Info about Tom Clancy's Ghost Recon® Breakpoint:

Official game description:
Ultimate Edition
================
Become an elite spec ops soldier known as a Ghost, tasked with a special mission to Auroa. The remote archipelago somewhere in the South Pacific has lost contact with outside world due to Skell Technology turning hostile. The Wolves, a rogue spec ops team led by your ex–brother-in-arms, have taken over and are hunting you down. Lead your team through the diverse biomes of the island landscape and save the civilians without being noticed.  
Tailor your experience to fit your playstyle:  
\- Solo, as the leader of up 3 fully customizable AI teammates.  
\- Or, play in co-op PvE with up to 3 friends.  
Includes the Year 1 Pass, the Infiltration Pack, and the Ultimate Pack.
Gold Edition
============
Become an elite spec ops soldier known as a Ghost, tasked with a special mission to Auroa. The remote archipelago somewhere in the South Pacific has lost contact with outside world due to Skell Technology turning hostile. The Wolves, a rogue spec ops team, led by your ex–brother-in-arms, have taken over and are hunting you down. Lead your team through the island landscape and save the civilians without being noticed.  
Tailor your experience to fit your playstyle:  
\- Solo, as the leader of up 3 fully customizable AI teammates.  
\- Or, play in co-op PvE with up to 3 friends.  
Includes the Year 1 Pass, containing:  
\- Special Operations Forces Pack  
\- Siren's Call Mission  
\- Deep State Adventure  
\- Red Patriot Adventure  
\- 3 Classes Early Unlock
Deluxe Edition
==============
Become an elite spec ops soldier known as a Ghost, tasked with a special mission to Auroa. The remote archipelago somewhere in the South Pacific has lost contact with outside world due to Skell Technology turning hostile. The Wolves, a rogue spec ops team, led by your ex–brother-in-arms, have taken over and are hunting you down. Lead your team through the island landscape and save the civilians without being noticed.  
Tailor your experience to fit your playstyle:  
\- Solo, as the leader of up 3 fully customizable AI teammates.  
\- Or, play in co-op PvE with up to 3 friends.  
Includes Infiltration Pack, containing:  
\- Overseer Rocket Mk. II  
\- Alfa Tactical Pack  
\- TAC 50 Brown  
\- Mk14 Assault Brown  
\- ASR and SNR Mk I & Mk 2 Upgrades
About the Game
==============
Explore a treacherous archipelago  
Explore Auroa, home of the Silicon Valley giant Skell Technology, by air, land, and sea. Immerse yourself in a mysterious island where architecturally advanced buildings intermingle with wild, untamed nature. From snowy peaks to the deepest swamps, all manner of terrain awaits.  
Take down a deadly foe from your past  
The Wolves are a lethal ex–US military unit gone rogue, ready to use the most effective killing machines to take you down. What's more, they used to be you – they draw on the same training and experience. The Wolves have seized Auroa, taking control of the most important resources of the island: the drones. Their leader is your ex-brother-in-arms, Colonel Cole D. Walker, and you will have to take him down.  
Customize your Ghost  
Create your own character and choose from thousands of customization combinations to create the perfect Ghost. Loot materials from the world, craft and upgrade your weapons, and customize your gear to adapt your Ghost to fit your playstyle. Tom Clancy's Ghost Recon Breakpoint is all about choice.  
Team up with friends  
Team up with your friends and experience shared progression from the main campaign to PvP. Explore rich end-game content including four-player raids. However you decide to play, in Tom Clancy's Ghost Recon Breakpoint, you will always keep the same character: the same customizations, the same skills, and the same weapons.

Release date: 23 Jan, 2023

Categories: Tactical Shooter, Open-World Exploration, Cooperative Multiplayer, Competitive Multiplayer, Character Customization, Stealth Gameplay, Survival, Looter Shooter, AI Companion System


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly Customizable Tactical Gameplay (weight 0.88): Players consistently praise the game's deep customization options for gameplay, difficulty, UI, weapons, and characters. This allows for a tailored experience, from hardcore military simulation to a more casual tactical shooter, and supports diverse playstyles like stealth, run-and-gun, or sniping.
- Significant Post-Launch Improvements (weight 0.67): The game has undergone substantial positive transformation since its initial release, with numerous updates and fixes addressing bugs, improving mechanics, and adding features like the 'Immersive Mode'. This has led to a much more polished and enjoyable experience, often surpassing its predecessor, Wildlands.
- Stunning Open World & Graphics (weight 0.33): The game features a vast, diverse, and visually impressive open world on the island of Auroa, with varied biomes, detailed environments, and excellent graphics. This rich setting enhances immersion and provides ample opportunities for exploration and tactical engagement.
- Engaging Co-op Experience (weight 0.26): Co-op play is a major highlight, with many players finding the game significantly more fun and strategic when played with friends. The ability for friends to join for free (via a 'Trial' mode) is particularly appreciated, fostering teamwork and creating memorable tactical moments.
- Addictive & Replayable Experience (weight 0.23): Many players find the game captivating and addictive, often returning for 'just one more mission' or spending hundreds of hours exploring. The engaging gameplay loop, combined with extensive content and customization, contributes to high replayability.
- Satisfying Stealth Mechanics (weight 0.11): Stealth gameplay is consistently highlighted as a strong and rewarding aspect, especially when combined with higher difficulty settings and reduced HUD. Players enjoy the challenge and satisfaction of undetected takedowns and strategic infiltration.
- Enhanced by Modding Community (weight 0.06): The PC version benefits significantly from a dedicated modding community. Mods are praised for diversifying gameplay, enhancing immersion, and allowing players to further tailor their experience, often making the game 'a thousand times better'.

Common complaints:
- Technical Instability & Bugs (weight 0.97): A major point of frustration for players was the game's pervasive technical issues, including frequent crashes, freezes, and significant FPS drops, even on high-end PCs. Many reported game-breaking bugs, such as getting stuck in terrain, missions not starting or completing correctly, and constant server disconnections, making the game often unplayable or severely hindering progress.
- Downgrade from Wildlands (weight 0.91): A recurring sentiment was that the game represented a significant step backward compared to its predecessor, Ghost Recon Wildlands. Players felt it was inferior in terms of story, world design, AI, immersion, and overall gameplay experience. Many expressed disappointment that the game failed to build upon Wildlands' strengths, instead introducing new mechanics that felt like a regression.
- Ubisoft Connect & Always-Online Problems (weight 0.9): The mandatory Ubisoft Connect launcher and always-online requirement were heavily criticized. Players experienced frequent disconnections from Ubisoft servers, leading to lost progress in single-player missions. Many expressed frustration with the launcher's instability, the inability to play offline, and concerns about future game access if servers are shut down, viewing it as an unnecessary and detrimental imposition.
- Cluttered UI & Confusing Mechanics (weight 0.9): The user interface and menus were widely described as cluttered, confusing, and non-intuitive, making navigation and understanding game systems difficult. Players also felt the game suffered from an overload of poorly implemented mechanics, including unnecessary RPG elements, a tedious loot system, and an overwhelming amount of information, which detracted from the core gameplay experience.
- Repetitive & Empty Open World (weight 0.85): The game's open world was widely criticized for being vast but empty, lacking interesting content, diverse locations, and meaningful points of interest. Missions were described as highly repetitive, often boiling down to 'go and shoot' or 'find and kill' tasks, which quickly led to monotony and boredom. This contributed to a feeling of aimless wandering rather than engaging exploration.
- Weak Story & Narrative Issues (weight 0.83): Players consistently found the story to be disappointing, incoherent, and unengaging, often feeling like a generic Ubisoft plot. Issues included predictable plots, poor writing, laughable dialogue, and a confusing non-linear mission structure that led to spoilers and a lack of immersion. Many felt the narrative was a significant downgrade from its predecessor, Wildlands, and that crucial story elements were locked behind DLC.
- Poor AI & Unengaging Combat (weight 0.81): Both enemy and allied AI were criticized for being inconsistent and often unintelligent. Enemies exhibited 'dumb' behavior, while AI teammates were unreliable, sometimes ignoring threats or acting illogically. Combat was frequently described as unengaging due to bullet-sponge drones, unrealistic enemy accuracy, and a lack of tactical depth, making many encounters feel unfair or tedious.
- Repetitive & Disorganized Missions (weight 0.8): Mission design was a significant source of player dissatisfaction, with many describing tasks as highly repetitive and lacking variety. The non-linear mission structure was confusing, often leading players to accidentally trigger later chapters out of order. Frequent disconnections and distant checkpoints further exacerbated the frustration, forcing players to restart lengthy missions.
- Clunky Controls & Movement (weight 0.77): Players reported that character controls felt stiff, clunky, and unresponsive, particularly with keyboard and mouse, and even with controllers. Actions like vaulting, climbing, and vehicle handling were often awkward and frustrating, contributing to a generally uncomfortable gameplay experience. The camera movement was also noted as problematic.
- Lifeless NPCs & Poor Voice Acting (weight 0.74): NPCs were consistently described as lacking charisma, emotion, and realistic behavior, making the world feel dead and interactions unengaging. Voice acting was frequently criticized as poor or 'godawful,' further detracting from character immersion. Dialogue choices were seen as having no real impact, reinforcing the feeling of generic, uninspired characters.
- Unsatisfying PvP Experience (weight 0.06): The PvP mode was largely considered a failure, with players reporting long matchmaking times, a lack of active players, and frequent disconnections. The gameplay itself was criticized for being repetitive, unbalanced, and plagued by issues like camping and a lack of diverse game modes, leading many to find it unplayable or not worth their time.

Gameplay feedback:
- Extensive Customization & Freedom (weight 0.34): Players highly value the game's deep customization options for characters, weapons, and gear, allowing for diverse playstyles. The open-world design provides significant freedom in mission approach, from stealth to direct assault, and offers extensive settings to tailor the gameplay experience.
- Tactical Shooter with Survival Elements (weight 0.27): The game is fundamentally a third-person tactical shooter, emphasizing strategic planning, stealth, and combat against diverse enemy types, including drones and armored vehicles. It also incorporates survival mechanics like managing injuries, fatigue, and resources, adding depth to the military simulation.
- Flexible Co-op & Solo Play (weight 0.19): The game offers robust co-op functionality for up to four players, including a 'Friend Pass' system that allows non-owners to join. Players can also choose to play solo, either with optional AI teammates (added post-launch) or completely alone for a more challenging experience.
- Evolution from Wildlands (weight 0.13): The game is a direct follow-up to Ghost Recon Wildlands, retaining its open-world, tactical, and cooperative elements while introducing new mechanics like survival and RPG elements. While some aspects are seen as improvements (e.g., vehicle controls), others (like story and initial gameplay loop) are often compared unfavorably to its predecessor.
- Vast & Diverse Open World (weight 0.09): The game features a massive, visually diverse open world set on the fictional Auroa archipelago. This island offers a variety of biomes, from snowy mountains to dense forests and tech cities, providing ample opportunities for exploration and mission engagement.
- Varied but Repetitive Missions (weight 0.07): The game offers numerous missions and side quests with multiple approaches, allowing players to tackle objectives in various ways. However, some players find the mission variety lacking, with many tasks feeling repetitive, despite the freedom in execution.
- Inconsistent Gun Realism (weight 0.05): While gunplay generally feels solid, some players note inconsistencies in weapon realism, such as generic reloads, incorrect fire rates, and inconsistent damage values. Despite a rich variety of weapon types, some feel that individual guns within classes lack distinctiveness.
- Gear Score System is Optional (weight 0.05): The game includes an RPG-style 'Gear Score' system that influences player effectiveness and encourages grinding for better loot. However, this system can be seamlessly toggled off, allowing players to opt for a more traditional tactical shooter experience without level-based progression.
- Ubisoft Open-World Formula (weight 0.04): The game adheres to the typical Ubisoft open-world formula, featuring a large map filled with points of interest and a 'clear, loot, repeat' gameplay loop. While the world is well-made, some players criticize this formula for leading to repetitive content and requiring continuous online access.

Performance notes:
- Generally good performance and optimization (weight 0.17): Many players report that the game runs well on a variety of hardware, including low-end and mid-range PCs, often achieving 60+ FPS on medium to ultra settings. Optimization is frequently praised, allowing for comfortable play on diverse systems.
- Linux and Steam Deck compatibility (weight 0.13): The game runs well on Linux, often with some initial setup, and is also reported to perform effectively on the Steam Deck, even on higher graphic settings, making it accessible on portable platforms.
- High-quality graphics and visuals (weight 0.08): Players consistently praise the game's stunning visuals, detailed graphics, and amazing textures, especially when running at higher resolutions like 4K. The graphical fidelity is a strong point for many.
- Improved stability post-launch (weight 0.06): The game, initially plagued with glitches and bugs at its 2019 launch, has significantly improved with patches. Many players now report few to no crashes or major glitches after updates, indicating a more stable experience.
- Vulkan API causes issues (weight 0.02): Several players report that using the Vulkan API leads to crashes, significant lag, and major performance problems, including severe frame drops. DirectX 11 is often recommended as a more stable alternative, though it may result in slightly lower FPS.
- Extensive graphics settings (weight 0.01): The game offers a wide array of customizable settings, allowing players to fine-tune performance and graphics to suit their specific hardware and preferences.
- Large game size (weight 0.01): The game has a substantial installation size, which can consume a significant portion of a 1TB hard drive.
- Long loading times (weight 0.01): Some players experience long loading times, though this issue is mitigated with the use of an SSD and high-speed internet.
- Restart issues (weight 0.01): Based on limited feedback, some players encounter problems restarting the game after a session, requiring a full restart of the application.

Recommendations:
- Recommended on Sale (weight 0.51): A significant number of players highly recommend purchasing the game, but almost exclusively when it is on sale, often at a deep discount. Many advise against buying it at full price due to perceived value issues.
- Better with Friends/Co-op (weight 0.46): The game experience is significantly enhanced when played with friends in co-op mode. Many players find it more enjoyable and engaging, especially for tactical gameplay and open-world exploration, when shared with others.
- Tactical Shooter Appeal (weight 0.42): The game is highly recommended for fans of tactical shooters, stealth gameplay, and military themes. Players who enjoy strategic combat, open-world exploration, and character customization will likely find it appealing.
- Flawed but Enjoyable (weight 0.42): Despite numerous flaws, including technical issues, repetitive gameplay, and a weak story, many players still find the game enjoyable. They often recommend it with caveats, suggesting it's a 'flawed gem' that can be fun if expectations are managed.
- Mixed Review Scores (weight 0.34): Player ratings for the game are quite varied, ranging from highly positive (8.5-10/10) to very negative (0/10). This indicates a divisive reception, with some finding it excellent and others deeming it a waste of time.
- Compare to Wildlands (weight 0.14): There's a strong sentiment comparing Breakpoint to its predecessor, Wildlands. While some find Breakpoint an improvement or a worthy follow-up, a significant portion of players recommend Wildlands as a superior or more polished experience, especially regarding story and immersion.
- Play in Immersive Mode (weight 0.06): Many players strongly recommend playing the game in 'Immersive Mode' and often on higher difficulties. This mode, along with adjusting HUD and other settings, is believed to provide a more authentic and enjoyable tactical experience.
- Ubisoft Concerns (weight 0.03): Several players express dissatisfaction with Ubisoft's practices, including pricing strategies and overall game development. Some even state they will avoid future Ubisoft titles or only purchase them at steep discounts.

Other player notes:
- Improved Post-Launch Experience (weight 0.18): The game, initially released with issues and a rough launch, has significantly improved over time due to Ubisoft's post-launch support, including performance patches, quality-of-life updates, new missions, and the addition of AI teammates and an immersive mode. Many players note that the game is much better now than at its initial release.
- Good Graphics and Visuals (weight 0.13): The game is consistently praised for its good to excellent graphics and visuals, which remain appealing even years after release. The detailed environments and realistic animations contribute to a visually pleasant experience.
- Engaging Core Gameplay (weight 0.12): Despite initial criticisms and some repetitive elements, the core gameplay is generally considered enjoyable, especially when played with friends. It offers a tactical-lite open-world shooter experience with a focus on planning attacks and exploring a military-themed sandbox.
- Average Overall Sentiment (weight 0.09): Despite improvements, the overall sentiment towards the game remains somewhat average, with ratings typically falling in the 6.9-8/10 range. Many players find it 'okay' or 'genuinely fun' but acknowledge room for further improvement.
- Strong Connection to Wildlands (weight 0.09): As a direct sequel to Ghost Recon Wildlands, the game frequently draws comparisons, with many assets reused. While some players find it a letdown compared to Wildlands, others appreciate it as more Ghost Recon content or enjoy both games for their distinct qualities. The game is recommended for fans of the previous title.
- Extensive Playtime and Replayability (weight 0.07): Many players have invested hundreds, if not thousands, of hours into the game across various platforms. The large map, numerous activities, and potential for different playstyles contribute to its significant replay value, with some players even buying the game multiple times.
- Ubisoft's Signature Open-World Style (weight 0.05): The game is recognized as a typical Ubisoft open-world title, featuring elements from other Ubisoft franchises like Splinter Cell and Assassin's Creed. While some refer to it as 'canned' gameplay, Ubisoft is also commended for listening to feedback and making improvements.
- Flexible Gameplay Customization (weight 0.04): The game offers extensive customization options, allowing players to tailor the experience to their preferences. This includes various settings that can significantly change gameplay, making it suitable for a wide range of players, from casual to those seeking a more realistic or challenging 'simulator mode'.
- Jon Bernthal's Villain Performance (weight 0.03): Jon Bernthal's portrayal of the main antagonist, Cole D. Walker, is a significant highlight for many players. His performance is consistently praised for adding gravitas, emotional weight, and intensity to the game's narrative.
- PC Performance and Size (weight 0.01): The game requires a decent PC to run smoothly, with recommendations to lower graphics settings for weaker systems. It also has a large installation size. The PC version's Metacritic score is noted as 58/100, indicating a mixed reception specifically for this platform.

Emotions:
- Satisfaction (weight 0.35): Players are highly satisfied with the game's extensive customization options for characters, weapons, and gameplay settings, allowing for diverse playstyles and immersive experiences. The tactical gameplay, open-world design, and improved graphics and performance, especially after post-launch updates, contribute significantly to overall enjoyment and perceived value for money.
- Frustration (weight 0.2): Frequent game crashes, persistent bugs, and poor server performance are major sources of frustration, often leading to lost progress and an inability to play. The always-online requirement for single-player, clunky controls, and unintelligent AI also contribute to a negative user experience.
- Disappointment (weight 0.17): Many players express disappointment with the game's story, finding it unengaging, repetitive, or locked behind DLC paywalls. The perceived emptiness of the open world, lack of significant improvements over its predecessor (Wildlands), and various technical issues also contribute to a sense of unfulfilled potential and regret over purchase.
- Excitement (weight 0.08): Players are excited by the game's action-packed nature, tactical depth, and the freedom it offers in gameplay and exploration. The co-op experience, especially with friends, and the enhanced immersion provided by mods or specific settings, generate strong positive feelings and a desire to engage with all content.
- Enjoyment (weight 0.04): The game provides enjoyment primarily through its co-op experience with friends, allowing for shared fun and role-playing. Players also find enjoyment in the tactical gameplay, shooting mechanics, and the overall immersive experience, particularly with the Operation Motherland DLC and various customization options.
- Anger (weight 0.03): Players express anger over the game's poor design choices, aggressive monetization (especially paywalled story content), and the perceived incompetence of Ubisoft in addressing persistent bugs and server issues. The presence of overpowered drones and the overall low quality of certain game elements also fuel strong negative reactions.
- Joy (weight 0.03): Joy stems from the sheer fun of playing the game, particularly in co-op with friends, and the ability to customize the experience to their liking. The game's extensive content and replayability also contribute to a sense of lasting enjoyment and positive engagement.
- Confusion (weight 0.01): Players are confused by persistent technical issues preventing the game from launching or performing correctly, as well as unclear mission objectives and convoluted menu systems. Some also express confusion regarding the overwhelmingly negative reviews, given their own positive experiences.
- Appreciation (weight 0.01): Players appreciate the game's tactical combat, immersive mode, and the developers' efforts in improving the game over time. The extensive customization options, beautiful landscapes, and the game's ability to fill a specific niche as a sandbox milsim shooter are also highly valued.
- Annoyance (weight 0.01): Annoyance arises from recurring technical issues like crashes, poor facial expressions, and missing sound effects. Ubisoft's business model, including the need to purchase DLC for more story content and the presence of microtransactions, also irritates players.
- Surprise (weight 0.01): Players are pleasantly surprised by the game exceeding their expectations, often after hearing negative feedback or having low initial hopes. The game's significant improvements since launch and its unexpected enjoyment, particularly when compared to its predecessor, are common causes of surprise.
- Amusement (weight 0.01): Amusement is found in the game's absurd or nonsensical elements, such as humorous bugs, unexpected chaos in co-op, and playful descriptions of gameplay mechanics. The game's adherence to a classic Ubisoft open-world formula can also be a source of lighthearted amusement.
- Boredom (weight 0.01): Boredom sets in due to repetitive world and story missions, generic content, and an uninteresting narrative, especially after extended playtime. The endless grinding and monotonous side quests contribute to a lack of sustained engagement.
- Love (weight 0): Players express deep love for the game, often considering it an all-time favorite, due to its extensive customization, huge open world, and engaging tactical gameplay. The game's redemption arc and stealth aspects also foster strong affection.
- Hope (weight 0): Hope is centered on the desire for future improvements, more content, and bug fixes from Ubisoft. Players also express hope for the future of the Ghost Recon franchise and for the inclusion of an offline mode.
- Relief (weight 0): Relief is experienced when technical issues are resolved, such as good performance on Linux or the game being fixed from launch bugs. Finding solutions to performance problems or the Ubisoft Connect launcher working correctly also brings a sense of relief.
- Mixed feelings (weight 0): Players experience mixed feelings due to the game's uneven quality, where good aspects like co-op and improved mechanics are marred by flaws such as unnecessary RPG elements, pacing issues, or a disappointing solo experience. Comparisons to Wildlands often highlight both improvements and regressions.
- Admiration (weight 0): Admiration is directed towards the game's stunning graphics, vast scale, and overall quality, including detailed weapons and uniforms. Players are impressed by the game's beauty and its ability to deliver an incredible visual experience.
- Nostalgia (weight 0): Nostalgia is triggered by the game's resemblance to older Tom Clancy titles or other classic military shooters like SOCOM. Players also feel nostalgic for features and the 'lived-in' feeling of Wildlands that they perceive as missing in the current game.
- Desire (weight 0): Players express a desire for specific features, such as more in-depth stealth mechanics, additional main story content, and an offline mode. The wish for a first-person perspective and a different setting with fewer robots also indicates a desire for future game evolution.}