Info about LEGO® Harry Potter: Years 5-7:

Official game description:
Based on the last three Harry Potter books and final four films, LEGO Harry Potter: Years 5-7 takes players through Harry Potter's heroic adventures in the Muggle and wizarding worlds. From Privet Drive in Little Whinging to Diagon Alley, Hogsmeade and Hogwarts, players will encounter new faces, new challenges and new magic, preparing them for the ultimate face-off against Lord Voldemort!  
Key Features:
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*   Learn and use new charms and spells, including the Unforgivable Curses  
*   Master advanced duelling skills and battle Voldemort's Death Eaters  
*   Unlock over 100 characters, including Fenrir Greyback, Bellatrix Lestrange & Professor Slughorn  
*   Explore new locations, including Grimmauld Place, the Ministry of Magic, and Godric's Hollow  
*   Play with friends and family using easy drop-in/drop-out co-op play with dynamic split screen

Release date: Jan 5, 2012

Categories: Action-Adventure, Cooperative Multiplayer, Local Co-op, Puzzle Solving, Exploration, Character Collection, Story-driven Gameplay

Feature scans:
- Proton/Linux: score 80; verdict: Barely Playable; summary: The game suffers from significant performance issues on modern GPUs, with consistent stutters and drops to 30fps, leading to a poor user experience.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The game LEGO Harry Potter: Years 5-7 has significant performance issues on Steam Deck, with multiple users reporting frame rate drops and stuttering. There are also requests for additional features like cloud saves and reports of control issues. However, some users have had a positive experience with no crashes or control problems.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence indicates that users find the game valuable but often suggest purchasing it during sales rather than at full price. This implies that the community perceives the full price to be higher than what they consider fair, and they feel the game is a better value at a discounted rate. The repeated mentions of waiting for sales and getting the game for cheap suggest that the fair price range is lower than the current base price.
- Playtime Metrics:
  - Game completion: 28.0h
  - Story completion: 15.0h
  - Session length: N/A
  - Endgame: 12.0h
  - Reasoning: The evidence provided includes direct statements about the playtime for LEGO Harry Potter: Years 5-7. The first quote indicates that the main story can be completed in almost 15 hours. The second quote suggests that completing the game entirely, including additional content, can take around 40 hours. The third quote mentions that achieving 100% completion takes about 25 hours. The fourth quote supports the idea that spending around 28 hours on the game is reasonable for a significant amount of content completion. These quotes help to derive the typical playtime metrics for the game.
- Time-to-fun:
  - Summary: The game is most enjoyable in co-op mode, which significantly enhances the fun factor. The fun starts almost immediately when playing with others.
  - Stance: Fun immediately
  - Anchor: Co-op mode
  - Time to anchor: 0h 0m
  - Friction: Poor optimization; Repetitive tasks
  - Unlock drivers: Playing with friends or family
  - Conditions: Co-op mode; Playing with younger kids or inexperienced gamers
- Player Archetypes:
  - Co-op Enthusiast (sale)
    - Motivation: Social interaction and shared fun.
    - Playstyle: Cooperative, casual, and social.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: co-op lover; casual gamer
    - Reference games: LEGO Star Wars; Assassin's Creed Unity
  - Franchise Fan Collector (buy)
    - Motivation: Nostalgia and completionist challenges.
    - Playstyle: Exploration and collection-focused.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Harry Potter fan; completionist
    - Reference games: LEGO Star Wars; LEGO Harry Potter: Years 1-4
  - Completionist Speedrunner (deep sale)
    - Motivation: Challenge and mastery.
    - Playstyle: Completionist and speedrunning.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: speedrunner; completionist
    - Reference games: LEGO Harry Potter: Years 1-4


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and entertaining gameplay (weight 0.51): The game is consistently described as fun and entertaining, with enjoyable gameplay that is enhanced when played with friends or family. The humor and charm of the LEGO series are well-represented.
- Great for Harry Potter and LEGO fans (weight 0.46): The game is highly enjoyable for fans of both the Harry Potter series and LEGO games. It captures the essence of the Harry Potter universe and combines it well with LEGO gameplay, offering plenty to explore in Hogwarts and the wizarding world.
- Faithful to Harry Potter story (weight 0.37): The game is faithful to the Harry Potter story, capturing the essence of the books and movies. It includes references to the Harry Potter universe and a darker tone that fits the story.
- Easy and accessible (weight 0.21): The game is easy to play and understand, making it accessible for inexperienced gamers. It offers a casual play style that is simple yet fun.
- Great music and soundtrack (weight 0.19): The game features a sublime music soundtrack that includes themes from the Harry Potter films. The music is pleasant and adds to the overall enjoyment of the game.

Common complaints:
- Performance and optimization issues (weight 0.44): The game suffers from significant performance problems, including poor optimization, FPS drops, and frame rate stutters, particularly on the PC version.
- Puzzles lack challenge and variety (weight 0.28): Many players find the puzzles either too simple, repetitive, or inconsistently difficult, leading to a lack of engaging gameplay.
- Control settings reset bug (weight 0.25): A major bug causes control settings to reset to default after closing the game, which is frustrating for players who customize their controls.
- Short and repetitive levels (weight 0.21): Levels are relatively short and repetitive, with fewer bonus levels and a lack of a level editor, contributing to monotonous gameplay.
- Inadequate save system (weight 0.2): The save system is poorly designed, with no cloud save option and save points that are either broken or require finishing a level to save progress.
- Unintuitive and annoying controls (weight 0.14): The controls are often described as unintuitive and fiddly, particularly for vehicles, leading to a frustrating gameplay experience.
- Anticlimactic final boss (weight 0.08): The final boss is described as an absolute anticlimax, disappointing players who expected a more challenging and engaging finale.

Gameplay feedback:
- Puzzle-solving and exploration (weight 0.23): Gameplay includes a mix of puzzle-solving and exploration elements, providing a balanced experience.
- Cooperative gameplay modes (weight 0.18): The game offers various cooperative play options, including couch co-op and split-screen modes, enhancing the multiplayer experience.
- Exploration and interaction (weight 0.18): The game features exploration and interaction with objects, including secrets and open-world elements.
- Storyline progression (weight 0.15): The game follows a storyline with engaging and serious story mode.
- Dueling system (weight 0.15): The game features a dueling system with magical duels and an improved duel system.
- Use of magical abilities (weight 0.14): The gameplay involves the use of magical abilities and spells.
- New spells and interactions (weight 0.12): Gameplay changes include new spells and interactions, enhancing the overall experience.
- Variety of characters and animations (weight 0.12): The game includes a variety of characters with different abilities and animations, adding to the gameplay experience.
- Campaign and collectibles (weight 0.12): The campaign offers a good journey with collectibles, although it may not always be memorable.
- Technical improvements (weight 0.09): The game includes technical improvements in the engine, graphics, and animations.
- Boss fights (weight 0.09): The game includes boss fights with quick-time event (QTE) spell fights.
- Navigation and map (weight 0.08): Improved navigation within the castle and map navigation enhance the exploration experience.
- Jump and run elements (weight 0.08): The game includes Jump'n'Run elements, adding variety to the gameplay.

Performance notes:
- Performance and optimization issues (weight 0.65): Many players report poor optimization, constant stuttering, and performance issues. The game frequently experiences frame rate drops and is not well-optimized for various hardware configurations.
- Frequent game crashes (weight 0.15): Several reviews mention that the game crashes frequently. This issue affects the overall stability and gameplay experience.
- Mixed reviews on bug frequency (weight 0.09): Some players report that the game is infested with bugs and glitches, while others find it not overly bugged. This indicates a mixed experience regarding the frequency and severity of bugs.
- Sound settings issue (weight 0.04): There are reports of issues with the sound settings in the game. This can affect the audio experience and immersion.

Recommendations:
- Highly recommended purchase (weight 0.15): Many reviewers highly recommend purchasing the game, with some giving it a rating of 7/10 or higher.
- Get the remastered edition (weight 0.08): Reviewers recommend getting the newer, all-in-one remastered edition of the game.
- Balances nostalgia and gameplay (weight 0.05): The game is well-crafted and balances nostalgia with enjoyable gameplay.

Other player notes:
- Willingness to pay full price (weight 0.05): This review indicates that the game was compelling enough for the player to purchase it at full price, without waiting for a discount. This suggests high perceived value or strong interest in the game.

Emotions:
- Frustration (weight 0.25): Players are primarily frustrated by a myriad of technical issues, including bugs, performance problems, and control issues. The game's repetitive tasks, poor level design, and lack of fixes for persistent issues further exacerbate this frustration.
- Satisfaction (weight 0.12): Players express satisfaction with the game's improvements over previous years, including enhanced gameplay mechanics, graphics, and controls. The faithful and humorous story adaptation, along with the fun and motivating collectibles, also contribute to this positive sentiment.
- Joy (weight 0.11): The joy experienced by players stems from the fun and engaging gameplay, great music, and puzzles. Many also enjoy the faithful adaptation of movie scenes and the humorous aspects, making it a delightful experience, especially when played with others.
- Disappointment (weight 0.11): Disappointment arises from the game's repetitive puzzles and sequences, lack of emotional depth, and humorous elements. Additionally, the game feels rushed and not polished, with mediocre graphics and optimization, leading to unmet expectations.
- Enjoyment (weight 0.11): Players enjoy the game's new features, music, and improved gameplay mechanics. The humorous LEGO twists, awesome sets, and scenery, along with the large world to explore and secrets, contribute to a relaxing and enjoyable experience.
- Nostalgia (weight 0.09): Nostalgia is evoked through comparisons to previous years and childhood memories. The game's faithful adaptation of the Harry Potter universe, along with the LEGO humor and charm, brings back fond memories of the original films and books.
- Excitement (weight 0.06): Excitement is generated by the game's Easter eggs, charm, and improved graphics and soundtrack. The variety of characters to unlock, rewarding gameplay, and the unique LEGO interpretation of the Harry Potter universe also contribute to this excitement.
- Disappointment (weight 0.02): La decepción surge debido a la falta de innovación en comparación con el primer juego. Los jugadores sienten que el juego no es tan disfrutable como otros juegos de LEGO.
- Anger (weight 0.02): Anger is caused by poor optimization and bugs, along with annoying controls and camera angles. These issues significantly detract from the gameplay experience.
- Amusement (weight 0.02): Amusement is derived from humorous bugs and situations, such as hilarious bugs involving Dobby and killing each other over digital Lego currency.
- Contentment (weight 0.02): Players feel content with the game's enjoyment and graphics, despite minor bugs. The overall positive sentiment about the game contributes to this feeling of contentment.
- Enthusiasm (weight 0.01): El entusiasmo surge porque el juego es muy divertido y bien optimizado.
- Satisfaction (weight 0.01): La satisfacción proviene de la buena jugabilidad y el humor presente en el juego.
- Excited (weight 0.01): Excitement is generated by the improved graphics and mechanics in the game.}