Info about The First Descendant:

Official game description:
PLAY FREE NOW
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About the Game
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**The First Descendant** is a free third-person cooperative action RPG shooter featuring high-quality graphics. Experience the fun of strategic boss fights through 4-player co-op and various unique characters, exciting gunplay, and looting. A variety of equipment is necessary for growth, and you can obtain them through clearing scenario missions within the game or in the World Missions where cooperation is crucial and battles with huge bosses.  
The player becomes a Descendant in the game and is given a mission to fight against the invaders for the survival of humans and to protect the ‘Ingris continent’. The player can experience a spectacular story by growing stronger through various missions and stories to finally discover the Descendants' secret. You can also feel the First Descendant’s unique atmosphere through high-quality fields developed with Unreal Engine 5 and gain a new experience of reality and SF fantasy coexisting in one place.
Charming and Unique Characters
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You can play various characters with distinctive concepts and battle styles. We plan to add various customizable elements such as skins for each character to support character decoration.
Exciting Battles and Dynamic Action Using Various Skills and Firearms
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Experience the First Descendant’s exciting battles composed of various characters with unique skill sets, free movements, and chain actions through Grappling Hooks, colorful firearms, and additional effects. With these, the player can create any battle style they desire.
Battles With Huge Boss Monsters Through Cooperative Play
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You can target huge boss monsters with different appearances and abilities through 4 player co-op play. The various difficulties will stimulate your competitive spirit, and you can destroy or extract various parts of the huge bosses through 4-player cooperative play. By targeting the huge boss’s gimmicks, you will be able to experience a more compact team play.
Motivating Play and Growth
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You can equip a character with 3 guns, 4 secondary accessories, and various sub-weapons. Of course, there will also be items to enhance a character or their firearm stats or add a new ability all together. A variety of equipment is a necessary element for growth, and you can obtain them through clearing scenario missions within the game, or in the World Missions where cooperation is crucial and battles with huge bosses. We provide equipment so you can develop the characters to play continuously through character growth and acquiring and combining the various equipment. Use it to challenge yourself with more difficult tasks and enjoy the thrill of clearing them.

Release date: 30 Jun, 2024

Categories: Third-Person Shooter, Cooperative Multiplayer, Action RPG, Looter Shooter, Character Progression, Character Customization, Mission-based Gameplay, Resource Management


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging Core Gameplay & Combat (weight 0.64): Players consistently praise the game's core gameplay, finding it highly enjoyable, fluid, and satisfying. The gunplay, movement mechanics, and overall combat experience are frequently highlighted as strong points, contributing to an addictive and fun experience.
- Fair Free-to-Play Monetization (weight 0.46): The game's free-to-play model is highly praised for being fair and not pay-to-win. Players can obtain all gameplay-affecting items, including characters and weapons, through in-game grinding, with real-money purchases being primarily for cosmetics.
- Responsive Developers & Continuous Improvement (weight 0.39): A significant positive is the developers' strong responsiveness to community feedback. Players appreciate that the development team actively listens, communicates transparently, and implements frequent quality-of-life improvements and content updates, leading to a much-improved game since launch.
- Appealing Character Design & Visuals (weight 0.2): Character design is a major highlight, with players consistently praising the aesthetic appeal, uniqueness, and visual detail of both male and female characters. The game's 'fanservice' aspect, particularly with attractive female characters, is frequently mentioned as a draw.
- Visually Stunning Graphics (UE5) (weight 0.2): The game's graphics are consistently lauded as stunning, leveraging Unreal Engine 5 to create detailed environments, impressive lighting, and high-quality character models. Players note the visual fidelity rivals many premium titles, even on lower settings.
- Excellent Cooperative Play (weight 0.13): Cooperative play is a significant strength, with seamless matchmaking and cross-platform functionality enhancing the experience. Players enjoy teaming up with friends or strangers, combining abilities, and tackling challenges together, fostering a sense of camaraderie.
- Deep Character & Build Customization (weight 0.11): The game offers deep and varied character and weapon build possibilities, allowing for extensive customization and diverse playstyles. Players enjoy the process of building and optimizing characters, finding satisfaction in the power scaling and viability of different builds.
- Accessible & Fair Farming System (weight 0.11): The farming system for items and characters is highly praised for being accessible and deterministic. Players appreciate that almost everything is farmable in-game without relying on excessive RNG, making progression feel fair and achievable.
- Engaging & Challenging Boss Fights (weight 0.1): Boss fights, particularly against the Colossi, are highlighted as engaging and challenging. These encounters require strategic thinking and teamwork, providing epic moments and a strong sense of accomplishment when overcome.
- High Personal Enjoyment & PvE Focus (weight 0.09): Players express a strong personal enjoyment of the game, often highlighting its PvE focus, weapon variety, and the satisfaction derived from building and balancing characters. Many find it a refreshing change from competitive PvP games.
- Strong Seasonal Content & Lore (weight 0.08): Recent seasonal updates, especially Season 3, have significantly improved the game's content, direction, and overall enjoyment. Players appreciate the evolving lore, new challenges, and the continuous addition of fresh experiences.

Common complaints:
- Repetitive and limited content (weight 0.99): The game suffers from a significant lack of diverse and engaging content, particularly in the endgame. Missions are highly repetitive, often involving the same objectives and locations, leading to a monotonous and unrewarding experience for players.
- Poor optimization and frequent crashes (weight 0.7): Players frequently report severe technical issues, including poor optimization, low and unstable frame rates, and constant game crashes. These problems make the game unplayable for many, even on high-end systems, and have worsened with updates.
- Severe character balance issues (weight 0.58): The game has severe balance issues, particularly with character (Descendant) power levels. Developers frequently nerf strong characters, invalidating player investment, while failing to buff weaker ones, leading to a narrow meta and reduced gameplay variety.
- Lacks originality compared to competitors (weight 0.56): Many players feel the game is an inferior copy of established titles like Warframe and Destiny 2. It is criticized for lacking originality, depth, and quality-of-life features present in its competitors, often doing things worse or in a watered-down manner.
- Excessive and unrewarding grind (weight 0.54): The progression system is excessively grindy, requiring players to spend hundreds of hours repeating the same missions for low drop rates of essential items. This tedious grind, often exacerbated by frustrating RNG, makes unlocking characters and upgrading gear feel like a chore rather than a rewarding experience.
- Weak story and generic characters (weight 0.32): The game's story and characters are widely criticized for being generic, unmemorable, and poorly written. Dialogue is often cringeworthy, and character designs are frequently described as bland or overly sexualized, failing to create a compelling narrative or engaging cast.
- Problematic multiplayer and boss design (weight 0.13): The multiplayer experience is often problematic, with matchmaking issues, imbalanced team compositions, and high-level players trivializing content for new players. Boss fights are frequently criticized for artificial difficulty (e.g., high HP, spamming adds) rather than engaging mechanics, making them frustrating, especially with random teams.
- Poor new player onboarding (weight 0.06): New players face a steep learning curve due to unclear UI/UX and insufficient tutorials. The game's complex systems are poorly explained, forcing players to rely on external guides, which can be overwhelming and lead to early disengagement.

Gameplay feedback:
- Core Looter-Shooter Grind (weight 0.29): The game is fundamentally a looter-shooter with a heavy emphasis on grinding for materials, characters, and weapons. This repetitive farming loop is central to progression and is a defining characteristic of the gameplay experience.
- Similar to Warframe/Destiny (weight 0.29): Many players compare the game to Warframe and Destiny 2, noting similarities in core mechanics, progression systems, and overall genre. While it shares many elements, some feel it lacks the depth or innovation of its predecessors.
- Variable Difficulty & Bosses (weight 0.12): The game's difficulty scales, with a relatively easy early game and a more challenging 'Hard Mode' unlocked after the campaign. Boss fights are a key part of the endgame, requiring specific builds and understanding mechanics, though some find them repetitive.
- Diverse Characters, Meta Concerns (weight 0.12): The game features a diverse roster of characters, each with unique abilities and playstyles, encouraging experimentation with different builds. However, some players feel that only a few Descendants are truly viable for high-level content, leading to a limited meta.
- Accessible Co-op Shooter (weight 0.1): The game is designed as a free-to-play, co-operative third-person shooter, offering both solo and group play. It aims to be accessible and easy to learn, appealing to casual players while still providing depth for those who want to optimize builds.
- F2P Monetization Model (weight 0.09): The monetization model is primarily free-to-play, focusing on cosmetics and convenience items like battle passes and progression boosts. While players can pay to speed up the grind, most items are obtainable through gameplay, making it generally not pay-to-win.

Performance notes:
- Demanding PC hardware (weight 0.21): The game is generally demanding, requiring modern and often high-end hardware for optimal performance. Many players report inconsistent frame rates, stuttering, and high CPU/GPU usage, even on powerful systems. While some users experience smooth gameplay, others face significant performance issues, suggesting a lack of consistent optimization across various hardware configurations.
- Requires SSD for performance (weight 0.15): Installing the game on an SSD is crucial for proper performance, as installing on an HDD leads to significant performance degradation and issues. This is a common recommendation from players to mitigate performance problems.
- Inconsistent server stability (weight 0.06): While some players report stable servers and good network performance, others experience frequent disconnections, long loading screens, and occasional network errors. There's a mixed bag of feedback regarding server stability and connectivity.
- Playable on Steam Deck/Linux (weight 0.02): The game is generally playable on Steam Deck and Linux distributions (via Proton), though it often requires lowering graphics settings and tweaking GPU clock speeds to achieve stable frame rates. It's considered a viable option for these platforms.
- Few and rare bugs (weight 0.01): Most players report that bugs are rare or occasional, suggesting that while some minor issues exist, they are not widespread or game-breaking. The overall bug experience seems to be relatively positive.

Recommendations:
- Highly Recommended, Especially for F2P (weight 0.48): Many players recommend trying the game, especially since it's free-to-play. It's often suggested for fans of looter-shooters, particularly those who enjoy games like Warframe or Destiny, or are looking for a new co-op experience with a focus on grinding and character progression. The game is seen as having significant potential.
- Monetization Concerns (weight 0.24): Many players warn against spending real money on the game, especially on characters or non-cosmetic items, due to concerns about monetization practices, potential nerfs, and the game's long-term value. It's suggested to stick to F2P or only purchase cosmetics.
- Balance Issues & Power Creep (weight 0.19): Some reviews highlight issues with game balance, particularly power creep and character nerfs, which negatively impact the player experience. These issues are cited as reasons for not recommending the game until addressed.
- Future Potential & Development Hope (weight 0.12): Despite current issues, many players express hope for the game's future, believing it has significant potential to improve with continued updates, content additions, and optimization. They look forward to future seasons and developer commitment.
- Character Choice & Progression (weight 0.01): Players are advised to carefully choose their first character and consider long-term viability, as some character types may fall behind. There's also a note that buying all characters early might lead to boredom.

Other player notes:
- Polarizing reception and casual appeal (weight 0.1): The game is perceived as polarizing, with some finding it decent for casual play and others criticizing its lack of depth, grind, and overall vision. It's often seen as a time-killer rather than a deep, immersive experience.
- Significant player playtime (weight 0.08): Many players have invested significant hours into the game, with some having hundreds or even thousands of hours across different platforms. This indicates a dedicated player base, despite some uncertainties about long-term engagement.
- Sexualized character designs (weight 0.07): A significant draw for many players is the game's emphasis on sexualized character designs, particularly female characters with revealing outfits and exaggerated physics. This aspect is a core part of its visual appeal and monetization strategy.
- Review bombing due to nerfs (weight 0.02): There's a perception of 'review bombing' occurring, particularly in response to character nerfs. Players express frustration with balancing changes and advocate for buffs to less popular characters rather than nerfs to meta ones.
- Endgame compared to Division 2 (weight 0.02): The game is also compared to The Division 2, specifically regarding its endgame content. Players note that The Division 2's endgame can feel monotonous and lacks replayability, suggesting a potential pitfall for this game.

Emotions:
- Satisfaction (weight 0.28): Players are highly satisfied with the game's overall quality, including its engaging gameplay loop, satisfying gunplay, and impressive visuals. The free-to-play model, fair monetization, and consistent developer responsiveness with improvements and new content are also major contributors to player satisfaction.
- Frustration (weight 0.22): Frustration primarily stems from persistent technical issues such as poor optimization, frequent crashes, and performance drops, especially after updates. Tedious and repetitive grind, low drop rates for desired items, and aggressive monetization practices for skins and character unlocks are also significant sources of player frustration.
- Disappointment (weight 0.17): Players express disappointment due to the game's lack of engaging endgame content, repetitive missions, and uninspired story. Poor optimization, high prices for cosmetic items, and a perceived focus by developers on monetization and 'fan service' over core gameplay improvements also contribute to this emotion.
- Enjoyment (weight 0.05): Players enjoy the game's core gameplay, including its combat flow, character progression, and the fun of playing with friends. The appealing graphics, engaging story, and the overall entertaining and captivating experience contribute to a positive gameplay experience.
- Excitement (weight 0.05): Excitement is driven by the game's dynamic gunfights, engaging abilities, and compelling world. Players are also excited about the potential for future content, new updates, and the overall promising direction and growth of the game.
- Anger (weight 0.04): Anger arises from severe technical issues, perceived developer incompetence, and predatory monetization practices. Players are particularly upset about unbanned cheaters, low drop rates for new items, and developers prioritizing cosmetics over essential game fixes and balance.
- Hope (weight 0.03): Players express hope for the game's future, particularly for continued improvements in optimization, balance, and the addition of new content. There is a strong desire for developers to address current issues and fulfill the game's potential.
- Appreciation (weight 0.03): Players appreciate the developers' continuous efforts, responsiveness to feedback, and consistent updates that improve the game. The free-to-play model, fair monetization, and the overall quality of graphics and sound design are also highly valued.
- Joy (weight 0.02): Joy is experienced through the overall fun and engaging gameplay, the ability to play with all characters, and the absence of a pay-to-win system. The game's free-to-play nature and its capacity to provide a relaxing escape also contribute to this positive emotion.
- Acceptance (weight 0.02): Players accept the game's inherent grind and repetitive nature, viewing it as part of the looter-shooter genre. They also show acceptance towards the monetization model and minor flaws, as long as the game remains fun and playable.
- Optimism (weight 0.01): Optimism is fueled by the game's continuous improvements, active developers, and promising future potential. Players believe the game is heading in the right direction and has the capacity for significant growth and success.
- Concern (weight 0.01): Concerns revolve around the game's long-term relevance, potential for abusive monetization, and power creep. Players worry about the impact of high prices, inappropriate character design, and the developers' focus on profit over player experience.
- Boredom (weight 0.01): Boredom sets in due to a lack of varied content, repetitive endgame missions, and slow progression after the main story. The monotonous updates and unchallenging difficulty also contribute to players losing interest.
- Amusement (weight 0.01): Amusement is derived from the game's sexual appeal, particularly the female character designs and 'jiggle physics.' Humorous observations about character names, story tropes, and reactions from other players also contribute to this emotion.
- Annoyance (weight 0.01): Annoyance is caused by various bugs, performance issues, and frustrating player interactions like collision in missions or speed-runners. Repetitive quests, slow animations, and perceived 'whiners' in the community also contribute to this feeling.
- Desire (weight 0.01): Players express a desire for more content, including new features, harder challenges, and better drop rates for items. There is also a wish for more diverse cosmetic options and specific language support.
- Relief (weight 0.01): Relief is felt when the game's monetization model is fair, allowing everything to be obtainable without donations. The absence of pay-to-win mechanics, gacha, or loot boxes, and the resolution of past issues, also bring a sense of relief.
- Enthusiasm (weight 0): Enthusiasm stems from the game's overall quality, its unique identity, and its free-to-play model. Players are excited about the game's content and its technical and visual excellence.
- Anticipation (weight 0): Anticipation is primarily focused on upcoming content, such as new seasons and potential additions like a trading system. Players are looking forward to future improvements and new experiences.
- Confusion (weight 0): Confusion arises from difficulty understanding complex game mechanics, unclear developer direction, and design choices. The overwhelming amount of information presented at once and the learning curve for character builds also contribute to this emotion.}