Info about Voxile:

Official game description:
ADVENTURE MODE
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Your journey to unravel the mysteries of the ooze spreading throughout the Voxisles takes you through meticulously handcrafted islands brimming with quirky characters, dangerous monsters, challenging puzzles, and – true to the name – epic adventure!
NEW - PROCEDURAL SURVIVAL ISLANDS
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You start with nothing, so pick up some sticks and get started. Loot crumbling ruins, fulfill strange quests, build ladders and bridges and bases, craft and upgrade ever-more-potent equipment, and challenge powerful bosses to cleanse each unique, procedurally-generated isle of the ooze.
Check out the procedural survival worlds demo today!
DEFEAT & DESTROY
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Experience a unique combination of crafting, RPG progression, and first-person shooting.
Craft or loot an impressive arsenal of firearms, melee weapons, and magical spells to defeat the mutated wildlife that roam these lands, from persistent little blobs of ooze to divebombing birds, from armed and angry skeletons to rocket-launching robots.
With dynamic material-based destruction, towers, trees and terrain crumble alongside the carnage.
CRAFT & BUILD
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Voxile’s crafting system combines 50 materials and dozens of other resources into weapons, workbenches, bags, boots, food and flak jackets and jackhammers.
Use a variety of tools and contraptions to solve problems your own way. Create stairs, scaffolds, and ladders to reach new heights. Build a base, and decorate it however you like – everything you see in the world can eventually be broken down and crafted anew.
CREATE YOUR OWN ISLES
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Our in-game editor empowers you to design your own islands, complete with your own unique gameplay and quests. Joyful to use, with seamless MagicaVoxel integration, an intuitive world editor, and a surprisingly powerful built-in scripting system for charting out a new adventure.
Embark on your adventure solo, or join forces with friends in four-player multiplayer (co-op optional).
And you can talk to both dogs AND cats. Now in Early Access.

Release date: Mar 10, 2025

Categories: First-Person Shooter, Cooperative Multiplayer, Character Progression, Weapon Customization, Survival, Base Building, Crafting, Procedural Generation


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 1.5h
  - Session length: 3.0h
  - Endgame: N/A
  - Reasoning: The evidence suggests that players spend a significant amount of time in the builder and exploring prebuilt RPG stories. One player mentions playing for 3 hours, while another notes spending an hour and a half on main worlds plus additional time on randomly generated arenas. The mention of spending hours exploring and crafting also supports the idea of extended play sessions. However, the evidence does not provide clear metrics for game completion, story completion, or endgame playtime.
- Time-to-fun:
  - Summary: The game starts slow but becomes fun once players get past the initial pacing issues and engage in co-op mode with friends.
  - Stance: Clicks after
  - Anchor: Cooperative play
  - Time to anchor: 1h 0m
  - Friction: slow initial pacing; lack of clear technology progression
  - Unlock drivers: crafting good tools; playing with friends in co-op mode
  - Conditions: co-op mode; playing with friends
- Player Archetypes:
  - Potential-Seeking Supporter (sale)
    - Motivation: Supporting game development and potential
    - Playstyle: Exploring game features and providing feedback
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Supporter; Early Adopter
    - Reference games: Cube; Cube2; Minecraft
  - Co-op Questing Adventurer (sale)
    - Motivation: Cooperative gameplay and questing
    - Playstyle: Playing with friends and completing quests
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Adventurer; Co-op Player
    - Reference games: Minecraft; Skyrim
  - Casual Relaxation Seeker (sale)
    - Motivation: Relaxation and casual gaming
    - Playstyle: Playing casually and enjoying the game at a relaxed pace
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: Casual Gamer; Relaxation Seeker
    - Reference games: Staxel; Minecraft


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Impressive visuals and art style (weight 0.97): The game features vibrant and beautiful graphics with a unique voxel-based art style. Players appreciate the visual appeal and art direction, which contribute to an overall visually impressive experience.
- Satisfying combat and gunplay (weight 0.82): Combat is highlighted as a strong point, with players enjoying the weighty and responsive gunplay. The satisfying destruction physics add to the immersive experience.
- Positive impressions and potential (weight 0.38): Players are impressed with the game and find it enjoyable. The game is seen as having gigantic potential and being worth a try.
- Enjoyable co-op and multiplayer (weight 0.29): The game offers fun co-op gameplay and engaging multiplayer experiences. Players find the adventure game aspects enjoyable, especially when playing with friends.
- Small file size and good performance (weight 0.26): The game is praised for its small file size and good performance. Players appreciate the stable and smooth performance, even with ray tracing enabled.
- Engaging crafting and editor (weight 0.26): The crafting loop is engaging, and the built-in level editor is powerful and interesting. Players enjoy the crafting mechanics and the ability to build and edit levels.
- Unique and smooth gameplay (weight 0.24): The gameplay is described as unique and smooth, providing a refreshing experience. Players appreciate the game's uniqueness and the smooth performance.
- Fun exploration and missions (weight 0.23): Exploring the game world and completing missions are highlighted as enjoyable activities. Players find the islands and environments fun to explore.
- Charming environments and music (weight 0.18): The game features charming environments and fitting music. Players appreciate the atmospheric and immersive handcrafted levels.
- Good humor and dialogues (weight 0.17): The game has a good sense of humor and neat dialogues that add context and personality. Players enjoy the humorous aspects and the dialogues.
- Responsive developers (weight 0.1): The developers are noted for being very responsive, especially in their Discord community. Players appreciate the responsiveness and engagement from the developers.
- NPC interactions needed (weight 0.09): Players have expressed a desire for more NPCs in the game and better NPC interactions. This feedback suggests an area for potential improvement.

Common complaints:
- Bugs and glitches (weight 0.41): Players have encountered various bugs, including progress-blocking quest bugs, crashes, and item deletion. These issues significantly impact the gameplay experience.
- Survival mode lacks depth (weight 0.37): Survival gameplay is criticized for needing more development and depth. Players find it unpolished, rushed, and not fun, suggesting significant improvements are needed.
- Optimization issues (weight 0.29): The game is reported to be poorly optimized, leading to performance issues such as frame rate drops and FPS drops in cities. This affects the overall gameplay experience negatively.
- UI needs improvement (weight 0.26): The user interface is frequently described as clunky, janky, and inconvenient. Players find it manageable but require extra button pushing, indicating a need for refinement.
- High price concern (weight 0.25): Many players feel the game is overpriced for the content it offers. The current price is seen as too steep and not worth the value provided.
- Lack of handholding (weight 0.24): The game is criticized for not holding the player's hand enough, leading to confusion and a lack of clear guidance, especially in tutorials and mechanics explanations.
- Limited crafting scope (weight 0.2): The crafting system is criticized for being limited and not well-explained. Players find it confusing and taking up too much screen space.
- Lack of features (weight 0.2): The game is criticized for lacking features such as character customization, controller support, and mod support. Players also report incomplete features and a lack of traditional hotbar.
- Lack of story and questing (weight 0.2): The game is criticized for having a bare-bones story, basic dialogue, and disconnected parts of the story. Side quests are also found to be repetitive.
- Inventory and progression issues (weight 0.2): Players report losing items between levels and worlds, and RPG stats not carrying over, which affects their progression and overall experience.
- Co-op mode issues (weight 0.16): Co-op mode is criticized for having nothing to do, issues with weak internet connections, and complicated setup processes.
- Game feels incomplete (weight 0.16): The game is criticized for feeling like a demo, with incomplete features and not fitting early access criteria.
- Not an open world (weight 0.16): Players express disappointment that the game is not an open world as they might have expected. This affects their overall satisfaction and expectations.
- Mostly fetch quests (weight 0.16): Gameplay is criticized for being mostly fetch quests, which players find repetitive and lacking in depth.
- Audio issues (weight 0.16): Sound effects, such as explosions and ambient loops, are criticized for being too loud or repetitive. The heartbeat sound for low HP is also found annoying.
- Lack of communication and updates (weight 0.16): Developers are criticized for not being forthcoming with information, slow updates, and lack of communication about upcoming features.
- Confusing gameplay (weight 0.12): The game can be confusing at times, with players struggling to understand certain mechanics and progression paths.
- Lack of clear progression (weight 0.12): Players find the technology progression unclear and struggle with finding certain materials, leading to frustration.
- Movement and control issues (weight 0.12): Movement and looking around are described as awkward, and the control system is criticized for being complicated and unintuitive.
- Slow pacing at start (weight 0.07): The game's pacing is reported to be slow at the beginning, which may deter players from continuing.
- Balancing issues (weight 0.07): Enemy damage balancing is reported to be strange at the beginning, affecting the gameplay experience.

Gameplay feedback:
- Crafting and Progression Systems (weight 0.42): The game features a comprehensive crafting system integrated with leveling up and survival mechanics. Players can gather materials, craft items, and upgrade their equipment.
- Exploration and Discovery (weight 0.38): The game emphasizes exploration, allowing players to discover various locations and hidden areas. This includes finding treasure chests and exploring different environments.
- Editor and Building Modes (weight 0.33): Players have access to an editor mode for building and creating their own levels and scenarios. This includes tools for world-building and scenario creation.
- Combat Mechanics (weight 0.33): The game offers a mix of ranged and melee combat, with a variety of weapons to use. Combat is integrated with building and object interaction.
- Gameplay Modes (weight 0.29): Various gameplay modes are available, including survival, co-op, and campaign modes. Each mode offers different experiences and challenges.
- Roguelike and RPG Elements (weight 0.28): The game incorporates roguelike and RPG elements, including quests, missions, and progression systems that enhance the gameplay experience.
- Destruction and Interaction (weight 0.25): The game features destruction physics, allowing players to break and interact with objects in the environment. This adds a dynamic element to gameplay.
- Voxel Technology and Art Style (weight 0.24): The game utilizes voxel technology for its art style, offering a unique visual experience similar to other games in the genre like Minecraft.
- Adventure and Scenario Modules (weight 0.21): The game includes adventure modules and scenarios, providing bite-sized, self-contained adventures for players to enjoy.
- Multiplayer and Cooperative Play (weight 0.2): Multiplayer and cooperative modes are available, allowing players to team up and tackle challenges together. Specific steps are required to start cooperative mode.
- Visual and Style Comparisons (weight 0.18): The game's visual style and mechanics are often compared to other popular games like Minecraft. While it shares similarities, it also offers unique visual upgrades and differences.
- NPCs and Quests (weight 0.15): The game features NPCs that players can interact with, including trading and receiving quests. However, some quests may be repetitive or simple fetch quests.
- Technical Issues and Optimization (weight 0.12): Some players have reported technical issues, such as autosave freezing the game and general unoptimized performance. These issues can impact the overall gaming experience.

Performance notes:
- Smooth framerate performance (weight 0.31): The game runs smoothly with a consistent framerate and no stutters, providing a seamless gameplay experience.
- Good optimization overall (weight 0.3): The game is well-optimized and performs well on various systems, including mid-range rigs and gaming laptops.
- Crashing problems (weight 0.12): The game has issues with crashing, reported by players on different systems, including high-end PCs.
- Autosave freezes game (weight 0.07): The autosave feature occasionally freezes the game, causing interruptions and potential progress loss.
- Screen shaking bug (weight 0.07): There is a notable bug causing the screen to shake, which can be disruptive during gameplay.
- Runs well on Steam Deck (weight 0.06): The game performs well on the Steam Deck, providing a good experience on this handheld device.
- High FPS on older hardware (weight 0.06): The game achieves high framerates (around 50 FPS) on older hardware like the GTX 970 with maxed-out settings.

Recommendations:
- Recommended to all players (weight 0.08): The game is highly recommended and suitable for all types of players.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.2): Players are frustrated due to a variety of technical issues and gameplay mechanics. Major causes include progress-blocking quest bugs, significant FPS drops, and awkward movement controls. Additionally, the game's poor optimization, crashes on high-end hardware, and limited crafting scope contribute to the frustration.
- Disappointment (weight 0.1): Disappointment stems from unmet expectations, particularly comparisons to Minecraft and the game not being open world. Players also express dissatisfaction with the game's price, overall quality, and multiplayer issues.
- Hopeful (weight 0.09): Players feel hopeful due to the game's promising start and potential for future development. Regular updates and the potential shown by the game contribute to this optimism.
- Excitement (weight 0.08): Excitement is generated by the game's impressive voxel world and smooth performance. Players are also looking forward to future updates and developments, which adds to their enthusiasm.
- Hope (weight 0.07): Hope is inspired by the potential for custom islands/quests and the glimpses of greatness seen in the game. The potential of the game editor and developers' efforts also contribute to this feeling.
- Excited (weight 0.06): Players are excited about the game being a hidden gem for fans of voxel RPGs. The developer's previous successful games and the game's potential also contribute to this excitement.
- Enjoyment (weight 0.06): Enjoyment comes from playing with friends in multiplayer survival mode and the overall gameplay experience. Prebuilt RPG mini-stories also add to the fun.
- Joy (weight 0.06): Joy is derived from the visually appealing world and the satisfaction of breaking stuff. Exploring the world and doing missions are also fun, contributing to the overall positive experience.
- Satisfaction (weight 0.05): Satisfaction is due to the good amount of content and smooth gameplay. The positive aspects of the game, such as good graphics, also contribute to this feeling.
- Frustrated (weight 0.02): Players are frustrated due to game crashing and optimization issues. The survival mode is also criticized for not being fun and feeling rushed.
- Interest (weight 0.02): Interest is sparked by the game's good graphics and interesting editor. The potential for future updates also keeps players engaged.
- Satisfied (weight 0.01): Satisfaction comes from the core gameplay loop being addictive, keeping players engaged and entertained.
- Surprised (weight 0.01): Players are surprised by enjoying the game more than expected, indicating that the game exceeded their initial expectations.
- Engaged (weight 0.01): Players are engaged because they spent more time playing than planned, indicating that the game is captivating and immersive.
- Amused (weight 0.01): Amusement comes from the dialogue being cheesy but funny, adding a light-hearted and entertaining element to the game.}