Info about Immortals Fenyx Rising:

Official game description:
Gold Edition
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About the Game
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YOU ARE THE GODS' LAST HOPE.  
Play as Fenyx on a quest to save the Greek gods from a dark curse.  
Take on mythological beasts, master the legendary powers of the gods, and defeat Typhon, the deadliest Titan in Greek mythology, in an epic fight for the ages.  
CONFRONT MYTHOLOGICAL ENEMIES  
Face off against legendary beasts like Cyclops, Medusa, or Minotaur, and confront them in fast-paced aerial and melee combat, combining your god-given abilities and weapons.  
WIELD THE POWER OF GODS  
The gods of Olympus have blessed you with gifts. Use them to fight mythical monsters, solve ancient puzzles, and explore the vast open world.

Release date: 15 Dec, 2022

Categories: Single-player Story, Open-World Exploration, Real-time Combat, Puzzle Solving, Character Customization, Character Progression, Action-adventure, Monster Hunting


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Humorous, engaging story and characters (weight 0.96): The game features a lighthearted and humorous story, often drawing on Greek mythology, with well-written dialogue and entertaining narration. The characters are charming and the overall tone is fun and engaging, making it enjoyable for a wide range of players.
- Rewarding open-world exploration (weight 0.81): The game offers a large and visually appealing open world that is rewarding to explore. Traversal is made enjoyable through various means, including flying, and the world is filled with secrets, puzzles, and activities that keep players engaged.
- Creative use of Greek mythology (weight 0.76): The game effectively incorporates Greek mythology into its story, characters, and world design. It presents these myths in a humorous and engaging way, making it appealing to both fans of mythology and newcomers alike.
- Fluid and enjoyable combat system (weight 0.71): The game's combat system is fluid, responsive, and enjoyable, offering a variety of abilities and combos. It's accessible to casual players while still providing depth and challenge for those seeking a more engaging experience.
- Humorous Zeus and Prometheus narration (weight 0.63): The game features entertaining dialogue and narration, particularly the banter between Zeus and Prometheus. This commentary adds humor and breaks up the monotony of open-world exploration, enhancing the overall experience.
- Extensive character customization options (weight 0.56): The game offers extensive character customization options, allowing players to create a unique protagonist. This includes choices for gender, appearance, and equipment, with the ability to transmog armor for aesthetic purposes.
- Atypical, enjoyable Ubisoft game (weight 0.53): Many reviewers feel that this game is a departure from typical Ubisoft open-world games, with some considering it one of their best releases in recent years. It is praised for its focus on fun and engaging gameplay.
- Creative and satisfying puzzles (weight 0.34): The game features well-designed and diverse puzzles that are integrated into the environment and story. These puzzles offer a satisfying challenge without being overly frustrating, and they often have multiple solutions, making them a highlight of the gameplay experience.
- Mix of Zelda and Assassin's Creed (weight 0.16): The game borrows elements from other popular titles like Zelda: Breath of the Wild and Assassin's Creed Odyssey, but it also introduces its own unique features and improvements. Some reviewers consider it a good alternative to Zelda, especially for PC players.

Common complaints:
- Excessive, repetitive, uninspired puzzles (weight 0.73): The game is overloaded with repetitive and tedious puzzles that disrupt the flow and become a chore. Many reviewers found the puzzles to be uninspired, frustrating, and lacking in meaningful rewards, with an over-reliance on mechanics like pushing boxes and shooting arrows. This excessive focus on puzzles detracts from other gameplay elements and diminishes the overall enjoyment.
- Shallow and repetitive combat (weight 0.65): Combat lacks depth and variety, with limited enemy types, repetitive attack patterns, and a lack of meaningful rewards. Many reviewers found the combat to be simplistic, unchallenging, and ultimately unsatisfying, with boss fights often being uninspired and easy to defeat. The game's auto-scaling difficulty further diminishes the sense of progression.
- Bloated, repetitive open world (weight 0.65): The game world feels bloated with repetitive activities, collectibles, and side quests that lack depth and become tedious. The open-world design, while vast, often feels empty and unrewarding, leading to a sense of being overwhelmed and a lack of meaningful progression. This excessive content contributes to a feeling of grind and discourages exploration.
- Frequent crashes and bugs (weight 0.63): The game suffers from frequent crashes, freezes, and bugs that severely impact the player experience. These technical issues can lead to lost progress, system instability, and an overall unplayable state. Many reviewers reported these issues across different platforms and configurations.
- Ubisoft launcher issues (weight 0.62): The game suffers from technical issues related to the Ubisoft launcher, including synchronization problems, login difficulties, and crashes. These issues add unnecessary friction to the player experience and can prevent the game from launching altogether. The requirement to use the Ubisoft launcher is a common source of frustration for reviewers.
- Clunky and unresponsive controls (weight 0.59): The game suffers from clunky controls, unresponsive inputs, and poorly designed keybindings, especially on PC. Reviewers noted issues with character movement, unreliable dodging, and awkward button combinations, leading to frustration and difficulty in both combat and puzzle-solving. The lack of proper controller support on PC was also a common complaint.
- Underwhelming progression and loot (weight 0.56): The game's progression systems, including weapon upgrades and loot, feel underwhelming and unrewarding. Many reviewers found the upgrades to be barely noticeable, the loot to be mostly cosmetic, and the overall sense of character progression to be lacking. This diminishes the incentive to engage with side activities and explore the game world.
- Poor DLC quality (weight 0.12): The game's DLC offerings are generally considered to be of poor quality, with many reviewers finding them repetitive, uninspired, and not worth the additional cost. Some DLCs introduce unwelcome gameplay changes, while others simply offer more of the same tedious puzzles and activities found in the base game.
- Unoriginal, derivative design (weight 0.07): The game is heavily derivative of other open-world titles, particularly Zelda: Breath of the Wild, but fails to capture the same charm and depth. Many reviewers felt that the game borrowed too heavily from existing mechanics and ideas without adding anything new or innovative. This lack of originality diminishes the overall appeal of the game.
- Unwelcome microtransactions (weight 0.04): The game contains microtransactions and an in-game store, which are unwelcome in a single-player title. While some cosmetic items can be earned through gameplay, the presence of a cash shop is still seen as a negative by many reviewers. This raises concerns about the game's monetization strategy and its impact on the overall player experience.

Gameplay feedback:
- Streamlined Ubisoft-style open-world (weight 0.05): The game follows a streamlined Ubisoft open-world formula with a lighthearted and funny atmosphere. Some find the initial part of the game slow-paced and the story basic.
- Divine powers enhance gameplay (weight 0.02): Divine powers add strategy to combat and exploration, but aerial combat feels unpolished. Rescuing gods rewards the player with divine upgrades.
- DLCs offer new content (weight 0.01): The game features DLCs that offer new stories, settings, and perspectives. These DLCs provide additional content and gameplay variations.

Performance notes:
- Inconsistent PC performance and optimization (weight 0.13): The game's performance on PC is inconsistent. Some players report smooth gameplay with high frame rates on various hardware configurations, while others experience crashes, stutters, frame rate drops, and optimization issues, even on powerful systems. Some players have found workarounds such as updating or rolling back drivers, or adjusting graphics settings.
- Good translation and audio (weight 0.01): The translation and audio quality are reported to be good, contributing to a positive player experience.
- Long game startup time (weight 0.01): Some players have reported that the game takes a noticeable amount of time to start, which can be an inconvenience.
- Game process doesn't end (weight 0.01): The game process sometimes persists even after the game is closed, which could potentially impact system resources.
- Sword disappearing bug (weight 0.01): One player reported a bug where their sword disappeared and attacks did no damage, but this was resolved by reloading the game.

Recommendations:
- Enjoyable, solid open-world adventure (weight 0.62): Many reviewers enjoyed Immortals Fenyx Rising, praising its fun gameplay, beautiful open world, and engaging story. It's often recommended for players who enjoy action-adventure games, puzzle-solving, and Greek mythology. Some consider it a solid and worthwhile experience overall.
- Best purchased on sale (weight 0.54): A common sentiment is that Immortals Fenyx Rising is worth buying, especially when on sale. Reviewers often suggest waiting for a significant discount before purchasing, as the game's value is perceived to be higher at a reduced price. Some even suggest trying a pirated version before paying full price.
- Similar to Breath of the Wild (weight 0.15): Many reviewers compare Immortals Fenyx Rising to The Legend of Zelda: Breath of the Wild, noting similarities in gameplay and open-world exploration. It's often recommended as a good alternative for PC players seeking a similar experience. Some reviewers even state that it is better than Breath of the Wild.
- Play on highest difficulty (weight 0.02): Some reviewers recommend playing the game on the highest difficulty setting from the start. They suggest that exploring thoroughly and fighting challenging creatures during the first playthrough is more enjoyable than subsequent attempts.
- Suitable for wide age range (weight 0.02): The game is recommended for a younger audience due to its themes and visual style, with comparisons to 'AC for kids'. However, some reviewers suggest that the game is suitable for an adult audience as well, despite its visual style.
- Good Steam Deck experience (weight 0.01): Some reviewers are happy that the game is available on Steam, particularly for its ease of installation on the Steam Deck. However, one reviewer notes that the game may be more enjoyable on Steam Deck if played in silence.
- Hope for future content (weight 0.01): Some reviewers express hope for a new installment in the series or for new content to be released soon. This indicates that they enjoyed the game and are interested in seeing more from the developers.

Other player notes:
- Ubisoft open-world formula (weight 0.03): The game incorporates familiar Ubisoft open-world mechanics, such as a map filled with question marks. Reviewers also draw comparisons to other games like Zelda: Breath of the Wild and Assassin's Creed, noting similarities in gameplay and visual style.
- Conflicting opinions on age appropriateness (weight 0.02): Reviewers have differing opinions on the game's suitability for children, with some considering it appropriate for all ages and others noting the presence of innuendo or adult jokes.
- Cosmetic cash shop present (weight 0.02): The game features a cash shop for cosmetics and a season pass. Some reviewers mention the ability to obtain skins through in-game purchases or weekly grinding, indicating the presence of microtransactions.
- Limited post-game exploration (weight 0.02): After completing the main story, players cannot continue exploring the 'saved world' or complete unfinished vaults. The game only offers the option to revert to before the final boss or play one of the expansions, which do not allow returning to the main island.
- Repetitive weapon/armor variations (weight 0.01): Many weapons and armor pieces are found in treasure chests, but most are just color variations with few actual differences.

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