Info about Enlisted:

Official game description:
In Enlisted, you are not only commanding a single soldier, but an entire squad! This MMO squad based shooter recreates the key battles of the bloodiest war of the 20th century, with hundreds of soldiers, tanks and aircraft taking part in each battle.
Lead your squads to victory!
You are a squad leader
----------------------
Each player commands his own squad of AI-controlled soldiers in battle. If you lose a soldier, you can immediately switch to another in your squad and continue the fight.
Thanks to this, battles in Enlisted feel truly massive and intense, similar to the real battlefields of the Second World War!
Iconic Fronts
-------------
The battles will take you to all corners of the world! Fight on several islands across the Pacific Ocean, in the villages of Normandy, on the streets of Berlin, on the snowy fields of Moscow, in the heart of Stalingrad or even in the sands of Tunisia!
The game features four countries participating in the war: USA, USSR, Germany and Japan. Choose just one or all of them and build your own army to your liking from the myriad of squads with different specialties. Based on your choices, you’ll end up on different battlefields, each with its own weapons, vehicles and matching uniforms.
Combined arms
-------------
Not just infantry, but also 350 of the most famous and diverse military equipment is at your disposal: tanks, armored cars, motorcycles and aircraft, both fighters and bombers, are available for your army.
At the same time, tankers and pilots are fully trained soldiers. Was your vehicle damaged? Leave it behind and join the fight on foot, continuing the fight as an infantry squad!
Tools of war
------------
16 different soldier classes, each with unique perks and specialized weapons, including not only classic small arms but also heavy weapons: anti-tank guns, heavy machine guns, anti-aircraft guns, rocket launchers, flamethrowers, rifle grenade launchers and many more, so you can adapt to any situation and overcome every challenge.
These unique mechanics allow you to flank the enemy, drop your paratroopers behind enemy lines, build fortifications and gun emplacements, and use dozens of different tactics to push toward the mission objectives.
Map and mission editor
----------------------
Each player has access to developer tools to create custom missions that can be launched on the public server!
Hundreds of missions are already available on our dedicated portal - from detailed recreations of historical battles, to battles on the surface of the Moon in low gravity with energy weapons. You are limited only by your imagination!

Release date: 16 Jul, 2024

Categories: First-Person Shooter, Squad Management, Competitive Multiplayer, Military Simulation, Vehicular Combat, Large-Scale Combat, Map Editor, Character Progression


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Accessible & Fair F2P Model (weight 0.96): Players appreciate that the game is genuinely free-to-play, offering significant content and enjoyment without requiring purchases. The progression system and grind are described as manageable and not pay-to-win, allowing free players to compete effectively.
- Authentic WWII Immersion (weight 0.96): The game is highly lauded for its accurate World War II theme, offering realistic weapons, vehicles, uniforms, and historically inspired maps. Players appreciate the deep immersion created by the sound design and chaotic battlefield atmosphere.
- Enjoyable & Well-Optimized Gameplay (weight 0.9): Players consistently praise the game's core gameplay, describing it as fun, engaging, and smooth. Many highlight its excellent graphics and good optimization, especially for a free-to-play title, noting it runs well even on older PCs.
- Fills Unique Niche Among Shooters (weight 0.89): Many players see the game as a successful blend of elements from other popular titles like Battlefield, Red Orchestra, and Heroes & Generals, while being more accessible than Hell Let Loose. It offers a unique balance between arcade and realistic combat, appealing to a broad audience.
- Rich Content & Customization (weight 0.45): The game offers a wide array of weapons, vehicles, soldier classes, and campaigns across different nations, enhancing replayability. Players enjoy the detailed customization options for squads, soldiers, and loadouts, making progression rewarding.
- Engaging Vehicle Combat (weight 0.38): Vehicle gameplay, encompassing tanks and planes, is a significant draw, often compared favorably to War Thunder for its simplified yet engaging mechanics. The integration of infantry, tanks, and aircraft creates dynamic combat scenarios.
- Innovative Squad Mechanics (weight 0.37): The unique squad system, allowing players to command AI soldiers and switch between squad members upon death, is a standout feature. This mechanic significantly reduces downtime and adds a strategic layer, making battles feel larger and more dynamic.
- Intense & Dynamic Large-Scale Battles (weight 0.22): The game excels at delivering massive, chaotic battles that are consistently dynamic and immersive. Players frequently mention cinematic moments, intense action, and destructible environments that make each fight feel impactful and thrilling.
- Beautiful & Varied Map Design (weight 0.19): Reviewers consistently highlight the game's beautiful and detailed maps, noting their historical accuracy and diverse designs. The maps are well-balanced and offer strategic maneuverability, contributing significantly to the immersive experience.
- Active Community & Regular Updates (weight 0.08): The game benefits from a large online player base and an active, dedicated community, which enhances the multiplayer experience. Developers are praised for providing regular updates and events, adding new content and improving existing features.

Common complaints:
- Predatory P2W Monetization (weight 0.84): Players report pervasive pay-to-win (P2W) mechanics and costly microtransactions that grant significant advantages, making progression without payment an eternal, unrewarding grind. The game's systems are perceived as deliberately designed to frustrate players into spending money for a competitive edge or faster progress.
- Incompetent AI and Squad System (weight 0.75): The game's AI, both for allied squad members and enemy bots, is consistently poor. Allied AI is often useless, getting in the way, dying quickly, or failing to react to threats, while enemy AI can seemingly detect players through cover. The squad management system itself is also described as confusing and cumbersome, diminishing the gameplay experience.
- Broken Matchmaking and Balance (weight 0.66): Players consistently encounter highly imbalanced matches due to a broken Battle Rating (BR) and matchmaking system that fails to account for player skill or equipment tiers. New players frequently face well-equipped veterans, and significant power imbalances exist between factions, weapons, and vehicles. This issue is compounded by a low player count, leading to many bot-filled matches that lack competitiveness.
- Unpolished Technical and Core Gameplay (weight 0.5): The game is perceived as lacking polish, with outdated graphics, clunky animations, and persistent performance issues like lag and crashes. Core gameplay mechanics, particularly gunplay, are criticized for poor ballistics, inconsistent hit registration, and a general lack of realism, making the overall experience feel unrefined and buggy.
- Rampant Cheating Problem (weight 0.3): Many players report rampant cheating, with hackers using wallhacks, aimbots, and other exploits. The in-game reporting system and anti-cheat measures are widely considered ineffective, leading to a frustrating and unfair experience where cheaters are not banned and continue to ruin matches.
- Flawed Map and Spawn Design (weight 0.27): Many maps are criticized for being unbalanced, too small, and featuring poorly designed spawn points that expose players to immediate death or spawn camping. The inability to choose specific game modes or maps further exacerbates frustration, forcing players into unengaging or one-sided battles.

Gameplay feedback:
- Dynamic Squad-Based Combat (weight 0.7): The game centers around leading an AI-controlled squad of 3-9 soldiers in first-person, allowing players to switch between squad members upon death, effectively providing multiple lives. It features combined arms battles with infantry, tanks, and planes coexisting on large WWII battlefields, offering diverse soldier roles and vehicle types. Squads are highly customizable in terms of soldiers, equipment, and progression.
- Objective-Focused Tactical Design (weight 0.22): Gameplay revolves around objective-based modes like Conquest, Invasion, and Destruction, demanding strategic teamplay to capture/defend points. Engineers are crucial for building rally points, ammo boxes, and fortifications, which are vital for winning battles and team support. The game encourages tactical approaches like flanking, using cover, and constructing defenses.
- Steep Learning Curve & Grind (weight 0.16): Players note a significant learning curve, making the game easy to learn but hard to master, requiring patience and skill. The progression system involves extensive research trees for weapons, vehicles, and squad upgrades, often described as grindy, especially for high-tier content. It requires understanding game dynamics and interface over long playtimes.
- WWII Tactical FPS Identity (weight 0.14): The game is a free-to-play WWII-themed tactical FPS, often compared to Battlefield for its scale and objective-based combat, and War Thunder due to shared developers and similar vehicle mechanics. It aims for a 'lite-mil-sim' feel, offering varied experiences for both casual and hardcore players. While some mechanics are similar to War Thunder, especially vehicles, it is distinct due to infantry focus.
- Diverse WWII Factions & Maps (weight 0.12): The game features four WWII factions (USSR, Germany, USA, Japan) with historically accurate gear and unique tech trees. While initially structured around distinct historical campaigns, a recent update merged these into national progression trees, allowing players more flexibility across diverse battlefields like Moscow, Normandy, and Stalingrad.
- BR-Based Matchmaking & Scale (weight 0.09): The game utilizes a Battle Rating (BR) system to match players based on their gear quality, leading to progressively more technologically advanced and faster-paced battles at higher tiers. Despite having a limited number of real players, battles feel massive due to the inclusion of AI squads and combined arms elements.

Performance notes:
- Varied PC Performance (weight 0.15): Players report a wide range of performance, from smooth gameplay on low-end systems and Steam Deck to severe FPS drops, lags, and crashes even on high-end hardware. Performance often degrades after graphics updates or on specific maps, and general optimization feedback is mixed, indicating inconsistency in performance across different setups and game versions. PC requirements are perceived as anything from decent to quite demanding.
- Unstable Server Connections (weight 0.11): A significant portion of feedback highlights persistent network instability, including constant disconnections, lag spikes, and high ping (sometimes reported as 200ms being 'normal' by the game). Players frequently experience issues despite stable internet, and there are specific complaints about the lack of Asian servers and a general call for better server infrastructure investment. This severely impacts the multiplayer experience.
- Mixed Graphics Quality (weight 0.04): Feedback on graphics is polarized. Some players praise the strong visuals, dynamic lighting, and atmospheric effects, while others encounter issues like graphical artifacts on newer GPUs, short draw distances, and a noticeable performance decrease attributed to recent graphical overhauls. Overall, visuals are generally deemed acceptable but have specific flaws.
- Questionable Hit Registration (weight 0.01): Players report instances of inexplicable shrapnel kills through walls and concerns about the game's netcode potentially causing shots not to register accurately. These issues point to potential problems with collision detection and the overall hit registration system, affecting fair play.
- Varied Game File Size (weight 0.01): Player opinions on the game's file size are divided, with some finding it manageable ("workable") and others perceiving it as "big." This suggests that storage requirements could be a point of consideration for some users.
- Linux Compatibility Crashes (weight 0.01): The game is reported to crash specifically on Linux systems, particularly at the beginning of a match. This indicates a platform-specific stability issue that needs addressing for Linux users.
- Unclear Banning System (weight 0): A single, vague piece of feedback suggests that the game bans players, or "claims to." This lacks specificity and could indicate a misunderstanding or a perceived lack of transparency regarding the ban enforcement process, based on limited, low-quality feedback.

Recommendations:
- Highly Recommended for WWII Fans (weight 0.65): Many players enthusiastically recommend the game, particularly for those who enjoy tactical, immersive WWII shooters. Its free-to-play nature makes it an accessible option for trying out a genre that blends strategic squad play with intense action, often praised over other titles.
- Significant Unaddressed Game Issues (weight 0.26): A large segment of players strongly advises against the game due to numerous persistent issues, including poor game balance, lack of optimization, and a general unpolished feel. Many express frustration with developers, leading to uninstalls and warnings about wasting time and sanity.
- Potential Held Back by Flaws (weight 0.1): Players acknowledge the game's considerable potential and unique niche within the WWII shooter genre, but feel it's currently held back by existing flaws and unfulfilled promises. There's a strong desire for new features, such as pure PvE modes, more diverse content, and better overall optimization.

Other player notes:
- Strong, dedicated player base (weight 0.14): Many players have invested hundreds, even thousands, of hours into the game, often since its beta or pre-Steam release, making Steam playtime statistics misleading. This dedicated base highlights the game's addictive qualities and long-term engagement potential across diverse player types.
- WWII FPS, Gaijin's footprint (weight 0.14): The game is a World War II team-based first-person shooter, developed by Darkflow Software and published by Gaijin Entertainment. It's frequently compared to Gaijin's War Thunder, particularly for its vehicle combat, but with the addition of infantry. Players familiar with titles like Battlefield or War Thunder will find similarities, though some express caution about Gaijin's monetization practices and general reputation.
- Extensive content & feature requests (weight 0.11): Players have a strong desire for new content, including additional factions (e.g., British, Italian, Chinese), more diverse weapons, new game modes (like a zombie mode or separate plane battles), and expanded historical settings (e.g., Cold War, WWI). There's also a wish for Steam Workshop support and better map rotation options.
- Requires capable PC hardware (weight 0.04): The game demands a decent PC with good specifications to run smoothly. Players note that the game's large install size also consumes significant disk space, and some hardware/settings tweaking might be necessary for optimal performance.
- Localization and server needs (weight 0.03): There are specific requests for localized versions of the game, notably in Chinese and Italian. Additionally, players from Asia and Australia are requesting dedicated local servers to improve their gameplay experience.
- Broad appeal to diverse players (weight 0.01): The game appeals to a wide audience, including teens, adults, and those described as 'anti-social dudes.' This suggests a varied player base that appreciates its specific gameplay loop.

Emotions:
- Satisfaction (weight 0.25): Players feel satisfied with the game's overall quality, engaging gameplay, and realistic portrayal of WWII, often highlighting impressive graphics, sound design, and smooth performance. The free-to-play model with fair monetization and a non-pay-to-win approach significantly contributes to positive experiences, alongside unique features like the squad system and rewarding progression that makes grinding enjoyable.
- Frustration (weight 0.23): Frustration stems from a multitude of issues including prevalent cheaters, severe technical problems like poor hit registration and server lag, and incompetent AI behavior. Unfair matchmaking, perceived pay-to-win mechanics, and a tedious, grindy progression system also contribute to player exasperation, especially for new players or specific factions.
- Disappointment (weight 0.15): Disappointment arises from the game's unfulfilled potential, often attributed to persistent bugs, a lack of developer action on critical issues, and a perceived decline in quality over time. Players are particularly let down by aggressive monetization, the prevalence of bots, and an imbalanced experience that detracts from the initial enjoyment and realistic claims.
- Excitement (weight 0.07): Players express excitement for the game's intense, dynamic, and often chaotic combat scenarios, praising its immersive atmosphere and realistic WWII setting. The unique squad system, impressive graphics, and the anticipation of future content or updates also contribute to a strong sense of thrill and engagement.
- Enjoyment (weight 0.06): Enjoyment is primarily driven by the fun core gameplay, especially when playing with friends, and the historical World War II theme. Players appreciate the engaging mechanics, vehicle combat, and the overall immersive experience, often finding it enjoyable despite existing flaws or a challenging grind.
- Anger (weight 0.05): Anger is frequently caused by rampant cheating, perceived pay-to-win mechanics, and developer negligence in addressing critical issues. Players express outrage over unfair penalties for disconnects, severe game imbalance (especially with vehicles or specific factions), and poor optimization that significantly detracts from the gameplay experience.
- Joy (weight 0.05): Players experience joy from the game's fun and engaging gameplay, often amplified when playing with friends. The immersive WWII atmosphere, exciting battles, and satisfying combat mechanics, particularly sniping or using automatic weapons, contribute to a strong positive emotional connection to the game.
- Appreciation (weight 0.02): Appreciation is shown for the game's quality, craftsmanship, and attention to detail, particularly regarding graphics, realism, and historical accuracy. Players also value the fair free-to-play model, regular updates, and the developers' efforts to create a unique and engaging experience.
- Hope (weight 0.01): Players express hope for future improvements, including bug fixes, UI enhancements, and the addition of new content like maps, factions, or game modes. There is also a strong desire for better matchmaking and AI improvements to realize the game's full potential.
- Desire (weight 0.01): Players desire new content such as additional maps, countries, and weapons, as well as features like destructive environments and more detailed bot control. There is a strong wish for specific cosmetic improvements, more game modes, and larger maps to enhance the overall experience.
- Amusement (weight 0.01): Amusement largely stems from the absurd or humorous behavior of the game's AI bots, which often leads to chaotic and unpredictable gameplay moments. Players also find dark humor in tactical blunders, unexpected deaths, and the game's suitability for casual, less serious play.
- Concern (weight 0.01): Concern revolves around the game's long-term viability and fairness, specifically regarding the potential for developer abandonment, the advantage provided by premium items, and the pervasive presence of hackers. Players worry about grind, microtransactions, and balancing issues impacting the new player experience and overall game health.
- Nostalgia (weight 0.01): Nostalgia is triggered by the game's similarities to classic WWII shooters like Red Orchestra 2, Call of Duty, and Battlefield 1942. Players recall positive memories of older game versions, historical authenticity, and specific past features that they miss.
- Confusion (weight 0.01): Players experience confusion due to the game's perceived complexity, unclear class or upgrade systems, and inconsistent game logic. Issues like poor AI performance, unexplained deaths, and technical glitches preventing the game from displaying content also contribute to a sense of bewilderment.
- Annoyance (weight 0.01): Annoyance arises from frequent bugs, intrusive monetization elements, and a clunky menu interface. Specific frustrations include being unexpectedly sniped, bots interfering with gameplay, and sudden FPS drops that disrupt the immersive experience.
- Engagement (weight 0.01): Players are highly engaged by the game's mix of strategy and action, the challenge of the grind, and the immersive battle scale and atmosphere. Multiplayer with friends and the tactical depth provided by squad management also contribute to a deep, long-term involvement with the game.
- Acceptance (weight 0.01): Players show acceptance by tolerating minor graphic issues or bugs, acknowledging the need for patience, and understanding the game's limitations as a free-to-play title. They often recognize imperfections but still find enjoyment, understanding that issues like bot prevalence might be due to low player counts.
- Relief (weight 0.01): Relief comes from the game's fair monetization model, which allows enjoyment without forced payments, and the absence of toxic players or constant deaths. Players also feel relief when developers fix issues, or when the game offers a less frustrating experience compared to similar titles.
- Love (weight 0.01): Players express profound love for the game's realism, free-to-play nature, and its status as a personal favorite. Strong positive feelings stem from beautiful maps, fair objectives, satisfying core gameplay, and an overall immersive and enjoyable experience.
- Enthusiasm (weight 0): Enthusiasm is demonstrated through strong recommendations for the game, particularly for its WWII setting, strategic gameplay, and ability to recreate historical battles. Players are excited by the game's current state, new content, and overall quality, often defending its value against negative claims and advocating for others to try it.}