Castle Craft

Last updated: 2025-05-04
  • Fun, charming wave defense base-building gameplay.
  • Varied, challenging enemy types test defenses.
  • Forgiving save system and smooth performance.
  • Cumbersome building and UI frustrate players.
  • Numerous bugs and crashes impact experience.
  • Lacks content and key features at launch.
Castle Craft header
Reviews
(sample size)
128
Helpful reviews
80%
Unhelpful reviews
20%
Protest reviews
1%
Positive points
180
Negative points
135
Gameplay points
35
Perf. points
9
Rec. points
56
Misc points
7
Point
Fun, charming, and enjoyable gameplay
Description
The game is generally considered fun, enjoyable, and charming. Many reviewers highlight the relaxing gameplay, cohesive design, and balanced difficulty, making it accessible to both new and experienced players. The game also runs smoothly and has charming music.
Importance
89%
Varied and challenging enemy types
Description
The game features varied and unique enemy types that require strategic thinking and creative defense setups. Players must adapt to different armor levels, digging units, and flying enemies, testing the castle's defenses with waves of enemies, traps, and magic.
Importance
35%
Smooth resource management
Description
The game features smooth resource management and economy automation, allowing players to focus on building fortresses and engaging in battles. Players can hire laborers using economic zones to gather resources, streamlining the process.
Importance
20%
Good potential and content
Description
The game has potential, with great visuals, an appealing concept, and a complete content. However, these points are too generic to be considered important.
Importance
14%
Satisfying progression and upgrades
Description
Players find upgrading their keep and character satisfying, with a substantial amount of upgrades and abilities available. The progression speed feels appropriate, contributing to a sense of accomplishment.
Importance
12%
Forgiving and convenient save system
Description
The game has a forgiving system where players can respawn after death and restart from the last checkpoint after game over. Progress is saved between levels, and after failing a wave, players can restart it with buildings reset to the start of that wave, preventing progress loss.
Importance
12%
High degree of design freedom
Description
The game offers a high degree of freedom in design, including a large variety of traps, cannons, and decorations. There are multiple ways to defend the base, with many different blocks, towers, and units to use.
Importance
12%
Active developer engagement
Description
The developers are actively interacting with the community and taking feedback seriously, suggesting a high level of care and attention to detail. This active engagement enhances the overall player experience.
Importance
10%
Helpful quality-of-life features
Description
Quality-of-life features such as keybindings and a free camera view simplify building construction and improve the overall player experience.
Importance
7%
Encourages experimentation
Description
The game encourages experimentation and learning through trial and error, allowing players to discover new strategies and optimize their defenses.
Importance
4%
Destructible world adds excitement
Description
The completely destructible world makes for really cool moments, adding a dynamic and unpredictable element to the gameplay.
Importance
4%
Rewarding wave-based income
Description
Every wave provides income from other maps based on the highest wave completed there, creating a sense of progression and reward.
Importance
4%
Approachable art style
Description
The art style is approachable due to its similarity to Minecraft. However, this point is too generic to be considered important.
Importance
3%