Info about Master of Realms:

Official game description:
Digital Deluxe Edition
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Roadmap
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About the Game
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Unleash your creativity with **Master Of Realms**, the revolutionary 3D Smart Hex Map Making Tool designed for tabletop RPG enthusiasts! Dive into immersive worldbuilding and craft **world maps, regional maps, and city or town maps** with ease. Master Of Realms lets you create stunning hex-based maps effortlessly, and you can bring them to life with **3D printing**, **2D export for beautiful paper maps**, or **VTT export for your favorite online platforms**.  
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Bring your creations to life on virtual tabletops! Export maps in **2D formats** like JPG, PNG, or VTT, with full support for **FoundryVTT** and other platforms. Customize your grid overlay in **Hex or Square** style to match your campaign needs.
Go beyond the map—bring your realms to life in stunning 3D! Export fully detailed **STL files** for immersive gameplay, epic **3D prints**, or jaw-dropping displays that showcase your world like never before.
Master of Realms gives you full flexibility to bring your imagination to life. Craft custom tiles from scratch, add objects of any shape, size, or style, and place them exactly where you want to create a world that’s truly your own.
Step into your world through your heroes’ eyes! Master of Realms introduces **Character Tokens** that let you explore your maps and scenes from a character’s point of view. Scale your tokens up or down to match any setting—perfect for tactical encounters or immersive storytelling. Plus, bring your characters to life in the real world with **3D-printable tokens**, fully compatible with the 3D export system for STL files.
(Note: Master Of Realms is currently in active development. Features are continuously being implemented and optimized.)

Release date: Mar 26, 2026

Categories: Map Editor, Tabletop RPG, 3D Printing Simulation, World-Building, Tile-based Gameplay, Sandbox Creation, Creative Customization

Feature scans:
- Proton/Linux: score 8; verdict: Works Well; summary: The available Linux-related feedback is overwhelmingly positive. Users report stable performance on Linux and successful launch/play without tinkering. The only negative note is an ambiguous file-opening problem where the user is unsure whether Linux is the cause, so it does not indicate meaningful Linux/Proton friction.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $4.00 - $20.00
  - Reasoning: The reviews show strong resistance to the current $39.99 price because the software is seen as bare-bones in early access. One reviewer explicitly caps fair value near $4, another calls $40 a rip-off, and another advises waiting for a sale unless the user specifically needs 3D-printing hex tiles. Positive comments mainly justify value for STL/3D-printing use rather than general mapmaking or VTT export, so the broader community fair base-game range is anchored low, with some room above the lowest sale anchor for niche 3D-printing utility.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The first quote reports a 2-hour activity session for creating a world map in the target software, which provides an estimate for sessionLength. The second quote mentions 7 hours of total playtime while still learning, but it does not indicate game completion, story completion, or endgame content. No other quotes provide completion or endgame hours, so those metrics are null.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Ideal for large-scale maps (weight 0.64): Users frequently highlight the tool's strength in creating expansive world, city, and hex-crawl maps for tabletop games. It fills a gap for large-map creation tools and is visually pleasant.
- Promising, high potential (weight 0.62): Multiple reviewers describe the tool as showing a lot of promise, with high potential especially as battle map features are added. The core idea is considered strong.
- Fun even outside TTRPGs (weight 0.62): Users find it cool to play with even without playing TTRPGs, and it is enjoyable for making fun little maps. It is also great for Battletech.
- Intuitive and user-friendly (weight 0.49): Controls are described as intuitive and pleasant to use, with many calling the software very user-friendly and easy to handle. The learning curve is not steep.
- 3D printing and STL export (weight 0.48): The ability to 3D print created maps and the inclusion of STL files are highlighted as valuable bonuses, especially for those into 3D printing.
- Versatile scale and detail (weight 0.47): Users can scale from a simple countryside village to an entire continent, and can place individual tiles for detailed variation. Specific items can be added to existing tiles.
- Strong for TTRPG map creation (weight 0.44): The software is widely praised for supporting tabletop RPG needs, from large world maps to intimate battle maps and 3D-printed terrain. It meets the functional requirements of TTRPG players.
- Positive development and updates (weight 0.42): The team is commended for following up with the project, daily updates, and exceptional efforts to fulfill promises. This integrity is seen as a positive sign for continued support.
- Useful for both 2D and 3D (weight 0.41): Users appreciate the option to create 2D maps or take it further with 3D printing and walkthroughs. The 3D walkthrough and POV view system are highlighted as great features.
- Easy basic use, simple interface (weight 0.36): Base features are very easy to use and the tool is simple for quick map creation. Users appreciate that it makes world construction simple, easy, and quick.
- Good performance and Linux support (weight 0.34): Performance on Linux is stable and streamlined, working without tinkering. Large world maps run at a decent 60 FPS, and camera movement feels good.
- Fast and efficient map building (weight 0.34): The software is quick in making decent-looking maps with current tiles. Auto-generate and road/river creation tools help speed up the process.
- Works well alongside other tools (weight 0.33): Maps created with this tool fit well with Dungeon Alchemist, and it works well alongside such tools. It is also noted as a perfect complement for RPG sessions.
- Beautiful art and assets (weight 0.29): The object collection is described as beautiful and rich, with maps looking far more beautiful than Wonderdraft. The art team has put notable work into city components.
- Weather and environmental effects (weight 0.26): The addition of a weather effect panel is noted, with customization that can turn green tiles into snowy ones. Effects like fire are considered a good start.
- Fair price and high quality (weight 0.26): The price feels fair for the amount of work and detail already in it, and everything is done to a good quality. Users are happy with their purchase and Kickstarter backing.
- Best map-making tool on Steam (weight 0.26): One reviewer considers it the best map-making tool seen on Steam, and another rates it excellent in everything. It is a great program for VTTRPG.
- Customization beyond competing tools (weight 0.21): Reviewers report more customization options than other map-making programs and express higher satisfaction compared to alternatives they have tried.
- Variety of styles and themes (weight 0.2): The tool offers various enviable styles and includes most Kickstarter variations such as forest, desert, elven, dwarven, apocalypse, and modern.
- Music and ambiance enhance experience (weight 0.1): The background music is well chosen and relaxing while building, adding to the overall pleasant experience.

Common complaints:
- Poor VTT export support (weight 0.68): Export options for virtual tabletop are lacking, with issues such as blurry maps, unreadable tags, frozen exports, and no proper grid matching. The universal battlemap import is just a JPEG with odd borders.
- Developer transparency and support issues (weight 0.54): There is a complete lack of transparency from developers, ongoing delays, and no response from multiple support attempts. Early supporters feel overlooked.
- Basic and limited features (weight 0.5): The software only has bare-bone basics, lacks many options, and is very limited even for early access. It is unfinished and lacks promised features.
- Poor placement and building tools (weight 0.48): Placing walls and objects is difficult due to free movement only, without snapping. Pre-made tiles with paths reduce flexibility, and creating custom tiles is janky.
- Limited tile customization options (weight 0.42): Users cannot combine tiles to create complex features like mountains with lakes or half-mountain/half-land tiles. Custom tile creation is janky and often doesn't work.
- 3D printing issues (weight 0.37): The 3D printing component is a separate purchase, functions differently from the demo, and has registration issues with STL packs. Rivers could not be printed initially.
- Lack of thematic and destroyed elements (weight 0.33): Thematic elements for apocalyptic or destroyed settings are lacking. Buildings look too clean, and destroyed variants such as broken walls or damaged structures are missing.
- Visual style and rendering issues (weight 0.33): The visual style is not great and does not work well for top-down view. There are graphical rendering issues and lighting control makes it hard to run darker maps.
- Insufficient weather and biome variants (weight 0.28): Only green and desert biomes are available, with no snowy, dry, or cursed variants. Weather effects cannot be applied to specific regions.
- Clunky controls and ergonomics (weight 0.28): Controls are clunky, ergonomics can be improved, and there is a lack of quality-of-life improvements. The software feels unwieldy.
- Frequent crashes and instability (weight 0.23): The software crashes constantly, especially when using undo (button or Ctrl+Z), and there are reports of saved maps being wiped, losing days of work.
- Lack of square grid option (weight 0.21): The square grid option is missing or doesn't work, despite being a main reason for purchase. This limits usability for many users.
- Poor optimization and performance (weight 0.21): Graphics settings have little impact on FPS, and optimizations are applied aggressively even on max quality settings, leading to poor performance.
- Not worth the price (weight 0.21): The software is not worth the price paid, with the price being higher than competitors and dropped for new customers while early supporters paid more.
- Missing battlemap editor (weight 0.2): Battlemap editor is not added yet, and battlemaps are not supported, which is a key feature for many users.
- Tedious and slow map building (weight 0.2): Map-building tools do not work well and are surprisingly tedious for a program that touts fast building.
- Missing custom paths and roads (weight 0.2): The ability to place custom paths or roads is missing, which is especially limiting in scenarios like along a river with a bridge, making maps feel unfinished.
- Little progress since beta (weight 0.2): There is no noticeable improvement since beta testing, and it needs more work to survive long term.
- No hex grid for hills (weight 0.1): There is no hex grid option for hills, which is a specific limitation for users who require hex-based maps.
- Unresponsive Discord after hijack (weight 0.1): Users are unable to post on Discord after it got hijacked, and the team is not actively helpful.

Gameplay feedback:
- 3D printing integration (weight 0.63): The software supports 3D printing and includes a library of high-quality STL files that are fully printable. Users can export their creations for physical terrain and miniatures.
- Robust TTRPG map creation (weight 0.58): The tool is specifically designed for building maps for tabletop role-playing games, supporting everything from large 100x100 partial world maps to small intimate maps. It serves as a 3D map creation tool for virtual tabletops.
- Hex-crawl support (weight 0.29): The tool supports hex-crawl pen and paper games and allows TTRPG battlemap creation on a hexagonal base. It is ideal for hex-based exploration and combat.
- Town and city creation (weight 0.28): The tool can create detailed town and city maps, suitable for various RPG settings. It supports scaling from small villages to entire continents.
- Map export options (weight 0.28): Maps can be exported in digital, PNG, and JPEG formats, as well as via 3D print export. This makes it easy to share or use maps in other applications.
- Pre-created tiles included (weight 0.28): Includes pre-created tiles by developers, providing a starting point for map creation. Users can also recreate islands from world maps and zoom in on regions.
- Map customization tools (weight 0.28): The software offers a range of tools for map customization, including objects and detailed placement options. Users can fine-tune their maps to suit specific needs.
- 3D walkthrough and POV (weight 0.21): Includes a 3D walkthrough option and a point-of-view system that shows what the player sees. This feature enhances immersion for virtual tabletop sessions.
- Battlemap support lacking (weight 0.2): Currently, the tool does not support battlemaps, which is a common request. Many users believe the software will be even better once a battle map editor is added.
- Individual tile placement (weight 0.2): Users can place individual tiles to create specific map variations and add items to existing tiles for greater detail. This allows for precise customization of map elements.
- Supports 2D and 3D maps (weight 0.2): The software can be used for both 2D and 3D map creation, offering flexibility for different game styles. Users can switch between perspectives as needed.
- Lighting and fire effects (weight 0.2): The tool has lighting controls and thematic design elements such as fire effects. These features add atmosphere and realism to maps.
- Automatic tile generation (weight 0.13): An auto-generate tool adds tiles that fit a selected pattern, streamlining map creation. This feature helps quickly build random hex tile maps for TTRPGs.
- Diverse tile themes (weight 0.12): Map variations include forest, desert, elven, dwarven, apocalypse, and modern tiles, offering a wide range of aesthetic options. These themes help tailor maps to different settings.
- Quick roads and rivers (weight 0.12): Users can create roads and rivers quickly, enhancing map detail and realism. This functionality is part of the map customization toolkit.
- WASD map navigation (weight 0.12): The map can be moved using WASD keys instead of mouse dragging at the edge, providing a smoother navigation experience. This control scheme is intuitive for many users.
- Gradual learning curve (weight 0.12): The learning curve is not steep initially but can become more complex as users discover new functions. This allows both beginners and advanced users to grow with the tool.
- Icon-based terrain menus (weight 0.12): Menus with icons for terrain areas such as city wall and water make it easy to select and place elements. This streamlines the map-building process.
- No 3D printer required (weight 0.12): Users can navigate the world directly without needing a 3D printer, making the tool accessible for digital use. This expands its usability for virtual tabletops.
- Upcoming tile designer (weight 0.11): A tile designer feature is planned for future updates, which will allow users to create custom tiles. This is highly anticipated by the community.

Performance notes:
- Crash causes save loss (weight 0.13): A crash resulted in the loss of a saved map and days of work. This is a severe issue that can lead to significant player progress being wiped out.
- Very poor optimization (weight 0.13): Players report the game runs poorly with low frame rates and stuttering. This is a common complaint affecting overall enjoyment.
- Crashes on undo action (weight 0.13): The game crashes frequently when players press the undo button or use Ctrl+Z. This bug disrupts gameplay and causes frustration.
- Aggressive graphics optimizations (weight 0.12): Graphical optimizations are applied aggressively even on maximum quality settings. This may lead to reduced visual fidelity despite high settings.
- Graphical rendering issues (weight 0.12): Players experience graphical rendering issues, such as glitches or artifacts. These problems detract from the visual experience.
- Stable Linux performance (weight 0.12): On Linux, the game's performance is reported as stable and streamlined. This positive feedback highlights a platform-specific strength.

Recommendations:
- Early Access Lacks Content (weight 0.45): Many reviewers feel the current feature set is insufficient to justify purchase. They advise waiting until more content and options are added before buying.
- Wait for Sale or Full Release (weight 0.37): Advice includes waiting for a sale or full release to ensure value for money. Some suggest wishlisting and buying at a low price.
- Not Recommended in Current State (weight 0.3): Several users explicitly cannot recommend the product due to stability and usability issues. They suggest waiting for fixes and improvements before considering it.
- Ideal for 3D Printing Enthusiasts (weight 0.21): Reviewers note that the tool is fun and useful for those interested in 3D printing hex tiles. However, without a 3D printer, its value is limited.
- Positive for Tabletop DMs (weight 0.21): Dungeon Masters for online or tabletop games are encouraged to get this tool. It is seen as a valuable asset for TTRPG players once community terrain generation grows.
- Highly Recommended by Some (weight 0.21): Despite mixed reviews, some users highly recommend the product. They express general satisfaction and see it as valuable.
- Potential with Foundry and VTTs (weight 0.2): Some users see potential for integration with Foundry or other virtual tabletop systems. However, others find it currently restrictive and not ready for such use.
- Trust in Future Development (weight 0.2): Whether the tool is worth the price depends on personal preferences and trust in future development. Some are optimistic and recommend following the software.
- Do Not Support Early Access (weight 0.12): Some reviewers urge not to support the team until the product is fully released. They want to judge its full value in final form.
- Consider Free Alternatives (weight 0.12): Users recommend considering free alternatives like donjon.bin.sh or Wonderdraft. These may offer similar functionality without cost.
- Waste of Money for Some (weight 0.12): A few users consider the product a waste of money in its current state. They find it only useful for limited world map making.
- Small Grid Sizes for Exports (weight 0.1): One reviewer advises keeping to small grid sizes when exporting. This tip may help avoid performance or quality issues.
- Deserves Second Opinion (weight 0.1): A reviewer suggests that the tool deserves a second opinion before dismissal. This implies mixed feelings and potential for improvement.

Other player notes:
- Kickstarter campaign with big promises (weight 0.7): The product was funded via Kickstarter, raising a large sum with sweeping promises. Backers expected a finished game but received an early access version instead.
- 3D printing for tabletop RPGs (weight 0.7): A key feature is the ability to build maps and export them for 3D printing, which is highly valued by tabletop RPG players. The developers focus on 3D printing, with STL packs sold separately.
- Still in early access (weight 0.52): Many reviewers note that the game remains in early access, even after a beta phase. This has led to frustration among backers who expected a full release.
- Comparison to Dungeon Alchemist (weight 0.44): Reviewers frequently compare it to Dungeon Alchemist, noting that it is better for world maps but lacks features for smaller-scale maps like individual buildings. Some find it less developed than Dungeon Alchemist at launch.
- Ongoing delays and missing features (weight 0.37): The product has faced ongoing delays and still lacks certain functionalities. Early supporters feel disadvantaged by pricing and the long wait.
- Suitable for TTRPG players and DMs (weight 0.36): The tool is suitable for both online and tabletop TTRPG sessions, particularly for dungeon masters. It works well alongside other tools like Dungeon Alchemist.
- Community and developer responsiveness (weight 0.34): The developer is responsive and shows they care, with daily updates and a Discord server for feedback. However, the Discord server was once hijacked.
- High price concerns (weight 0.29): Some reviewers feel the price is higher than similar products on the market, especially considering the early access state and missing functionality. Others find it fair for the work involved.
- VTT export limitations (weight 0.28): The tool is compared unfavorably to Foundry VTT for virtual tabletop use, with some saying it is not worth it as it currently stands. VTT export has not been tested by some reviewers.
- Missing functionality and improvement needed (weight 0.28): Reviewers note missing functionality and that the software still needs more improvement. Desired features include more tiles, hill tiles, and terrain painting.
- Large-scale map creation (weight 0.21): Unlike other tools that focus on individual dungeons, this software allows the creation of large-scale world maps. The map size is capped at 99x99 without experimental mode.
- Positive comparison to Wonderdraft (weight 0.2): Maps created with this tool are considered more beautiful than those from Wonderdraft, and map creation takes less time for similar detail. This is a strong point for visual quality and efficiency.
- Solid choice overall (weight 0.2): Despite criticisms, many reviewers consider it a solid choice overall, comparing it favorably to alternatives like Canvas of Kings and Atlas Architect.
- 3D printing features in development (weight 0.2): The 3D printing of created tiles is still in development, and an upcoming tile designer is planned. This shows future potential for the 3D printing aspect.
- Demo and paid beta available (weight 0.18): There is a demo for the game, and some users paid extra for beta program access. This provides early access opportunities for interested players.
- Unique 3D style (weight 0.12): The 3D style gives the tool a unique identity compared to other similar mapping software. This distinct visual approach is appreciated by users.
- Varied map themes from Kickstarter (weight 0.12): Kickstarter backers received map variations including forest, desert, elven, dwarven, apocalypse, and modern themes. This provides a good variety of settings.
- Weather effect panel added (weight 0.11): The team has updated the game to include a weather effect panel, adding to the environmental features. This is a positive addition for map immersion.
- Small development team (weight 0.11): The developer has a small team, which may explain the slow progress and delays. Reviewers acknowledge the challenges of a small team.
- Large saved map file size (weight 0.1): A saved map in parts weighed 4.9 GB, which could be a concern for storage and performance. This indicates potential optimization issues.

Emotions:
- Disappointment (weight 0.2): Users are disappointed with the lack of options and missing promised features, such as combining tiles as desired and a square grid option. The software is seen as unfinished, buggy, and not worth the money, with poor export features and limited content.
- Frustration (weight 0.2): Frustration arises from constant crashes, poor optimization, and difficulties with map creation tools like placing walls and objects. Long delays, lack of transparency, and export issues producing blurry maps or freezing also contribute.
- Satisfaction (weight 0.1): Users are satisfied because the tool is excellent for creating town and city maps and works well for RPG sessions. It runs smoothly on Linux at 60 FPS and is considered the best map-making tool on Steam for their needs.
- Excitement (weight 0.07): Excitement stems from seeing the game improve over time and the potential for future community content. Users enjoy building maps in front of players and look forward to the development of 3D printing of tiles.
- Regret (weight 0.04): Regret is caused by backing the Kickstarter without knowing VTT support would be lacking, wasting money on the map maker, and paying extra for the beta program.
- Love (weight 0.04): Users love the beautiful maps and intuitive controls, finding it an excellent map-making tool for TTRPGs, especially for world maps.
- Optimism (weight 0.04): Optimism is based on seeing a lot of potential in the product, its clear direction and goal, and its promise despite limited biomes.
- Enjoyment (weight 0.04): Enjoyment comes from building maps for D&D, playing with the tool to build a kingdom bit by bit, and making fun little maps.
- Appreciation (weight 0.03): Appreciation is felt for having a tool for large map creation for D&D games and for developer responses that show they care.
- Hope (weight 0.03): Hope is inspired by the team showing integrity by following up with the project after an update and the high potential for future battle maps and quick fixes.
- Anticipation (weight 0.03): Anticipation is for more tiles to be made and the upcoming battle map editor.
- Concern (weight 0.03): Concern is due to the desert STL pack not appearing as downloaded and the lack of destroyed variants and thematic elements that limit depicting besieged cities or ruins.
- Joy (weight 0.01): Joy is experienced from the beautiful objects and relaxing music while building.
- Amazement (weight 0.01): Amazement is felt because the tool makes world construction simple, easy, and quick.
- Happiness (weight 0.01): Happiness comes from more customization and the 3D walkthrough feature.
- Anger (weight 0.01): Anger is caused by the game crashing and wiping days of work.
- Confidence (weight 0.01): Confidence is due to the developer team being skilled and updates being frequent.
- Interest (weight 0.01): Interest is sparked because the product is extremely interesting for bringing creations into the 3D real world.
- Immersion difficulty (weight 0.01): Immersion difficulty arises from lighting control not allowing maps to match descriptions.
- Enthusiasm (weight 0.01): Enthusiasm is because the software is an absolute masterpiece for map creation.}