Info about FTL: Faster Than Light:

Official game description:
FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!  
\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*  
The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.  
If you already own FTL it should update the new content automatically. Advanced Edition is included free for anyone who purchases the game from this point forward.  
\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*  
In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Key Features:
-------------
*   **Complex Strategic Gameplay** - Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.  
*   **Play at Your Own Speed** - Pause the game mid-combat to evaluate your strategy and give orders.  
*   **Unique Lifeforms and Technology** – Upgrade your ship and unlock new ones with the help of six diverse alien races.  
*   **Be the Captain You Want** - Hundreds of text based encounters will force you to make tough decisions.  
*   **Randomized Galaxy** - Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.  
*   **No Second Chances!** - Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.

Release date: Sep 14, 2012

Categories: Roguelike, Real-time with Pause, Strategy, Resource Management, Ship Combat, Procedural Generation, Permadeath, Mod Support

Feature scans:
- Wiki: score 50; verdict: Complex and Engaging but Frustrating; summary: The game presents a complex and deep combat system that many users find engaging but also frustrating due to its steep learning curve and reliance on external resources for understanding mechanics and event outcomes. The necessity to use wikis, guides, and even Excel spreadsheets to fully enjoy the game is a common complaint, indicating significant barriers to accessibility and enjoyment for new or casual players.
- Steam Deck: score 10; verdict: Highly Positive with Minor Issues; summary: The overall user experience with the game on the Steam Deck is highly positive. Users appreciate the game's low system requirements, seamless playability on Linux, and basic controls on the Steam Deck. However, there are some reports of difficulty with controls, which may require attention.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised gameplay and design (weight 0.97): The game is widely appreciated for its addictive and fun gameplay, balanced difficulty, and strategic depth. Players enjoy the variety of builds, strategies, and the rewarding progression system.
- Variety in gameplay mechanics (weight 0.12): The game offers a wide range of ships, weapons, and systems, allowing for different playstyles and strategies. This variety enhances replayability and keeps the game engaging.
- Mod support enhances replayability (weight 0.1): Mods, particularly the Multiverse mod, add significant content and replayability to the game. The modding community is active and provides stable, high-quality mods that expand the game experience.
- Challenging and rewarding (weight 0.1): The game is known for its high difficulty, but players find it fair and rewarding. The learning curve and the sense of accomplishment when winning are highly praised.
- Unique combat system (weight 0.07): The game features a unique fusion of real-time and turn-based tactical combat. The pause-and-play combat system allows for strategic planning and adds to the game's intensity and reward.
- Engaging starship simulator (weight 0.06): Players enjoy the experience of commanding a starship, trying out different ships and builds. The space theme and the tension of managing a ship and crew add to the game's appeal.
- Praised pixel art and soundtrack (weight 0.04): The game's pixel art style and soundtrack are widely appreciated. The clean and functional pixel art, along with the atmospheric and enjoyable music, enhance the overall gaming experience.
- Low entry threshold and flexibility (weight 0.04): The game has a low entry threshold and is flexible for any lifestyle. Helpful tooltips and the ability to play in short stints make it suitable for quick breaks and downtime.
- Unique roguelike experience (weight 0.03): The game offers a unique and rich roguelike experience. Players appreciate the intricacy of the rogue-like adventure and the detailed strategies and tips provided for effective gameplay.
- Unlocking new content (weight 0.03): Unlocking new ships, achievements, and playstyles adds to the game's replayability and enjoyment. Players find it fun to try out different ships and loadouts.
- Immersive narrative and events (weight 0.02): The game features detailed and immersive narrative events. The organic and immersive situations, along with the rich writing and progression, make the game engaging and enjoyable.

Common complaints:
- Excessive reliance on RNG (weight 0.53): The game heavily relies on randomness, which can make runs feel unfair and frustrating. Players often feel that luck plays a more significant role than skill in determining success.
- Frustrating and unfair mechanics (weight 0.42): Many players find the game mechanics frustrating and unfair, particularly in boss fights and random events. The game often puts players in situations that feel impossible to overcome.
- Lack of player control and balance (weight 0.41): Players often feel a lack of control due to unbalanced mechanics and poorly designed quests. The game's balance issues can lead to a feeling of helplessness and frustration.
- Time investment and low replayability (weight 0.34): The game requires a high time investment for potentially unrewarding gameplay, leading to regret over time spent. The lack of content and quality of life features also contributes to low replayability.
- External resources required (weight 0.31): Optimal play often requires external resources and guides, which can be frustrating for players who prefer to learn through gameplay alone. This can also lead to a feeling of needing to 'tryhard' to win.
- Language and localization issues (weight 0.11): Some players have noted issues with language and localization, which can add to the frustration and difficulty of understanding the game mechanics and events.
- Specific ship and build issues (weight 0.04): Certain ships and builds are noted to be underpowered or struggle against specific enemy configurations. This can make the game feel unbalanced and frustrating for players using these builds.
- Feeling of inevitable loss (weight 0.04): Players often feel that the game is designed in such a way that losing is inevitable, leading to a lack of motivation to continue playing. This can make the game feel like a casino rather than a fair challenge.
- Final boss difficulty (weight 0.04): The final boss is often cited as poorly calibrated and nearly impossible to beat unless using meta loadouts. This can be particularly frustrating for players who have invested significant time into a run.
- Unclear and frustrating controls (weight 0.03): The controls and navigation in the game are often described as frustrating and lacking customization. This can lead to a feeling of lack of control and initial dislike of the game mechanics.

Gameplay feedback:
- RNG and random events (weight 0.59): Randomness and RNG play a significant role in the game, affecting gameplay, events, and overall progression, requiring players to adapt quickly.
- Strategic and tactical gameplay (weight 0.55): The game involves strategic planning, resource management, and tactical combat, requiring players to make quick decisions and manage various systems and crew members.
- Story and lore elements (weight 0.52): The game includes story-driven gameplay and lore discovered through events, adding depth and context to the gaming experience.
- High difficulty and learning curve (weight 0.51): The game is noted for its high difficulty level, steep learning curve, and the need for extensive learning and mastery to make progress.
- Mods enhance gameplay significantly (weight 0.48): Mods like Multiverse are highlighted as essential for an improved and varied gaming experience, adding significant content and new gameplay dimensions.
- Roguelike elements (weight 0.16): The game features roguelike elements such as permadeath, procedural generation, and short playthroughs, contributing to its high replayability.
- Variety in ships and builds (weight 0.14): The game offers a variety of ships, each with unique builds and tactics, allowing for diverse gameplay experiences and strategies.
- Combat mechanics and strategies (weight 0.11): The combat system is noted for its depth and variety, requiring strategic planning and quick decision-making, with different weapons and equipment adding to the complexity.
- Difficulty and balance issues (weight 0.1): The game has significant problems with its difficulty and challenge, including unbalanced difficulty and a high learning curve.
- Resource and crew management (weight 0.09): Managing resources, ship systems, and crew is crucial for progression and success in the game, adding depth to the gameplay.
- Pause and planning mechanics (weight 0.07): The game includes a pause button for strategic planning and real-time combat with pause mechanics, allowing players to make informed decisions.
- Exploration and long play sessions (weight 0.03): The game is designed for exploration-focused gameplay with long play sessions, offering different ways to explore the map.
- Unique game mechanics (weight 0.02): The game features unique mechanics such as managing oxygen levels, repairs, and energy, adding to the complexity and depth of the gameplay.
- Enemy AI and evasion (weight 0.02): Enemies have high evasion and specific targeting behaviors, requiring players to manage their ship and crew effectively during combat.

Performance notes:
- Low System Requirements (weight 0.05): The game is praised for its simple graphics that do not require extra processing power and its ability to perform well on any system. This makes it accessible to a wide range of players with different hardware capabilities.
- Performance and Stability Issues (weight 0.05): Some players reported that the game crashed their PCs and was difficult to close, even with the task manager. However, others noted that the game runs well on various systems, including those with barebones requirements, and is generally stable without bugs or crashes.

Recommendations:
- Highly recommended for strategy fans (weight 0.21): The game is frequently praised for its strategic depth and complexity, making it a must-play for fans of strategy and roguelike games. Many recommend it for those who enjoy challenging experiences and interconnected mechanics.
- Try the Multiverse mod (weight 0.21): Several reviews suggest trying the Multiverse mod to enhance the gameplay experience. It is recommended to start with the vanilla game to understand the basics before moving on to the mod.
- Recommended for roguelike and RTS fans (weight 0.15): The game is highly recommended for fans of roguelike and real-time strategy (RTS) games. It combines elements from both genres, making it appealing to a wide range of players.
- Start with easier difficulty (weight 0.1): Many players advise starting with an easier difficulty level to avoid frustration and to better learn the game mechanics. This approach is recommended for both new and experienced players.
- Good value for money (weight 0.03): The game is often praised for its value, especially during sales. Players feel it is worth the price and offers a lot of content for the cost.
- Highly recommended for indie lovers (weight 0.03): The game is praised as a phenomenal indie title, making it a must-play for fans of indie games. It is celebrated for its unique qualities and memorable space adventure.
- Use save file editing for unlocks (weight 0.01): A few reviews suggest editing the save file to unlock ships, which can enhance the gameplay experience for some players.
- Recommended for PC players (weight 0.01): The game is specifically recommended for PC players, highlighting its suitability and optimization for this platform.

Other player notes:
- Progress corruption risk (weight 0.02): Players report a significant issue where game progress can become corrupted without any possibility of recovery.
- Rich modding community content (weight 0.02): The modding community is highlighted for providing incredible content that can greatly expand the game's scope and replayability.
- Ubuntu experience and team history (weight 0.02): Some feedback discusses the game's performance on Ubuntu and delves into the development history and contributions of the team.
- Discourages rage quitting (weight 0.01): The game strongly discourages rage quitting by unplugging the power, likely due to potential data corruption or other negative consequences.
- Playtime via GoG (weight 0.01): Many players report that most of their playtime is through the GoG platform.

Emotions:
- Frustration (weight 0.37): Players are frustrated primarily due to the game's high difficulty, excessive reliance on RNG (Random Number Generation), and unfair gameplay mechanics. These elements lead to repetitive gameplay, sudden deaths, and a feeling of wasted time, especially when losing runs due to randomness or punishing events.
- Enjoyment (weight 0.16): Players enjoy the game's strategic depth, high replay value, and engaging gameplay loop. The variety of ships, strategies, and the rewarding feeling of overcoming challenges contribute to a fun and addictive experience.
- Excitement (weight 0.13): The game's unique and challenging gameplay, along with the variety of upgrades and encounters, creates an exciting experience. The Multiverse mod adds new content and features, enhancing the game's depth and replayability.
- Satisfaction (weight 0.08): Players feel satisfied with the game's balance between difficulty and rewarding gameplay. Overcoming challenges, mastering the game, and the high replayability contribute to a sense of accomplishment and satisfaction.
- Joy (weight 0.05): The game brings joy through its fun and engaging gameplay, excellent soundtrack, and the thrill of winning close battles. Players appreciate the game's atmosphere, strategic depth, and the overall positive experience it provides.
- Disappointment (weight 0.04): Some players feel disappointed due to the game's unbalanced mechanics, high reliance on luck, and potentially unrewarding gameplay. The last boss fight and comparison to other games also contribute to this sentiment.
- Appreciation (weight 0.03): Players appreciate the game's depth, challenge, and overall design. The game's mechanics, art style, music, and the love put into its creation are highly valued by the community.
- Nostalgia (weight 0.03): The game evokes a sense of nostalgia for players who have been enjoying it for years. Its classic status and memorable experiences contribute to this feeling.
- Admiration (weight 0.01): Players admire the game's mastery in design, respect its gameplay mechanics, and appreciate the fantastic worldbuilding and strategic gameplay.
- Anger (weight 0.01): Players express anger due to the game's punishing mechanics, especially when losing for no apparent reason or having to restart multiple times for a favorable start.
- Engagement (weight 0.01): The game's depth of gameplay and immersive atmosphere keep players engaged. The concentration required to save the Multiverse Federation adds to this engagement.
- Excited (weight 0.01): The game's combat mechanics and the tension of managing multiple tasks create an exciting experience for players.
- Frustrated (weight 0.01): Players feel frustrated due to the game's heavy reliance on randomness rather than skill, leading to a lack of enjoyment.
- Regret (weight 0.01): Some players regret not starting the game earlier or the time spent playing it, indicating a mix of positive and negative experiences.
- Gratitude (weight 0.01): Players express gratitude for receiving the game as a gift and for the positive impact it has had on their lives.
- Addiction (weight 0.01): The game's learning curve and progressive success create a strong pull to continue playing, leading to an addictive experience.
- Anticipation (weight 0): Players are enthusiastic about future games from the developer, showing anticipation for what's to come.
- Determination (weight 0): The game's challenging nature fosters a sense of determination in players, who feel stronger with each replay and are motivated to overcome pain points.
- Pride (weight 0): Players feel a sense of pride after achieving their first winning run, highlighting the game's challenging and rewarding nature.
- Enthusiasm (weight 0): Players are enthusiastic about the game's quality and the additional content provided by mods, showing a high level of excitement and engagement.}