Info about DYSMANTLE: Doomsday:

Official game description:
  
Board a mysterious flying cargo drone and enter a hidden archipelago holding a deadly secret.  
Discover scientific experiments gone awry and utilize new technologies to stave off doomsday.  
*   🧭 Explore a new challenging open world map.  
*   🚀 A new main questline and numerous side quests to complete. What kind of research was conducted at Three Sisters Research Complex?  
*   ⚔️ New puzzles to solve and new enemies to vanquish. All kinds of mechanical and biological horrors lurk in the archipelago.  
*   💎 New tools, wearables, and trinkets. Add a dash of scientific flair to your attire.  
*   🍰 Collect and utilize new materials and food items. 16 new delicious recipes to hunger for.
NOTE: The new content becomes available after exiting the gates of the first area in the base game. A new main quest will pop up automatically after resting at a campfire.  
The DLC will be available in the same languages as the base game.

Release date: Apr 19, 2023

Categories: Open-World Exploration, Puzzle Solving, Crafting, Cooperative Multiplayer, Survival, Zombie Combat, Exploration, Story-driven Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 135.0h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides direct statements about the playtime for the DLC. The first two quotes indicate that the DLC can be completed in a few hours, suggesting a relatively short campaign completion time. The latter two quotes suggest that the total game completion time, including the DLC, is around 135 hours. There is no direct evidence provided for typical session length or endgame hours, so those fields are marked as null.
- Time-to-fun:
  - Summary: The game has notable friction points that delay fun, but playing in co-op mode enhances the experience. The exact time when the game becomes fun is unclear.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: 2h 0m
  - Friction: Instant death and having to go all the way back; Lack of progression and strengthening of the protagonist; Boring and linear gameplay
  - Unlock drivers: Co-op mode
  - Conditions: Playing in co-op mode
- Player Archetypes:
  - Content-Hungry Fan (buy)
    - Motivation: To extend their enjoyment of the base game with additional content.
    - Playstyle: Explores new content thoroughly, enjoys extended gameplay.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: fan; base game lover
    - Reference games: Dysmantle
  - Social Co-op Enthusiast (buy)
    - Motivation: To enjoy the game with friends or other players.
    - Playstyle: Cooperative play, enjoys social interactions and shared experiences.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: co-op player; social gamer
    - Reference games: Dysmantle


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Better than Underworld DLC (weight 0.95): Players find the Doomsday DLC more enjoyable and better received compared to the Underworld DLC, indicating an improvement in content and reception.
- New gameplay mechanics (weight 0.95): The DLC introduces new gameplay mechanics such as campfire fast travel, puzzle-solving, and new weapons, enhancing the gameplay experience.
- New recipes and resources (weight 0.67): The DLC introduces many new food recipes, tools, and resources, adding depth and variety to the gameplay.
- Fun and entertaining content (weight 0.66): The DLC is described as fun and entertaining, providing a good overall experience for players.
- New locations and exploration (weight 0.66): The DLC adds new locations, maps, and areas with new mechanics, enemies, and loot, encouraging exploration-focused gameplay.
- Good value for money (weight 0.58): Many players expressed that the game and its DLCs offer good value for the price, making it a worthwhile purchase.
- New equipment and items (weight 0.55): The DLC provides new equipment, weapons, and items, including some that are considered very useful or overpowered.
- Well-made and coherent content (weight 0.54): The DLC is praised for being well-made, coherent, and extensive, providing a high-quality extension to the base game.
- Enjoyable destructive gameplay (weight 0.5): Players enjoy the destructive aspects of the game, such as razing structures and breaking objects, which are well-integrated into the gameplay.
- Additional story content (weight 0.44): The DLC offers additional story content, new quests, and story bits, expanding the game's narrative.
- Enhanced worldbuilding (weight 0.43): The DLC enhances worldbuilding with detailed, beautiful worlds and new graphic assets, making the game world more immersive.
- Developers listen to feedback (weight 0.42): The developers are noted for being invested in the game and listening to user feedback, leading to frequent updates and improvements.
- Progression and upgrades (weight 0.35): The game includes progression systems such as upgrade farming and new abilities, allowing players to enhance their characters and equipment over time.
- High recommendation (weight 0.28): Players highly recommend the game and its DLCs to a wide range of gamers, indicating a broad appeal and high satisfaction.
- Niche gameplay experiences (weight 0.2): Some players mentioned niche experiences such as using laser attacks through windows and enjoying the abundance of ammunition, which cater to specific playstyles.
- Fun in cooperative mode (weight 0.18): The DLC provides fun and engaging experiences, especially in cooperative mode, making it enjoyable for players to team up.

Common complaints:
- Disappointing content volume (weight 0.74): The DLC is criticized for its lack of volume and content, with players finishing everything in just a few hours.
- DLC not worth the cost (weight 0.64): The DLC does not add enough content or features to justify its cost, making it a not must-have addition.
- Map design flaws (weight 0.55): The map's verticality and linearity make it both dangerous and boring, leading to a lack of engaging gameplay.
- Unpleasant boss fights (weight 0.44): The boss fights in the DLC are described as very unpleasant and unfun, often being bullet sponges that spam attacks.
- Lack of dynamic elements (weight 0.43): The DLC lacks the dynamic elements present in the base game, such as interesting bosses and engaging puzzles.
- Lack of challenge (weight 0.42): The game is supremely easy with no challenge, including minibosses that feel too easy.
- DLC essential for full experience (weight 0.34): Many players feel that the game is incomplete without the DLC, as it is necessary for the full experience.
- Limited new content (weight 0.32): The DLC adds only one new weapon with infinite ammo, which has limited use and does not significantly enhance gameplay.
- Annoying buff mechanics (weight 0.3): The flower power buffs are annoying and require progressing through the DLC to unlock, which is infuriating for players.
- Fetch-quest heavy map (weight 0.3): The map digresses into fetch-quest hell, making the gameplay tedious and not fun.
- Lack of meaningful content (weight 0.3): There is nothing important to build or defend, and resources lack meaningful use.
- Language and story issues (weight 0.29): Some players did not understand what was said in the DLC, and the story could have been more expansive.
- Instant death mechanics (weight 0.19): Falling in the game results in instant death and requires players to go all the way back, which is frustrating.
- Difficulty in finding items (weight 0.18): Players find it difficult to locate specific items such as the bridge key, which hinders progression.
- Lack of bundle discount (weight 0.17): There is no bundle discount available for the DLC, which disappoints players.
- Release timing issues (weight 0.17): The release timing of the DLC is considered too late by some players.
- Previous DLC criticism (weight 0.17): The last DLC was criticized, leading to disappointment with the current DLC.
- Long wait times (weight 0.16): Players have experienced long wait times, which is disappointing.
- Bug with laser mechanics (weight 0.16): There is a bug where the laser does not work on wheels, affecting gameplay.

Gameplay feedback:
- Progression systems (weight 0.45): The game's progression systems, including exploration and equipment-based advancements, are frequently mentioned as key mechanics.
- Map design issues (weight 0.44): Players have noted problems with verticality and linearity in the map design, making exploration feel restricted and less engaging.
- Exploration focus (weight 0.44): Exploration is a significant aspect, with players enjoying island exploration and new areas like the Underworld map.
- Quest mechanics (weight 0.42): Players have mixed feelings about the fetch-quest and puzzle-solving mechanics, which are seen as both repetitive and engaging.
- Zombie and survival elements (weight 0.28): The game includes zombie and post-apocalyptical survival RPG elements, adding to the overall theme and gameplay.
- Environmental puzzles (weight 0.28): Environmental and electric circuitry puzzles are highlighted as engaging and challenging aspects of the game.
- Cooperative gameplay (weight 0.19): Cooperative gameplay is highlighted as a positive feature, enhancing the overall gaming experience.
- Worldbuilding and engagement (weight 0.18): The game's worldbuilding and developer engagement are appreciated, adding depth to the gaming experience.
- Crafting systems (weight 0.18): Resource utilization and crafting systems are mentioned as integral parts of the gameplay.
- Boss encounters (weight 0.17): Boss fights are a notable aspect, providing significant challenges and rewards.
- Metroidvania elements (weight 0.16): The inclusion of Metroidvania elements is noted, adding depth and complexity to the gameplay.
- Destruction mechanics (weight 0.14): The ability to destroy the game world is mentioned, though it is seen as a niche feature.
- Flower power buffs (weight 0.14): Flower power buffs are noted as a unique mechanic, though they are less frequently mentioned.

Performance notes:
No performancepoints

Recommendations:
- DLC recommended for base game fans (weight 0.78): The DLC is highly recommended for those who have enjoyed the base game and completed it along with the Underworld DLC. It is seen as a valuable addition for cooperative play and those who want to start a new game to fully enjoy the DLC content.
- Suggestions for future DLCs (weight 0.4): Players have provided feedback for future DLCs, including requests for more wooden structures, stronger zombie waves, and better equipment drops. These suggestions indicate areas where players feel the game could be improved or expanded.
- General recommendation for gamers (weight 0.2): The game and its DLCs are recommended to a wide audience of gamers. This suggests that the game has broad appeal and is enjoyable for many different types of players.
- Sith lightsaber highlight (weight 0.19): The Sith lightsaber is a notable feature that makes the DLC worthwhile for many players. It is specifically mentioned as a key reason to go through the DLC content.
- Request for online co-op (weight 0.19): Players have expressed a desire for the addition of online cooperative play. This indicates a demand for more multiplayer options within the game.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.28): Players feel disappointed due to the limited content and added value of the DLC. Many found it too short, too easy, and lacking in engaging gameplay elements such as interesting bosses and puzzles. Additionally, the high cost without a bundle discount and the linear, boring gameplay contributed to this sentiment.
- Frustration (weight 0.16): Frustration stems from several gameplay mechanics and design choices. Players are annoyed by the requirement to have the base DLC, fetch-quest mechanics, and poor map design. Bugs, such as the laser not working on wheels, and unfun boss fights also contribute to this frustration.
- Enjoyment (weight 0.16): Players enjoy the cooperative gameplay and the fun, expansive content of the DLC. The satisfaction of destroying structures and the improved gameplay compared to previous versions also add to the enjoyment.
- Joy (weight 0.16): Joy comes from the detailed and beautiful world, as well as the fun activities like beating mutants and achieving personal goals within the game. The new content and improvements in the DLC also bring happiness to players.
- Excitement (weight 0.12): Players are excited about the new quests, gameplay mechanics, and the thrill of exploration and adventure. The addition of new locations, loot, and recipes also contributes to this excitement.
- Satisfaction (weight 0.12): Satisfaction arises from the completion of the DLC and the positive experience with its content. Players also appreciate the developer engagement and support, as well as the progression and acquisition of new abilities and equipment.
- Addiction (weight 0.04): The game's expertly designed dopamine hits and addictive progression systems keep players hooked. The precise timing of rewards and the engaging gameplay loop contribute to this addictive nature.
- Comfort (weight 0.04): Players find comfort in specific gameplay mechanics, such as using laser attacks through windows. This unique interaction provides a sense of ease and satisfaction.
- Confusion (weight 0.04): Some players feel confused due to unclear instructions or dialogue within the DLC. This lack of understanding can lead to frustration and a diminished gaming experience.
- Appreciation (weight 0.04): Players express appreciation towards the developers for their efforts and the quality of the DLC. The gratitude stems from the positive experiences and enjoyment derived from the game.}