Info about Homefront®: The Revolution:

Official game description:
**
Story
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**  
_Four years into the brutal military occupation, America is on its knees.  
Philadelphia - once the birthplace of Independence - has become a ghetto, where surveillance drones and armoured patrols keep the population at heel, crushing any dissent with savage force.  
Her once-proud citizens live in a police state, forced to collaborate just to survive, their dreams of freedom long since extinguished.  
But in the badlands of the Red Zone, in the bombed out streets and abandoned subways, a Resistance is forming. A guerrilla force, determined to fight for their freedoms despite overwhelming odds and ignite the second American Revolution.  
But Freedom always has a price…_  
**
Overview
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**  
Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.  
A living, breathing, open world responds to your actions - you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.  
But your enemy has the advantage - superior technology, firepower, heavy armour and air support. You must learn the art of guerrilla warfare – ambush, sabotage, infiltration, deception – and fight a running battle through the war-ravaged suburbs of Philadelphia.  
And the single player campaign is just the start – in Co-Op you and your friends can form your own Resistance Cell and become renowned as Heroes of the Revolution.  
**
Features
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**  
• **Explore a living, breathing open world** - experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals  
• **Wage Guerrilla Warfare** - this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights  
• **Build the Resistance** - recruit revolutionaries to the cause, establish bases and safehouses, capture and customise a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit  
• **Ignite the Revolution** - from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation  
• **Online Co-Op** - take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution

Release date: May 17, 2016

Categories: First-Person Shooter, Open-World Exploration, Stealth Gameplay, Weapon Customization, Cooperative Multiplayer, Tactical Shooter, Single-player Story

Feature scans:
- MTX: score 10; verdict: Fair (One-time purchase with optional DLC, no microtransactions); summary: audit: no predatory monetization evidence found; any cost complaints refer to base price or DLC value.
- Wiki: score 50; verdict: The Student; summary: The primary complaint is that the game forces players to consult external guides (wikis) to discover hidden content, secrets, and complex traversal paths. This reflects a need for better in-game hints or discovery systems, rather than issues with farming, inventory management, or bugs.
- Proton/Linux: score 30; verdict: Minor Tweaks; summary: The majority of user feedback shows that the game runs well on Linux/SteamOS with minimal issues. A single severe crash report exists, but both positive and negative reviews point to the same game, suggesting the crash may be isolated or caused by specific settings. The first review confirms a minor workaround is needed for the Timesplitters subgame, but the main game runs fine. Overall, the game is playable and performs well on Proton/Steam Deck with occasional need for extra steps.
- Steam Deck: score 75; verdict: Broken - Frequent Crashes and DRM Issues; summary: The game Homefront: The Revolution exhibits severe stability problems on Steam Deck due to random crashes and freezing, compounded by mandatory Ubisoft launcher and Denuvo DRM that require extra tinkering and cause performance degradation. While some users report playable experiences, the frequency of critical errors pushes the game out of 'tinkering required' into 'broken' territory.

- Hardware Profile:
  - Summary: Performance is generally positive across higher VRAM configurations, but the under-8GB VRAM cohort reports notable stability and thermal issues.
  - Sample size: 50 (7% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 23 reports): Users with less than 8GB VRAM report erratic frame rates and excessive GPU heating, indicating poor performance.
  - Windows 8-11GB VRAM (positive, 12 reports): Users report smooth performance with stable high frame rates and no major issues.
  - Windows 12-15GB VRAM (positive, 7 reports): Players generally enjoy the game on this hardware, with only minor technical shortcomings mentioned.
  - Windows 16GB+ VRAM (positive, 6 reports): Most users report good performance, though a few mention bugs and occasional crashes.
  - Caveats: 50 of 747 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: The majority of reviewers indicate that the full $20 price is too high for the game's quality, length, and bugs, and strongly recommend purchasing only on sale. Multiple quotes confirm that paying $8–$10 on a discount provides good value, while $20 is described as 'okay' but not recommended. This community sentiment suggests that the fair base-game price should be lower than the current $20, with $10–$15 being a reasonable range that aligns with the perceived worth of the content.
- Playtime Metrics:
  - Game completion: 25.0h
  - Story completion: 14.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The first quote provides a range for total game completion with and without exploration (40-50 hours vs 20 hours), indicating typical completion time including side content is around 20-40 hours. The second and third quotes specify the main campaign/story completion time as 12-16 hours (Spanish) and 15 hours (French), aligning with the Chinese review stating 12 hours for the base campaign. The fourth quote indicates a typical session length for the game's guerrilla warfare segments is 15-30 minutes. Endgame evidence is weak: no clear post-story playtime is reported, and reviews note that after finishing the campaign, additional side content is not supported, so endgame is set to null.
- Time-to-fun:
  - Summary: The game starts with a confusing and repetitive structure, but becomes somewhat satisfying after a few hours through zone liberation and customization, only to then rapidly devolve into a monotonous loop; co-op provides a brief respite but is hard to access.
  - Stance: Fun then drops
  - Anchor: After the initial learning curve and tutorial phase
  - Time to anchor: N/A
  - Friction: Repetitive side activities and mission structure; Initial learning curve and confusing open world mechanics; Technical issues (bugs, performance, freezes); Weak AI and poor matchmaking for co-op
  - Unlock drivers: Mastering the zone liberation loop and customization system; Understanding the open world mechanics after tutorials; Playing co-op with a group of friends
  - Conditions: Solo play leads to repetition and boredom; Co-op with friends significantly increases enjoyment; Patience with the initial 2-3 hours of learning is required; Customizing weapons and scouting outposts provides some satisfaction
- Player Archetypes:
  - Tactical Stealth Operative (deep sale)
    - Motivation: To experience immersive, high-stakes tactical tension and rewarding planning under pressure
    - Playstyle: Methodical, cautious: uses environment for ambush, plans loadout and escape routes, relies on stealth and avoidance over firepower, always plays on hardest difficulty with minimal HUD
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: resistance fighter; stealth gamer; tactical realist; challenge seeker
    - Reference games: Far Cry; Wolfenstein; Battlefield 2042
  - Co-op Buddy Seeker (sale)
    - Motivation: To share tense, coordinated co-op missions with friends and build synergy
    - Playstyle: Team-oriented, social: relies on friends to fill lobbies, plays co-op missions for shared progression and fun, avoids solo matchmaking
    - Experience: familiar
    - Purchase stance: sale
    - Labels: co-op player; friend-group gamer; resistance mode enthusiast
    - Reference games: Homefront: The Revolution (co-op); Far Cry (co-op); Tom Clancy's Ghost Recon
  - Story-Driven Open World Explorer (sale)
    - Motivation: To experience a compelling resistance narrative and explore a detailed occupied city with meaningful progression
    - Playstyle: Explorative, objective-focused: moves through zones, completes map objectives, absorbs atmosphere and story, enjoys weapon customization as part of immersion
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Far Cry fan; open world enthusiast; resistance story lover; narrative gamer
    - Reference games: Far Cry 3/4; Infamous: Second Son; Wolfenstein; Homefront 1


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Weapon customization is a highlight (weight 0.18): Many players praise the deep weapon customization system that allows modifying weapons into different types, such as turning a pistol into a shotgun or flamethrower. This system includes three variants per weapon and on-the-fly modding, adding significant value to gameplay.
- Includes full TimeSplitters 2 port (weight 0.18): The game includes a full HD port or remaster of TimeSplitters 2 as a bonus, often described as fantastic and a major reason to purchase. Some players note it is hidden as an easter egg or secret PC port.
- Story is interesting and compelling (weight 0.14): Multiple clusters highlight that the story is good, interesting, and compelling, with some describing it as brilliant or monumental. The premise is also praised as cool.
- Open world like Far Cry (weight 0.12): Players note the game offers a compelling open-world experience similar to Far Cry, with some considering it a decent clone or even better than recent entries like Far Cry 6.
- Stealth gameplay is well done (weight 0.07): Stealth mechanics are praised for being engaging and effective, with good takedowns and sections that appeal to stealth game fans.
- DLC is high quality and refined (weight 0.07): The DLC campaigns are considered more enjoyable and refined than the main game, with awesome stories and high-quality content that improves the overall gameplay experience.
- Gunplay is fun and realistic (weight 0.07): Gunplay is described as entertaining, with weapons that have punch and sound realistic, contributing to a comfortable and enjoyable shooting experience.
- Good value for low price (weight 0.05): The game is considered worth the money, especially at a low price point like $10, providing good value for the content offered.

Common complaints:
- Story lacks depth and engagement (weight 0.26): Multiple clusters (1, 2, 8, 14, 25) highlight that the story is shallow, cliché, forgettable, and fails to engage players. The narrative is described as underdeveloped and lacking impact.
- Gameplay is repetitive and boring (weight 0.22): Clusters 3, 4, 13, 15, and 24 indicate that core gameplay, missions, and side content are monotonous and lack variety, with many calling it repetitive and tedious.
- Side missions are repetitive (weight 0.14): Clusters 4, 13, 15, and 24 specifically note that side missions feel copy-pasted and lack diversity, with many being fetch quests that fail to provide meaningful content.
- AI is poorly implemented (weight 0.13): Clusters 7, 9, and 26 emphasize that enemy and ally AI is stupid, unrealistic, and suffers from poor spawning mechanics, making combat encounters feel unfair or broken.
- Characters are forgettable (weight 0.12): Clusters 2 and 29 indicate that characters are not engaging, lack charisma, and are often seen as cliché or uninteresting, contributing to a weak narrative.
- Bugs and glitches present (weight 0.11): Clusters 10, 16, and 18 highlight the presence of game-breaking bugs, glitches, and performance issues that negatively impact the experience, with some calling the game sluggish.
- Stealth system is unreliable (weight 0.08): Cluster 5 reports that stealth mechanics are basic, unreliable, or even non-existent, making this gameplay style frustrating and ineffective for players.
- Compared unfavorably to Far Cry (weight 0.08): Cluster 6 notes the game is a watered-down or poor imitation of Far Cry, with many feeling it is a worse version that fails to live up to the franchise's standard.
- Performance issues and optimization (weight 0.06): Cluster 21 mentions optimization problems, especially at launch, and Cluster 34 reports frame drops even on lower settings, suggesting poor technical performance.
- Shooting mechanics feel off (weight 0.04): Cluster 12 describes the shooting as unusual and unimpactful, which can be jarring and affect gameplay enjoyment, especially for action-focused players.
- Co-op and multiplayer are dead (weight 0.04): Cluster 28 points out that multiplayer and co-op modes are nearly empty due to low player population, limiting their appeal and functionality.
- Enemy spawning is broken (weight 0.04): Cluster 31 highlights that enemies spawn randomly or from nowhere, which breaks immersion and can make encounters feel unfair or unpredictable.
- Lack of co-op campaign (weight 0.03): Cluster 20 notes the absence of a co-op campaign, with only a limited resistance mode, which disappointed players expecting more cooperative content.
- FOV cannot be adjusted (weight 0.03): Cluster 32 reports the lack of an FOV slider, which can cause discomfort or issues for players used to adjusting their field of view in other games.
- Cutscenes are unskippable (weight 0.03): Cluster 23 mentions that cutscenes and intros cannot be skipped, which can be annoying for players repeating content or wanting to get straight into gameplay.
- Weapon conversion is frustrating (weight 0.03): Cluster 30 describes the weapon conversion system as buggy and poorly designed, feeling more like a basic swap rather than a meaningful customization feature.

Gameplay feedback:
- Far Cry-like open world (weight 0.24): The game is frequently compared to the Far Cry series, featuring similar open-world mechanics, first-person shooting, and a structure that blends exploration with mission-based gameplay.
- Weapon customization with conversion (weight 0.22): The game features a deep weapon customization system allowing players to modify and convert weapons on the fly, with each gun having multiple variants and the ability to switch between types like pistol to SMG.
- Weapon modding in combat (weight 0.17): Weapon customization can be done on the fly during combat, allowing for quick adaptation to different situations with limited but effective conversion options.
- Open world with zone liberation (weight 0.17): The open world is divided into zones with red and yellow areas, where players must capture bases and liberate sectors through guerrilla warfare, similar to Ubisoft-style mechanics.
- Stealth and shooter hybrid (weight 0.14): Gameplay blends stealth with frenetic first-person shooting, allowing players to use tactics like sneaking, urban guerrilla warfare, and open combat to approach objectives.
- Includes TimeSplitters 2 port (weight 0.11): A full port of TimeSplitters 2 is included within the game, serving as a complete single-player remake or easter egg, which is a major selling point for fans of the classic.
- Gun variety with customization (weight 0.09): The game offers a large arsenal of weapons with high customization, including three variants per base weapon and the ability to convert between types like rifle to grenade launcher.
- Liberation of strongholds (weight 0.08): The core loop involves liberating outposts and strongholds by clearing districts of enemy forces, with side missions and main story tasks driving progression.
- FPS with looter-shooter elements (weight 0.07): The game is a first-person shooter with classic FPS mechanics and looter-shooter elements, combining weapon modding with open-world exploration.
- Multiplayer mode available (weight 0.07): The game includes a multiplayer mode, though it is noted as potentially dead, with options for co-op, private play, and online multiplayer, offering additional replay value.
- Open world with linear DLCs (weight 0.06): While the main game is open world, DLCs are linear and do not reuse content, focusing on specific story expansions like The Voice of Freedom and Aftermath.
- Set in occupied Philadelphia (weight 0.04): The setting is Philadelphia under North Korean occupation, which frames the narrative around urban guerrilla warfare and resistance against a foreign power.
- Vertical and parkour level design (weight 0.04): Levels feature vertical design with multiple paths and parkour elements, encouraging exploration and tactical movement through sinuous routes.
- Open world guerrilla warfare FPS (weight 0.04): The game is described as an open-world shooter focused on guerrilla warfare, with hub-based progression and asymmetrical combat against occupying forces.
- Homefront-like game (weight 0.04): Some reviews compare it to the Homefront series, noting similar open-world rebellion themes and a setting inspired by the first Homefront game.

Performance notes:
- Significant FPS drops on various hardware (weight 0.11): Multiple users report severe frame rate drops, with some experiencing drops to 35-40 FPS or even 4-5 FPS on systems like GTX 1060. These issues occur even on low settings, indicating widespread performance problems.
- Smooth performance on some systems (weight 0.08): A minority of users report smooth performance with no crashes, and some even achieve 60+ FPS on high settings without top-tier GPUs. This suggests performance varies by hardware or configuration.
- Game freezes and requires restart (weight 0.05): The game freezes and becomes unresponsive, often requiring a system restart. This crash-like behavior is reported by multiple players, highlighting a critical stability issue.
- Persistent performance issues from launch (weight 0.05): Performance problems, including stuttering and low FPS, have been present since the game's launch and continue to affect gameplay. This suggests that optimization efforts have not fully resolved core issues.
- Crashes occur frequently (weight 0.05): Reports of crashes happening every ten minutes or several times during play sessions. This indicates a recurring stability problem that disrupts the gaming experience.
- Poor optimization compared to original (weight 0.05): Some users find the game runs worse than its predecessor or earlier version, with criticism of poor optimization and subpar performance. This points to a regression in technical quality.
- Performance non-fix despite patches (weight 0.05): Some feedback indicates that performance issues have not been fixed, while others note improvements after patches. This mixed response suggests ongoing optimization efforts are not universally effective.
- Stable 60fps at ultra without top GPU (weight 0.04): Some users achieve stable 60fps at ultra settings and 4K without needing a top-tier GPU, suggesting that optimization can be good for certain systems. This highlights variability in performance.
- Performance fine with no major bugs (weight 0.04): Several users state the game runs fine with no crashes or major bugs, indicating that for them the experience is stable. This contrasts with other reports of frequent issues.
- Regular framerate drops to low values (weight 0.03): Framerates drop from high values like 165 to 30 at random, indicating unpredictable performance. This can be jarring for players expecting smooth gameplay.
- High-end GPU struggles at 1080p (weight 0.03): An RTX 2080 only achieves 50fps at 1080p with max settings, indicating that even powerful hardware faces performance limitations. This points to potential GPU-bound issues or demanding settings.
- Stuttering and low FPS common (weight 0.03): General performance issues like stuttering and low FPS are frequently mentioned, affecting gameplay smoothness. These are typical symptoms of poor optimization.
- Choppy frames and frame rate problems (weight 0.03): Players describe choppy frames and frame rate problems, which degrade visual smoothness. These issues are common symptoms of optimization struggles.
- Audio and sound glitching issues (weight 0.03): Players mention audio issues and sound glitching, which can detract from immersion. These problems, though less common than frame drops, still affect the overall experience.
- Worse performance than original version (weight 0.03): Comparisons to an earlier version note worse performance, implying that updates or changes may have negatively impacted the game's optimization.
- Optimization good after patches (weight 0.03): Positive feedback about optimization improvements after patches indicates that updates have helped some users, though issues remain for others.
- 50-60fps average on older hardware (weight 0.03): Some systems like GTX 970 with older CPUs achieve 50-60fps, showing that the game can run acceptably on older hardware, but not optimally.

Recommendations:
- Only buy on sale (weight 0.19): Many reviewers strongly recommend purchasing the game only when it is heavily discounted, with suggestions to wait for a sale or buy at a low price like $10-20. They feel the full price is not justified.
- Wait for steep discount (weight 0.12): Reviewers consistently advise waiting for a deep sale, such as 85% off or 90% discount, before purchasing. They feel the game is entertaining only at a low price.
- Good value at low price (weight 0.12): Some find the game worth buying when it is cheap, praising it as good value for the price. They recommend it only during sales or at a deep discount.
- Buy for TimeSplitters 2 port (weight 0.11): Multiple reviews note that the hidden TimeSplitters 2 port is a highlight, while the main game is not recommended. It is suggested only for those interested in this bundled content.
- Best on sale only (weight 0.11): A consistent theme is to try the game on sale, as it is not recommended at full price. Reviewers suggest giving it a chance when discounted.
- Recommended for Far Cry fans (weight 0.1): Several users recommend this game to fans of Far Cry, Wolfenstein, or similar FPS franchises. They enjoy the gameplay but caution that it may not appeal to everyone.
- Not like Far Cry (weight 0.07): Some note that the game is not similar to Far Cry despite expectations, recommending those who want that experience to play Far Cry instead. It is more suited for general FPS fans.
- Not worth time (weight 0.07): Several reviewers strongly advise skipping the game, claiming it is not worth the time or money. They recommend playing something better instead.
- Recommended for co-op play (weight 0.04): A few reviews highlight that the game is better with friends, especially in co-op or resistance mode. They recommend it with reservations for solo play.
- Not for everyone (weight 0.04): Some reviewers do not recommend the game to anyone, citing it as not worth any amount of money. This indicates strong negative opinions.
- DLC worth consider (weight 0.03): Some users find the DLC content enjoyable, while the base game is not worth it. Opinions vary on whether DLC is valuable.
- Worth every cent (weight 0.03): A few users feel the game is well worth the price, giving thumbs up and recommending it. This contrasts with the majority of sale-focused advice.

Other player notes:
- Included TimeSplitters 2 as bonus (weight 0.03): Players note that the game includes a bonus copy of TimeSplitters 2, either as a built-in feature or an extra.
- Protagonist voice requires DLC (weight 0.02): Players mention that an additional DLC is necessary to unlock the protagonist's voice, which may be seen as a limitation.
- Development history background (weight 0.01): Feedback provides historical context about the game's development, clarifying reasons behind certain design choices.
- Contemporary game references (weight 0.01): The review references Dead Rising 3 and Battlefield Hardline as similar titles from the same era, providing a frame of reference.
- Hot joining in multiplayer (weight 0.01): The multiplayer mode supports hot joining, allowing players to jump into ongoing matches without restarting.
- Drinking game with American flags (weight 0.01): A suggestion proposes a drinking game based on spotting American flags in the game, indicating a recurring visual motif.

Emotions:
- Frustration (weight 0.27): The most common frustration stems from technical problems: widespread bugs, crashes, and poor optimization that ruin gameplay. Many players also highlight the broken stealth and AI, with enemies spawning endlessly and having inconsistent behavior, undermining core mechanics.
- Disappointment (weight 0.18): The main source of disappointment is that the game fails to meet expectations set by its predecessor or series promise, with a weak story, repetitive missions, and a muted protagonist. Players often cite wasted potential, feeling the game is an unfinished or mediocre imitation of better open-world titles.
- Satisfaction (weight 0.12): Satisfaction comes from the game offering good value and a fun, immersive experience, especially when bought on sale. Players appreciate the solid gunplay, weapon customization, and the engaging atmosphere, along with the bonus of including a full port of TimeSplitters 2.
- Enjoyment (weight 0.08): Players enjoy the game for its entertaining story, good atmosphere, and the unique setting of urban guerrilla warfare. The core satisfaction comes from the weapon customization and the feeling of a living, detailed world that provides a fun sandbox to explore.
- Excitement (weight 0.06): Excitement is driven by the discovery of a full port of TimeSplitters 2 hidden in the game, which is considered a fantastic bonus. The thrill of urban combat, unique weapon modifications, and the engaging rebellion story also create strong positive moments.
- Boredom (weight 0.03): Boredom results from the repetitive nature of the standard open-world checklist, with the gameplay loop devolving into capturing the same points and completing the same two mission types. The lack of variety in activities and a monotonous environment quickly leads to a loss of interest.
- Surprise (weight 0.02): Surprise comes from the game actually being good and fun, in stark contrast to its negative online reviews and troubled development history. Players are also pleasantly surprised by the high quality of the port of TimeSplitters 2 and the game’s graphics for its age.
- Annoyance (weight 0.02): Annoyance is caused by specific mechanical failures like the AI hivemind and unresponsive enemies, the unnecessary base-taking mechanic, and the poor shooting feel. Additional annoyances include a lack of basic options like an FOV slider and the silent protagonist.
- Anger (weight 0.02): Anger is expressed towards the game for feeling like a wasted potential, with a broken mechanic and absurd story. Players are frustrated by poor game design elements, such as unwinnable combat and a lack of viable strategies, which makes the experience feel unfair.
- Appreciation (weight 0.01): Appreciation is given for the game's visual quality, detailed environment, and the developers' ambition. Players value the inclusion of a free side game and the great soundtrack, which add to the overall atmosphere despite the game’s flaws.
- Disgust (weight 0.01): Disgust is triggered by the perception that the game is a terrible and low-quality product, with poor writing and offensive design choices. The negative sentiment is so strong that some players describe the experience as repulsive and a low point for the industry.
- Amusement (weight 0.01): Amusement comes from unintended humor, such as goofy physics and glitches, as well as the absurdity of the weapon customization. The discovery of the TimeSplitters 2 easter egg and the humorous tone of some reviews also provide a source of enjoyment.
- Love (weight 0.01): Love is directed at the unique setting and idea of the game, along with its well-designed levels and open-ended mission system. Players feel a strong connection to the story and characters, finding the overall experience and combat genuinely enjoyable.
- Admiration (weight 0.01): Admiration is reserved for the game’s beautiful graphics and its visual improvement over the predecessor. Despite technical issues, some players find the game to be a technical achievement or a “peak” experience in certain aspects like art direction and atmosphere.
- Regret (weight 0.01): Regret is centered on the purchase being a waste of money and time, as some players bought it for nostalgia or a low price but got very little content. The feeling is amplified because the money could have been better spent on other, more enjoyable games.
- Nostalgia (weight 0.01): Nostalgia is triggered by memories of the first game’s vibrant locations and a sense of what the sequel could have been. Players also reminisce about a cherished game from their childhood, creating a longing for the quality they remember from the series' earlier days.
- Confusion (weight 0.01): Confusion stems from a disconnect between the player’s experience and the prevalent negative reviews, especially regarding the gunplay. There is also confusion over political narrative choices and the inclusion of certain game modes that some players find unclear or unappealing.
- Hope (weight 0.01): Hope is generated by the promise of future patches and updates to fix the game’s issues, and the franchise's relevant premise. Players look forward to a potential return of the series if the developers can address the acknowledged problems and improve the experience.
- Positive (weight 0.01): A positive overall sentiment comes from the game being a surprisingly fun experience with good mechanics and a hidden gem of a port. Players feel the game deserves more attention and appreciation despite its flaws.
- Fun (weight 0.01): The game is deemed fun for its chaotic combat with many guns, enjoyable platforming, and the ability to create creative strategies. The core fun is driven by the enjoyable core loop of fighting and the reactions of the game's world.}