty level has poor level design, making it less enjoyable for players.
- Inferior to previous game (weight 0.06): The game is considered inferior to its predecessor, with criticisms directed at the story and other elements.
- Repetitive stages (weight 0.06): Some stages feel repetitive and may require multiple attempts due to random generation, leading to player fatigue.
- Unreasonable dungeon elements (weight 0.06): The dungeon contains unreasonable elements and situations, contributing to player frustration.
- Poor map generation (weight 0.06): The game has poor map generation, which can lead to progression issues and less enjoyable gameplay.

Gameplay feedback:
- Diverse stages and enemies (weight 0.35): The game features multiple stages and a variety of enemy types, each with unique behaviors and challenges. This diversity keeps the gameplay engaging and fresh.
- Variety of difficulty levels (weight 0.32): The game offers a range of difficulty levels, each adding unique challenges and affecting gameplay duration. Players can choose from different settings to tailor their experience.
- Random map generation (weight 0.19): The game includes a complex random map generation system, creating diverse and unpredictable terrain for players to explore.
- Item management (weight 0.16): Players need to collect and manage items strategically, which plays a crucial role in progressing through the game.
- Karuta system (weight 0.14): The Karuta system allows for customization and diverse gameplay experiences, with both passive and active skills that players can utilize.
- Exploration-based gameplay (weight 0.14): The game emphasizes exploration, with players navigating through randomly generated maps and discovering new areas.
- Rich story and atmosphere (weight 0.13): The game includes a rich story with horror elements, enhancing the overall atmosphere and immersion for players.
- Comparison with previous game (weight 0.13): Players have noted differences in controls, items, and mechanics compared to the previous game in the series. These comparisons highlight the evolution and changes in the gameplay experience.
- True ending requirements (weight 0.12): The game has specific conditions and high difficulty requirements for achieving the true ending, adding a layer of challenge for completionists.
- Rogue-like mechanics (weight 0.11): The game incorporates rogue-like elements, adding a layer of unpredictability and replayability through exploration and procedural generation.
- Stage-specific challenges (weight 0.08): Each stage in the game has unique mechanics and challenges, adding variety and depth to the gameplay experience.
- Graphical improvements (weight 0.08): The game features graphical improvements and enhanced animations, contributing to a more immersive and visually appealing experience.
- Survival horror elements (weight 0.06): The game combines survival horror with stealth action, creating a tense and immersive atmosphere.
- Wanderer mechanics (weight 0.06): The game introduces new wanderer mechanics, adding unique gameplay elements and challenges.
- Avoiding enemies (weight 0.06): Players must navigate enemy behaviors and avoid encounters strategically, adding a layer of stealth and tactics to the gameplay.

Performance notes:
- Gameplay-affecting bugs (weight 0.17): There are critical bugs that affect gameplay, including progression issues and specific bugs causing instant death. These bugs make the game unplayable at times.
- Optimization problems (weight 0.11): The game has optimization issues, with some players comparing it unfavorably to other games like Cyberpunk 2077. This includes frame rate issues and the need for fixes.
- Visual and settings issues (weight 0.11): Players report screen tearing, visual bugs related to lighting and effects, and issues with motion sickness settings. There are also performance issues with indirect light and reflection settings.
- High system requirements (weight 0.09): The game has high CPU and GPU usage, leading to performance problems on less powerful systems. This includes long load times and heavy performance in certain areas.
- Language-specific feedback (weight 0.03): Some feedback is in a language other than English, indicating performance issues related to specific visual effects like rain.

Recommendations:
- Game 2 recommended for beginners (weight 0.19): The second game is often suggested for those new to the series or those who find the first game too difficult or scary. It is considered more accessible and enjoyable for a wider audience.
- Highly recommended for horror fans (weight 0.19): The game is frequently recommended for fans of horror games, particularly those who enjoy horror escape games. It is suggested that horror game enthusiasts will find it particularly enjoyable.
- DLC purchase recommended (weight 0.03): Players are advised to buy the DLC as it likely enhances the gaming experience. This suggestion indicates that the DLC adds significant value to the game.
- Clear marathon first (weight 0.03): For players with limited time, it is suggested to clear the marathon mode first. This indicates that the marathon mode might offer a comprehensive experience or significant rewards.
- Adjust Dead Man Tree Sea area (weight 0.03): There is a suggestion to adjust the Dead Man Tree Sea area, which might imply that this part of the game is particularly challenging or problematic and could benefit from modifications.
- Recommended for high difficulty seekers (weight 0.03): The game is recommended specifically for players seeking high difficulty levels. This suggests that the game offers a significant challenge that might not be suitable for all players.
- Speedrunners should try (weight 0.03): Speedrunners are encouraged to try this game, indicating that it has qualities that make it appealing for those who enjoy completing games as quickly as possible.

Other player notes:
- AI-generated illustrations (weight 0.03): The game features illustrations that are created using AI technology. This point highlights the use of artificial intelligence in the visual design process of the game.

Emotions:
- Frustration (weight 0.39): Players are primarily frustrated by the game's high difficulty, particularly in achieving the true ending and completing certain stages. Additionally, frequent bugs, crashes, and performance issues significantly hinder progress and enjoyment. Unbalanced mechanics, unfair randomness, and tedious unlock conditions also contribute to this frustration.
- Satisfaction (weight 0.2): Players feel satisfied due to the rewarding experience of overcoming the game's challenges and the sense of achievement it brings. They also appreciate the improved graphics, engaging storyline, and strategic gameplay mechanics, which provide good value for the price and long gameplay duration.
- Excitement (weight 0.1): Players are excited by the game's strategic and rogue-like elements, as well as the thrill of being chased by wanderers and clearing high difficulty levels. The improved graphics, terrifying enemies, and engaging mechanics contribute to this excitement, along with the anticipation for future updates and improvements.
- Enjoyment (weight 0.09): Players enjoy the overall fun and engaging gameplay experience, including the game's atmosphere, story, and enemy design. The addition of new elements like Karuta and custom difficulty adjustments, along with the game's replayability and strategic gameplay, contribute to their enjoyment.
- Disappointment (weight 0.09): Players feel disappointed due to the game's high difficulty, unfair mechanics, and performance issues. The game's randomness and bugs, along with the difficult true ending and unstable achievement system, contribute to this disappointment. Additionally, some players find the story and fan service elements lacking compared to the previous game.
- Joy (weight 0.02): Players experience joy from successfully completing the game and overcoming their fears. They find the game more enjoyable than the previous one and consider it a highly enjoyable experience overall.
- Anger (weight 0.02): Players feel anger due to disruptive and difficult-to-counter enemies, as well as unfair mechanics and enemy behaviors. A specific Karta bug causing game crashes also contributes to this anger.
- Fear (weight 0.01): Players experience fear due to the scary BGM and atmosphere, particularly in certain challenges and stages.
- Hopeful (weight 0.01): Players are hopeful about the game being developed further and optimized better in the future.
- Relief (weight 0.01): Players feel relief after finding solutions to performance issues and overcoming initial worries about enjoying the game without prior knowledge of the first game.
- Disgust (weight 0.01): Players express disgust at specific disturbing content, such as the depiction of certain creatures.
- Admiration (weight 0.01): Players admire the solo developer's effort and dedication in creating the game.
- Enthusiasm (weight 0.01): Players are enthusiastic about the variety of gameplay elements and the frequent updates provided by the developers.
- Nostalgia (weight 0.01): Players feel a sense of nostalgia due to the connection and similarities to the first game in the series.}