LONESTAR Review Summary

Last updated: 2025-04-06
  • High replayability due to varied content.
  • Well-designed mechanics and component synergies.
  • Strategic turn-based ship combat.
  • Strategic depth and balanced difficulty.
  • Unique roguelike deckbuilder experience.
  • Shallow, repetitive gameplay lacking depth.
LONESTAR header

What players like:

Common complaints:

Gameplay feedback:

Performance notes:

Recommendations:

Other player notes:

Review evidence

Why players say this

What players like

High replayability and varied content: The game offers high replayability due to varied content, unlockables, pilots, and strategic options. Players enjoy experimenting with different builds and synergies, leading to unique and satisfying runs. The game strikes a balance between simplicity and depth, making it easy to pick up yet rewarding for deeper exploration.

Well-designed mechanics and synergies: The game features well-designed mechanics and satisfying synergies between ship parts, treasures, and crew members. The numerical balance is well-done, offering strategic depth and rewarding gameplay. Enemy designs are also well-crafted, requiring players to adapt their ship builds and strategies.

Strategic depth and balanced difficulty: The game offers a balanced and strategic experience with adjustable difficulty levels. Players appreciate the ability to restart battles to correct mistakes and experiment with different strategies. The game previews the results of actions, making it easy to understand and plan accordingly.

Unique roguelike deckbuilder experience: The game is a roguelike deckbuilder with unique elements, often compared to Slay the Spire, FTL, and Dicey Dungeons. It offers a fresh experience within the genre, with well-balanced arithmetic and calculations. The game stands out for its quality of life features and strategic depth.

Generally enjoyable and has potential: The game is generally enjoyable and has potential, with well-executed art, music, and writing. However, some reviews contain general emotional responses without specific details, memes, or references, reducing their overall constructiveness. These points are less informative for understanding the game's strengths and weaknesses.

Common complaints

Shallow, repetitive, and lacks depth: The game suffers from shallowness and repetition. Many reviewers found the gameplay loop and strategic options to be limited, leading to boredom and a lack of long-term engagement. The game's reliance on RNG further exacerbates these issues, diminishing player agency and strategic depth.

Bland graphics and UI: Several reviewers criticized the game's art style, graphics, and user interface. The visuals are described as bland, outdated, and lacking polish. The music is also considered lackluster and unfitting, contributing to a generally uninspired presentation.

Runs feel too short: The game's runs are too short, limiting the overall experience and preventing players from fully developing their characters and strategies. The game ends just as it starts to come together, leaving players feeling unsatisfied.

Pilot abilities lack impact: Pilot abilities don't significantly impact the gameplay experience. There's a noticeable imbalance in the effectiveness of different pilot talents, with some being weaker than random talents.

Mentally taxing gameplay: The game is described as mentally taxing due to the constant calculations required. This can make the game feel more like work than entertainment, diminishing the overall enjoyment.

Gameplay and performance

Strategic turn-based ship combat: The core gameplay loop involves turn-based ship combat where players strategically allocate energy and resources to modules in a grid to maximize damage output and defend against enemy attacks. Battles require players to manage energy, plan ahead, and often involve simple math to optimize their ship's performance. Ships can also maneuver to dodge attacks.

Diverse enemies, strategic combat: The game features diverse enemies with unique mechanics that require specific strategies and builds to counter. A key element of combat is reducing enemy durability to zero, which causes paralysis and allows for increased damage output. Battles often involve focusing fire on specific rows and exploiting enemy weaknesses.

Varied pilots impact gameplay: Pilots offer unique starting abilities and perks that significantly impact gameplay and build strategies. The game features a wide variety of pilots, each with different specializations and talents, leading to varied gameplay experiences and increased replayability.

Roguelike with familiar mechanics: The game incorporates roguelike elements with mechanics similar to Dicey Dungeons, Slay the Spire, and Cobalt Core. However, it innovates with its own unique systems, diverging from standard card-based systems and emphasizing strategic decision-making.

Strategic component selection/synergies: Components are divided into attack and support types, each with unique effects and attributes. Players must carefully balance point values, colors, and quantities when selecting components to create effective builds and synergies.

Good performance and few bugs: The game generally runs well, with many players reporting smooth performance and a lack of bugs. Some players specifically praise its compatibility with the Steam Deck, while others note that it is not well-optimized for the device.

Lacking graphics quality: The game's graphics are considered lacking, implying that the developers prioritized other aspects of the game. This suggests a trade-off in resource allocation during development.

Recommendations

Highly recommended, great value: The game is overwhelmingly recommended due to its engaging gameplay, strategic depth, and satisfying progression. Many reviewers highlight its exceptional value for the price, addictive nature, and overall high quality, especially considering it's an indie title. Some reviewers express excitement for future updates and content additions.

Balancing and randomness concerns: Some reviewers express concerns about balancing issues, excessive reliance on luck, and a lack of strategic depth. They suggest improvements to address these problems, such as increasing the consistency of runs, toning down overtuned bosses, and providing more strategic options. These issues prevent some reviewers from fully recommending the game in its current state.

Recommended for genre enthusiasts: The game is frequently compared to and recommended for fans of similar titles like Slay the Spire, FTL: Faster Than Light, and other roguelike deckbuilders. Reviewers note that it successfully captures the essence of these genres while offering its own unique twist. This makes it an easy recommendation for players already familiar with these mechanics and themes.

Anticipation for future content: Reviewers are eager for future content updates, the full release, and new ships/aircraft. This anticipation suggests a strong foundation and engaging gameplay loop that players want to see expanded upon. The game has captured their interest, and they are invested in its continued development.

Desire for more content/depth: Reviewers suggest adding more content, such as additional bosses, a fourth level, and an endless mode, to enhance the game's depth and replayability. They also propose features like locking in talents to allow players to pursue specific builds more easily. These additions would address the feeling of limited content and provide more long-term goals for players.

Other review notes

Actively updated early access: Multiple reviewers mention the game is in early access and actively being updated. This is important context for understanding the game's current state and potential for future changes.

Inspired by FTL, Slay the Spire: Several reviewers note similarities to FTL and other roguelike deckbuilders like Slay the Spire and Darkest Dungeon. This helps players understand the game's genre and gameplay style.

Diverse characters, ships, relics: The game features a variety of characters, ships, relics, and talents that players unlock and use to customize their builds. This provides depth and replayability.

Minimal plot, charming worldbuilding: The game's plot is minimal, with worldbuilding and aesthetic serving as window dressing. Some find this acceptable for the genre, while others note a lack of engaging story or characters.

Simple English, inessential story: The game's English translation can be a little weird, but understandable. The story is not essential for enjoying the game.