Info about RAIDOU Remastered: The Mystery of the Soulless Army:

Official game description:
Digital Deluxe Edition
======================
RAIDOU Remastered: The Mystery of the Soulless Army - Digital Deluxe Edition includes:  
\- Base game - "RAIDOU Remastered: The Mystery of the Soulless Army"  
\- DLC Content - Kuzunoha Village Trainings (Grants access to trials with experience, in-game currency, and stat increase rewards)  
\- DLC Content - Demons of the Aril Rift (Grants access to battles with Special Book rewards)  
\- DLC Content - Guest Demons Pack (Grants access to popular demons from the Shin Megami Tensei series)  
\- DLC Content - Skill Book Pack (Forbidden books that grant special abilities)  
\- DLC Content - Survival Pack (Grants items that help for Battle)  
\*This is a bundle set that allows you to get the base game of the "RAIDOU Remastered: The Mystery of the Soulless Army" and paid additional contents at a discount. Please be careful not to repurchase the same items from separately sold content.  
\*This bundle does not include any free additional content. You will need to download it separately.
Feature List
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About the Game
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Undertake the case of the century in this must-play classic from ATLUS. The studio behind Shin Megami Tensei remasters "Devil Summoner: Raidou Kuzunoha vs. The Soulless Army" with revamped visuals, QOL updates, new VO, and an overhauled battle system!  
**Taisho 20, in the Capital—**  
A young heiress approaches the Narumi Detective Agency with a strange request...to kill her. Without any further explanation, the girl is kidnapped. Apprentice detective Raidou Kuzunoha XIV, who moonlights as a Devil Summoner assigned to protect the Capital, is on the case. Raidou investigates all across the city, which includes entering the Dark Realm—a dangerous juncture between the real world and the netherworld where demons abound.  
Become Raidou Kuzunoha and work with your allied demons to unravel the mysteries that block your path. What was once a missing persons matter soon spirals into a conspiracy that will shake not only the Capital, but the entire nation.  
**KEY FEATURES**  
**An Enhanced Yet Faithful Remaster:**  
The supernatural action RPG classic returns, now revamped with visual, audio, and combat enhancements for modern consoles while staying true to the original game's style. A brand-new UI, full VO, expanded 3D environments, and more invites both veterans and newcomers alike to a nostalgic and thrilling gameplay experience.  
**A Supernatural Detective Mystery:**  
Channel your inner detective in a gripping, supernatural adventure with a charming cast of complex characters. Uncover the truth behind collusion swirling around the Capital with unexpected twists and turns ahead. Use both your mind and the might of your demons to leave no stone unturned.  
**A Fantastical Taisho Era Adventure:**  
Navigate the historic streets of a fantastical 1930s era in Tokyo or delve into the haunting Dark Realm where demons lie in wait. With over 120 demons to summon, choose your allies wisely to prevent humanity from being consumed by darkness.

Release date: 18 Jun, 2025

Categories: Action RPG, Real-time Combat, Monster Collecting, Monster Fusion System, Investigative Gameplay, Single-player Story, Exploration, Item Management


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Vastly improved gameplay and features (weight 0.97): The remaster significantly improves gameplay with smoother combat, redesigned systems, and quality-of-life features like fast travel and quick saves. It retains the original's charm while modernizing the experience, making it superior to the PS2 version. The combat system has been overhauled, with new mechanics such as dodging, posture breaking, and active skills.
- Retains original charm and atmosphere (weight 0.66): The remaster successfully retains the nostalgic charm and unique atmosphere of the original PS2 game, including its art style and setting. The game evokes positive emotions, especially for those familiar with the original, while still feeling fresh and interesting.
- Engaging demon interactions and combat (weight 0.18): The game features engaging demon interactions, including fusion, negotiation, and combat. Players can summon and fight alongside their favorite demons, with the ability to control two demons simultaneously. The demon compendium and fusion system have been adjusted for more agility and options, allowing for freedom in creating demon builds.
- Interesting and engaging story (weight 0.11): The game features an interesting and engaging story that holds up well. The story is fast-paced and has hooked the reviewer.
- Unique Taisho era setting (weight 0.09): The game has a unique and appealing atmosphere, with a cool setting inspired by the Taisho era. The environments and locations look great, contributing to the game's overall immersive experience.
- Multiple difficulty options available (weight 0.09): The game offers multiple difficulty options, including a very easy mode for players not skilled at action games and a challenging hard mode. The normal difficulty is well-balanced, providing enough of a challenge for most players.
- Improved voice acting (weight 0.08): The game features full voice acting, which is a significant improvement that brings out the characters' personalities. The voice cast is fun to listen to and incredibly well done.

Common complaints:
- High price, poor optimization (weight 0.19): Several reviewers mention the game's high price point relative to its content and technical execution. Optimization issues like frame drops and lag, combined with outdated graphics, further detract from the value proposition. Some consider the remaster a cash grab due to lack of significant improvements.
- Clunky, stiff, unresponsive combat (weight 0.18): The combat system is criticized for being clunky, stiff, and unresponsive, reminiscent of older PS2-era titles. Players find the combat monotonous and lacking impact, with poor feedback on attacks. These issues make the game less enjoyable, especially for those accustomed to more modern action games.
- Cumbersome demon management mechanics (weight 0.15): Managing demons is cumbersome due to a difficult-to-see demon HP bar, tedious summoning sequences, and the need to constantly switch demons for specific abilities. Players must juggle multiple tasks related to demon management during combat, adding to the game's complexity and hindering the flow of gameplay.
- Overwhelming, unforgiving combat difficulty (weight 0.11): The game's difficulty stems from overwhelming combat mechanics, unforgiving boss fights, and unclear enemy telegraphing. Players are burdened with managing multiple systems simultaneously, while also facing enemies with difficult-to-read attacks and repetitive boss patterns. This leads to frustration and a high barrier to entry.
- Inconsistent, outdated visuals (weight 0.1): The game's visual presentation is inconsistent, with outdated PS2-era character models clashing with updated textures. Reviewers also note poor texture quality, inconsistent lighting, and a lack of a free camera, leading to obscured views and a visually unappealing experience.
- Poor camera and lock-on system (weight 0.07): The camera system and lock-on mechanics are flawed, leading to navigation difficulties and targeting issues. The lack of a free camera further exacerbates these problems, making exploration frustrating and hindering the player's ability to fully appreciate the environment.
- Awkward keyboard controls (weight 0.05): The keyboard controls are poorly designed and uncomfortable, making the game difficult to control. This issue can significantly impact the player's ability to enjoy the game, especially for those who prefer keyboard and mouse setups.
- Bland, unremarkable plot (weight 0.04): The plot and investigation sequences are considered bland and unremarkable, lacking suspense despite the game's detective theme. Additionally, the investigation sequences are too text-heavy for some players.
- Limited customization options (weight 0.03): The game lacks options to customize the level of assistance provided, such as disabling quest markers and the minimap. Additionally, reviewers note the absence of faster text speed and a single button press to skip cutscenes, limiting player control over the game's presentation.
- Awkward gun mechanic (weight 0.03): The gun mechanic feels awkward and takes time to get used to. This issue can disrupt the flow of combat and make it more difficult for players to effectively utilize this weapon.
- Weakness barriers diminish advantage (weight 0.03): Enemies have weakness barriers that diminish the advantage of exploiting weaknesses. This mechanic, combined with difficult MAG recovery, makes enemies feel overly tanky unless their weakness is struck.
- Missing combat sound effects (weight 0.03): The game suffers from missing impact sound effects during combat. This issue reduces the sense of weight and power behind attacks, making the combat feel less satisfying.
- Disorienting for new players (weight 0.02): New players to Atlus games may find the atmosphere and story disorienting, especially if they are only familiar with newer titles like Persona. The game may feel lacking in graphics, pace, and gameplay compared to these more recent releases.
- Poorly implemented paid DLC (weight 0.02): The reviewer criticizes the paid DLC for being a grind for money and experience, and implies that it spoils the game's story. This suggests that the DLC is not well-integrated into the game and may detract from the overall experience.

Gameplay feedback:
- Action-based combat system (weight 0.13): The game features action RPG combat, a departure from the turn-based system of the main SMT series, with faster and more responsive battles. While generally improved, some find it somewhat dull or clunky, especially in smaller arenas. Some reviewers draw comparisons to games like Fate/Samurai Remnant.
- Detective work and demon summoning (weight 0.08): The game blends action RPG combat with investigative elements, set in 1930s Japan. Players balance detective work with summoning and controlling demons, navigating political intrigue and supernatural entities. It combines SMT's demon interactions with Persona's human relationships.
- Combo-based combat mechanics (weight 0.07): The combat system includes special techniques, gauge-based ultimate moves, just-dodge rolling, and finishing moves. Successfully evading or breaking an enemy's stance allows for a special move called 'Satsuma Issen'. The game rewards combo-based play.
- Simultaneous demon summoning (weight 0.06): Players can summon two demons simultaneously, even duplicates, who share a mana bar with the player. The demons have titles, and can be collected and nurtured.
- Instant dodge counter mechanic (weight 0.04): The game includes an instant dodge mechanic that allows for a powerful counter-attack if timed correctly. However, in the 'righteous path' mode, the instant movement and demon invisibility feel overpowered.
- Low impact gun combat (weight 0.03): Gun combat is a feature with a stylish interface but low impact; despite limited ammo, damage is only 1 point. There's no significant difference in speed between firing single shots and continuous bursts with guns, and both require charging time.
- Item and demon switching (weight 0.03): The game allows using healing items without cooldown during battles, and switching between items and demons pauses the game during battles.
- Static camera angles (weight 0.02): Exploration feels rooted in its PS2-era design with static camera angles.
- Sword forging mechanics (weight 0.02): Sword forging allows for increasing special techniques and unlocking passive effects like guard enhancements and revival.
- Compendium improvements (weight 0.02): The compendium allows favorite protection and multiple registrations of the same demon with slight variations.
- Symbol-based encounters (weight 0.02): Encounters are now symbol-based, with an added sweep function.
- Automated capture option (weight 0.02): An option to automate capture by repeatedly pressing a button has been added.

Performance notes:
- Excellent Linux, Steam Deck compatibility (weight 0.04): The game exhibits excellent compatibility and performance on Linux and Steam Deck. Players report a smooth experience right out of the box, indicating strong optimization for these platforms.
- Graphics updated to HD (weight 0.02): The game's graphics have been updated to high definition. This suggests a visual enhancement, though the specific impact on gameplay or overall experience is not detailed.

Recommendations:
- Strongly recommended; great entry point (weight 0.58): The game is highly recommended, especially to fans of Atlus games (SMT, Persona) and newcomers to the series. Reviewers praise the improvements in the remaster, making it the best way to experience the game, and find the story refreshing. Some suggest it's a good entry point for those new to SMT or looking for a faster-paced alternative to turn-based combat.
- Hopes for future installments/remasters (weight 0.31): Many reviewers express hope for future installments, remasters, and sequels in the Devil Summoner series, and other Megaten games. They appreciate Atlus's work on this remaster and wish to see more content of similar quality in the future. Some specifically mention wanting a remaster of Abaddon King or a Raidou 3.
- Unresolved bugs; no Russian patch (weight 0.05): Some reviewers do not recommend purchasing the game due to unresolved bugs, despite their support for the title. One reviewer mentions that they would give the game a higher score if a Russian language patch were released. This point highlights technical issues and localization concerns.
- Controller, settings, and purchasing advice (weight 0.05): Several minor points are mentioned, including the recommendation to use a controller, adjust brightness and contrast, and buy the deluxe edition to avoid DLC costs. One reviewer suggests that the game will be discounted soon, and another recommends waiting for a discount unless you are an 'Atlas whale'. These points offer practical advice and purchasing considerations.
- Improve combat; outsource action feel (weight 0.03): One reviewer suggests retaining or improving the current combat system in future installments but outsourcing the action/combat feel to another developer. They also express curiosity about how much better the game could be with improved technical capabilities, similar to Metaphor: Refantazio. This point focuses on potential improvements to the combat and technical aspects of the game.
- General positive feedback (weight 0.02): These clusters contain general positive feedback, such as 'This is a great port' and 'Great job Atlus!'. These points lack specific details and constructive feedback, so they are given a low importance score.
- Hopes for series recovery (weight 0.01): One reviewer hopes that this game is a step in the right direction of recovering this series. This point expresses a desire for the series to return to its former glory.

Other player notes:
- Faithful remake with added elements (weight 0.08): The game is a remake with elements from 'Devil Summoner: Kuzunoha Raidou vs. the Soulless Army' (2006), featuring dubbing and subtitling not present in the original. It retains the feel of the original game, perhaps too faithfully, while using original assets.
- Demon summoning RPG mechanics (weight 0.04): The game emphasizes RPG elements through demon summoning mechanics. Players take on the role of a demon summoner, utilizing familiar mechanics within the game.
- Desire for more Atlus remasters (weight 0.03): The reviewer hopes for more support for the game and the remastering of other sagas on current platforms. They believe that other IPs deserve more attention compared to Persona.
- Inconsistent voice acting quality (weight 0.02): The voice acting quality is inconsistent. Some characters' voices do not align with the reviewer's expectations.

Emotions:
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