Info about Dishonored:

Official game description:
Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
Story:
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Dishonored is set in Dunwall, an industrial whaling city where strange steampunk- inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.
Key features:
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*   **Improvise and Innovate**  
    Approach each assassination with your own style of play. Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggression. The flexible combat system allows you to creatively combine your abilities, supernatural powers and gadgets as you make your way through the levels and dispatch your targets. Improvise and innovate to define your play style.  
*   **Action with Meaning**  
    The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.  
*   **Supernatural Abilities**  
    Teleport for stealth approaches, possess any living creature, or stop time itself to orchestrate unearthly executions! Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game’s upgrade system allows for the mastery of deadly new abilities and devious gadgets.  
*   **A City Unlike Any Other**  
    Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a steampunk city where industry and the supernatural collide, creating an atmosphere thick with intrigue. The world is yours to discover.

Release date: Oct 8, 2012

Categories: First-Person Perspective, Stealth Gameplay, Character Progression, Supernatural Abilities, Choice-based Narrative, Multiple Endings, Immersive Sim, Action-Adventure

Feature scans:
- MTX: score 10; verdict: Fair; summary: The reviews for this game highlight the availability and recommendation of DLCs, which are seen as valuable additions to the base game. Some players find certain DLC achievements grindy and difficult, but overall, the game is considered worth purchasing. There are no indications of predatory monetization practices such as pay-to-win mechanics or aggressive FOMO tactics.
- Wiki: score 10; verdict: Needs Improvement; summary: The primary issues identified from user feedback are related to bugs and navigation problems, as well as the complexity of game mechanics and secrets. Users frequently encounter bugs that hinder their progress and require external guides to understand and complete the game. These issues significantly impact the user experience, making it frustrating and less enjoyable.
- Steam Deck: score 10; verdict: Seamless; summary: The game performs exceptionally well on Steam Deck, with users reporting high frame rates, smooth gameplay, and no crashes. It is highly compatible and works well without additional configuration. Users have expressed high satisfaction and enjoyment, enhancing their overall gaming experience. However, there are some reports of issues with controls and graphics that could be addressed for improvement.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $2.00 - $7.00
  - Reasoning: The evidence consistently highlights that the game is frequently available at significant discounts, often described as a 'steal' or 'dirt cheap.' Many users mention purchasing the game on sale for prices comparable to a fast-food meal or a few euros, indicating a low price point. Additionally, several reviews emphasize that the game is worth buying even at full price, suggesting that the fair price range is perceived to be lower than the current base game price of $9.99.
- Playtime Metrics:
  - Game completion: 20.0h
  - Story completion: 17.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided includes multiple references to the time it takes to complete the main campaign and the overall playtime of the game. The first quote mentions it took 17 hours to complete the main campaign, while the second quote suggests a range of 12-20 hours for the story. The third quote indicates a player with over 400 hours of playtime, suggesting high replayability. The fourth quote mentions finishing the game in 20 hours and recommends replaying it. These quotes help estimate the typical playtime hours for different aspects of the game.
- Time-to-fun:
  - Summary: Dishonored has a slow start with a learning curve, but it becomes engaging once players get past the initial missions and explore different playstyles and lore.
  - Stance: Clicks after
  - Anchor: Completing the first mission
  - Time to anchor: 1h 0m
  - Friction: Slow pacing at the beginning; Repetitive stealth mechanics; Limited initial options for gameplay
  - Unlock drivers: Exploring different playstyles; Understanding the lore
  - Conditions: Exploring different paths and choices; Engaging with the story and characters; Utilizing various abilities and weapons
- Player Archetypes:
  - Versatile Strategist (buy)
    - Motivation: Gameplay variety and mastery
    - Playstyle: Adapts to different playstyles, enjoys experimenting with stealth, combat, and chaos
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Stealth enthusiast; Combat lover; Chaos creator
    - Reference games: Deus Ex; Thief; Hitman
  - Narrative Immersionist (buy)
    - Motivation: Story and immersion
    - Playstyle: Focuses on story-driven gameplay, enjoys influencing the narrative through actions
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Story lover; Immersion seeker
    - Reference games: The Witcher; Mass Effect
  - Critical Appreciator (sale)
    - Motivation: Balanced critique and appreciation
    - Playstyle: Enjoys the game while providing critical feedback on mechanics and AI
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Critical player; Balanced reviewer
    - Reference games: Deus Ex; Thief
  - Value-Conscious Gamer (deep sale)
    - Motivation: Affordability and value for money
    - Playstyle: Enjoys the game while appreciating its value, especially at discounted prices
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: Bargain hunter; Value seeker
    - Reference games: Deus Ex; Thief


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Strong narrative and storytelling (weight 0.96): The game features a great narrative and strong storytelling, with well-written and engaging stories that captivate players.
- Variety in mission execution (weight 0.73): Players appreciate the variety of ways to execute mission objectives, providing freedom and multiple approaches to complete tasks.
- Praised for exceptional gameplay (weight 0.68): Players consistently highlight the game's incredible and fun gameplay, often describing it as one of the best they have ever experienced.
- Stealth gameplay excellence (weight 0.64): The game is frequently praised for its stealth mechanics, offering multiple solutions for missions and being considered one of the best in the stealth genre.
- Immersive and unique atmosphere (weight 0.58): The game's atmosphere is described as immersive, unique, and well-crafted, contributing significantly to the overall experience.
- Beautiful and unique visual style (weight 0.53): The game's visual style is praised for being elegant, beautiful, and unique, contributing to its timeless aesthetic.
- Consequences for actions (weight 0.5): Players appreciate that actions have realistic consequences, impacting the game world and providing different outcomes.
- High replay value (weight 0.41): The game offers high replay value with different outcomes, encouraging players to return and explore new pathways and hidden secrets.
- Rich world-building (weight 0.31): The game is noted for its rich and deep world-building, creating an intriguing and well-constructed environment.
- Excellent level design (weight 0.27): The game's level design is frequently described as excellent and outstanding, contributing to the overall atmosphere and world-building.

Common complaints:
- AI behavior issues (weight 0.39): The AI in the game is often inconsistent and can behave erratically, making it either too easy or frustrating to interact with.
- Story lacks depth and originality (weight 0.37): The story is frequently criticized for being short, uninteresting, and predictable. Many players find it cliche and forgettable.
- Visual and minor bugs (weight 0.26): The game has several visual bugs and minor quirks that can be annoying and affect the gameplay experience.
- Dunwall City Trials DLC frustrations (weight 0.24): The Dunwall City Trials DLC is considered tedious, difficult, and frustrating by many players. The achievements in this DLC are particularly challenging and time-consuming.
- Limited non-lethal options (weight 0.18): Compared to Dishonored 2, the non-lethal options in this game are more limited and sometimes perceived as cruel, which can be a drawback for some players.
- Luck-based achievements (weight 0.15): Some achievements in the game are criticized for being too difficult and relying heavily on luck, which can be frustrating for players.
- Game is too short and easy (weight 0.11): Some players find the game to be too short and not challenging enough, which can detract from the overall experience.
- Lack of voice acting (weight 0.1): There is a notable absence of voice acting for certain main characters, which can detract from the immersion and overall experience.
- Unclear chaos system (weight 0.1): The chaos system in the game is criticized for being unclear and not reactive enough, which can lead to confusion and frustration.
- High difficulty level (weight 0.1): Some players find the game to be quite difficult, which can be a challenge for those looking for a more casual experience.
- Linear level design (weight 0.1): The game's level design is criticized for being too linear, which can limit exploration and replayability.
- No Portuguese translation (weight 0.09): The game lacks official Portuguese subtitles or dubbing, which can be a drawback for Portuguese-speaking players.
- Body horror elements (weight 0.09): The game includes some body horror elements, such as rats carrying a deadly plague and plague zombies, which can be unsettling for some players.

Gameplay feedback:
- Variety in gameplay approaches (weight 0.74): The game offers a wide range of playstyles and approaches to missions, including multiple ways to complete objectives and a variety of weapons and abilities.
- Stealth mechanics (weight 0.58): The game features robust stealth mechanics that require strategic planning and execution, with optional objectives and different approaches to stealth.
- Multiple endings based on choices (weight 0.52): The game includes multiple endings influenced by player actions and choices, affecting the story and final outcomes.
- Open-ended level design (weight 0.38): Level design allows for varied approaches and multiple paths, contributing to a balanced and engaging gameplay experience.
- Supernatural powers and abilities (weight 0.35): Players have access to a variety of supernatural powers and abilities, enhancing gameplay and providing different ways to approach missions.
- Replayability and exploration (weight 0.24): The game encourages replayability through different endings and exploration for hidden items and secrets, such as Runes.
- Unique steampunk setting (weight 0.19): The game is set in a unique steampunk universe with occultist touches, providing a distinctive atmosphere and aesthetic.
- Immersive sim elements (weight 0.12): The game incorporates immersive sim elements, creating a rich and engaging environment for players to explore and interact with.
- Time manipulation mechanics (weight 0.11): The game features time manipulation mechanics, such as slowing time, adding a unique layer to gameplay.
- Quick save and load features (weight 0.11): The game includes convenient quick save and quick load features, encouraging players to experiment with different approaches and strategies.

Performance notes:
- Game instability and crashes (weight 0.34): Several players report issues with game stability, including freezes, crashes, and problems launching the game.
- Decent and enduring graphics (weight 0.21): The game features decent graphics that have held up well over time, with a visual style that is still appreciated today.
- Optimization and modding inquiries (weight 0.18): There are discussions and inquiries about optimization mods and tweaks, including mentions of .INI files and specific graphic tweaks.
- Visual and performance bugs (weight 0.17): Players have encountered various visual bugs and glitches, as well as frame rate instability after loading.
- Compatibility issues on specific hardware (weight 0.07): The game has been reported to be broken on Windows 11 with Nvidia 50x cards, indicating specific hardware compatibility issues.
- Quick loading times (weight 0.07): Loading screens and quick loading take exactly 2 seconds, which is appreciated by players.
- Controls remain effective (weight 0.07): The game's controls are still considered effective and well-suited even after more than a decade.
- Severe 3D motion sickness (weight 0.06): Some players experience severe 3D motion sickness, which is notable for an older game.

Recommendations:
- Highly recommended game (weight 0.5): The game is highly recommended by many players, often cited as worth the price and a must-play for everyone.
- Worth buying with DLCs (weight 0.21): Players suggest buying the game along with its DLCs for enhanced gameplay and more content.
- Gameplay improvements suggested (weight 0.16): Suggestions for gameplay improvements include reducing the opacity of the sight, removing the objective marker, and widening the field of vision.
- Recommended for stealth lovers (weight 0.11): The game is particularly recommended for those who enjoy stealth action games.
- Landmark game worth playing (weight 0.11): The game is considered a landmark and highly recommended for its story and stealth mechanics.
- Recommended with controller (weight 0.07): The game is recommended to be played with a controller for a better gaming experience.
- Fresh and engaging experience (weight 0.07): The game is recommended for providing a fresh and engaging experience.
- Replaying the entire franchise (weight 0.06): Some players are replaying the entire franchise, indicating high replay value and enjoyment.
- Comparable to its sequel (weight 0.06): The game is at least as enjoyable as its sequel, making it a worthwhile purchase.
- Play sequel after this (weight 0.06): Players recommend playing the sequel after finishing this game.

Other player notes:
- Demand for oil DLC (weight 0.08): Players have expressed a strong interest in having an oil DLC added to the game. This suggests a desire for more content and expansion in gameplay mechanics related to oil.

Emotions:
- Enjoyment (weight 0.13): Players enjoy the game's stealth mechanics, combat chains, and hacking elements, along with the fun story and action. The game's art, world-building, and variety in gameplay, including the use of supernatural powers and level design, contribute to a positive and engaging experience.
- Frustration (weight 0.13): Players experience frustration due to gameplay issues, bugs, and crashes, particularly on specific hardware or operating systems like Windows 11. The stealth mechanics are criticized for being tedious and inconsistent, and the chaos system is seen as restrictive. Additionally, the game's design choices and limitations, such as the lack of non-lethal options and enemy detection issues, contribute to the frustration.
- Excitement (weight 0.11): Players are excited by the game's engaging and unique gameplay mechanics, including the variety of ways to execute mission objectives and the freedom to approach challenges creatively. The timestop ability, enjoyable stealth mechanics, and the discovery of game details and possibilities add to the excitement.
- Satisfaction (weight 0.1): Players feel satisfied with the game's high freedom in level completion, deep story, and atmospheric world. The overall gaming experience, including the variety in gameplay and weapons, infinite possibilities to complete missions, and the excellent and fluid gameplay, contributes to a sense of satisfaction.
- Disappointment (weight 0.09): Players feel disappointed due to the game's failure to meet expectations in terms of stealth, action, story, and maps. Technical issues, outdated mechanics, and clunky combat and controls also contribute to this disappointment.
- Nostalgia (weight 0.09): Players feel nostalgic due to long-term engagement with the game and the memories associated with playing it since childhood. The game's lasting impact and unique atmosphere bring back fond memories and a desire to replay it.
- Admiration (weight 0.08): Players admire the game's storytelling, writing, and level design. The creative puzzle mechanics, environment design, and the unique atmosphere and detailed setting of the game are highly appreciated.
- Appreciation (weight 0.06): Players appreciate the gameplay and level design, including the use of levels and verticality. The story, missions, and the game's diversity and achievements are also highly valued.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game's awesome storyline, great stealth mechanics, and overall positive experience. The rich and engaging plot with many side adventures and the variability in gameplay contribute to this enthusiasm.
- Joy (weight 0.04): Players experience joy from the fun gameplay, planning routes, and using cool powers. The good ambiance, mix of stealth and action, and the unique gaming experiences and freedom in gameplay bring a sense of joy.
- Love (weight 0.02): Players love the game's amazing world design and gameplay mechanics. The overall experience of the game, including its gameplay and world design, is highly cherished.
- Surprise (weight 0.02): Players are surprised by the game holding up well after almost 16 years and having more fun than expected. The pleasant surprise of the core combat mechanics and the overall gameplay experience contribute to this feeling.
- Impressed (weight 0.02): Players are impressed by the game's excellent combat system and its suitability for beginners. The divine setting and overall high quality of the game leave a strong impression.
- Anger (weight 0.01): Players feel anger due to poor controls, environment, story, and character abilities. Issues like not receiving achievements despite meeting conditions and disliking the game's title spelling also contribute to this anger.
- Satisfied (weight 0.01): Players feel satisfied with the game's responsive and enjoyable gameplay. The game is described as satisfying to play, with readable and enjoyable mechanics.
- Glad (weight 0.01): Players are glad to have picked up the game and are happy with their purchase. The positive experience and enjoyment of the game contribute to this feeling of gladness.}