Info about Yet Another Zombie Survivors:

Official game description:
  
You've had enough of hiding behind the barricades. Now it's time to let the zombie horde pay for their unholy existence. The virus has spread throughout the world, but humanity is far from giving up.  
Forget about things like complicated controls or hour-long cutscenes — jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a survivors-like gameplay loop!  
Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.  
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower and rocket launcher - it's up to you every time you play!  
Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.  
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.  
As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!  
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!

Release date: 13 Jul, 2023

Categories: Survivor-like, Bullet-hell, Roguelike, Squad Management, Character Progression, Horde Combat, Resource Management


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Addictive gameplay, constant improvements (weight 0.97): The game is praised for its addictive gameplay loop, frequent updates, and satisfying progression systems. Players find it hard to stop playing due to the constant stream of unlocks, upgrades, and strategic choices. The developers are commended for their dedication to improving the game based on player feedback, adding new content, and refining existing mechanics.
- Impressive graphics and sound design (weight 0.53): The game's visuals and sound design are frequently praised, contributing significantly to its immersive atmosphere. Reviewers highlight the detailed graphics, realistic effects, and well-crafted soundscape as key elements that enhance the overall player experience. The game distinguishes itself from others in the genre with its high-quality presentation.
- Easy to pick up, relaxing (weight 0.29): The game is noted for its accessibility and suitability for casual play. Its simple mechanics, short sessions, and low cognitive demand make it ideal for relaxation, stress relief, and playing on the Steam Deck. The game is easy to pick up and play without requiring intense focus or complex decision-making.
- Satisfying zombie-slaying action (weight 0.21): The game delivers a satisfying zombie-slaying experience, with hordes of diverse undead enemies and strategic combat. Players enjoy mowing down zombies and appreciate the game's blend of action, gore, and strategic elements. The zombie theme is well-integrated into the gameplay, creating an immersive and enjoyable experience for fans of the genre.
- Good time-killer, enjoyable initially (weight 0.19): The game is considered a good time-killer and is enjoyable for short sessions. The reviewer found the game initially enjoyable and novel. The game is easy to get into and is suitable for casual, mindless entertainment.
- Top-tier bullet hell/roguelike (weight 0.17): The game is praised as a top-tier bullet hell or roguelike experience, offering engaging and addictive gameplay. Reviewers highlight its fast-paced action, challenging encounters, and satisfying progression. The game stands out within its genre for its well-executed mechanics and overall enjoyment.
- Robust and strategic skill system (weight 0.12): The game features a robust skill system with diverse character talent choices and a well-designed skill tree. Players can customize their characters with a variety of skills and abilities, creating unique builds and playstyles. The skill-based playstyle is satisfying and adds a strategic element to the gameplay.
- Good difficulty and varied modes (weight 0.12): The game offers a range of difficulty levels and game modes, providing variety and challenges for players of different skill levels. The difficulty scaling is generally well-paced, with increasing intensity and new challenges as players progress. The game also includes a variety of items and upgrades to enhance gameplay and overcome obstacles.
- Strong entry in survivor genre (weight 0.11): The game is recognized as a strong entry in the survivor genre, offering a fresh take on the formula with its zombie theme and tactical elements. Reviewers appreciate its dark atmosphere, fast-paced gameplay, and satisfying progression. The game successfully implements classic elements of the genre while adding its own unique feel.
- Good Vampire Survivors alternative (weight 0.1): The game is frequently compared to Vampire Survivors, with many reviewers considering it a worthy or even superior alternative. It successfully emulates the core gameplay of Vampire Survivors while adding its own unique ideas and improvements. The game often features better graphics and a more engaging team-based experience compared to its predecessor.
- Good amount of attainable achievements (weight 0.06): The game features a good amount of achievements that are attainable without excessive grinding, providing a dopamine rush for players. Completing all achievements is an enjoyable experience, offering a perfect balance of challenging but reasonable goals. The achievements add depth to the gameplay and motivate players to explore different aspects of the game.
- Well-structured meta-progression system (weight 0.06): The game's meta-progression system is well-structured and satisfying, providing a meaningful sense of advancement. The progression pace is neither too slow nor too fast, keeping players engaged and motivated. The meta upgrades feel balanced and well thought out, enhancing the overall gameplay experience.
- Satisfying and visceral combat (weight 0.06): The game provides a satisfying and visceral combat experience, with enjoyable zombie dismemberment and a vast arsenal of weapons. Players can switch off their brains and kill zombie mobs in a highly addictive, non-stop shooter. The feedback from killing enemies is satisfying, creating a sense of power and destruction.
- Variety of unique characters (weight 0.05): The game features a variety of characters, each with unique weapons and abilities. Players can select a main character and choose partners based on their skill tree, adding special properties to abilities. The game is unique within its genre, offering gameplay distinct from its competitors.
- Team-based Vampire Survivors-like (weight 0.04): The game allows you to recruit up to two additional survivors to form a team of three. The game is similar to Left 4 Dead and features Vampire Survivor style gameplay but with undead characters. The game combines elements of Vampire Survivor and Zombies.

Common complaints:
- Limited build/skill diversity (weight 0.53): The game lacks meaningful build diversity and character customization.  Skill trees are limited, synergies are weak, and item choices have little impact, leading to repetitive gameplay and a lack of strategic depth.
- Poor character/weapon balance (weight 0.5): The game has significant balance issues, with some characters (especially the Tank and Medic) and weapons being far more effective than others.  This limits strategic options and forces players into specific builds or team compositions.  Some skills are also considered useless or underpowered.
- Frequent crashes, performance issues (weight 0.39): Many reviewers report technical issues, including frequent crashes, stuttering, and performance problems even on high-end hardware.  These issues can lead to lost progress and a frustrating gameplay experience.
- Grindy, unrewarding progression (weight 0.38): The game's progression system is grindy and unrewarding, with leveling up feeling slow and upgrades providing only minor stat increases.  This makes it difficult for players to feel powerful and discourages experimentation.
- Lacks multiplayer, language support (weight 0.38): The game lacks multiplayer or co-op modes, which is a significant drawback for players looking for a shared experience.  Additionally, the game is not available in several languages, limiting accessibility for some players.
- Poor visibility, map design (weight 0.38): Excessive visual effects and poor camera perspective obscure gameplay elements, leading to unexpected deaths and visual strain.  The maps themselves are also criticized for being too small, flat, and lacking in variety.
- Tedious item collection, limited inventory (weight 0.36): The game's item system is criticized for having a narrow pickup range and a restrictive inventory size. This makes collecting resources tedious and limits strategic choices.
- Endless mode issues (weight 0.35): Endless mode has issues with pacing, optimization, and a lack of a save function.  The inability to pause or save progress in endless mode can lead to lost progress and a frustrating experience.
- General dissatisfaction (weight 0.24): Some reviewers express general dissatisfaction with the game, regretting their purchase or finding it unenjoyable.  These reviews often lack specific details and may be influenced by personal preferences.

Gameplay feedback:
- Squad-based character synergies (weight 0.18): The game centers around controlling a squad of up to three characters with distinct classes (e.g., medic, engineer, hunter, swat) and roles, each possessing unique weapons, abilities, and upgrade paths. Players strategically manage and upgrade these characters to survive against zombie hordes, creating team synergies and build variations.
- Survive hordes, upgrade, auto-aim (weight 0.14): The core gameplay loop involves surviving waves of enemies in a top-down, bullet-hell environment, often with auto-aim and auto-fire mechanics.  Players focus on movement and strategic decision-making, upgrading weapons and abilities to enhance their survivability against increasingly difficult hordes.
- Lacks innovation, high difficulty (weight 0.04): Some reviewers feel the game doesn't bring anything fundamentally new to the genre. The game's balance is tight, and the difficulty can be high in the early stages.
- Unique character skills/playstyles (weight 0.04): Specific characters like the Engineer, Ghost, and Flamethrower have unique skills and playstyles. The Engineer is recommended for beginners, while the Flamethrower relies on area-of-effect attacks.
- Emphasis on movement, auto-attacks (weight 0.03): The game emphasizes movement and strategic decisions over aiming, as attacks are often automatically executed. Resource management and ability fine-tuning are important during battles.
- Limited content, diluted loot (weight 0.03): Some reviewers feel the game has a limited number of maps, heroes, and a shallow progression tree. They also mention a diluted loot table with many undesirable items.
- Multiple weapon/ability evolutions (weight 0.02): Characters can evolve their weapons and abilities multiple times, with extended choices for customization. Each class has multiple ultimate abilities and weapon evolutions.
- Medium-high difficulty curve (weight 0.02): The game's difficulty curve is described as medium-high, encouraging repeated playthroughs. It's easy to pick up initially but becomes more challenging at higher levels.
- Roguelike elements (weight 0.01): The game incorporates roguelike elements, providing a fun gameplay loop and character progression.
- Update 0.7 changes (weight 0.01): A specific update (0.7) introduced new features, reworked hero progression, and changed the bonus system.
- Base building, item collection (weight 0.01): The game features dynamic survival gameplay, with a core loop of collecting items to gain bonuses or recruit other survivors. Players can also build and fortify a base.

Performance notes:
- Good Steam Deck support (weight 0.04): The game has good Steam Deck support, including dedicated settings and FSR scaling. While some users noted the UI could be small or that achieving a constant 60fps and long battery life isn't guaranteed, the game is generally considered playable on the device.
- Performance varies by update (weight 0.02): Several reviews mention performance changes tied to specific updates, such as lag being resolved in the 0.7 update or performance degrading after the Medic update. This indicates that the game's performance is actively being worked on and is subject to change.
- Specific technical issues identified (weight 0.01): Specific technical issues were identified, such as frame rate drops when alt-tabbing and improvements gained by disabling the gamebar presence. These are specific, actionable observations that could help improve the player experience.
- Scalable across hardware (weight 0.01): The game runs well on low-end PCs and the Legion GO, indicating good scalability across different hardware configurations.

Recommendations:
- Strongly recommend; great value (weight 0.8): The game is widely recommended, with many reviewers considering it a worthwhile purchase, especially for fans of the bullet heaven and zombie survival genres. Many suggest it's a great value, particularly when on sale, and praise its addictive gameplay and overall fun factor. Some reviewers provide a numerical score.
- Good survivor/bullet-hell game (weight 0.71): The game is frequently compared to Vampire Survivors and other similar titles, with many reviewers recommending it to fans of the survivor and bullet-hell genres. Some consider it one of the better entries in the genre, praising its unique take on the formula and its potential to surpass existing titles.
- Awaiting future content/updates (weight 0.16): Many reviewers are anticipating future updates and content additions, such as new characters, maps, weapons, skills, and game modes. They express hope that the developers will continue to support and improve the game, addressing current limitations and expanding the overall experience. Some reviewers are waiting for the full release before fully committing.
- Great for casual play (weight 0.05): The game is often described as a good choice for casual play, suitable for short sessions, downtime, or when looking for a mindless and relaxing experience. It's considered a great way to unwind and kill time, especially while listening to music or watching videos in the background.
- Needs more content variety (weight 0.03): Reviewers suggest the game needs more content variety, specifically requesting more maps, characters, weapons, and skills. They believe that expanding the available options would reduce repetitiveness and enhance the overall gameplay experience.
- Try the free demo (weight 0.02): Reviewers consistently suggest trying the free demo before purchasing the game to get a feel for the gameplay and determine if it aligns with individual preferences. This allows potential buyers to assess the game's mechanics and overall enjoyment factor before committing to a purchase.
- Some negative feedback exists (weight 0.02): Some reviewers express negative opinions, citing issues such as boring resource collection, frequent crashes, and questionable updates that detract from the gameplay experience. One reviewer urges the developers to revert changes from a specific update.
- Improve camera options (weight 0.01): Reviewers suggest adding camera options, such as rotation and height adjustment, to improve visibility and overall player experience. These additions would allow players to customize their view and better navigate the game environment.
- Improve progression and rewards (weight 0.01): Reviewers suggest adding a system for retaining equipment between runs and out-of-game stat customization to improve replayability and player progression. They also request a fix to ensure players receive rewards even if a run is unexpectedly ended.
- Engineer reliant on items (weight 0.01): One reviewer notes that the Engineer character's design is well-executed, with cohesive skills and weapons, but is heavily reliant on item drops. This suggests a potential imbalance in character power that could be addressed.
- Compared to DRG: Survivor (weight 0.01): One reviewer draws a comparison to Deep Rock Galactic: Survivor, suggesting it as a potentially better alternative for a 3D survivor game experience. This highlights the importance of differentiating the game from similar titles in the genre.
- Dedicated development team (weight 0.01): The development team is praised for their conscientiousness and dedication to the game. This positive feedback suggests that the developers are actively listening to player feedback and working to improve the game.

Other player notes:
- Early Access with future potential (weight 0.13): The game is in Early Access, with developers actively working on updates and improvements. Players anticipate more content such as new characters, maps, and features to be added as development progresses. Many reviewers express excitement about the game's potential and look forward to future updates.
- More characters planned/desired (weight 0.02): The game features several playable characters, with more planned for future updates. Some characters are currently locked, and reviewers are eager to see new operators added.
- No Russian language support (weight 0.02): The game currently lacks Russian language support, but it doesn't significantly impact understanding. The developers plan to add language support after the full release.
- Grindy, cluttered leveling system (weight 0.01): Leveling system has too many options, making it difficult to upgrade desired skills. Even after completing the game, character talents are not maxed out, indicating a high level of grinding.
- Mixed development improvements (weight 0.01): Development is ongoing, with mixed results in improvements.
- No story (genre-typical) (weight 0.01): The game does not have a story, which is typical for the genre.
- Squad cap is 3 (weight 0.01): The squad cap is limited to 3 people.
- Achievements reference memes/media (weight 0.01): All achievements are named after memes, movies, and song titles, indicating developer love and effort.

Emotions:
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