Info about Apex Point:

Official game description:
Apex Point is an open world racing simulator that takes place in Japan and is created in Unity 3D. Featuring detailed yet accessible first-person customization and tuning, players can modify their cars to suit any of the multiple available racing types, be it drag racing, drifting, street racing or fully legal track racing. In Apex Point, players can live their automotive dreams, swapping between disciplines at their will, building their career as both a racer and car enthusiast.
**Important note:**
-------------------
**Apex Point is an early access which means that it is unfinished and will lack content/might have some bugs that will be fixed ASAP**  
**Current Features:**
---------------------
*   **Open world gameplay with dynamic environment**
*   **First person mechanic mode**
*   **Intelligent traffic system**
*   **Simulator/Sim-Cade physics system with authentic characteristics for each car**
*   **Dynamic weather system with day/night cycles, dynamic seasons and celestial events**
*   **A plethora of performance and cosmetic parts for each car allowing for drift, drag and grip setups**
*   **Exterior and interior modification**
*   **Weight and aerodynamic simulation which responds to what is installed on the vehicle**
*   **Fine tuning for parts including tire pressure, ride height, camber, toe, steering angle, wastegate pressure, ECU and more**
*   **Dynamic exhaust sounds which respond to the modifications installed**
*   **Turbo flutter which occurs when running BOV delete setups. Additionally, each BOV has its own sound**
*   **Echo in tunnels and multi-level car parks**
*   **Gamepad and wheel + H-Shifter support with force feedback**
*   **A wide range of settings that allow all players to personalize their driving experience to their tastes, from visual wheel rotation settings to ABS, ESC and TCS**
*   **Realistic game economy that mirrors real world prices**
*   **Multiple methods of income generation, from racing to fixing cars and selling them on at a profit or parting unregistered cars out**
*   **Realistic dyno simulation system that calculates both horsepower and torque at the wheels (WHP & WTQ) based on RPM and engine load after drivetrain power loss**
*   **Realistic engine swaps and conversions for cars**
*   **Authentic part wear system that is based on the mileage of the car and other variables**
*   **Smart tire system that stretches the tire based on rim size so you can have different fitments for different styles**
*   **Paint booth system where you can paint part by part, including the engine and suspension system + more**
*   **Photo mode so you can take cool pictures of your awesome builds and make your friends jealous**
*   **Animated engine parts**
*   **Animated body parts**
*   **Working gauges, odometer, stall lights and more**
*   **Multiple camera settings for each car so you can enjoy driving from your preferred camera angle**
*   **Road legality check system whereby your car must be road legal if you want to avoid losing money upon selling the car/potential trouble if you are caught driving an illegal vehicle out on the streets.**
**Planned Content:**
--------------------
*   **Adding more races with different types**
*   **Wide variety of cars from different nations**
*   **Expanding the map to cover the legendary Expressway and nearby cities, with the aim of linking them to tight and technical (Touge) mountain passes**
*   **Multiplayer**
*   **Reworking and reorganizing the aftermarket parts shop**
*   **Improved UI**
*   **Car registration system to legalize unregistered cars**
*   **Physical shops available on the map with lower prices than the online parts shop**
*   **Damage system**
**Known bugs**
--------------
*   **Updates can easily corrupt a save.**
*   **Hitting a sidewalk can cause some weird physics bugs**

Release date: 4 Mar, 2023

Categories: Open-World Exploration, Racing Simulation, Driving Simulation, Vehicle Customization, Mechanic Simulation, Economic Simulation, Job Simulation, Multiplayer


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Strong Core Gameplay & Potential (weight 0.99): Players overwhelmingly praise the game's core concept, engaging mechanics, and overall fun factor, especially considering its early access status. Many highlight its strong potential to become a leading title in the genre.
- Realistic & Fun Driving Physics (weight 0.38): The driving physics are well-received, striking a good balance between simulation and accessibility. Players find the driving responsive, grounded, and enjoyable, contributing to a realistic yet fun experience.
- Deep Car Customization & Building (weight 0.28): The deep and detailed car customization, building, and tuning systems are a major highlight. Players enjoy the hands-on process of disassembling, upgrading, and fine-tuning vehicles, finding it addictive and unique.
- Responsive & Dedicated Developers (weight 0.18): The development team is highly praised for their active communication, responsiveness to feedback, and consistent updates. Players appreciate the clear passion project nature of the game and the developers' commitment to improvement.
- Impressive Graphics & Sound (weight 0.14): The game's graphics, visual detail, and car models are generally considered very good, contributing to an immersive experience. The sound design, particularly engine sounds, also receives positive mentions.
- Modernized SLRR Experience (weight 0.08): Many players note the game's strong resemblance to and improvement upon the classic Street Legal Racing Redline (SLRR), evoking nostalgia and fulfilling a long-desired modern iteration of that gameplay style.
- Engaging Mechanic Simulation (weight 0.06): Players who enjoy mechanic simulation games find this title a fun and less frustrating alternative to others in the genre, appreciating its practical approach to car mechanics.

Common complaints:
- Numerous bugs and optimization issues (weight 0.51): Players report a significant number of bugs, glitches, and optimization issues, including game-breaking bugs, crashes, and specific problems like incorrect wheel rotation. This makes the game difficult to enjoy and, in some cases, unplayable.
- Insufficient content and variety (weight 0.39): There is a consistent complaint about the lack of content, including a limited number of cars, racing options, and general activities. Players feel the game quickly becomes boring due to this scarcity, especially given its price point.
- Perceived abandonment by developers (weight 0.34): Many players believe the game has been abandoned by its developers, citing a lack of updates for a long period and unfulfilled promises. This leads to a perception that the game is 'dead' or will not receive further improvements.
- Overpriced for early access state (weight 0.11): Players feel the current price is too high for a game that is still in an early, unfinished state, often described as a 'paid alpha' or 'tech demo.' They believe it needs significant development time to justify its cost.
- Uncomfortable and limited controls (weight 0.1): Players find the controls uncomfortable, confusing, and lacking customization options. Issues include poor force feedback, clunky camera controls, and no hotkey support, hindering the gameplay experience.
- Problematic user interface (weight 0.07): The user interface is described as horrible, locking up, and having issues with displaying full item names in the inventory, making navigation and item identification difficult.
- Poor physics implementation (weight 0.04): The game's physics are noted as needing improvement, with players describing them as 'bad' or requiring better implementation for a more realistic driving experience.
- Lack of tutorial or guidance (weight 0.04): New players struggle to understand game mechanics due to a complete lack of tutorials or introductory information, making it difficult to get started.

Gameplay feedback:
- Diverse Activities, Limited Content (weight 0.36): The game offers a variety of racing activities like drag, drift, and time attack, alongside delivery jobs for earning money. Players can acquire and customize a limited selection of Japanese cars, including Kei trucks, with detailed tuning options. However, the content is currently limited, with some race types and locations being removed or having few opponents, leading to a short overall playtime.
- Deep Car Customization & Tuning (weight 0.17): A core strength of the game is its in-depth car building and tuning system, allowing players to strip, rebuild, and customize vehicles with a wide array of parts. This includes detailed engine building, suspension adjustments, and ECU tuning. The modification process is intuitive, making the mechanic aspect engaging and easy to grasp, though some wish for more advanced tuning options like launch control or custom pipe welding.
- Balanced Physics & Responsive Controls (weight 0.14): The game features a 'simcade' physics system, balancing realism with fun, which is generally well-received. Vehicle handling is highly dependent on tuning and installed parts, allowing for in-depth adjustments. Controls are reported to be good across keyboard, controller, and steering wheel, though some wish for smoother wheel integration.
- Money Glitches & Exploits (weight 0.1): There are several known exploits and money glitches, particularly involving drag races and specific car setups, allowing players to earn large sums of in-game currency very quickly. This significantly shortens the progression curve and can lead to acquiring the fastest cars within hours, bypassing the intended grind.
- Open World & Quality of Life (weight 0.06): The game features an open world environment with a gas station and good data tracking for personal bests. While missions and races are fun for self-competition, there's a need for better in-game hints regarding store purchases.
- Demand for Multiplayer Mode (weight 0.05): A frequently requested feature is the addition of a multiplayer or online mode. Players believe that implementing online play, potentially with other features like police, would significantly enhance the game's appeal and make it a best-seller.
- Request for Multiple Saves (weight 0.02): Players are hoping for the implementation of multiple save slots, which would allow for different playthroughs or car builds without overwriting progress.
- More Wheel Options Desired (weight 0.02): There is a desire for a wider selection of wheels to further enhance car customization options.

Performance notes:
- Inconsistent performance and FPS (weight 0.06): Players report inconsistent frame rates, with some experiencing low FPS even on high-end systems, while others note a drop from previously fluid performance. This suggests optimization issues across various hardware configurations.
- Choppy audio during driving (weight 0.02): A specific audio bug causes choppy sound during certain driving maneuvers, such as turning or braking while off the throttle. This indicates a potential issue with sound engine synchronization or resource management.

Recommendations:
- Recommended for car enthusiasts (weight 0.41): A significant number of players recommend the game, especially for car enthusiasts, those who enjoy tinkering with vehicles, or fans of specific racing/mechanic simulator genres. They see strong potential and enjoyment in its current state for this niche.
- Wait for game completion (weight 0.41): Many players recommend waiting to purchase the game until it is more complete, bug-free, or the Unreal Engine 5 version is released. They acknowledge its potential but advise patience for a polished experience.
- Support developer's vision (weight 0.32): Some players recommend buying the game to support the indie developers and their project's growth, viewing it as an investment in its future. They are willing to overlook current limitations to contribute to its development.
- Positive numerical ratings (weight 0.04): Some reviewers provided specific numerical ratings for the game, ranging from 7.5/10 to 10/10, with one specifically noting it's a 10/10 for an early access title.
- Similar to Car Mechanic Sim (weight 0.03): Players compare this game to Car Mechanic Simulator, noting similarities in gameplay but suggesting that Car Mechanic Simulator is currently a more polished experience. They see this game as a blend of mechanic simulation and racing.
- Good value for price (weight 0.02): A few reviews mention the game's price in specific currencies, indicating that they consider it a worthwhile investment for its cost.
- Manage expectations (weight 0.01): One piece of feedback suggests that players will be satisfied if they manage their expectations and don't anticipate a fully polished product.

Other player notes:
- Early Access with High Potential (weight 0.47): Players acknowledge the game is in Early Access and has significant potential, despite its current unfinished state. They are eagerly awaiting future updates and the full release, showing patience and support for the developers' ongoing efforts.
- Transitioning to Unreal Engine 5 (weight 0.26): A major point of discussion is the developers' decision to rebuild the game from scratch in Unreal Engine 5, moving away from Unity due to technical limitations and issues. This move is seen as a necessary step for the game's future, though it has temporarily impacted content updates.
- Unique Game Concept (weight 0.1): The game is praised for its unique concept, blending elements of car mechanic simulators with racing games. Players appreciate its fresh approach within the car game genre, highlighting its distinctiveness.
- Need for Language Support (weight 0.06): There is a clear demand for more language options, specifically Brazilian Portuguese, Spanish, Russian, and French, to make the game accessible to a wider international audience.
- Minor Gameplay Observations (weight 0.04): Some players shared minor gameplay tips or observations, such as figuring out camber settings or resolving turning issues by rebuilding cars. This indicates a level of engagement with the game's mechanics.
- Frequent Past Updates (weight 0.02): Some players noted that patches and new content were added frequently at certain points in development, indicating a positive past experience with update regularity.
- Developer Vision Coordination (weight 0.01): One piece of feedback suggests that developers need to better coordinate their vision and goals to create a more standout product. This indicates a desire for clearer direction in development.
- Noisy Afterfire Sound (weight 0.01): A minor point mentioned was that the afterfire sound effect is noisy, suggesting a small audio detail that could be refined.

Emotions:
- Satisfaction (weight 0.24): Players feel satisfied due to the game's deep customization, particularly car building and tuning, and engaging physics. The overall quality, fun factor, and value for money, especially for an early access title, also contribute to this emotion.
- Disappointment (weight 0.14): Disappointment stems primarily from the game's unfinished state, numerous bugs (especially those introduced by updates), and perceived lack of content and updates. Players also express frustration over unfulfilled developer promises and optimization issues.
- Hope (weight 0.11): Hope is driven by the game's significant potential for future development, including anticipated fixes, engine updates, and ongoing improvements. Players are optimistic about the addition of new content and the overall growth of the game.
- Frustration (weight 0.1): Frustration is caused by game-breaking bugs, lost progress due to save issues, and frequent crashes. Players are also frustrated by optimization problems, uncomfortable controls, and the perceived lack of promised updates and bug fixes.
- Excitement (weight 0.1): Excitement is generated by the game's massive potential, active development, and anticipation for future content and full release. The unique customization options, improved playability, and resemblance to beloved titles like Street Legal Racing also contribute to this feeling.
- Desire (weight 0.05): Players express a strong desire for more content, particularly additional car models, features like multiplayer, and improved game mechanics such as an easier parts menu and better sound system.
- Anticipation (weight 0.05): Anticipation is focused on upcoming major updates, especially the UE5 version, and the general future development of the game. Players are eagerly awaiting new content and improvements.
- Enjoyment (weight 0.03): Enjoyment comes from the game's fun factor, engaging mechanics, and the detailed car customization and tuning possibilities. The overall feel and attention to detail also contribute to a positive gameplay experience.
- Joy (weight 0.02): Joy is experienced through the simple act of playing the game, building, and racing cars. The fun and enjoyable gameplay are key drivers of this emotion.
- Optimism (weight 0.01): Optimism is based on the game's perceived huge potential and promising future, particularly with the anticipated UE5 rebuild. Players believe the game has a bright future despite current issues.
- Love (weight 0.01): Love for the game is attributed to its overall quality, attention to detail, and engaging gameplay style, especially for players who enjoy the mechanic aspects of car building.
- Confusion (weight 0.01): Confusion arises from unusual in-game behaviors like wheel issues, performance degradation, and unexpected loss of parts. Some positive feedback also causes confusion, suggesting a mixed player experience.
- Nostalgia (weight 0.01): Nostalgia is triggered by the game's strong resemblance to the Street Legal Racing series. Players feel a connection to past gaming experiences through its similar concept and style.
- Anger (weight 0.01): Anger is primarily caused by the game being unplayable due to severe issues and a perceived lack of responsiveness from the developers. The overall quality of the game also contributes to this anger.
- Understanding (weight 0.01): Players express understanding regarding the reasons for current limitations, such as the lack of updates and content, and the presence of bugs, acknowledging the game's current development stage.
- Sadness (weight 0.01): Sadness is specifically linked to the perceived abandonment of the game by its developers, leading to a sense of loss for its potential.
- Suspicion (weight 0.01): Suspicion arises from the developers' actions, particularly concerning the perceived lack of content in relation to the game's price. Players question the motives behind certain decisions.
- Admiration (weight 0.01): Admiration is directed towards the game's detailed graphics and customization options, as well as the perceived effort put in by the developers.
- Appreciation (weight 0.01): Players show appreciation for the dedication and effort demonstrated by the developers in working on the game.
- Skepticism (weight 0): Skepticism is present regarding the uncertainty of the game's full release. Players are unsure if the game will ever reach a complete state.}