Info about Warhammer 40,000: Space Marine 2:

Official game description:
EDITIONS BREAKDOWN
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About the Game
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Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Fight the enemies of Mankind as Lieutenant Demetrian Titus in this sequel to 2011’s Space Marine, and prove your loyalty once again as you are reinstated to the Ultramarines. Hold at bay the horrors of the galaxy in epic battles on far-flung planets and uncover dark secrets to drive back the everlasting night.
Dive into a war of galactic proportions! Enjoy intense, gory and fast-paced third-person action with hundreds of enemies on screen, and purge the relentless Tyranid swarms made possible by Saber’s trademark Swarm Engine.
Jump in endlessly brutal and replayable PvE and PvP modes as your own Space Marines, unlocking new skills and cosmetics the more you play! Fight as one of seven unique classes, unlock up to 25 perks for each class, add perks to each of your weapons, and customise your appearance with a huge array of armour and weapon cosmetics!
Tear through unending waves of Tyranid and Chaos assaults and fight to survive as long as you can in the unforgiving 3-player Siege mode. Accumulate points with each wave you defeat to spend on ammunition, equipment charges, Medicae Stimms and more… or use them to summon reinforcements like Cadians, Space Marines or the mighty Dreadnought.

Release date: Sep 9, 2024

Categories: Third-Person Shooter, Horde Shooter, Cooperative Multiplayer, Character Progression, Weapon Customization, PvE, PvP, Action

Feature scans:
- MTX: score 60; verdict: Aggressive Monetization with Broken Promises; summary: Space Marine 2 features no pay-to-win mechanics, but its monetization is criticized for overpriced cosmetic DLC, a misleading season pass policy that changed promises post-launch, and a 'pay then grind' system requiring additional in-game effort after purchase. These practices place it in the aggressive range of monetization.
- Wiki: score 50; verdict: Moderate Dependency - External Knowledge Required; summary: The user feedback reveals a significant reliance on external resources such as wikis and guides due to poor in-game explanations of mechanics and builds, alongside frequent technical issues primarily involving alt-tab crashes and freezing. Despite these problems, players appreciate the story and atmosphere.
- Proton/Linux: score 75; verdict: Barely Playable with Heavy Tinkering; summary: Space Marine 2 on Linux/Proton presents a mixed but heavily workaround-dependent experience. While single-player and co-op modes can be made to run smoothly with Proton Experimental and tweaks (disabling anti-cheat, skipping intro, adjusting settings), multiplayer is consistently broken due to anti-cheat (EAC) integration. Patches frequently introduce regressions, breaking compatibility for weeks or months. The game requires ongoing tinkering and is not reliably playable without significant effort, placing it in the 'barely playable' category.
- Steam Deck: score 75; verdict: Broken for most Steam Deck users; summary: The Steam Deck experience for Warhammer 40,000 Space Marine 2 is highly inconsistent. While a minority of users report playable performance, the majority report significant issues including performance degradation after updates, frequent crashes, stuck loading screens, and inability to maintain stable 30 FPS even with low settings and Proton tinkering. The game requires substantial user intervention to achieve marginal performance, and many consider it broken.

- Hardware Profile:
  - Summary: The game exhibits mixed performance across mid-to-high-end Windows configurations, with lower-spec systems facing severe crashes and optimization problems, while even high-end systems experience stability issues despite good frame rates.
  - Sample size: 4227 (8% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM / <16GB RAM (negative, 919 reports): Players report frequent crashes, black screens, and poor performance even on low settings, with many finding the game unplayable.
  - Windows 8-11GB VRAM (mixed, 881 reports): Performance is mixed; some users report smooth gameplay while others experience crashes, frame drops, and forced reliance on upscaling.
  - Windows 12-15GB VRAM / 16-31GB RAM (mixed, 879 reports): Reports are mixed with some users enjoying stable performance and high frame rates, while others encounter constant crashes, stuttering, and optimization issues.
  - Windows <8GB VRAM / 16-31GB RAM (negative, 721 reports): The dominant experience is negative, with many users reporting constant crashes, frame drops, and poor optimization even on higher RAM configurations.
  - Windows 12-15GB VRAM / 32GB+ RAM (mixed, 247 reports): Mixed reports: some users achieve excellent performance with high settings, but others suffer from crashes, stutters, and poor optimization requiring significant tweaks.
  - Windows 16GB+ VRAM / 32GB+ RAM (mixed, 155 reports): Mixed outcomes: high-end systems can run the game smoothly but frequent random crashes and freezing issues remain a common complaint.
  - Caveats: 4227 of 52789 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $30.00
  - Reasoning: The community consistently rejects the $60 full price, with many stating that the game is only worth it on sale. Specific price points mentioned include $17, $18, and under $20 as fair, while $40 is explicitly considered too high. Some reviews also find $30 acceptable. This evidence indicates a fair base-game price range of $15 to $30, with $20 being a common sweet spot.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 10.0h
  - Session length: 0.7h
  - Endgame: 140.0h
  - Reasoning: The story completion time is directly stated as about 10 hours in multiple reviews. Session length is derived from 'PVE Operations last about 40 Min' (0.67 hours). Endgame playtime is supported by '140~ hours in endgame' for maxing characters. Game completion time is not clearly defined from the evidence; the 38-hour total is from a single reviewer and does not indicate full completion of all content.
- Time-to-fun:
  - Summary: Space Marine 2 provides an immediate fun experience through its campaign and core combat, but many players report that the fun diminishes after the first few hours due to repetitive missions, grindy progression, and technical issues.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: 0h 0m
  - Friction: long loading times; no character explanation; technical issues (crashes, hit registration); repetitive horde combat; poor bot AI
  - Unlock drivers: N/A
  - Conditions: playing with friends; being a Warhammer 40K fan; tolerance for repetition; willingness to grind; playing on lower difficulties; good PC performance
- Player Archetypes:
  - Warhammer Devotee (buy)
    - Motivation: Immersing in the Warhammer 40K universe and role-playing as a Space Marine.
    - Playstyle: Pushes through hordes with melee and ranged, appreciating cinematic battles and lore accuracy.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Warhammer fan; veteran player
    - Reference games: Warhammer 40K: Space Marine; Gears of War; World War Z
  - Co-op Grinder (sale)
    - Motivation: Progression, unlocking cosmetics, and mastering classes through repeated PvE gameplay.
    - Playstyle: Repeatedly plays PvE operations, coordinates with teammates, and optimizes builds for progression.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: World War Z; Back for Blood
  - PvP Competitor (no buy)
    - Motivation: Competitive multiplayer experience, but the current state of PvP fails to deliver.
    - Playstyle: Engages in competitive PvP matches, seeking balanced gameplay and fair matchmaking, but is frustrated by technical and balancing issues.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: big PVP player
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Overall game quality praised (weight 0.2): Players report the game is excellent, fun, and addictive, with fantastic dynamics and gameplay. It is described as one of the best games played in a while.
- Campaign well received (weight 0.11): The campaign is lauded as spectacular, fun, cinematic, and well-paced. It offers a great story and immersive lore, though some note a simple plot.
- Melee combat satisfying (weight 0.1): Melee combat is described as great, intense, addictive, and satisfying, with juicy and impactful feedback. It is a standout feature that feels meaty and earned.
- Co-op mode highly praised (weight 0.1): Co-op is repeatedly highlighted as the strongest aspect, being fun, engaging, and rewarding. It is well integrated into the story and adds replayability.
- Player empowerment emphasis (weight 0.09): The game excels at making the player feel powerful and unstoppable, akin to a final boss. This power fantasy is a key positive aspect of the gameplay.
- Extensive customization options (weight 0.07): Players appreciate the many customization options, which are addictive and include numerous free choices. The system is seen as excellent and pretty good.
- Tyranid combat fun (weight 0.06): Fighting Tyranid hordes and other Chaos enemies is highly enjoyable, offering a classic horde-shooter vibe. Parrying Tyranids feels earned and satisfying.
- Replayability valued (weight 0.05): The campaign and operations mode offer considerable replayability, especially when replayed with friends or starting new games. Multiple modes add to long-term engagement.
- PvE content shines (weight 0.05): PvE operations mode is packed with content and receives the most attention, being described as great, fun, and conceptually strong. It is a major draw for players.
- Authentic to Warhammer universe (weight 0.05): The game excites and respects the Warhammer 40K universe, offering an authentic experience. It is regarded as one of the best games set in that universe.
- Cinematics and sound excellent (weight 0.05): Cinematics are called masterpieces, and graphics and sound are top-notch. Stunning cutscenes and views significantly enhance the presentation.
- Positive community atmosphere (weight 0.04): The community is reported to be friendly, positive, and pretty cool, enhancing the overall multiplayer experience. A great community is seen as a valuable asset.
- PvP moderately received (weight 0.04): PvP is seen as a tolerable distraction or not too bad, with some finding it fun. However, it is not considered a standout feature compared to PvE.

Common complaints:
- Campaign is too short (weight 0.12): A large number of players report that the story campaign is very short, often under 10 hours with fewer than ten missions. The quick completion leaves little content and raises questions about depth.
- PvP matchmaking is unfair (weight 0.12): Players complain about unbalanced PvP matchmaking that pits new players against max-level veterans, leading to lopsided teams. The lack of proper balancing makes matches frustrating and less enjoyable.
- Loading times are long (weight 0.12): Many reviews note that loading times are excessively long, often longer than other games. This slows down the pace and creates frustrating waits between actions.
- Gameplay is repetitive (weight 0.11): Players find missions and campaign activities to be repetitive and monotonous after extended play. Lack of mission variety leads to boredom and reduces replayability.
- Perks and skills malfunction (weight 0.08): Numerous players report that perks either do not work as described or are completely broken. This affects character builds and reduces overall gameplay satisfaction.
- Connection and netcode issues (weight 0.07): Frequent disconnections, crashes, and poor netcode are highlighted by many players. These issues cause progress loss and make multiplayer sessions unstable.
- Parry and dodge are unreliable (weight 0.07): The parry and dodge mechanics often fail to register inputs correctly, leading to unfair hits. Players describe the system as broken, inconsistent, and overly punishing.
- AI teammates are ineffective (weight 0.04): AI-controlled teammates behave badly, often idling or failing to use skills, especially at higher difficulties. This makes solo play frustrating and less viable.
- Siege mode is unfair solo (weight 0.04): Siege mode is heavily criticized for being unbalanced for solo players, with poor rewards and unreliable teammates. It feels dysfunctional without a coordinated group.
- Content updates are infrequent (weight 0.04): Players have noted that content updates come too slowly and add little new material. The gap between updates is long, leaving the game feeling stagnant.

Gameplay feedback:
- Multiple character classes (weight 0.21): The game features seven distinct classes, each with unique abilities, skills, and progression systems. Classes serve specific roles and synergize with teammates.
- PvE and PvP modes (weight 0.2): The game offers both PvE and PvP multiplayer modes alongside a campaign. PvE includes operations and siege, while PvP provides competitive play.
- Parry and dodge mechanics (weight 0.17): Combat heavily relies on parry and dodge mechanics with precise timing and distinct indicators. Players can also block, execute, and combine ranged with melee attacks.
- PvE Operations mode (weight 0.15): PvE operations are mission-based, lasting around 30 minutes, with increasing difficulty and rewards. They feature 13 missions and an 'absolute' difficulty setting.
- Campaign mode present (weight 0.15): A dedicated campaign mode with story missions exists, offering linear levels and optional co-op play. It can be played solo or with companions.
- Melee and ranged combat (weight 0.14): Combat combines ranged shooting with brutal melee attacks, focusing on third-person action against enemy hordes. Players can execute combos and switch between weapon types.
- Co-op multiplayer support (weight 0.13): The game supports cooperative multiplayer for up to three players, including co-op campaigns and dedicated operations. It emphasizes teamwork and horde fighting.
- Difficulty settings vary (weight 0.13): Multiple difficulty levels are available, ranging from minimal to absolute, affecting enemy toughness and challenge. Higher difficulties provide greater rewards and replayability.
- Siege wave mode (weight 0.09): A siege mode offers wave-based survival, with up to 15 waves and a powerful boss at the end. Players defend objectives under a time limit.
- Enemy types include Tyranids (weight 0.07): Players face Tyranid hordes and Chaos forces as primary enemies. Combat often involves fighting massive swarms of these alien threats.
- Solo or co-op play (weight 0.06): The campaign and operations can be played entirely solo or with up to three players in co-op. This flexibility allows different play styles and preferences.

Performance notes:
- Excessively long loading times (weight 0.11): Many reviewers complain about loading times being excessively long, even on fast SSDs, and the game having more loading screens than typical titles. This is a widespread performance pain point.
- Poor overall optimization (weight 0.1): Many players report optimization problems causing lag on reasonable hardware, while a few praise the game for running well on lower-end systems. The mixed feedback highlights inconsistent performance across different setups.
- Severe frame rate drops (weight 0.09): Frequent frame drops, especially after recent patches, on certain maps, when many enemies spawn, and during later Siege Mode waves, significantly harm gameplay. Some report unplayable performance requiring reduced graphics settings.
- Frequent game crashes (weight 0.06): A significant number of reviews mention constant crashes and unresponsiveness, sometimes during gameplay, which severely disrupts the experience. This includes both random and consistent crashes.
- Smooth performance on high-end rigs (weight 0.05): A minority of reviewers report that the game runs very smoothly on their high-end PCs, with no crashes or stuttering. This suggests performance is good when the hardware meets the requirements.
- Unstable multiplayer servers (weight 0.05): Server reliability is a major concern, with disconnects, lag, packet loss, and red ping icons appearing even in local matches. This undermines the multiplayer experience for many players.
- High hardware requirements (weight 0.04): The game demands a very good CPU and GPU to run well, and it is too large for Steam Deck hardware, leading to loading screen stucks and unplayable frame rates on that platform.
- High ping in multiplayer (weight 0.03): Reviewers note high ping in both PvP and PvE modes, which disrupts gameplay. This is related to server issues but also to player location and connection quality.
- Crash on alt-tab (weight 0.02): Alt-tabbing can cause the game to freeze or stop responding, which is a common issue for players who multitask. This is a specific but annoying bug.
- Anticheat prevents launch (weight 0.02): Some players cannot launch the game due to Easy Anti-Cheat issues, which blocks them from playing entirely. This is a critical blocker for those affected.
- Multiplayer connection errors (weight 0.02): Specific connection errors (Error 140, N-14, N-15) prevent online play and cause disconnects in co-op, making the multiplayer mode unreliable.

Recommendations:
- Recommended for Warhammer fans (weight 0.2): Multiple clusters indicate the game is strongly recommended for fans of the Warhammer 40K universe, whether they are veterans or newcomers. The rich setting and lore are highlighted as major draws.
- Buy on sale, not full price (weight 0.19): Several clusters advise waiting for a discount, often 50% or more, because the game does not justify its full price. It is considered a good value only when purchased at a reduced price.
- Strong overall recommendation (weight 0.08): Many reviews give a straightforward positive recommendation, praising the game without major caveats. The game is described as a must-play or essential for its genre.
- Best for action enthusiasts (weight 0.07): The game appeals to hardcore action and shooter fans who enjoy dense, challenging combat. High-tempo gameplay is a notable strength.
- Excellent in co-op with friends (weight 0.06): The game shines when played cooperatively with friends, with co-op modes being highly recommended. Playing solo is potentially less rewarding.
- PvE recommended, PvP not (weight 0.06): Reviews recommend the game for PvE players and note that PvP is not the main attraction. Siege mode is fun only with friends, not randoms.
- Not recommended in current state (weight 0.06): Some reviewers withhold recommendation due to unresolved bugs or online issues. These problems prevent the game from being playable or enjoyable as intended.
- Challenging, not for casual (weight 0.05): Higher difficulties demand significant skill, making the game unsuitable for casual players seeking easy fun. Practice on lower difficulty is advised.
- Avoid, negative sentiment (weight 0.03): A few reviews strongly advise against purchasing the game, with one even calling buyers 'suckers'. These are outliers amid otherwise positive feedback.
- Solo play discouraged (weight 0.02): The game is considered less worthwhile when played alone, with some reviewers calling it not worth it as a single-player experience. Co-op is essential for full enjoyment.

Other player notes:
- DLC purely cosmetic (weight 0.17): All DLC items are cosmetic and do not affect gameplay or performance. This is seen as fair monetization, though some customization is locked behind paid content.
- Warhammer 40K love letter (weight 0.14): The game is celebrated as a love letter to the Warhammer 40K universe, filled with lore references and set in the 41st Millennium. It appeals strongly to franchise fans.
- Campaign length varies (weight 0.12): Reported campaign length varies widely, ranging from 6 to 60 hours depending on play style and difficulty. Many players note the campaign is shorter than expected.
- Buy on sale (weight 0.09): Reviewers frequently recommend purchasing this game only when it is discounted. The game often goes on sale for up to 70% off, making the cost-benefit more favorable.
- Season pass excludes DLC (weight 0.08): The Season Pass does not cover all downloadable content, with some DLCs sold separately. This monetization structure has drawn criticism from players.
- Free content updates (weight 0.06): Developers provide free content updates and periodic patches after launch. Players appreciate the ongoing support without additional cost.
- Saber Interactive developer (weight 0.05): The game is developed by Saber Interactive, known for World War Z. Their signature gameplay DNA is evident in this title.
- Crossplay supported (weight 0.04): The game supports crossplay and cross-save between Xbox, PlayStation, and PC. This is a positive feature for players across different platforms.
- High price criticism (weight 0.03): The game is considered overpriced for a short campaign and sometimes broken network. Reviewers suggest waiting for a discount to align price with quality.
- Multiple game modes (weight 0.03): The game includes campaign, PvE, and PvP modes, offering varied entertainment. It is a live service title with engaging multiplayer content.
- Entry point for newcomers (weight 0.03): The game serves as a good introduction to Warhammer 40K for newcomers, appealing even to those unfamiliar with the franchise. It is accessible yet rich in lore.
- Voice pack DLC backlash (weight 0.03): The voice pack DLC received massive backlash, leading the publisher to refund purchases and make it free. The developer admitted it did not meet their standards.
- Compared to Helldivers 2 (weight 0.03): The game is often compared to Helldivers 2, though it lacks stratagems and has more forgiving difficulty. Some note similarities in developer struggles but improved updates.
- Combat like Dark Souls (weight 0.03): Combat is compared to Dark Souls and Doom Eternal, emphasizing melee weight and difficulty. This design appeals to fans of challenging action games.
- Compared to Darktide (weight 0.03): Reviewers compare the game to Darktide, another 40K title, with some preferring Darktide for character banter. The comparison is common in feedback.
- Third game announced (weight 0.03): Development of a third game in the series has been announced, generating excitement among players. This suggests a continued future for the franchise.
- PvP not reviewed (weight 0.02): Some reviewers did not test the PvP mode, either due to disinterest or lack of time. They expect it to be standard based on available information.

Emotions:
- Frustration (weight 0.42): Players are frustrated by constant crashes, disconnections, and long loading screens that make the game unplayable, especially after updates. Combat mechanics are also criticized for unresponsive inputs, poor hitboxes, and an over-reliance on parrying and dodging, which often fail. Additionally, unbalanced PvP, matchmaking issues, and excessive grinding for rewards and cosmetics further compound the frustration.
- Disappointment (weight 0.19): Players are disappointed by the short campaign and lack of content, which fails to deliver the promised Space Marine power fantasy. The game is also criticized for poor technical performance, including crashes and performance issues, and for not living up to the quality of its predecessor. Many players feel the game is plagued by bugs and a lack of meaningful updates, focusing instead on cosmetic monetization.
- Anger (weight 0.11): Players are angry at the developers for prioritizing cosmetics over fixing long-standing bugs and balance issues, with many citing over two years of unresolved problems. The excessive grind for cosmetics and the removal of previously earned items are also major sources of anger. Technical issues like crashes and poor server performance, along with broken game mechanics, further fuel this anger.
- Excitement (weight 0.1): Players are excited by the satisfying combat, especially when fighting hordes of Tyranids and performing executions. The game's graphics, sound, and overall atmosphere are praised for capturing the Warhammer 40K aesthetic. The power fantasy of being a Space Marine and the fun of co-op play with friends are major sources of excitement.
- Satisfaction (weight 0.1): Players are satisfied with the game's combat, which feels visceral and rewarding, especially when mastering parries and executions. The game is praised for its immersive atmosphere, detailed customization, and engaging co-op modes. The progression system is also appreciated for rewarding time investment with meaningful cosmetics and gear.
- Enjoyment (weight 0.09): Players enjoy the game for its engaging campaign, satisfying combat, and fun co-op modes. The power fantasy of being a Space Marine in the Warhammer 40K setting is highly praised. The game's graphics, story, and overall gameplay loop are seen as high quality and provide a fun experience.
- Annoyance (weight 0.03): Players are annoyed by long loading times, especially when playing with console players, and by frequent disconnections and network issues. The game's grindy nature and repetitive operations also contribute to annoyance. Additionally, broken perks and unbalanced classes undermine build viability.
- Admiration (weight 0.03): Players admire the game for its faithful representation of the Warhammer 40K universe, including detailed armor, environments, and lore. The graphics and scale of battles are stunning, and the sound design is praised. The game is seen as a love letter to the franchise, with high-quality visual and audio presentation.
- Boredom (weight 0.03): Players are bored by repetitive missions and monotonous gameplay, which feels dull and uninspired over time. The grind for rewards is also seen as tedious and points to a lack of variety. The limited map selection and repetitive execution animations further contribute to boredom.
- Appreciation (weight 0.02): Players appreciate the game's detailed campaign, graphics, and atmosphere, which are seen as high quality. The frequent free updates and supportive community are also valued. Many consider it the best Warhammer 40K game, with a deep and immersive representation of the universe.
- Frustrated (weight 0.02): Players are frustrated by constant disconnections and server issues, especially after updates, which make matches unplayable. Ammo scarcity and forced melee combat are also criticized as limiting fun. Long loading times and broken mechanics like the Inferno pistol add to the frustration.
- Joy (weight 0.02): Players feel joy from the satisfying combat and the power fantasy of being a Space Marine. Co-op play with friends and random players creates a sense of camaraderie. Executions and brutal combat are highly praised, making the game fun and engaging.
- Enthusiasm (weight 0.02): Players are enthusiastic about the game's detailed and lore-accurate presentation of the Warhammer 40K universe. The game delivers the fantasy of being a Space Marine with intense combat and immersive atmosphere. The range of game modes and content kept players engaged for long periods.
- Disappointed (weight 0.02): Players are disappointed by the lack of character diversity and the absence of a character creator. Performance and quality-of-life improvements are lacking, with many issues persisting after updates. They also mention frequent lag and unbalanced PvP, along with a short campaign that feels incomplete.
- Love (weight 0.01): Players love the game for its immersive atmosphere, detailed armor, and faithful adaptation of the Warhammer 40K universe. The campaign is praised as the best part, and the game is seen as addictive and fun. The violent combat and authentic Space Marine experience are also reasons for this love.
- Awe (weight 0.01): Players are in awe of the game's scale, art direction, and the vastness of the Warhammer universe. The graphics and atmosphere are stunning, with majestic architecture and Tyranid swarms creating a sense of grandeur. The ruins and vistas are described as overwhelming and immersive.
- Amusement (weight 0.01): Players are amused by the game's grimdark setting, which is so dark that it becomes humorous. The absurdity of the universe, with machines that respond to prayers, is seen as unintentionally funny. The joy of mass xenos genocide and chaotic combat situations also provide amusement.
- Desire (weight 0.01): Players desire more content, especially for PvE and additional story for Chaos Space Marines. They also want more immersive details like cosmetics and animations. The stylish cosmetics are tempting, and players wish for more narrative depth and breathing room.
- Pride (weight 0.01): Players feel pride in the game's adherence to Warhammer 40K lore and the Codex Astartes. The co-op mode makes players feel part of something greater, fighting shoulder to shoulder. Executing perfect combos and feeling like a true Space Marine evokes a sense of pride.
- Hatred (weight 0.01): Players hate certain game mechanics and enemies, such as unbalanced spawning and the Chaos Spawn, which are difficult to counter. Many weapons and classes are considered weak, making combat feel unbalanced. Slow content updates and poor rewards also feed this hatred.}