Players are highly satisfied with the game's core features, particularly the creative freedom offered by the custom object maker and Steam Workshop support. The game's polished performance, especially on Steam Deck, and its ability to meet or exceed expectations regarding its value and quality as a building and interior design game, contribute significantly to this positive emotion.
Excitement stems from the game exceeding expectations, particularly regarding its robust editor capabilities and the potential for creating and sharing content through the workshop. The long-awaited release and the game's quality compared to other titles also contribute to a strong sense of anticipation and enthusiasm for its features and potential playtime.
Players express love for the game due to its overall quality, charming aesthetic, and high degree of customizability, especially within the object creation mode. The initial positive impression and the game's ability to deliver on its genre type solidify this strong affection.
Frustration primarily arises from quality-of-life issues, such as the missing undo button and color picker, which hinder the creative process. UI problems, including unlabeled elements, flickering, and clunky controls, particularly on the Steam Deck, also contribute to a less smooth user experience.
Enjoyment is derived from the game's inherent fun and charm, particularly the engaging item creation system and the ability to build dioramas and objects. The overall gameplay experience, including streaming the game, contributes to a positive and entertaining time for players.
Verdict
Mostly positive
Summary
Positive 92% · Negative 8%. Score: 8 / 100
Positives:
Players overwhelmingly praise the game for its fun, charming, and relaxing atmosphere. Many find it to be a highly enjoyable and polished experience, offering great value for its price.
A standout feature is the robust in-game object creation system, allowing players to design, customize, and share their own furniture and items. This system provides immense creative freedom and is a major draw for builders.
The game excels as a cozy, casual, and relaxing decorating simulator. Its simple mechanics, intuitive interface, and adorable visuals contribute to a stress-free and calming experience, perfect for unwinding.
Seamless integration with Steam Workshop is highly appreciated, enabling easy sharing and downloading of community-created objects and dioramas, significantly expanding content at no extra cost.
The game's audio-visual elements, including music, sound effects, and lighting, are consistently praised for being pleasant, well-developed, and contributing to the overall cozy atmosphere.
Negatives:
There's a strong demand for more content, including a wider variety of decoration items, furniture, and color options. The current selection feels restrictive, limiting creative expression and design possibilities.
Players desire more precise and flexible object manipulation, including full rotation, multi-object selection, and better snapping. The current system makes fine-tuning placements difficult, especially for small or stacked items.
Players frequently request an undo/redo feature, highlighting its absence as a major quality-of-life issue. This feature is crucial for correcting mistakes and experimenting with designs without frustration.
Players experience various quality-of-life issues, such as clunky controls, inconsistent grid snapping, and finicky depth sorting. These minor annoyances accumulate, disrupting the creative flow.
Players wish for more flexible room design options, including the ability to combine rooms, create multi-level layouts, and extend existing structures like the camper van. Current room size and structure limitations are restrictive.
Gameplay:
The game offers extensive customization options for creating dioramas, including adjustable room shapes, sizes, and wall/floor textures. Players can also design and share their own furniture and objects, providing a high degree of creative freedom.
The game features an optional tutorial and short, low-pressure missions or 'quests' that serve as guided prompts for decorating. These missions help players learn mechanics and unlock new items without feeling like a grind.
The game includes a convenient duplication feature, allowing players to easily copy existing items by holding shift. This streamlines the building process.
Players must manually save their creations, but the game offers a generous number of save slots. This provides control over progress while ensuring ample storage.
Some players noted minor issues with object placement, specifically that items placed on fake walls cannot be directly attached, and items on tables do not move with the table.
Performance:
Players consistently report excellent performance across various platforms, including Steam Deck and Linux via Proton. The game is noted for its stability, short loading times, and overall smooth experience.
Some users have reported issues with user interface elements flickering and bouncing, which can be distracting and impact the visual experience.
Recommendations:
Players overwhelmingly recommend this game, especially for those who enjoy cozy, customizable building and decorating experiences. It's seen as a relaxing and worthwhile purchase.
One player indicated they had to refund the game. Without further context, it's difficult to ascertain the specific reason for the refund, but it represents a negative experience for that individual.
Miscellaneous:
Players are highly anticipating future updates, expressing a strong desire for more content, features, items, and quests. The developer's commitment to free updates is noted positively.
Players want the ability to connect multiple rooms to create larger structures like full homes or stores. There's also a specific request for larger camper rooms and combined indoor/outdoor spaces.
The object creator could be enhanced with features like imported artwork, a drawing pen, an option for glow effects on lamps, and more primitive shapes like frames and caved-in forms.
The game's editor can be overwhelming for new players, suggesting a steep learning curve. It appeals more to players willing to dedicate time to mastering its mechanics.
A minor quality-of-life improvement suggested is to add a distinct outline to items, making them more visible and easier to interact with.