Info about Permafrost:

Official game description:
You are a “Rook”; an engineer with the skills to rebuild, but little wilderness experience, drawn into this frozen, unforgiving world by a radio signal from a long-lost friend.
Experience a grounded, story-driven open-world survival set in a near-future Earth locked in endless winter after a series of catastrophes that culminated in the shattering of the moon. As a solo player or together with up to 3 friends, explore frozen cities and wilderness, survive brutal weather, navigate faction-controlled territories, hunt, scavenge, craft, and build a network of shelters to endure this post-apocalyptic world.
**THE COLD IS YOUR TRUE ENEMY!**
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The cold is alive and ever-present. Frostbite, storms, and creeping chill shape every journey, turning preparation, shelter, and timing into matters of survival.
**A FROZEN OPEN WORLD TO EXPLORE!**
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Traverse a frozen open world where city ruins fade into wilderness. A tense, grounded survival experience shaped by silence and scarcity - no constant gunfire, no fantasy tropes. Just winter, isolation, and resolve.
**EXPLORATION-GATED PROGRESSION!**
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Progress is earned through exploration and adaptation. Restore abandoned shelters, repair broken machines, and reclaim fragile technology to push deeper into the frozen world.
**YOUR DOG AS YOUR LOYAL COMPANION!**
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Your loyal dog companion stands with you when the cold turns everything else silent. Rescued from the ruins, your dog scouts ahead, warns of danger, carries supplies, and keeps you grounded when the silence gets to be too much.
**SYMBIOTIC 1-4 PLAYER CO-OP SURVIVAL!**
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The cold doesn't care how many of you there are. Play solo or survive alongside up to 3 friends, building shelter networks, dividing responsibilities, and playing to each other's strengths. Co-op doesn't simplify the world; it just means you don't face the cold alone.

Release date: Oct 9, 2026

Categories: Survival, Open-World Exploration, Crafting, Base Building, Cooperative Multiplayer, Dog Companion, Post-apocalyptic, Single-player Story

Feature scans:
- Proton/Linux: score 30; verdict: Minor Tweaks; summary: Linux/Proton evidence is mostly positive: users report smooth, crash-free Linux performance, including on CachyOS. Steam Deck-specific feedback introduces minor friction, with reports of inconsistent performance and built-in FSR/Frame Generation issues that may require extra tools. Generic Windows and GPU performance complaints were excluded because they lack Linux, Proton, SteamOS, Wine, or native Linux context. Overall, the game appears playable on Linux with minor Steam Deck caveats.
- Steam Deck: score 55; verdict: Tinkering Required - Playable With Configuration; summary: The audited feedback shows the game is playable on the Steam Deck and SteamOS/Linux but does not deliver an out-of-the-box seamless experience. Reviewers report inconsistent and unstable frame pacing on the Steam Deck OLED, built-in FSR and Frame Generation that either have no visible effect or must be replaced by additional third-party tooling installed on the Deck, and generally poor optimization that drops even capable desktops to around 30fps with stuttering. A notable number of players report frequent crashes, while others (particularly on Linux distributions) report flawless, crash-free performance, indicating the issue is configuration- and hardware-dependent. Additional friction comes from imprecise controls and a frustrating climbing mechanic. Overall the game requires tinkering and expectation-management rather than being broken or perfectly green-check compatible.

- Hardware Profile:
  - Summary: Across the returned cohorts, most mid-range and low-VRAM Windows users report playable to smooth performance despite occasional stuttering or crashes, while the 16GB+ VRAM cohort is more mixed because a notable subset reports severe crashes and frame drops.
  - Sample size: 95 (32% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (positive, 31 reports): Most reports describe smooth or playable high-settings performance with DLSS or FSR, though some users mention stuttering, frame drops, or isolated crashes.
  - Windows 8-11GB VRAM (positive, 28 reports): Most users report the game runs well without crashes, with only a few launch crashes or optimization complaints.
  - Windows <8GB VRAM (positive, 22 reports): Many users report smooth performance with DLSS and no crashes, but stuttering and widespread crash reports remain notable caveats.
  - Windows 16GB+ VRAM (mixed, 12 reports): Many high-VRAM users report excellent 4K performance, but a substantial minority still report crashes, GPU driver crashes, and severe frame drops.
  - Caveats: 95 of 299 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $22.00
  - Reasoning: Positive reviews explicitly call $19.99 and £17 (roughly $21-22) good value, indicating the community sees fair base pricing in the high teens to low $20s. Chinese-language reviews criticize the current $24.99 as too high and not recommend buying at that price, which caps the acceptable upper bound below the current price. Therefore, the fair base-game range is estimated at $15-$22.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 7.0h
  - Session length: 4.0h
  - Endgame: N/A
  - Reasoning: The first quote explicitly states that the main story offers about seven hours of content, which supports storyCompletion = 7. The second and third quotes report individual play sessions of about four hours, supporting sessionLength = 4. No quote provides enough evidence for total game completion or endgame duration, so gameCompletion and endgame are null.
- Time-to-fun:
  - Summary: Reports mostly indicate the game is fun from the start, especially in single-player or co-op, though Early Access roughness, a long tutorial, and multiplayer dog/loot issues create friction for some players.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Bugs and rough Early Access state; Painfully long tutorial and poor menus; Jerky, not always intuitive controls and learning curve; Multiplayer crashes or instability when a co-op partner enters NPC areas; Only the host gets the dog in multiplayer; Shared loot causes competition for early-game resources
  - Unlock drivers: Getting properly into the game; Playing multiplayer with a co-op partner
  - Conditions: Playing co-op with a friend or 'Bro'; Playing solo; Tolerance for Early Access bugs and rough edges; Willingness to learn jerky or not always intuitive controls; Multiplayer stability, since crashes can block co-op enjoyment; Expectations about dog access and loot sharing in multiplayer; Whether the player expects a full release rather than Early Access
- Player Archetypes:
  - Co-op Duo Survivalist (buy)
    - Motivation: Sharing a story-driven winter survival adventure with a friend
    - Playstyle: Coordinated co-op sessions focused on story and survival with a partner
    - Experience: mixed
    - Purchase stance: buy
    - Labels: co-op buddy
    - Reference games: N/A
  - Multiplayer Bug-Frustrated Player (no buy)
    - Motivation: Playing the advertised cooperative mode properly with friends
    - Playstyle: Multiplayer co-op sessions expecting full feature parity for every player
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A
  - Solo Winter Immersionist (buy)
    - Motivation: An immersive, slow-paced solo winter survival experience
    - Playstyle: Solo exploration and resource survival with an atmospheric, deliberate pace
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Early Access Genre Veteran (buy)
    - Motivation: Finding a promising new survival-craft entry and growing with its development
    - Playstyle: Genre-literate crafting, base-building, and exploration benchmarked against established survival games
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Green Hell; Enshrouded; 7 Days to Die; Once Human; The Division


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Positive Overall Impression (weight 0.79): Many reviewers express a favorable overall opinion of the game, describing it as fun, enjoyable, and pleasant. The general sentiment is that the game is good and worth playing.
- Stable Performance (weight 0.62): The game runs smoothly without crashes, frame drops, or technical issues, providing a stable experience. Many note that it performs well even after extended play sessions.
- Enjoyable Exploration (weight 0.42): Exploration is frequently highlighted as a fun and engaging aspect, with a large open world that invites discovery. Players enjoy roaming the map and finding interesting locations.
- Fun Cooperative Multiplayer (weight 0.3): Playing with friends or a partner is enjoyable and not tedious, with co-op mode being a notable plus. The multiplayer experience is often described as fun and engaging.
- Solid Early Access Foundation (weight 0.27): For an Early Access title, the game offers a substantial amount of content and a good foundation for future development. Reviewers see it as a promising start.
- Enjoyable Crafting and Building (weight 0.27): Crafting and base-building mechanics are solid, motivating, and well thought out. Players enjoy these systems as part of the gameplay loop.
- Interesting Survival Mechanics (weight 0.27): The survival aspect is immersive, with the constant cold adding a challenging element. The icy world creates an exciting survival experience.
- Impressive Visuals (weight 0.25): Graphics and environments are often praised as beautiful and stunning. The visual quality contributes positively to the overall experience.
- Atmospheric Setting (weight 0.22): The game's atmosphere, particularly its snowy environment, is praised as fantastic and immersive. The setting contributes to a memorable experience.
- Great Value for Money (weight 0.21): The price is considered reasonable and the game provides good value for what you pay. Many feel it is worth the purchase.
- Engaging Quests and Story (weight 0.21): Quests are enjoyable and the story is engaging, adding to the overall appeal. Players find the narrative and objectives compelling.
- Smooth Controls and Accessibility (weight 0.15): Controls feel good and are easy to get used to, making the game straightforward to understand. This accessibility enhances the overall experience.
- Dog Companion Appeal (weight 0.15): The German Shepherd companion is a cute and lovely addition, able to carry loot and provide company. Players appreciate this feature.
- Rewarding Progression (weight 0.09): Players feel a nice sense of progression as they advance, finding it rewarding. The game's progression system keeps them engaged.
- Singleplayer Enjoyment (weight 0.09): Singleplayer mode is fun and better playable for some, offering a solid solo experience. It is a viable way to enjoy the game.
- Decent Music (weight 0.09): The background music is considered decent, though not a standout feature. It adds to the game's atmosphere without being intrusive.

Common complaints:
- General bugs and crashes (weight 0.38): Players report various bugs and frequent crashes, including during world creation and cutscenes. The game often freezes at random moments.
- Poor animation quality (weight 0.32): Animations are poor, stiff, and janky, needing significant improvement. Motion quality is frequently criticized.
- Poor optimization (weight 0.31): The game is poorly optimized, requiring a high-end PC to run smoothly. Performance issues are common even on good hardware.
- Incomplete localization (weight 0.3): Localization is incomplete, with text remaining in English, untranslated quests, and inconsistent translations between languages.
- Unfinished and unpolished game (weight 0.25): The game is widely described as raw, unfinished, and unpolished, with incomplete features. This is a common complaint among players.
- Inconsistent font sizes (weight 0.18): Font sizes are inconsistent, making the text uncomfortable to read and visually dizzying. This affects Chinese localization particularly.
- Enemy AI is poor (weight 0.16): Enemy AI is chaotic, borderline brain dead, and in need of fine-tuning. Players find it terrible.
- Dog multiplayer restriction (weight 0.16): In multiplayer, only the host can have a dog; other players cannot. This limits gameplay for non-hosts.
- Climbing is buggy and clunky (weight 0.13): Climbing mechanics are buggy and imprecise, with the character sometimes failing to grab correctly. Controls feel clunky during climbing.
- Janky character controls (weight 0.13): Character controls feel jerky, janky, and bad overall. Movement is not smooth.
- Price too high (weight 0.12): The game's price is considered too high, leading to disappointment and lack of recommendation at current price.
- Poor animal AI (weight 0.09): Animal AI is poor, with animals swarming around the player like locusts and ignoring proximity. They do not avoid the player appropriately.
- Early access roughness (weight 0.09): The game has rough edges and room for improvement typical of early access, and runs worse than the demo. This indicates a lack of polish.
- Fall damage ragdoll bugs (weight 0.09): Characters perform strange ragdoll tumbles when falling from height or running downhill, causing massive damage even from low heights.
- Aggressive moose behavior (weight 0.09): Moose in the game stalk the player excessively and are overly aggressive, charging without provocation. This makes encounters frustrating.
- Sound bugs (weight 0.09): There is a sound bug causing no sound or sound to suddenly stop. This affects the overall experience.
- Unmet expectations (weight 0.08): The experience did not meet some players' expectations. This is a general sentiment of disappointment.

Gameplay feedback:
- Frozen apocalypse survival setting (weight 0.63): The game is set in a post-apocalyptic frozen wasteland where cold is a constant threat. Surviving in this icy world is central to the experience.
- Solo and multiplayer modes (weight 0.54): The game supports both single-player and multiplayer modes, including solo play and co-op. This provides flexibility for different player preferences.
- Co-op mode supports multiplayer (weight 0.45): The game features co-op mode for up to 4 players, as well as online and cooperative multiplayer. This allows players to team up in the survival experience.
- Companion dog system (weight 0.44): Players can have a dog companion with its own inventory, carrying supplies and loot. The dog can be commanded to wait or follow, adding gameplay value.
- Crafting and building systems (weight 0.37): Players can craft items, build bases, and construct houses. Crafting includes makeshift campfires and requires resources from inventory.
- Open-world exploration (weight 0.31): The game features an open world that encourages exploration, with loot to find and environments to discover. Exploration is essential to progression.
- Hunting and resource gathering (weight 0.22): Hunting animals and gathering resources are key survival activities. These provide materials for crafting and sustenance.
- Temperature and hunger survival (weight 0.2): Survival mechanics include managing temperature, hunger, and falling. These elements create constant challenges in the environment.
- Quests and story mode (weight 0.18): The game includes a storyline mode with multiple difficulty settings, as well as side quests. Quests add structure to the survival gameplay.
- Post-apocalyptic narrative elements (weight 0.15): Story elements are set in a post-cataclysm world, with friendly NPCs who comment frequently. The setting implies a broader narrative context.
- Campfire gameplay element (weight 0.12): Campfires are used for cooking and warmth, and are a core part of survival. Lighting fires is a recurring activity.
- Progression and leveling system (weight 0.09): A leveling system and progression mechanics are present, allowing players to advance and unlock new abilities. This adds a sense of growth.
- Early access release (weight 0.09): The game is currently in early access, indicating it is still under development. This may affect the completeness of features.
- Climbing and parkour mechanics (weight 0.08): A climbing system is a core mechanic, with parkour and step-up climbing. This aids in navigating the environment.
- Bow and arrow combat (weight 0.08): The bow is a usable weapon for ranged combat. This provides a method for hunting and defense.
- Shelter system as checkpoints (weight 0.08): Shelters serve as checkpoints in the game. This system helps players save progress and rest.
- Third-person perspective (weight 0.08): The game uses a third-person over-the-shoulder perspective. This affects how players view the world and interact.
- Keyboard and mouse support (weight 0.08): The game supports keyboard and mouse controls. This is standard for PC gaming and allows precise input.
- No zombies in game (weight 0.08): The game does not feature zombies or magic zombies. This distinguishes it from other survival games.
- Animals behave weirdly (weight 0.08): Animals are present everywhere but can behave strangely. This may affect immersion and gameplay.

Performance notes:
- No crashes reported by many (weight 0.31): Multiple players report the game runs without crashes across various sessions and durations. This indicates overall stability for a significant portion of users.
- Poor optimization on some systems (weight 0.19): Some users experience severe frame rate drops and poor performance even on good PCs. This suggests optimization issues that affect a subset of players.
- Runs great overall (weight 0.19): A number of players simply state the game runs well or has good optimization. This positive feedback contrasts with reports of poor performance.
- Good performance on high-end PCs (weight 0.16): Several reviewers achieve high frame rates such as 145 FPS at 4K epic settings or 100 FPS on ultra with max anti-aliasing. The game can perform excellently on capable hardware.
- Crashes on boot or startup (weight 0.16): Several reports mention crashes occurring during boot, startup, or before the first game. This prevents some players from even launching the game.
- Stutters and frame drops (weight 0.16): Players note occasional stutters that can be mitigated by disabling DLSS or locking frame rates, and frame drops in busier areas or to 30 FPS. Performance is not always smooth.
- Freezing and lock-ups occur (weight 0.13): Some players experience random freezes or continuous lock-ups, including multiple freezes in a short period. This indicates a stability issue for certain users.
- Crashes during gameplay (weight 0.09): Some players report crashes occurring once or frequently during play, such as every 5 minutes. This affects the gaming experience for those affected.
- Crashes during world creation (weight 0.09): A few players experience crashes specifically when creating a world. This is a specific bug that hinders game progress.
- Moderate performance on older PCs (weight 0.09): Some users achieve stable 60-70 FPS on medium-high settings with older hardware. This shows the game can be playable on less powerful systems with appropriate settings.
- Upscaling and frame generation supported (weight 0.09): DLSS, FSR, and frame generation options are available and help performance on older PCs. These features are beneficial for achieving playable frame rates.
- Frame Generation issues on Steam Deck (weight 0.09): Built-in Frame Generation does not work as intended on Steam Deck OLED, requiring workarounds like Decky Framegen. This indicates a platform-specific problem.
- Performance feels worse than FPS (weight 0.09): Some players report the game feels like 25 FPS despite showing 100 FPS, indicating input lag or poor frame pacing. This affects perceived smoothness.
- Smooth after initial issues (weight 0.09): After some time, the game runs smoothly with no crashes and negligible lag according to some reviewers. This suggests potential improvements over time or after patches.

Recommendations:
- Positive recommendation for survival crafting (weight 0.83): Many reviewers give a clear positive recommendation, often highlighting fun gameplay, rewarding progression, and enjoyment despite bugs. The game is praised for its survival mechanics and exploration.
- Recommended for survival game fans (weight 0.56): Reviewers frequently recommend the game to those who enjoy survival crafting titles, especially if they appreciate games like Rust or 7 Days to Die. The game offers a rewarding experience for fans of the genre.
- Not recommended due to current state (weight 0.47): Many reviewers advise against buying the game now, citing bugs, crashes, and lack of polish. They suggest waiting for updates or a more complete version before purchasing.
- Wait for updates before buying (weight 0.27): A common suggestion is to wait for updates, patches, or optimization before purchasing. Some plan to check back in a few months or after further development.
- Refund due to crashes or issues (weight 0.25): Several players requested refunds due to crashes, performance problems, or general dissatisfaction. Some advise refunding if problems occur within the first two hours.
- Price concerns and value (weight 0.18): Opinions on price vary: some find it unreasonable for the current state, while others consider it fair or worth the cost. A few mention specific price points like $20 or $25.
- Early access caveats and rough edges (weight 0.16): Reviewers note that the game is rough around the edges due to early access and advise taking reviews with a grain of salt. Some emphasize that the game needs more development but has potential.
- Performance optimization issues (weight 0.16): Poor optimization and crashes are common complaints, leading to refunds and negative reviews. Some advise lowering settings if the game does not run well.
- Try before buying, ignore reviews (weight 0.12): Some suggest giving the game a try yourself rather than relying on negative reviews. They encourage players to form their own opinion and not be swayed by others.
- Hardcore survival challenges (weight 0.09): The game is recommended for those seeking hard survival challenges and a non-hand-holding experience. It appeals to players who enjoy difficult survival mechanics.
- Support developers and positive reviews (weight 0.09): Some reviewers encourage supporting the developers and leaving positive reviews to help the game grow. They ask for fair chances and avoid negative reviews after minimal playtime.
- Co-op experience lacking (weight 0.05): The game is not recommended for those seeking a well-executed co-op experience, as it may not meet expectations in that area.

Other player notes:
- Early access with bugs (weight 0.43): The game is in early access, so players expect some bugs and areas for improvement. Many reviews acknowledge the ongoing development and consider it a good foundation.
- Compared to The Long Dark (weight 0.21): The game is often compared to The Long Dark, with some saying it is less clumsy and slow, while others feel The Long Dark handles winter atmosphere better. Comparisons also include Stalker and other survival games.
- Developers responsive to feedback (weight 0.16): Reviewers note that developers are actively listening and fixing issues promptly. They appear to want to improve the game based on community feedback.
- Demo available (weight 0.15): There is a demo available, including a 2-hour trial run. This allows players to try before buying.
- No Brazilian Portuguese support (weight 0.12): Several reviews mention the lack of Brazilian Portuguese translation or subtitles. This localization gap is a common complaint.
- Developers very active (weight 0.09): Reviews mention that developers are very active, though they still have work to do. This aligns with the responsive feedback theme.
- Stands out among survival games (weight 0.09): The game is compared favorably to other survival games and stands out from them. This suggests it offers a distinct experience.
- Good value for money (weight 0.09): The game is not that expensive and offers good value compared to other more expensive games in a poorer state. Price-to-quality ratio is praised.
- Korean localization incomplete (weight 0.09): Korean localization is mostly natural but some texts remain untranslated, and the intro lacks subtitles. This affects Korean players.
- Needs fine tuning (weight 0.08): Some players feel the game has room for improvement and could use a little fine tuning. The feedback is vague but points to polish issues.
- Unstuck Me option (weight 0.08): There is an 'Unstuck Me' option in the menu to get out of stuck situations. This quality-of-life feature is helpful.
- Same publisher as Medieval Dynasty (weight 0.08): Some reviewers note that the developer previously made Medieval Dynasty or shares the same publisher. This connection is mentioned as a point of reference.
- Long wait for game (weight 0.08): Some reviewers had the game wishlisted for over a year or waited a long time. Their expectations may be high due to the long wait.

Emotions:
- Frustration (weight 0.14): Players are frustrated by severe technical issues such as frequent crashes, poor optimization, and freezing that make the game unplayable. Gameplay problems like janky movement, hit registration bugs, and a disappearing dog companion add to the frustration. Additionally, co-op connection failures, quest progression bugs, and tedious resource gathering further aggravate players.
- Disappointment (weight 0.13): Disappointment stems from the game failing to meet expectations, with poor graphics, stiff animations, and incomplete localization. Technical issues like crashes and poor performance, especially when compared to demos, contribute to the letdown. The lack of content and polish in early access also disappoints players.
- Enjoyment (weight 0.11): Players enjoy the core survival gameplay, including exploration, base building, and crafting in a unique ice age setting. The co-op experience with friends and the dog companion adds to the fun. Despite bugs, the game's potential and engaging mechanics keep players entertained.
- Satisfaction (weight 0.07): Satisfaction comes from the game running smoothly without crashes and offering good performance, even on older hardware. The sense of progression from starting with nothing to becoming capable, along with a good story and controls, provides a rewarding experience. Players feel the game is worth the money and meets their expectations.
- Excitement (weight 0.06): Excitement is driven by the game's potential, with its intuitive building system and well-executed ice age survival atmosphere. Players look forward to future updates and the full release, eager to explore more of the map and story. The addictive gameplay and thrilling survival challenge keep them engaged.
- Annoyance (weight 0.05): Annoyance arises from various minor but persistent issues, such as the character getting stuck in terrain, the dog companion misbehaving, and intrusive tutorial hints. Technical problems like map resets, frame drops, and untranslated items blocking progress also irritate players. Additionally, mechanics like stopping to pick up items and campfire bugs add to the annoyance.
- Hope (weight 0.03): Hope is inspired by the developers' continued work on the game and the potential for improvement. Players believe that with updates, issues like animal behavior and performance will be addressed. The early access status gives them confidence that the game will become fun and polished.
- Optimism (weight 0.02): Optimism stems from the game's promising foundation and the developers' passion, despite small bugs. Players are keen to see where development goes and encourage the team to keep updating. The potential for enjoyment if the game develops well keeps them positive.
- Enthusiasm (weight 0.02): Enthusiasm is fueled by the immersive atmosphere and meaningful survival mechanics, along with beautiful graphics and a gripping winter world. Players love the co-op theme and smooth bow controls, and they find the story and gameplay very good. The challenging survival elements motivate looting and exploration.
- Anticipation (weight 0.02): Anticipation is high for future updates and surprises, with players eager to see what the game becomes. Many are looking forward to playing co-op with friends and waiting for optimization to improve. The long wait for the game's release in early access has only increased their eagerness to continue playing.
- Joy (weight 0.02): Joy comes from loving the universe, atmosphere, and gameplay, especially exploration, base building, and looting in a snowy post-apocalyptic setting. Playing with friends and having a dog companion enhances the experience. The icy survival and cooperative play bring happiness.
- Confusion (weight 0.02): Confusion arises from unexplained game mechanics, such as certain POIs being super cold for no reason and the inability to loot guns from bodies when only having a bow. The shared dog between players in multiplayer and missing dog for friends also confuse players. Additionally, technical issues preventing entry and the disparity between negative reviews and personal experience add to the confusion.
- Appreciation (weight 0.02): Appreciation is for the game's unique foundation in early access, with great atmosphere and beautiful environments. The world-building and freezing mechanic are well done, and the graphics and setting are praised. Playable jumping and ledge grabbing in a world similar to The Long Dark are also valued.
- Positive (weight 0.02): Positive feelings are driven by the game's atmosphere and interesting setting, along with natural Korean localization and beautiful visuals. The frozen Earth setting and crafting, survival, and exploration gameplay contribute to a good experience. The game working well and having a cool atmosphere makes it enjoyable.
- Frustrated (weight 0.02): Frustration is caused by repeated crashes shortly after starting, being unable to build the middle of the roof, and difficult gamepad controls. The inability to create a room and join the game, along with severe frame rate drops, adds to the frustration. These issues make the game difficult to enjoy.
- Anger (weight 0.01): Anger stems from bugs like the campfire sound bug and crashes during settings changes. Broken multiplayer features, such as inactive friends button and unchangeable server name, and a dog bug with gender display and unbeatable quest, infuriate players. The raw state of the game contributes to this anger.
- Interest (weight 0.01): Interest is sparked by the game's unique concept involving cold and survival in a harsh icy world. Players are curious about the story of the world after a cataclysm and the survival knowledge and crafting ideas presented. Exploration and learning about the setting keep them engaged.
- Dissatisfaction (weight 0.01): Dissatisfaction arises from running animations feeling rubbery and unnatural, stiff controls, and terrible enemy AI. Bad character controls and a high price, along with an initial crash and lack of Brazilian Portuguese subtitles, contribute. These issues detract from the overall experience.
- Love (weight 0.01): Love for the game is expressed through appreciation of its crafting, exploration, quests, and cute companion. Players who enjoy survival games find this one awesome with a cool story and snowy atmosphere. The combination of these elements creates a strong affection for the game.
- Mild disappointment (weight 0.01): Mild disappointment is felt due to finding too much loot, which may reduce challenge, and monster AI and lack of explanation for resources. FPS around 35 to 40 in single player is also a minor letdown. These factors slightly diminish the experience.}