Info about Tom Clancy’s The Division® 2:

Official game description:
Comparative Grid
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ULTIMATE EDITION
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TOM CLANCY’S THE DIVISION 2 ULTIMATE EDITION INCLUDES:  
\- The base game  
\- Warlords of New York expansion  
\- Battle for Brooklyn DLC  
\- 1,000 Bonus Premium Credits  
\- A level 40 boost, allowing you to jump into the Battle for Brooklyn campaign  
\- Stash space increase  
\- All six (6) endgame specializations instantly unlocked  
\- Eight (8) exclusive missions  
\- The Battleworn Secret Service Pack  
\- The First Responder Pack  
\- The Elite Agent Pack  
\- One (1) exclusive emote and outfit
GOLD EDITION
============
TOM CLANCY’S THE DIVISION 2 GOLD EDITION INCLUDES:  
\- The base game  
\- Warlords of New York expansion  
\- Battle for Brooklyn DLC  
\- A level 40 boost, allowing you to jump into the Battle for Brooklyn campaign.  
\- Stash space increase
About the Game
==============
Join the Division, an elite group of civilian agents, and save a country on the brink of collapse as you explore an open, dynamic, and hostile world in Washington, D.C.
Take part in the hunt for new targets and complete new objectives each season.
LIBERATE WASHINGTON, D.C.
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In the wake of the virus, storms, flooding, and subsequent chaos have radically transformed Washington, D.C. The streets have been overrun with enemy factions. It will be up to you to liberate the city and protect what remains of society.
GET STRONGER WITH YOUR TEAM
---------------------------
Specialize and fight with your friends in online co-op or against others in competitive adversarial PvP mode.
UNITE THE CIVILIANS
-------------------
Civilians have banded together in settlements to rebuild their society, but their very existence is threatened. Work closely with them to keep them safe and in turn, they will come to your aid and provide supplies and assistance to build up your base of operations.
EXPERIENCE GENRE-DEFINING ENDGAME
---------------------------------
Gain access to new specializations such as demolitionist, sharpshooter, and survivalist. Each specialization will open up an entirely new progression system with new skills, mods, and unique talents to acquire and maximize your agent efficiency in your chosen role.

Release date: Jan 12, 2023

Categories: Third-Person Shooter, Looter Shooter, Cooperative Multiplayer, Competitive Multiplayer, Open-World Exploration, Character Progression, Weapon Customization, Tactical Shooter, Extraction Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Immersive and detailed world design (weight 0.93): Players consistently praise the game's world-building, highlighting its immersive environments, detailed open-world design, and atmospheric elements like dynamic weather and sound. The post-apocalyptic Washington D.C. setting is frequently noted for its realism and attention to detail.
- Addictive loot and progression system (weight 0.88): The game's progression and customization systems are highly engaging, with players emphasizing the depth of loot grinding, build variety, and rewarding upgrade paths. The system encourages long-term play and replayability through diverse playstyles and gear optimization.
- Tactical and satisfying combat (weight 0.66): The game blends RPG, tactical shooting, and cover-based mechanics effectively, with players praising the responsive gunplay, strategic depth, and variety of weapons/builds. The combat system is often described as one of the best in third-person shooters.
- Strong co-op and multiplayer experience (weight 0.51): Cooperative gameplay is a standout feature, with players highlighting its strategic depth, smooth matchmaking, and ability to accommodate both solo and group play. The multiplayer experience is praised for fostering teamwork and offering memorable moments.
- Abundant and varied content (weight 0.46): The game offers hundreds of hours of content, including main missions, side quests, PvE/PvP modes, and endgame activities like raids and seasonal events. Players appreciate the variety and replayability, especially in post-level 40 gameplay.
- Improvements over the first game (weight 0.41): Players note significant enhancements in gameplay, graphics, and mechanics compared to the first game. Improvements in character handling, progression speed, and solo-friendliness are frequently highlighted as key strengths.
- Engaging storyline and quests (weight 0.24): The narrative, while not overly complex, is well-crafted and engaging, with players enjoying the main and side quests for their depth and rewards. The Tom Clancy-style storytelling and voice acting are also commended.
- Ongoing developer support (weight 0.2): Ubisoft's continued updates, seasonal content, and community engagement are praised for keeping the game fresh and relevant years after launch. Players appreciate the long-term investment in new features and fixes.
- Optimized performance across hardware (weight 0.13): The game is well-optimized, running smoothly on both low-end and high-end systems. Players note minimal lag, fast loading times, and stable FPS, even on older hardware.

Common complaints:
- Weak and forgettable storytelling (weight 0.59): The story is criticized for being generic, shallow, and poorly delivered, with unmemorable characters and fragmented narrative structure. Players find it hard to follow or care about the plot.
- Repetitive and grindy campaign (weight 0.56): The campaign suffers from repetitive missions, fragmented storytelling, and a lack of engaging content, particularly in late-game and endgame phases. Players report a stale, grindy experience with poor replayability.
- Bullet-sponge enemies and poor AI (weight 0.36): Enemies are overly tanky, especially on higher difficulties, leading to frustration and ammo depletion. AI is inconsistent, with enemies either being too passive or unfairly aggressive.
- Frequent crashes and server issues (weight 0.29): The game is plagued by frequent crashes, server disconnections, and instability, making it unplayable for some users. Technical issues disrupt both single-player and multiplayer experiences.
- Unbalanced and toxic PvP/Dark Zone (weight 0.27): PvP modes, particularly the Dark Zone, are criticized for being unbalanced, toxic, and plagued by cheaters. Solo players struggle with unfair matchmaking and griefing.
- Intrusive monetization and DLC issues (weight 0.2): DLCs are perceived as overpriced, lackluster, and forced, with intrusive ads and microtransactions. Players feel the monetization model is greedy and disruptive.
- Clunky and confusing mechanics (weight 0.2): Gameplay mechanics are poorly explained, overly complicated, or inconsistent, breaking immersion and frustrating players. Controls and UI are also criticized for being clunky.
- Ubisoft's poor support and practices (weight 0.14): Ubisoft's customer support is criticized as unhelpful and dismissive. Issues like launcher crashes, server problems, and monetization practices frustrate players.
- Declining player base and content (weight 0.14): The player base has significantly declined, making it difficult to experience all content, particularly in multiplayer modes. Solo players find tougher content unfair without a squad.
- Unfixed bugs and glitches (weight 0.13): Numerous bugs, including game-breaking issues, remain unfixed despite the game's age. Players report glitchy enemies, invisible walls, and other persistent problems.
- Poor UI and menu design (weight 0.11): The user interface and menus are described as overwhelming, disjointed, and poorly organized, making navigation and gameplay confusing for new players.

Gameplay feedback:
- Loot-Driven Progression System (weight 0.57): Character progression is heavily tied to loot collection, gear customization, and skill unlocks. The grind-based system includes gear sets, exotics, and stat-focused builds, driving replayability.
- PvE and PvP Hybrid Modes (weight 0.35): The game offers distinct PvE (missions, raids) and PvP (Dark Zone, Conflict) modes, with hybrid PvPvE zones like the Dark Zone adding high-risk, high-reward loot opportunities.
- Story Missions and Side Content (weight 0.21): The campaign and side missions drive narrative engagement, though some tasks are repetitive. Heroic/Legendary difficulties and seasonal activities extend replayability.
- Open-World Exploration (weight 0.2): A post-apocalyptic open world (e.g., Washington D.C., New York) encourages exploration with hidden loot, control points, and environmental storytelling. Players enjoy the freedom and collectibles.
- Crafting and Gear Optimization (weight 0.09): A robust crafting system allows players to refine gear, stats, and builds. Proficiency/Expertise systems further incentivize min-maxing for optimal performance in PvE/PvP.
- Faction-Based Post-Apocalyptic Setting (weight 0.09): The world features rival gangs, military factions, and dynamic events, immersing players in a post-plague survival scenario with varying difficulty levels and faction conflicts.

Performance notes:
- Mixed hardware optimization (weight 0.27): While the game runs well on low-to-high-end hardware (e.g., GTX 1030 to RTX 4080), some players report FPS drops, stuttering, or performance issues at higher resolutions (e.g., WQHD). DirectX 12 improves stability for some.
- Input and peripheral issues (weight 0.24): High-refresh-rate mice (e.g., 1000Hz) cause sensitivity problems, requiring users to lower polling rates. Some crashes are linked to input method compatibility.
- Smooth gameplay on supported systems (weight 0.15): Players with compatible hardware (e.g., RX 7900XTX, Linux Manjaro) report flawless performance, high FPS (e.g., 120 FPS), and smooth mechanics, particularly post-fix.
- High system requirements (weight 0.06): The game demands significant hard drive space and a fast CPU/GPU, which may limit accessibility for players with older or low-spec systems.
- Loading and texture issues (weight 0.04): Some players experience slow loading screens or missing textures, though these issues are less frequent than crashes or server problems.

Recommendations:
- Strong recommendation for genre fans (weight 0.51): The game is highly recommended for fans of looter shooters, tactical shooters, and action RPGs, particularly those who enjoy cooperative gameplay, deep build customization, and long-term progression. Many reviews emphasize its value for genre enthusiasts.
- Scalable for solo or co-op play (weight 0.45): The game is praised for its flexibility, allowing players to enjoy it solo or with friends. Co-op play is particularly recommended for long-term enjoyment and teamwork.
- Best purchased on sale (weight 0.4): The consensus is that the game offers the best value when bought at a discounted price, especially due to its age and potential for boredom or technical issues. Full price is rarely justified.
- Ultimate Edition worth it on sale (weight 0.13): The Ultimate Edition is frequently recommended for its additional content, but only when purchased at a reduced price (e.g., $20–$30). It is seen as a good deal for genre veterans.
- DLCs enhance full experience (weight 0.08): The WoNY expansion and other DLCs are recommended for completing the story and progression, but the Brooklyn DLC is advised to be bought only at a discount.
- Avoid Ubisoft’s e-commerce issues (weight 0.04): While the game itself is often recommended, reviewers caution against purchasing through Ubisoft’s platform due to microtransactions and poor business practices. Third-party retailers are suggested.
- Gear variety needs improvement (weight 0.03): Some players suggest increasing weapon and gadget variety, as well as improving gear sets, to elevate the game’s depth and replayability, drawing comparisons to Borderlands 3.
- Not for non-grinders (weight 0.03): The game is not recommended for players who dislike loot grinding or complex systems, as its core appeal lies in long-term progression and addictive loot mechanics.

Other player notes:
- Strong post-launch support desired (weight 0.04): Players frequently mention the need for continued developer support and content updates after launch. This includes bug fixes, new features, and expansions to maintain engagement.
- Always-online servers disliked (weight 0.03): The requirement for constant online connectivity to first-party servers is a major pain point. Players prefer offline or hybrid options to avoid disruptions.
- LAN co-op adaptation requested (weight 0.02): Many players suggest adding drop-in, drop-out co-op via LAN, which would enhance multiplayer flexibility and reduce dependency on online servers.
- Ubisoft Connect mandatory and intrusive (weight 0.02): Players dislike the mandatory use of Ubisoft Connect, finding it obnoxious or unnecessary for the gaming experience.
- Declining developer testing culture (weight 0.02): Players perceive a decline in the quality of developer testing, leading to more bugs and unfinished features at launch.
- Character creation lacks diversity (weight 0.02): Criticism of the character creation system for insufficient diversity options and an overemphasis on DEI (Diversity, Equity, Inclusion) themes.
- Privacy concerns over kernel access (weight 0.02): Players express unease about the game requiring kernel-level system access, citing potential security and privacy risks.
- Reduced development team concerns (weight 0.02): Reports of a skeleton crew now working on the game raise worries about long-term support, updates, and bug fixes.
- Cross-universe collaborations praised (weight 0.02): Players appreciate collaborations with other game universes (e.g., Resident Evil, Payday 2), seeing them as creative and exciting additions.
- Perceived developer favoritism (weight 0.02): Criticism of the developer for allegedly prioritizing streamers over the broader player base, which fosters resentment and distrust.
- Large game size criticized (weight 0.02): The game's large installation size is a common complaint, particularly for players with limited storage or slower download speeds.
- DLC value and community activity (weight 0.02): Feedback on DLC focuses on its value and how it impacts community engagement, with mixed opinions on pricing and content quality.
- Timestamp for clan activity suggested (weight 0.02): A practical suggestion to add timestamps in clan activity logs to help identify inactive members and improve clan management.
- No friendly fire for dogs (weight 0.02): A niche but specific request to implement friendly fire mechanics for dogs, likely to add realism or challenge to gameplay.
- Speculation about Ubisoft's future (weight 0.01): Players discuss rumors of a potential Tencent acquisition, expressing concerns about future game quality and corporate influence.

Emotions:
- Frustration (weight 0.24): Players experience frustration primarily due to repetitive gameplay loops, including grinding for minor stat increases, bullet-sponge enemies, and repetitive missions or endgame content. Technical issues such as frequent crashes, server disconnections, and poor performance on high-end hardware exacerbate the problem. Additionally, design choices like always-online requirements, pay-to-win mechanics, and unbalanced PvP further contribute to negative sentiment.
- Satisfaction (weight 0.14): Satisfaction stems from the game's engaging gunplay, deep progression systems, and rewarding endgame content like build crafting and co-op chaos. Players appreciate the frequent content updates, smooth performance, and the variety of gameplay modes, which offer long-term replayability. The non-pay-to-win model and overall refinement of mechanics also contribute to positive experiences.
- Disappointment (weight 0.11): Disappointment arises from unmet expectations, such as recycled content, weak storytelling, and repetitive gameplay loops. Players criticize the lack of meaningful impact in missions, poor AI, and aggressive monetization practices like duplicate cosmetics and DLC perceived as money grabs. Technical issues, such as frequent crashes and server problems, further diminish the experience.
- Enjoyment (weight 0.09): Players enjoy the game's immersive world, tactical combat, and cooperative gameplay, which offer a fun and engaging experience. The ability to create diverse builds, adapt to different playstyles, and explore a detailed open-world setting contributes to the enjoyment. Positive experiences with gunplay, loot mechanics, and team-based gameplay also enhance satisfaction.
- Excitement (weight 0.09): Excitement is driven by the game's engaging mechanics, such as loot grinding, build customization, and endgame content like raids and Dark Zone PvP. Players appreciate the immersive atmosphere, frequent content updates, and the thrill of optimizing equipment and weapons. The potential for new modes, like a survival mode, and the game's Hollywood-style action also generate enthusiasm.
- Appreciation (weight 0.04): Players appreciate the game's attention to detail in world design, immersive atmosphere, and high-quality visuals and sound. The deep customization options, flexible gameplay mechanics, and regular content updates that keep the game fresh are also praised. The game's ability to evolve and remain engaging over time contributes to long-term appreciation.
- Anger (weight 0.03): Anger is directed at persistent technical issues like server lag, crashes, and poor AI design, which disrupt gameplay. Players also express frustration with perceived developer greed, such as intrusive microtransactions, grind-heavy loot boxes, and poor customer support. Cheating in PvP and forced online play further fuel negative sentiment.
- Nostalgia (weight 0.03): Nostalgia is evoked by comparisons to *The Division 1*, including its atmosphere, setting, and memorable moments. Players fondly recall familiar real-world locations, cooperative experiences, and the legacy of the series. Revisiting the game years later or during anniversary events also triggers positive memories.
- Amusement (weight 0.03): Amusement arises from humorous situations like AI bugs, invisible walls, and sarcastic commentary on Ubisoft's design choices. Players find entertainment in the game's over-the-top storytelling, unique enemy mechanics, and the absurdity of certain gameplay moments, such as loot obsession or healing drone betrayals.
- Enthusiasm (weight 0.02): Enthusiasm is driven by the game's engaging grind mechanics, cooperative gameplay, and the depth of build customization. Players enjoy the variety of expansions, frequent updates, and the overall quality of the gameplay experience, which keeps them invested in the game long-term.
- Admiration (weight 0.02): Admiration is directed at the game's attention to detail in world and sound design, immersive atmosphere, and balanced gameplay systems. Players appreciate the depth of content, build customization, and the developer's ability to create a rich, tactical experience that blends action and RPG elements.
- Recommendation (weight 0.01): Players recommend the game for its engaging gameplay, immersive world, and overall positive experience despite minor flaws. The game is praised for its co-op mechanics, build variety, and content updates, making it a worthwhile experience for fans of action RPGs or looter shooters.
- Hope (weight 0.01): Hope is centered around the potential for a *Division 3*, the return of beloved modes like survival, and improvements in future updates. Players express optimism for rebalanced gear sets, new content, and a realism mode that could enhance the game's depth and longevity.
- Disgust (weight 0.01): Disgust stems from perceived scamming practices by Ubisoft, such as aggressive monetization, poor handling of bugs, and neglect of player concerns. Some players also criticize the inclusion of identity politics in the campaign and the overpowered nature of certain enemies, which detract from the experience.
- Surprise (weight 0.01): Surprise is triggered by the game exceeding expectations, such as its depth of content, immersive world, and engaging gameplay. Players are pleasantly surprised by the variety of activities, the game's ability to absorb them for hundreds of hours, and the developers' responsiveness to feedback despite Ubisoft's reputation.
- Annoyance (weight 0.01): Annoyance arises from repetitive dubbing, AFK kick mechanics, and issues like mouse sensitivity or progress tracking in multiplayer. Microtransactions, monetization practices, and Ubisoft's DRM requirements also contribute to minor frustrations that detract from the experience.
- Distrust (weight 0.01): Distrust is directed at Ubisoft due to perceived greedy monetization practices, such as overpriced DLC, and concerns over privacy with kernel-level anti-cheat. Players also express skepticism about Ubisoft's handling of future projects and their commitment to fixing long-standing issues.
- Relief (weight 0.01): Relief is felt when technical issues, such as launcher problems or GPU driver conflicts, are resolved, allowing players to enjoy the game. The game also provides an escape from real-life limitations, and features like third-person perspective help mitigate motion sickness for some players.
- Boredom (weight 0.01): Boredom stems from repetitive gameplay loops, such as tanky enemies, grindy progression, and lack of new challenges in endgame content. Players feel uninspired by build limitations and the repetitive nature of exploration and combat, which diminishes long-term engagement.
- Immersion (weight 0.01): Immersion is achieved through the game's detailed and atmospheric world design, which creates a believable and engaging setting. The attention to environmental storytelling, sound design, and the overall ambiance of the game world draws players into the experience.}