Info about Warhammer 40,000: Speed Freeks:

Official game description:
Are you looking for more speed and more dakka in your life? **Look no further YA GITS!**  
**Update** Speed Freeks is now coming to Playstation and Xbox! With cross platform crossplay support, so you can krump yer mates wherever they play!
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**Join da Speedwaaagh! alone with bots or online with friends as you race through war-torn maps with a variety of heavily-armed, speedy and agile vehicles!**
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Prove you’re the fastest git in **DEFF RALLY** - where teams of 8 players race and fight through waypoints, battling for position before a final sprint to the finish!
Protect your formidable Stompa from getting bombed in **KILL KONVOY** - where two teams battle to slow down the opposing stompa and speed theirs up by destroying enemies. First to reach the end of the map gets the glory!
Play custom maps and racetracks from the community in **KUSTOM RALLY**. There's all kinds of wacky creations to choose from on the **Workshop**
Master advanced **movement techniques** and use **explosive weaponry** to dominate the racetrack**!**
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Use different vehicle classes including buggies, tanks and helicopters - each with distinct abilities that target a variety of playstyles. Progress your vehicles to unlock cosmetics and alternative weapons that make enemies go boom!
Use the robust Creation Mode **LEVEL EDITOR** to make your own maps and racetracks!
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Use 400+ available game assets to create custom races, challenges, stunt parks, tower climbs, and anything else you can think of - the only limit is your imagination!
You can even build things with other players in real-time:
Jump into the **MEK WORKSHOP** to share your own creations, or rate and download other players’ crazy kustom maps they’ve made. The Workshop is a place where community creativity can thrive
Immerse yourself in the badass **Warhammer 40,000 universe** by joining **Da Kult of Speed!**
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Slap on different kits, rims, tires, accessories, and paint jobs for your war-torn wagons. The game’s accurate Ork vehicles are just like the miniatures!
And customize your Ork pit boss for taunting victims you krump!
**WAAAAAAAAAAAAGGHHHHHHHH!!!!!**  
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Release date: May 22, 2025

Categories: Vehicular Combat, Combat Racing, Multiplayer, Level Editor, Vehicle Customization, Warhammer 40K Setting, Arena Shooter, Cross-play

Feature scans:
- MTX: score 55; verdict: Aggressive Cosmetic Monetization; summary: The game is free-to-play and includes real-money monetization through a cosmetic shop, a premium currency called 'teef', and a battle pass with free and paid tiers. Most reviews explicitly deny pay-to-win and state that purchases are cosmetic-only, but some complain that customization is largely paywalled, that skins are egregiously priced, and that vehicles or progression are tied to the battle pass. The overall model is aggressive cosmetic monetization rather than a casino or pay-to-win system.
- Proton/Linux: score 10; verdict: Works Well; summary: The reviewed feedback indicates that the game works well on Linux. One user reports running it on Arch Linux with Proton Experimental at 110-150 FPS, and Steam Deck users note it plays very well and stays above 30 FPS at low settings. No Linux-specific launch failures, anti-cheat blockers, or required workarounds were mentioned. Generic DRM and anti-cheat complaints were not tied to Linux and are therefore excluded from the Linux compatibility assessment.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The audit of Steam Deck-related feedback shows a title that is playable on the handheld but not seamless. Users report it holds above roughly 30 fps at low settings and runs well on the Deck, which is a strong positive. However, the experience is undermined by controller support that reviewers call impractical or broken, a mandatory online and anti-cheat requirement, the need to toggle Proton Experimental and manually adjust settings, and some shader-cache stutter. These factors place the game in the tinkering-required band rather than the seamless or fully broken extremes.

- Hardware Profile:
  - Summary: Windows systems with under 8GB VRAM mostly report the game working well despite crashes and networking caveats, while the 12-15GB VRAM cohort reports severe desync and freezing that make sessions unstable.
  - Sample size: 44 (5% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (positive, 18 reports): The cohort mostly recommends the game and reports playable performance, though some users mention crashes and connectivity problems.
  - Windows 12-15GB VRAM (negative, 15 reports): Reported constant desync, delayed hits, and freezing during respawns, often requiring game restarts and rejoining.
  - Caveats: 44 of 895 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $9.99 - $19.99
  - Reasoning: The reviews show a split view: some players accept $20 as a reasonable price for a decent, functional game, while others describe it as F2P-like and explicitly say it is not worth $20. Positive comments about buying for less than $10 and waiting for sales suggest the lower end of a fair range is around $10. Taken together, the community fair base-game range is approximately $10-$20, with $20 acceptable to some but not the consensus value point.
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: N/A
  - Session length: 1.0h
  - Endgame: 30.0h
  - Reasoning: Game completion is estimated at 2 hours because one review states two hours is enough to play the whole thing, and other reviews say the game feels fully seen after a few hours or has nothing keeping players longer than an hour. Story completion is null because multiple reviews explicitly state the game has no campaign or story. Session length is estimated at 1 hour: one review calls it ideal for about 30 minutes, another calls it perfect for killing a couple of hours, and another describes it as a good action game for short sessions. Endgame is estimated at 30 hours based on long-term playtime reports of nearly 15 hours, about 20 hours, and closer to ~30-ish hours; a 245-hour report exists but appears as an extreme outlier rather than the typical endgame engagement.
- Time-to-fun:
  - Summary: Speed Freeks is widely described as fun from the start thanks to simple, fast vehicular combat, especially with friends or in full matches, though weak progression, repetition, and a small playerbase can shorten the appeal.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Third-party account requirement; Only two game modes and few maps; Low playerbase, mostly bots, and difficulty finding full matches; No squad/party play for playing with friends on the same team; Weak or lackluster progression; unlocks too fast or too little to work toward; Tutorial/menus are daunting, and controller controls are poor
  - Unlock drivers: Bot support allows solo or low-population play; Workshop/community maps add less boring content; Simple mechanics and a friendly learning curve make onboarding easy; Free battlepasses provide cosmetics progression without FOMO; P2P host-client setup enables private matches with friends or bots; Networking bugs were ironed out, improving the experience
  - Conditions: Playing with friends or randoms improves the experience; Full 16-player matches make the game shine; Adequate online population is needed for the best multiplayer experience; Tolerance for multiplayer/competitive play; Bot support makes singleplayer viable despite low population; Progression-focused players may be disappointed; Controller users may find keyboard/mouse better; Community workshop maps can extend content
- Player Archetypes:
  - Warhammer 40k Ork Devotee (sale)
    - Motivation: Immersion in the Warhammer 40k universe and Ork power fantasy.
    - Playstyle: Chaotic, aggressive vehicle combat with a focus on Ork-themed customization and mayhem.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: 40k fan; Ork fan; Warhammer 40k fan
    - Reference games: N/A
  - Nostalgic Vehicle Combat Veteran (deep sale)
    - Motivation: Nostalgia for classic vehicle combat games and a desire to relive that arcade action.
    - Playstyle: Aggressive arcade vehicle combat with a focus on ramming, shooting, and fast-paced mayhem.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: casual enjoyer of car combat games
    - Reference games: Twisted Metal; Carmageddon; Rocket League; Destruction Derby Raw; Team Fortress 2
  - Casual Chaotic Fun-Seeker (buy)
    - Motivation: Quick, chaotic, and stress-free entertainment without competitive pressure.
    - Playstyle: Casual arcade vehicle combat, mixing racing and shooting, playing with friends, randoms, or bots for fun.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: casual fan of vehicular combat
    - Reference games: N/A
  - Solo / Bot-Reliant Player (sale)
    - Motivation: Enjoying vehicle combat solo without relying on other players or a healthy online community.
    - Playstyle: Playing against bots in solo or custom PvE matches.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: solo player; PvE player
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent and fun game (weight 0.58): The vast majority of feedback describes the game as excellent, fun, and genuinely well-made. Reviewers highlight satisfying gameplay and a high level of polish across the board.
- Fast-paced vehicular combat (weight 0.27): The core experience is a fast-paced vehicular combat game that blends racing and shooting. Players consistently praise the mix of racing and combat as a key strength.
- Great bot support for solo (weight 0.18): The game includes competent bots that make single-player and small matches enjoyable. This feature is widely appreciated and ensures fun even when few players are online.
- Authentic Warhammer Ork experience (weight 0.16): Playing as Orks is unexpectedly engaging and captures the Warhammer 40K feel perfectly. Fans appreciate that the developers nailed the Ork personality and atmosphere.
- Extensive customization options (weight 0.14): Customization is a standout feature with hundreds of mix-and-match combinations for vehicles and characters. Players love the depth and variety available.
- Unique and diverse vehicles (weight 0.12): Each vehicle feels distinct and unique, with different abilities and personalities. This variety keeps the gameplay fresh and is frequently highlighted as a positive.
- Polished visuals and audio (weight 0.1): Reviewers frequently praise the game's great visuals and satisfying audiovisual experience. The overall presentation is described as polished and impressive.
- Varied and fun game modes (weight 0.09): The game offers multiple well-designed modes that keep matches fresh and entertaining. Reviewers find the mode variety to be a positive aspect.
- Fun with friends and solo (weight 0.08): The game is enjoyable both with friends and when playing alone. Its social and solo appeal is frequently mentioned as a strong point.
- Twisted Metal meets Mario Kart (weight 0.07): The gameplay is often compared to a mix of Twisted Metal and Mario Kart with a Warhammer 40K twist. This familiar yet unique formula resonates with players.
- Smooth and satisfying driving (weight 0.07): Driving mechanics are praised for being smooth, tight, and convincing. The solid feel of vehicle control enhances the overall combat racing experience.

Common complaints:
- Low player count (weight 0.36): Reviews frequently cite low player counts, often around 10-30 players online, which severely limits matchmaking and overall enjoyment. This issue is pervasive across multiple clusters.
- Dead playerbase (weight 0.26): Many reviews mention a dead or nearly nonexistent playerbase, with daily peaks of only 50 people and 1-2 incomplete servers in the evening. This makes it extremely difficult to find matches.
- Limited game modes (weight 0.19): The game only offers two game modes with a handful of maps, leading to repetitive gameplay and boredom. Many reviewers express a desire for more variety.
- Bots fill matches (weight 0.18): Due to low player counts, matches are often filled with bots, making gameplay boring and unenjoyable. Players note that bots are common even during peak hours.
- Lack of content (weight 0.1): Many feel the game lacks sufficient content, including modes, maps, and overall depth. This lack of content contributes to repetitive gameplay and player attrition.
- No single-player content (weight 0.1): The absence of a single-player campaign or racing mode is a common complaint, leaving players with only the struggling multiplayer experience.
- Online-only with empty servers (weight 0.08): The game is exclusively online, but servers are often empty, making it essentially unplayable for many. This compounds the issues of low player count and dead playerbase.
- Repetitive gameplay (weight 0.08): Gameplay becomes repetitive quickly, with some describing it as monotonous to the point of suffocation. This is exacerbated by the lack of game modes and maps.
- Paywall hurt playerbase (weight 0.08): The transition from free-to-play to a paid model significantly hurt the playerbase, contributing to the low player count. Reviewers mention this as a key factor in the game's decline.
- Poor matchmaking (weight 0.06): There is no matchmaking system, resulting in new players being matched against high-level players, which is frustrating and unfair. This further discourages new players from staying.
- Poor friend support (weight 0.06): The game is not well-built for playing with friends, and solo play is less enjoyable. This makes it harder to retain players who prefer social gaming.
- Limited vehicle customization (weight 0.05): Vehicle customization is minimal and does not significantly influence gameplay, unlike in other racing games. This reduces the sense of progression and personalization.

Gameplay feedback:
- Vehicular Combat Racing Game (weight 0.49): The game is a fast-paced multiplayer vehicular combat game that combines racing and shooting mechanics, similar to 2000s-era arcade combat racers. Players drive cars and engage in team-based combat.
- Bot Support for Matches (weight 0.31): Players can play against or with bots in both single-player and multiplayer modes. Bots are available to fill matches when human players are scarce.
- Vehicle Customization and Unlocks (weight 0.2): Players can customize their vehicles with various parts, colors, and designs, and unlock new cars and drivers as they progress.
- Online Multiplayer Focus (weight 0.2): The game is designed primarily for online play, with matchmaking and support for up to multiple players. Offline play with bots may be limited.
- Two Main Game Modes (weight 0.2): The game features two primary game modes, such as racing and team deathmatch, with occasional additional modes. Custom games are also supported.
- Unique Vehicle Roles (weight 0.12): Different vehicles (e.g., car, tank, buggy) have distinct characteristics, stats, abilities, and roles within a team, encouraging varied playstyles.
- Battle Pass for Cosmetics (weight 0.1): Customization items are unlocked through a battle pass system with free and paid tiers. This progression system is well-received by some players.
- Play with Friends (weight 0.09): The game is intended to be played casually with friends, supporting multiplayer sessions with a group of friends.
- Crossplay Support (weight 0.07): Crossplay is supported across platforms such as PS5 and PC, allowing players to compete together regardless of their system.
- Matchmaking and Server Browser (weight 0.07): The game lacks an automatic matchmaking system; instead, players must use a server browser or create custom rooms to join matches.

Performance notes:
- Connectivity and Server Issues (weight 0.19): Frequent connection problems, lag, teleporting, high latency, and host migrations are commonly reported. These issues cause desync, hits not registering, and delayed damage.
- Crashes and Freezes (weight 0.18): The game frequently crashes or freezes, including during respawn, returning to the main menu, or opening certain tabs. Some crashes are fatal errors or out-of-memory issues.
- Frame Rate Drops and Stutters (weight 0.14): Many users experience frame rate drops, stuttering, and erratic FPS fluctuations, especially during chaotic scenes or when many effects are on screen.
- Performance Varies by Hardware (weight 0.11): Performance varies; some report stable runs, while others experience issues depending on their system. Specific hardware like Legion Go S Z2 Go and Ryzen 5800X3D with RTX 3080 are mentioned.
- Optimization Could Be Better (weight 0.11): Players feel the game's optimization is lacking, with performance issues and unnecessary system strain. Some note that it is needlessly taxing on PC.
- Control and UI Bugs (weight 0.07): Bugs include the tab key for stats being buggy, the game failing to detect speed-up attempts, and control issues where the car spins in place. The character select screen overlays incorrectly.
- Runs Well on Steam Deck (weight 0.06): Players report that the game runs on Steam Deck with a steady 45 FPS and stays above 30 FPS at low settings. It should work well on the platform.
- Launch and Startup Problems (weight 0.06): Some players encounter launch errors that prevent entering the game, and verifying file integrity does not always resolve the issue. Reinstalls may be required.
- Online Stability Varies (weight 0.06): Performance is generally fine, but online stability varies because the game is server-driven. Some report no servers available or high latency.
- High GPU Usage with Post-Processing (weight 0.04): Setting post-processing higher than low/medium increases GPU usage by up to 40% on an RTX 4070, and GPU temperatures can reach 88 degrees when changing settings.
- Connection Issues Fixed by Devs (weight 0.04): Some connection issues at launch and constant crashing on match creation were fixed by developers, according to reports.
- GeForce Now Anti-Cheat Issues (weight 0.02): An anti-cheat box spams when playing via GeForce Now, making the game unplayable on that platform.
- Texture and Debris Loading Problems (weight 0.02): Loading ground textures and debris can be problematic, potentially causing visual issues or performance hitches.
- System Requirements and Security Hoops (weight 0.02): System requirements and security measures made getting the game running difficult for some users.
- Nicknames Disappear and Progress Loss (weight 0.02): Player nicknames disappear, requiring a server rejoin that results in progress loss.
- Cutscenes Run Poorly (weight 0.02): Cutscenes run like a PowerPoint slideshow, indicating severe performance issues during cinematic sequences.
- Shader Cache Stutter Temporary (weight 0.02): Shader cache stutter is present but goes away after a couple of games, according to some players.
- FPS Drops During Awards (weight 0.02): FPS drops to 20-40 during awards sequences, causing temporary performance degradation.
- Lag Slows Typing Review (weight 0.02): Typing a review is slowed to two letters per minute due to lag, showing extreme performance degradation in text input.
- Ultrawide Support Works (weight 0.02): The game supports ultrawide 3440x1440 resolution without flaws, according to one player.

Recommendations:
- General Recommendation (weight 0.18): Many reviewers give a straightforward recommendation without specific conditions. They highly recommend the game and say it is very fun.
- Wait for Discount (weight 0.17): Several reviewers suggest buying the game only when it is on sale or at a discount. Some explicitly say it is not worth the full price.
- Appeal for Ork Fans (weight 0.14): Fans of the Ork faction in Warhammer 40,000 are particularly drawn to this game. It is recommended for Ork players who enjoy speed, fighting, and explosions.
- Twisted Metal Fans Enjoy (weight 0.12): Many players find the game enjoyable if they are fans of Twisted Metal or similar vehicular combat games. It is often recommended for those who like Twisted Metal and Carmageddon.
- Fun with Friends (weight 0.09): The game is more enjoyable when played with friends or a small group. Many recommend it for multiplayer sessions with friends or randoms.
- Not Worth Full Price (weight 0.09): Many reviewers state the game is not worth the full price. They recommend waiting for a discount or avoiding it at full price.
- Great for Racing Fans (weight 0.08): Players who enjoy racing games or racing combined with shooting find this game appealing. It is recommended for those who like racing and FPS elements.
- Dead Online Playerbase (weight 0.08): A significant issue is the lack of players in online multiplayer. Some do not recommend buying because there is no player base to play with.
- Worth the Money (weight 0.04): Several players feel the game is well worth the money. They say it is worth both time and money.
- Speed and Smashing Fans (weight 0.04): Players who enjoy fast-paced action and vehicular combat are likely to enjoy this game. It is recommended for speed freaks and those who like smashing.
- Good for Casual Play (weight 0.04): The game is suitable for occasional or casual play. It is seen as a good option for quick rounds every now and then.
- Wish More Players (weight 0.04): Some reviewers express a desire for a larger player base. They wish more people would play the game.
- Support Developers (weight 0.04): A few reviewers encourage buying the game to support the developers. They suggest picking up a copy as a way to show support.

Other player notes:
- Comparison to Twisted Metal (weight 0.32): Many reviewers compare the game to Twisted Metal, often describing it as a Warhammer 40k version of the classic vehicle combat series. This comparison appears across numerous clusters and is a primary reference point for the game's style.
- Low player base issue (weight 0.27): A recurring concern is the small and declining player population, which makes matchmaking difficult and often results in matches filled with bots. This issue is mentioned in multiple clusters and affects the overall experience.
- Warhammer 40k setting (weight 0.22): The game is set in the Warhammer 40,000 universe and features its iconic factions and themes. This setting is a key draw for fans of the franchise.
- Free-to-play to paid transition (weight 0.2): The game transitioned from a free-to-play model to a paid buy-once model, with some reviewers noting it was previously free during early access. This change has been a point of discussion among players.
- No microtransactions or pay-to-win (weight 0.18): Reviewers consistently praise the game for having no microtransactions or pay-to-win elements, with free battle passes and no additional monetization. This is seen as a positive aspect by the community.
- Developer communication and updates (weight 0.14): The developers are praised for being active, responsive to community feedback, and regularly updating the game. Some reviewers highlight that they even reply to negative reviews personally.
- Crossplay and console launch (weight 0.12): The game supports crossplay between PC and PS5, and there are mentions of planned crossplay and console launches. This expands the potential player base and accessibility.
- Free-to-play and early access (weight 0.11): Some reviewers mention that the game is free-to-play or has a free trial, and that it is still in early access. This may influence perceptions of its current state and value.
- Comparisons to Mario Kart and others (weight 0.07): Some reviewers compare the game to Mario Kart, Rocket League, and other kart racing or demolition derby games. These comparisons highlight the game's mix of vehicle combat and racing elements.
- Third-party account requirement (weight 0.06): The game requires a third-party account (e.g., PrismaRay or PROS) to play, which some reviewers find inconvenient. This is a minor but notable barrier.
- Battle pass monetization (weight 0.04): The game includes a battle pass system, with some paths potentially containing paid content. However, many reviewers note that the battle passes are free and not pay-to-win.
- Additional game modes needed (weight 0.04): A few reviewers suggest that the game could benefit from more game modes to add variety and longevity. This is a common request among players.
- Reasonable price point (weight 0.04): Some reviewers find the game's price point to be low and reasonable, especially considering the transition from free-to-play. This is seen as a fair deal for the content offered.
- Active Discord community (weight 0.04): The official Discord server is semi-active and useful for finding other players to play with. This helps mitigate the low player base issue to some extent.
- Customization options (weight 0.04): Reviewers mention that the game offers tons of customization options and features, adding depth and personalization. This is a positive aspect highlighted by some players.
- Gifted copies to early access players (weight 0.04): Developers gifted copies of the release to all early access players, which was appreciated by the community. This gesture is seen as generous and player-friendly.

Emotions:
- Disappointment (weight 0.34): Players are disappointed by the lack of quickplay and party systems, limited game modes, and a small online community that makes it hard to find matches. The game has great potential but is held back by technical issues, lack of content, and poor management decisions such as the shift from free-to-play to paid.
- Frustration (weight 0.23): Frustration stems from connection issues, crashes, and bugs that make the game unplayable, along with poor matchmaking that pits new players against veterans. The host-based system causes matches to end abruptly, and cheaters and balance issues further ruin the experience.
- Enjoyment (weight 0.11): Players enjoy the fast-paced, chaotic vehicle combat and the charm of the Ork theme. The satisfying gameplay, variety of vehicles, and fun with friends contribute to a highly enjoyable experience.
- Fun (weight 0.11): The game is fun due to its chaotic, fast-paced car FPS gameplay with racing elements. Playing with friends, even against bots, and the over-the-top action make every match entertaining.
- Excitement (weight 0.1): Excitement comes from the fast, chaotic vehicle combat with constant explosions and the WAAAGH atmosphere. New updates and crossplay bring hope for a growing player base and future content.
- Satisfaction (weight 0.07): Satisfaction is derived from solid gameplay, active lobbies, and fair monetization with no pay-to-win. The game delivers exactly what is promised and provides a rewarding experience, especially for fans of vehicular combat.
- Enthusiasm (weight 0.06): Enthusiasm is high because the game is a fantastic combat racing game with a fun Ork theme and deep customization. Players wish more people would play it and appreciate its worthy gameplay.
- Amusement (weight 0.05): Amusement arises from the hilarious Ork-themed humor, over-the-top action, and ridiculous moments in matches. The game's unapologetic excess and chaotic gameplay consistently make players laugh.
- Appreciation (weight 0.04): Players appreciate the nuanced gameplay, lore-accurate Ork portrayal, and the developers' passion. The absence of predatory monetization and the inclusion of free battle passes are also highly valued.
- Hope (weight 0.04): Hope is fueled by ongoing developer support, planned updates, and the potential for a larger player base. Players believe the game has a strong foundation and could thrive with continued investment.
- Joy (weight 0.04): Joy comes from the pure chaotic fun of driving, shooting, and exploding as Orks. Playing with family and friends, and the immersive Ork atmosphere, brings constant laughter and excitement.
- Love (weight 0.03): Players love the balanced core gameplay, rewarding vehicle variety, and frantic fun with friends. The passion put into the game during early access and the simultaneous racing and fighting mechanics are particularly cherished.
- Boredom (weight 0.03): Boredom sets in due to repetitive gameplay, only two modes, and monotonous progression. Matches are often filled with bots, and the game lacks depth to keep players engaged long-term.
- Sadness (weight 0.02): Sadness is felt because the game is dead online with very few players, making it impossible to fully enjoy despite its quality. The decline in player base and poor business decisions are disheartening.
- Surprise (weight 0.02): Surprise stems from the game being much better than expected, with polished and fun gameplay that exceeds initial impressions. Players are often taken aback by how enjoyable it is, especially given its niche source material.
- Concern (weight 0.02): Concern is raised by the low player count, potential for the game to die commercially, and difficulty accessing matches. Cheaters and an uncertain future also contribute to worries about the game's longevity.
- Annoyance (weight 0.02): Annoyance is caused by poor keyboard steering, frequent disconnects, and lack of matchmaking. The peer-to-peer system and challenges that require specific kills add to the irritation.
- Relief (weight 0.01): Relief is found in the stress-relieving chaotic vehicle combat and recent fixes that stabilized hosting. The absence of predatory monetization also provides peace of mind.
- Anger (weight 0.01): Anger is directed at the lack of solo or single-player modes, always-online DRM, and developers' decisions perceived as ruining the game. Technical issues and forced third-party accounts further provoke anger.
- Confusion (weight 0.01): Confusion arises from unclear objectives, a weird symmetric moba-like structure, and a confusing tutorial. The game's chaotic battles and lack of clear direction leave players puzzled.}