Info about 《奇门遁甲》:

Official game description:
This is a game that helps customers divine with the ancient Chinese magic number "Qimen Dunjia". In the game, you can experience the fun of divining for others and understand the charm of traditional Chinese culture. "Qimen Dunjia" is the first secret skill among the three secret treasures of Qimen, Liuren and Taiyi, and is the first of the three forms. It includes Tiangan, Dizhi, Jiugong, Eight Diagrams, Five Elements, Nine Stars, Eight Gods, and Eight Gates. In order to reduce the difficulty, these contents are divided into six levels in the game, which can help players understand "Qimen Dunjia" from the shallow to the deep.  
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Release date: 1 Jan, 2023

Categories: Educational Game, Simulation, Puzzle Solving, Single-player, Research and Discovery


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent Learning Tool for Qimen Dunjia (weight 1): The game is highly effective as an introductory and practical tool for learning Qimen Dunjia and related Chinese cultural concepts. It simplifies complex knowledge, making it accessible for beginners and engaging for those with some prior understanding, fostering interest and deeper comprehension.
- Highly Responsive and Dedicated Developer (weight 0.41): The developer is consistently praised for their excellent attitude, quick responsiveness to feedback, bug fixes, and frequent updates. This dedication significantly enhances the player experience and demonstrates a strong commitment to improving the game.
- Unique and Engaging Gameplay (weight 0.26): Players find the game's unique approach to teaching and simulating Qimen Dunjia to be very interesting and engaging. It offers a hardcore yet fun experience, providing a sense of achievement and making complex subjects enjoyable.
- Good Value for Money (weight 0.14): Many players consider the game to be very cost-effective and offer excellent value for its price, especially given the depth of content and the developer's ongoing support.
- Promotes Traditional Chinese Culture (weight 0.11): The game is seen as a valuable initiative to spread and promote traditional Chinese culture, particularly Qimen Dunjia and I Ching studies, to a wider audience. This effort is highly appreciated by players.
- Helpful Community and Resources (weight 0.1): The developer fosters a harmonious environment, providing detailed answers to questions and offering valuable related knowledge books and ancient texts through community channels like the QQ group.
- Minor Aesthetic and Narrative Points (weight 0.04): Players noted the game's humorous visual style and grounded dialogue, contributing to a positive, albeit minor, aspect of the overall experience.
- Concerns about Pricing Model (weight 0.04): One piece of feedback indicated that the separate charging for certain calculations gave a 'greedy merchant' impression, though another cluster suggested a price modification resolved some issues.

Common complaints:
- Inadequate Beginner Guidance (weight 0.73): New players, especially those unfamiliar with the subject matter, struggle significantly to understand how to play due to a lack of comprehensive, step-by-step, and friendly tutorials. The existing guidance is often confusing, too simplistic, or difficult to access.
- Limited Interpretation & Interaction (weight 0.62): The game primarily focuses on arranging charts but lacks features for interpreting their meaning, which is considered the essence of the subject. This limits player interaction and the depth of the learning experience.
- Significant Performance Issues (weight 0.59): Players report severe lag, frame drops, and high GPU temperatures, even on powerful systems. This indicates poor optimization, causing the game to run inefficiently and negatively impacting the user experience.
- Numerous Bugs & Inconsistencies (weight 0.58): The game is plagued by various bugs, including issues with calculation algorithms, inconsistent results, and incorrect displays of five-element relationships. These technical flaws undermine the game's credibility and playability.
- Professional Inaccuracy & Simplification (weight 0.5): The game is criticized by both beginners and those with existing knowledge for its professional inaccuracies, simplifications, and basic errors in metaphysical concepts. This leads to concerns about misleading players and a lack of rigor compared to real-world practices.
- Poor Gameplay & Engagement (weight 0.5): Players find the core gameplay loop boring, repetitive, and lacking in creativity. The game's justification for this, citing 'knowledge popularization' over fun, is not well-received, leading to a feeling of tedium and 'imprisonment'.
- Confusing Calculation Mechanics (weight 0.19): Players are confused by specific calculation methods, such as the Eight Gates Bureau, the 'Earthly Plate Heavenly Stems Bureau', and the 'prosperous, declining, resting, imprisoned, dead' states. The in-game explanations for these are often insufficient or misleading.
- Inconvenient Chart Arrangement (weight 0.08): The process of arranging charts is described as troublesome and inconvenient, with poor tutorials and difficulties in correctly setting up the board using learned methods.
- Hidden Textbook Access (weight 0.05): Players struggled to find the in-game textbook, with no clear prompt to access it. This minor usability issue contributes to the overall difficulty for beginners.

Gameplay feedback:
- Complex Calculation Mechanics (weight 0.49): The game incorporates intricate calculation mechanics for Qimen Dunjia, including the use of Gregorian calendar for 'Upper, Middle, Lower Yuan', 'Chai Bu Fa' for solar terms, and detailed arrangements of Heavenly Stems, Earthly Branches, Nine Stars, Eight Gates, and Eight Deities. Some players noted potential bugs in Five Elements calculations.
- Effective Qimen Dunjia Learning Tool (weight 0.27): The game is highly effective for beginners to practice Qimen Dunjia arrangements and learn its fundamental principles. It covers a significant amount of complex knowledge, including various formulas and divination methods, serving as an excellent introductory and auxiliary learning software.
- Manual Chart Arrangement Focus (weight 0.2): The game primarily functions as a chart arrangement simulator, requiring players to manually click and select each step for arranging the board. This step-by-step process makes it more of a mathematical thinking exercise or charting software than a traditional game.
- Limited Divination Functionality (weight 0.12): The game's divination features are limited, primarily allowing for simple auspicious/inauspicious questions and basic fortune-telling. While it offers custom divination and the ability to perform it for others, it's not intended for real-world use.
- Potential for Feature Expansion (weight 0.05): Players expressed interest in additional features, specifically hoping for the inclusion of the 'Menpo' (门迫) and 'Anzhi' (暗支) systems to enhance the game's depth.
- Entertainment and Leisure Use (weight 0.04): Beyond its educational aspects, the game can serve as a casual entertainment or office software for passing the time, offering a unique leisure activity.
- Pricing and Customer Interaction (weight 0.04): Based on limited feedback, there's a mention of past pricing structures for calculations and current requests for 'Ke Ying' calculations after a price modification, suggesting a business model around divination services.
- Mixed Aesthetic Reception (weight 0.04): While the subject matter of the game is generally considered interesting, the visual appeal of its characters received negative feedback.

Performance notes:
- Performance issues and frame drops (weight 0.08): Players are experiencing significant frame rate drops, even on high-end systems and small maps, indicating poor optimization. This suggests the game is not utilizing hardware efficiently, leading to a subpar visual experience.
- Lack of auto-save feature (weight 0.04): The absence of an automatic saving mechanism is a major inconvenience for players, risking loss of progress. This is a fundamental quality-of-life feature expected in modern games.
- Overheating concerns (weight 0.03): The game causes computers to overheat, which is a serious concern for hardware longevity and player comfort. This could be related to inefficient resource management or high CPU/GPU utilization.
- Limited dialogue interaction (weight 0.03): Players are restricted to using only the spacebar for dialogue progression, lacking options for mouse clicks or the Enter key. This limits accessibility and user preference for interaction.
- Minor localization error (weight 0.03): A specific character '囚' (imprisoned) occasionally displays incorrectly as '休' (resting). While a minor bug, it indicates a need for better quality assurance in localization.

Recommendations:
- Improve Tutorials and Optimization (weight 0.51): Players consistently request more detailed and beginner-friendly tutorials, especially for complex calculations like Heavenly Plate. There's also a strong desire for better game optimization and smoother performance to enhance the overall experience.
- Developer Support and Future (weight 0.47): Players express strong support for the developer, hoping for continued updates, improvements, and future works. They encourage the author to keep refining the game and are optimistic about its potential.
- Expand Content and Features (weight 0.33): Players are eager for new content, including additional divination systems like Four Pillars of Destiny, Plum Blossom I Ching, Liu Yao, and Great Liu Ren. They also suggest features like improved chart arrangement assistance, automatic saving, and better dialogue options.
- Mixed Recommendations (weight 0.33): While many recommend the game for learning, some advise against purchasing it, especially for casual players or those unwilling to commit to learning. There's a sentiment that it's not for everyone, but can be valuable for the right audience.
- Address Payment Issues (weight 0.03): One specific but critical issue mentioned is the need to fix customer payment problems, which directly impacts the player experience and ability to purchase.
- Humorous Recommendation (weight 0.02): One player humorously recommended the game to 'harm' other players, which is likely a lighthearted comment rather than serious feedback.

Other player notes:
- Game's Nature and Scope (weight 0.14): The game is perceived more as a learning tool or practice game for beginners rather than a complete, traditional game. Players are interested in the subject matter and see it as a gateway to further study.
- Further Learning and Resources (weight 0.06): The game has inspired players to delve deeper into Qimen Dunjia, leading them to study related courses and books like '神奇之门'. This highlights the game's effectiveness as an educational gateway.
- Philosophical Context (weight 0.06): Players connect the game's subject matter to broader philosophical ideas, viewing divination not as superstition but as a way to understand world laws and find peace through Chinese philosophy.
- Technical Implementation Suggestion (weight 0.02): One user suggested leveraging existing 'board setup software' or 'perpetual calendar' code, which could potentially streamline development or improve accuracy.
- Diverse Schools of Thought (weight 0.02): A player noted the vastness of traditional numerology and the existence of many schools within Qimen Dunjia, indicating an awareness of the complexity of the subject.
- Cyber Fortune-Telling (weight 0.02): A very limited and somewhat vague comment refers to the game as 'cyber fortune-telling' and 'revealing cyber secrets', which is low-quality feedback.

Emotions:
- Satisfaction (weight 0.19): Players are satisfied with the game's effectiveness as a learning tool, particularly for beginners and those interested in Chinese culture. The game's depth, accessibility, and the developer's responsiveness also contribute to a positive and engaging experience, making learning enjoyable and boosting confidence.
- Frustration (weight 0.19): Frustration stems from the game's technical issues, including bugs, performance problems, and calculation errors. Players also struggle with unclear or unhelpful tutorials, repetitive tasks, and a steep learning curve, especially when trying to understand advanced gameplay and complex concepts.
- Hope (weight 0.14): Players express hope for future improvements, including more in-depth educational content, clearer tutorials, better optimization, and the resolution of existing bugs. There is a strong desire for the developer to continue improving the game and adding new features to enhance the overall experience.
- Disappointment (weight 0.09): Disappointment arises from the game's current state, characterized by bugs, a lack of detailed tutorials, and features that feel incomplete or useless. Experienced players find the game's content simplified or lacking depth, while beginners struggle with its complexity, leading to a general sense of inadequacy.
- Confusion (weight 0.08): Players are confused by unexplained calculation results, discrepancies in theoretical concepts, and unclear game mechanics. The tutorials often fail to adequately cover specific calculation issues or divination terms, leaving players unsure how to proceed or understand the game's logic.
- Excitement (weight 0.05): Excitement is generated by the game's engaging nature, the thrill of mastering calculations, and its utility as a practice tool. Players enjoy the process of learning and applying the game's concepts, finding it fun and stimulating.
- Gratitude (weight 0.03): Players feel grateful for the game's effectiveness as a learning aid and its role in promoting Chinese culture. Many express appreciation for the author's dedication and effort in creating such a unique and educational experience.
- Appreciation (weight 0.03): Appreciation is shown for the game's cultural mission and its role in promoting traditional Chinese studies. The developer's active support and commitment to this cultural endeavor are also highly valued by players.
- Interest (weight 0.03): Players are interested in the game primarily due to its unique subject matter, particularly metaphysics and traditional Chinese divination. The game successfully sparks curiosity and a desire to learn more about these topics.
- Concern (weight 0.02): Concerns revolve around the game's accessibility for different player types, the accuracy of its mechanics, and technical issues like poor optimization leading to high GPU temperatures.
- Amusement (weight 0.02): Players find amusement in the game's visual style, dialogue, and sometimes the perceived logical flaws within the tutorial or game features.
- Anger (weight 0.02): Anger is expressed when players feel misled or 'scammed' by the game, particularly due to fundamental theoretical errors or perceived inaccuracies in chart arrangements, which can lead to misinformation.
- Support (weight 0.02): Players show support for the developer's efforts and dedication, as well as for the growth of the game's community.
- Curiosity (weight 0.01): Curiosity is piqued by the game's novelty, its unique approach to the subject matter, and the potential for more randomness in outcomes.
- Boredom (weight 0.01): Boredom arises from a perceived lack of engaging gameplay and the monotonous nature of certain aspects of the game.
- Optimism (weight 0.01): Players express optimism regarding the game's future improvements and the potential for community expansion.
- Advice (weight 0.01): Players offer advice, recommending that new players have a foundational understanding of concepts like Five Elements and Eight Trigrams before diving into the game.
- Humor (weight 0.01): Humor is present in lighthearted comments, such as jokingly recommending the game to 'harm' other players or noting the contrast between initial expectations and reality.
- Surprise (weight 0.01): Players are surprised by the game's frequent updates, akin to an online game, and by the very existence of a Qimen Dunjia simulator.
- Skepticism (weight 0.01): Skepticism is directed towards the game's calculation logic, with players questioning its accuracy or methodology.}