Info about Guacamelee! Gold Edition:

Official game description:
**Guacamelee! Gold Edition** is a Metroidvania-style action-platformer set in a magical Mexican-inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters.
_Guacamelee!_ builds on the classic open-world Metroidvania style of games by adding deep melee combat, a new dimension switching mechanic, and cooperative local multiplayer. The game also blurs the boundaries between combat and platforming by making many moves useful and necessary for both.
Travel through a mystical and mysterious Mexican world as a luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets.
Key Features
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*   Use combat moves for both fighting enemies and platforming challenges
*   Swap between multiple overlapping dimensions (World of the Living and the World of the Dead)
*   This Gold Edition of _Guacamelee!_ includes the "El Infierno" level expansion. Brave the fires of El Infierno and prove yourself in a series of challenges to unlock powerful new costumes for Juan and Tostada
*   Player costumes! Swap costumes to change the attributes of your Hero, and obtain new achievements
*   Steam Achievements, Leaderboards, Cloud Save, and Trading Cards
*   Create new custom costumes and share these with others via Steam Workshop
*   Drop in/out 2-Player local co-operative play for the entire story
*   Chickens. Lots and lots of Chickens
Also Included: Guacamelee! Super Turbo Championship Edition!
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_Guacamelee! Super Turbo Championship Edition_ is now **free for owners of Guacamelee! Gold Edition on Steam**. This expanded version adds **new powers, levels, enemies**, and **improved gameplay and graphics**.

Release date: Aug 8, 2013

Categories: Metroidvania, Action Platformer, Beat 'em up, Cooperative Multiplayer, Local Co-op, Character Customization, Exploration, Platforming


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence suggests that while the game is considered worth its full price, many users recommend buying it on sale. This indicates that the community values the game highly but also expects it to be available at a lower price due to its age and frequent sales. The mentions of it being worth full price and worth the money suggest that the full price is reasonable, but the emphasis on sales indicates that the community expects to pay less than the full price.
- Playtime Metrics:
  - Game completion: 15.0h
  - Story completion: 10.0h
  - Session length: 5.0h
  - Endgame: N/A
  - Reasoning: The evidence provides multiple data points for the typical playtime to complete the game and the main story. The quotes mention 10 hours, almost 11 hours, 15 hours, and 6 hours for a full playthrough or main story completion. For session length, one review mentions a 5-hour session. There is no direct evidence for endgame playtime, so that field is set to null.
- Time-to-fun:
  - Summary: Guacamelee! offers a fun experience that is enhanced by its co-op mode and well-paced progression, though some players may find late-game challenges and platforming tedious.
  - Stance: Fun then drops
  - Anchor: Mastering new abilities and techniques
  - Time to anchor: 1h 0m
  - Friction: Tedious platforming puzzles; Challenging late-game combat; Frustrating optional puzzles
  - Unlock drivers: Co-op mode; Mastering new abilities; Well-paced progression
  - Conditions: Playing with a friend in co-op mode; Enjoying Metroidvania-style games; Appreciating linear progression
- Player Archetypes:
  - Metroidvania Enthusiast (buy)
    - Motivation: Enjoyment of Metroidvania and platformer genres
    - Playstyle: Explorative and challenging gameplay
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Metroidvania fan; platformer fan
    - Reference games: Hollow Knight; Castlevania
  - Completionist Newcomer (sale)
    - Motivation: Completion of achievements and secrets
    - Playstyle: Guided and completionist gameplay
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: newcomer; completionist
    - Reference games: Hollow Knight
  - Co-op Combat Fan (buy)
    - Motivation: Enjoyment of local co-op gameplay
    - Playstyle: Cooperative and combat-focused gameplay
    - Experience: mixed
    - Purchase stance: buy
    - Labels: co-op fan; combat enthusiast
    - Reference games: Castle Crashers; Streets of Rage


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Tight and responsive controls (weight 0.71): The game features tight and responsive controls, with smooth and satisfying gameplay mechanics. The combat system is particularly noted for its fluidity and responsiveness.
- Vibrant and colorful art style (weight 0.58): The game features a visually striking and colorful art style that is consistently praised for its vibrancy and expressiveness. Players appreciate the minimalist yet detailed graphics, which contribute to the overall aesthetic appeal.
- Unique Mexican cultural setting (weight 0.56): The game's setting is deeply inspired by Mexican culture and folklore, providing a unique and colorful atmosphere. This cultural influence extends to the music, art, and storyline, creating a distinctive and immersive experience.
- Humor and cultural references (weight 0.5): The game is filled with humor and numerous references to pop culture, gaming, and internet memes. These elements add a layer of amusement and charm, making the game more enjoyable for players.
- Entertaining and fun gameplay (weight 0.48): Players find the game highly entertaining and fun, with engaging gameplay mechanics that keep them interested. The overall experience is enjoyable and well-received.
- Excellent Metroidvania gameplay (weight 0.47): The game is highly regarded as a top-tier Metroidvania, blending side-scrolling brawler elements with classic Metroidvania mechanics. It is recommended for fans of the genre and those who enjoy challenging platformers.
- Captivating music and soundtrack (weight 0.36): The game's music and soundtrack are highly praised for their quality and variety. The blend of traditional Mexican sounds with electronic elements creates a captivating auditory experience.
- Variety of abilities and moves (weight 0.3): The game offers a large variety of abilities and combat moves that are fun to use and add depth to the gameplay. Players enjoy the range of powers and the freedom to combine them in different ways.
- Simple yet effective story (weight 0.29): The game's story is described as simple but effective, providing an enjoyable narrative that complements the gameplay. The characters and story elements are well-presented and entertaining.
- Well-designed maps and levels (weight 0.21): The game features excellently designed maps and levels, with clever and engaging level design that enhances the overall gameplay experience.
- Well-polished and integrated gameplay (weight 0.18): The game is noted for its polished and well-crafted gameplay, with smooth and well-paced mechanics that are highly integrated with platforms like SteamWorks.
- Cooperative multiplayer mode (weight 0.17): The game includes a cooperative mode for two players, which enhances the gameplay experience and provides additional fun and challenge.

Common complaints:
- Challenging platforming sections (weight 0.45): Many players found the platforming sections to be quite difficult and frustrating. These sections often require precise jumps, tight timing, and can become increasingly complex and challenging as the game progresses.
- Game is too short (weight 0.39): Several players noted that the game's duration is relatively short, with full completion taking under 12 hours. This left some players feeling that the game was not long enough.
- High difficulty and frustration (weight 0.36): The game's high difficulty can be challenging and frustrating for some players. This is particularly noted in the later stages and optional platforming puzzles.
- Difficult and poorly calibrated puzzles (weight 0.35): Some players found the puzzles in the game to be very complicated and poorly calibrated, leading to frustration and difficulty in progressing through the game.
- Boring and underwhelming gameplay (weight 0.26): Some players found the game to be incredibly boring, particularly noting that the combat is boring and the beginning of the game is underwhelming.
- Tedious and frustrating challenges (weight 0.23): Some of the optional platforming puzzles and combat challenges are described as tedious and frustrating. These challenges can be contrived and difficult, leading to player fatigue.
- Difficulty in controls and adaptation (weight 0.2): Some players found the controls to be complex, unforgiving, and difficult to adapt to, particularly on keyboard. This can make the game stressful and challenging for those with poor control skills.
- Lack of replayability (weight 0.19): The game was criticized for not offering anything new in terms of gameplay, which contributes to a lack of replayability. This is compounded by the game's relatively short length.
- Weak combat system (weight 0.19): The combat system in the game is considered weak and can become annoying as it gets more complicated. Some players found the combat to be juvenile and repetitive.
- Increased difficulty towards the end (weight 0.18): The game sees an increase in difficulty halfway through and towards the end, which can be frustrating for players. The late game is described as a tedious mess.
- Precision-based challenges are frustrating (weight 0.17): Some of the precision-based challenges in the game can be frustrating for players. These challenges require a high level of skill and can be difficult to complete.
- No voice acting (weight 0.15): The game lacks spoken dialogue and voice acting, which some players found to be a detractor from the overall experience.
- Uninspired platforming (weight 0.15): The platforming in the game brings little that is unusual or innovative. It becomes harder but also uninspired as the game progresses.
- Disappointing boss fights (weight 0.15): Some players had mixed feelings about the boss fights, finding them to be weak or disappointing. This includes the final boss fight, which some players found to be particularly underwhelming.
- Criticism of achievements and game design (weight 0.14): The game has been criticized for having achievements for pointless tasks and being described as stupid. Some players also found the game's design to be too difficult, particularly in terms of jumping.
- Criticism of game editions and pricing (weight 0.14): The Gold Edition of the game has been criticized for being expensive compared to the Super Champion Edition and lacking certain features. Additionally, the commercial policy regarding the Super Turbo Championship Edition has been questioned.
- Frequent crashes and technical issues (weight 0.13): Some players experienced frequent crashes during scene transitions and after defeating the first boss. These technical issues can be frustrating and disrupt the gameplay experience.
- Repetitive and frustrating gameplay (weight 0.13): The gameplay can become repetitive and frustrating, with some players noting that there is frequent repetition and needless trial and error. This can lead to game fatigue and a lack of enjoyment.
- Lack of localization and language options (weight 0.12): The game has been criticized for only being available in English from the developers, which can make some aspects unclear for non-English speakers. The lack of Japanese localization and other language options is also noted.
- Health warnings and accessibility issues (weight 0.12): The game is not suitable for epileptics or those sensitive to bright colors due to color flashing in cutscenes. Additionally, the game can be stressful and challenging for those with poor control skills.
- Criticism of sound and music (weight 0.11): The sound effects in the game are not particularly outstanding, and the soundtrack can become tiring over time. Some players also noted that the music almost never changes, which can be monotonous.
- Issues with checkpoints and navigation (weight 0.09): There are issues with checkpoint placement and navigation in the game. Some players found there to be too many checkpoints, while others had difficulty with the placement and navigation between them.
- Issues with cooperative mode (weight 0.08): The cooperative mode in the game is described as imperfect. There are also issues with dimension swapping in co-op mode.
- Lack of online co-op mode (weight 0.05): The game lacks an online co-op mode, which some players found to be a drawback. The cooperative mode is only available locally.

Gameplay feedback:
- Metroidvania with platformer combat (weight 0.97): The game is widely praised for blending Metroidvania exploration with platformer mechanics and a robust combat system. Players highlight the seamless integration of these elements, creating a unique and engaging experience.
- Beat 'em up mechanics (weight 0.45): The game incorporates beat 'em up elements with melee-based combat, offering a variety of moves and combos. This adds depth to the combat system and enhances the overall gameplay experience.
- Dual-world mechanics (weight 0.13): A unique feature of the game is the ability to switch between the worlds of the living and the dead. This mechanic adds depth to the exploration and puzzle-solving aspects of the game.
- Unlockable content (weight 0.11): Players can unlock various costumes, special moves, and abilities, adding to the game's replayability and customization options. This feature is well-liked for providing additional goals and rewards.

Performance notes:
- Smooth performance with minor bugs (weight 0.1): The game generally runs smoothly and maintains a steady 60 FPS at 4K resolution. However, there are occasional minor bugs reported by players.
- Long loading screens (weight 0.05): Some players find the loading screens to be lengthy, which can be distracting and disrupt the gameplay experience.

Recommendations:
- Super Turbo Championship Edition recommended (weight 0.45): Many reviews suggest that players should consider getting the Super Turbo Championship Edition instead, as it offers more content and additional challenges.
- Great for Metroidvania and platformer fans (weight 0.33): The game is highly recommended for fans of Metroidvanias and action-platformers due to its fun combat, strong style, and mechanical elegance.
- Highly recommended for gameplay (weight 0.21): The game is praised for its engaging gameplay and substantial content, making it a worthwhile purchase for many players.
- Recommended for co-op play (weight 0.05): The game is recommended for couples or friends to play together, enhancing the cooperative gaming experience.
- Worth every penny (weight 0.05): The game is considered worth every penny, even when not on sale, due to its high quality and enjoyable content.

Other player notes:
- Achievements unlocked by players (weight 0.05): Players have reported unlocking all achievements in the game.

Emotions:
- Joy (weight 0.19): Players experience joy from the game's vibrant art style, humor, and expressive animations. The combat mechanics, boss fights, and cooperative mode also contribute significantly to this positive emotion, along with the satisfaction of achieving 100% completion and enjoying the game's unique cultural elements and references.
- Excitement (weight 0.17): The fast, flashy, and satisfying combat, along with the game's colorful atmosphere and humor, generate excitement. Players are also thrilled by the engaging storyline, character development, and the variety of combat mechanics and enemy types.
- Frustration (weight 0.12): Frustration stems from the game's high difficulty, especially in the late stages, and the precision-based mechanics. Frequent crashes, tedious challenges, and the perception of selling patches as DLC also contribute to this emotion.
- Satisfaction (weight 0.12): Players feel satisfied with the game's balanced gameplay, the challenge of overcoming difficulties, and the overall quality and content. The homage to classic games, replay value, and the game's cultural references and graphics are also sources of satisfaction.
- Enjoyment (weight 0.08): Enjoyment comes from the game's unique setting, combat system, visual style, and engaging storyline. The fluid gameplay, fun Metroidvania elements, and the game's humor and references to other games enhance this feeling.
- Surprise (weight 0.03): Players are surprised by the game's addictive nature and the number of mechanics it offers. The game exceeding low expectations and providing unexpected enjoyment also contribute to this emotion.
- Excited (weight 0.03): Excitement is generated by the game's combat, story, characters, and world design. The action, combat combos, special moves, and level design, along with the game's visual appeal and interesting gameplay, also contribute to this feeling.
- Happy (weight 0.03): Happiness is derived from the game's level design, graphics, music, humor, and challenging gameplay. The story, art, references, and overall gameplay mechanics also contribute to this positive emotion.
- Disappointment (weight 0.02): Disappointment arises from the game not meeting expectations set by previous titles and the unnecessary difficulty leading to fatigue. Some players also express disappointment with boss fights and the art style.
- Pride (weight 0.02): Players feel pride in completing the game fully, especially when achieving 100% completion. The well-designed game and the accomplishment of completing it with a gamepad also contribute to this emotion.
- Love (weight 0.02): Love for the game is expressed due to its challenging nature and cultural representation. The game's design and story also evoke this strong positive emotion.
- Appreciation (weight 0.02): Appreciation is felt for the game's artistic design, voice acting, art style, and soundtrack. These elements are highly valued by the players.
- Satisfied (weight 0.02): Satisfaction comes from the game's story, gameplay, soundtrack, open world, and replayability. The setting, level design, platform elements, music, and graphics also contribute to this feeling.
- Regret (weight 0.01): Regret is felt by players who bought the bundle but did not enjoy the game as much as expected.
- Sadness (weight 0.01): Players feel sadness due to control issues that prevent them from enjoying the game.
- Nostalgia (weight 0.01): Nostalgia is evoked by comparisons to classic games and the references to past experiences and memes.}