Info about Bombing!! 2: A Graffiti Paradise:

Official game description:
  
**The authorities of Graffiti Paradise have been booted out, and the graffiti utopia has opened its doors to street artists from all walks of life from all over the world - including _YOU_!**  
As a newly-arrived street artist to Graffiti Paradise - a utopian city where street artists call the shots - how will you paint the world? With a fully paintable environment, a wide selection of unlockable tools, and a bunch of new friends to meet, there has never been a better time to let your creativity loose on the world!  
🧑‍🎨 A _**100%**_ paintable environment!  
🖌️ Unlockable tools ranging from colour pickers to a custom decal importer!  
🙆‍♀️ Quirky, colourful friends to meet and interact with!  
🏙️ A diverse range of environments to influence your creativity!  
📸 Photo mode with a range of filters to frame your work!  
🎺 Licensed soundtrack by independent artists!

Release date: Jun 27, 2023

Categories: Graffiti Gameplay, Art Creation, Customization, Exploration, Collectibles, Relaxing Gameplay, Creative Gameplay, Sandbox


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The reviews consistently mention that the game is worth the price and highly recommended. This suggests that the community finds the current price fair and justifies the value of the game. The positive sentiment and strong recommendations indicate that the price is seen as reasonable for the content and experience provided.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 1.5h
  - Endgame: N/A
  - Reasoning: The first quote indicates that the user initially spent about an hour on objectives and then more than doubled their playtime, suggesting a session length of around 2-3 hours. The second quote implies short session lengths of a few minutes. The third quote suggests a long session length of several hours. The fourth quote, while enthusiastic, is vague and does not provide concrete evidence for any specific playtime metric.
- Time-to-fun: No data
- Player Archetypes:
  - Chill Creative Artist (buy)
    - Motivation: Relaxation and creativity.
    - Playstyle: Casual and creative, focusing on making art in a relaxed environment.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: artist; creative
    - Reference games: Powerwash Sim
  - Sensory Creative Enthusiast (buy)
    - Motivation: Engagement with creative processes and sensory experiences.
    - Playstyle: Immersive and detail-oriented, enjoying the process of creation and the sensory feedback.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: artist; creator
    - Reference games: Powerwash Sim


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Wide variety of tools (weight 0.97): The game offers an extensive set of tools for creating art, with many players noting the variety and improvements over previous versions.
- Relaxing and enjoyable (weight 0.65): Players find the game relaxing and enjoyable, with a satisfying painting experience that allows for creativity without pressure.
- Cool and interesting environments (weight 0.57): The game features cool and interesting environments with stylized graphics and dense areas for graffiti.
- Freedom to create (weight 0.48): The game provides freedom to paint and create graffiti anywhere, appealing to both artists and non-artists.
- Exploration and collection (weight 0.44): The game encourages exploration and collection, with cool new tools unlocked through collectibles and various maps to explore.
- Improvements over previous versions (weight 0.41): The game has seen significant improvements and expansions from its predecessor, including better tools and new features.
- Responsive and intuitive controls (weight 0.33): The controls are responsive and intuitive, making the painting experience smooth and enjoyable.
- Good music and soundtrack (weight 0.25): The game features a good original soundtrack and chill indie music that enhances the painting experience.
- Unique art style and settings (weight 0.16): The game has a unique retro art style and offers different times of day, adding to the overall aesthetic and experience.
- New updates and features (weight 0.16): Recent updates have added new maps, a new mode, and blank maps, providing more content and options for players.
- Community and developer engagement (weight 0.1): The developers are working with the community on improvements, showing a commitment to enhancing the game based on player feedback.

Common complaints:
- Game lacks polish and depth (weight 0.4): The game is described as raw, not very interesting, and lacking traditional game objectives. It feels unfinished and not engaging.
- Technical issues and performance (weight 0.4): Players have reported frame drops, rendering problems, and issues with controls and commands.
- Missing features and bugs (weight 0.35): There are several reports of bugs, missing features, and non-functioning commands that hinder the gameplay experience.
- High price concerns (weight 0.28): Many players feel that the game is overpriced, especially considering its perceived quality and comparison to other games like Roblox.
- Control and key binding issues (weight 0.19): There are specific issues with controls, such as the inability to switch through cap and roller sizes with Q and E keys, and problems with saving and exiting from the menu.
- Art style and graphics issues (weight 0.18): Some players dislike the pixelated graffiti style, and there are reports of low-resolution textures on walls and cars.
- Difficulty with game mechanics (weight 0.18): Players have reported issues with game mechanics, such as difficulty in finding the last cans and problems with NPC placement.
- Lack of Steam Cloud support (weight 0.11): The game does not support Steam Cloud, which is a significant inconvenience for players who want to save their progress.

Gameplay feedback:
- Graffiti mechanics focus (weight 0.92): The game heavily focuses on graffiti mechanics, allowing players to create graffiti tags and engage in a graffiti simulation without the need for VR.
- Exploration and environment (weight 0.65): Players can explore various environments and maps, including different locations such as metro, city, and docks, with a focus on verticality and large areas.
- Painting and drawing freedom (weight 0.53): Players have the freedom to paint and draw in an open environment, with various tools and mechanics to create artwork.
- Collectible system (weight 0.34): The game features a collectible system where players can collect various items throughout the game, adding to the exploration aspect.
- Custom music and art tools (weight 0.26): The game includes custom music features and a variety of art tools, providing a sandbox experience for creative expression.
- Time of day mechanics (weight 0.1): The game features time of day mechanics, allowing for different experiences based on the in-game time.
- Challenging creation mechanics (weight 0.1): Some players find the creation mechanics challenging, adding a layer of difficulty to the game.

Performance notes:
- Game exit bug (weight 0.13): A significant bug forces players to use Alt+F4 to exit the game, which is not an intended or user-friendly method.
- Non-functioning game commands (weight 0.12): There are several commands within the game that do not function as intended, causing frustration among players.
- Performance issues with billboards (weight 0.12): Players have reported that billboards in the game frequently drop frames, leading to a less smooth visual experience.
- Rendering problems (weight 0.12): Players have experienced issues with rendering, impacting the visual quality and performance of the game.
- NPC placement issues (weight 0.12): There are problems with the placement of NPCs in the game, which can affect gameplay and immersion.
- General bug reports (weight 0.1): Players have mentioned encountering various bugs throughout the game, though specific details are limited.

Recommendations:
- Try the demo first (weight 0.19): Players suggest trying the demo to understand if the game fits your preference, especially if you are looking for more of a game rather than a toy box.
- Recommended for artists and non-artists (weight 0.12): The game is recommended for both artists and non-artists, suggesting it has broad appeal and is accessible to a wide audience.
- Worth the price despite issues (weight 0.12): Many players feel that the game is worth the price even though it has some issues, indicating a generally positive reception.
- Low-stress and creative world (weight 0.12): The game is praised for its low-stress environment that enables creativity, making it a good choice for relaxation and artistic expression.
- Future updates expected (weight 0.12): Players are looking forward to potential future updates that may include more objective-based play and additional tools, indicating ongoing development and community interest.
- Unlock tools before painting (weight 0.11): It is recommended to unlock all tools before starting to paint to have a better experience and more options available.
- Use base spray paint can (weight 0.1): The base spray paint can is useful for removing posters, which can help in customizing your environment more effectively.

Other player notes:
- Won copy in contest (weight 0.07): Some players received a copy of the game through an art contest.

Emotions:
- Excitement (weight 0.27): Players are thrilled by the new features and tools introduced in the game, such as the personal sketchbook, improved tools, and custom music. The sandbox gameplay and the ability to create unique pieces also contribute to the excitement, as the game fulfills its promises and provides a fun and engaging experience.
- Satisfaction (weight 0.15): The final update with new maps and modes, along with improvements over the previous game and a retro art style, has left players satisfied. The variety of tools and smooth, responsive painting mechanics add to the entertainment value and overall satisfaction.
- Appreciation (weight 0.12): Players appreciate the thoughtful components of the game that appeal to both artists and non-artists. The dense environments, creative object placements, and the freedom to create graffiti, along with accessibility features, are particularly valued.
- Frustration (weight 0.08): Technical issues and a lack of immersion are significant sources of frustration for players. Additionally, issues with unlocking specific tools, such as the Paint Gun, contribute to this frustration.
- Relaxed (weight 0.08): The game provides a comfortable and chill creative experience, allowing players to feel relaxed while engaging in artwork.
- Disappointment (weight 0.04): The lack of Steam Cloud support has led to disappointment among players.
- Pleased (weight 0.04): Players are pleased with the enjoyable experience of making drawings within the game.
- Happy (weight 0.04): The fun and relaxed time spent making art contributes to the overall happiness of the players.
- Enthusiasm (weight 0.04): The variety of tools and stylized graphics in the game generate enthusiasm among players.
- Joy (weight 0.04): The fun characters and chill indie music bring joy to the players.
- Relaxation (weight 0.04): Players experience relaxation by getting lost in each design, enjoying the creative process.}