Info about GreedFall II: The Dying World:

Official game description:
  
WRITE YOUR OWN LEGEND
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GreedFall: The Dying World is a narrative-driven RPG. The story takes you to the far reaches of a vast fantasy world, inspired by 17th century Europe. Create your character: appearance, attributes, talents, abilities. Then dive into a rich adventure, meeting many allies who will prove vital in overcoming the dangers that await you. As you progress, every choice you make influences the course of events, every alliance you forge has real consequences, and every decision can change the fate of the world.  
Force is far from your only option in successfully overcoming the traps and challenges you encounter along the way. Use diplomacy to persuade your opponents, craft your own equipment, find hidden treasures, and access forbidden places with cunning tricks and disguises.  
You are the master of your own destiny.  
DISCOVER THE CONTINENT OF GACANE
--------------------------------
Return to the lands of Gacane in this new adventure. The story begins 3 years before the events of the first title, far beyond the previously encountered city of Sérène.  
Originally from Teer Fradee, a small island steeped in magic and lush nature, you complete your initiation and become a “Doneigad”: a sage who serves the clan. But your destiny is upended when “renaigsa” (foreigners) from the Old Continent capture you and threaten your people with extermination.  
Escaping your captors, you explore this foreign land, which is home to some powerful nations plagued by war and a mysterious disease. Journey across the Old Continent; visit Olima, the City of Stars, and its scientific observatory, set sail for the shores of Uxantis, the port capital of the Nauts, and make your way along the perilous roads of Thynea, lined with ancient ruins.  
As you explore this vast world, you can rely on the Constanzia: a sturdy ship you’ll acquire during your adventure, which will quickly become your headquarters.  
RECRUIT ALLIES
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Along the way, you’ll meet 8 memorable companions. Each has their own story, beliefs and secrets. Choose their equipment and outfits, their attributes and combat specialities, building a team that reflects your style, and benefit from their support, or control them during battles.  
They are also invaluable off the battlefield, providing you with knowledge on the continent’s different factions, and using their influence with them, which can open closed doors.  
From simple ally to soul mate, your futures are linked, and each of your decisions affects how they see you. Forge lasting friendships, or even find true love, but be careful! Your actions will affect the strength of your bond, or be their reason for leaving.  
BECOME A MASTER STRATEGIST
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When faced with belligerent men and ferocious creatures, sometimes violence is the only way.  
Use your strategic mind in real-time combat by activating tactical pause. This allows you to plan your actions, exploit enemy weaknesses and adapt your strategy to each situation. Prefer to stay at the heart of the action? If you prefer a more direct style, you can use your skills in battles to triumph over your opponents.  
Choose the combat profile that suits you best: “Tactical” gives you full control of the camera and your companions; “Focused” focuses on your character and allows your companions to act independently; “Hybrid” offers a middle ground.  
Additional configuration options enable you to fine-tune your experience and have the sort of adventure you prefer: from Story mode where you can fully enjoy the narrative, to Tactician mode, for those who love a real challenge.

Release date: Mar 10, 2026

Categories: Third-Person Perspective, Character Customization, Character Progression, Party-based Combat, Real-time with Pause, Choice-based Narrative, Multiple Endings, Companion System

Feature scans:
- Steam Deck: score 30; verdict: Good with Minor Adjustments Needed; summary: The overall user experience with the game on Steam Deck is positive, with notable strengths in performance and gameplay mechanics. However, there are some areas for improvement, particularly in simplifying the control scheme to enhance user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $25.00
  - Reasoning: The evidence suggests that users find the game worth the price at lower price points, specifically around $20-$25. Multiple reviews mention that the game is worth it at these prices, indicating a fair value perception within this range. Higher prices, such as $40, are frequently cited as too expensive for the current state of the game.
- Playtime Metrics:
  - Game completion: 30.0h
  - Story completion: 20.0h
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence provides insights into various playtime metrics. The first quote suggests that the game completion time can vary significantly based on exploration and main story progression. The second and third quotes indicate that players have spent considerable time (12 hours and 10+ hours respectively) in early access, dealing with bugs and game-breaking issues, which can affect the overall playtime. The fourth quote mentions that the prologue alone can take a couple of hours, providing a specific time frame for an early part of the game.
- Time-to-fun:
  - Summary: The game has a slow start with a lengthy tutorial phase, but it becomes more enjoyable once it opens up into the 'Open world' part.
  - Stance: Clicks after
  - Anchor: Open world
  - Time to anchor: 2h 0m
  - Friction: Slow start; Confusing tutorial; Lack of early side quests
  - Unlock drivers: Story progression; Exploration
  - Conditions: Patience to get through the initial slow phase; Willingness to explore once the game opens up
- Player Archetypes:
  - Tactical Strategist (buy)
    - Motivation: Enjoys strategic and tactical gameplay.
    - Playstyle: Prefers challenging and tactical gameplay, often on higher difficulties.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: old-school player; tactical RPG fan
    - Reference games: Dragon Age Origins; Kotor 1 & 2
  - Franchise Fan (buy)
    - Motivation: Loyalty to the original game and its sequel.
    - Playstyle: Enjoys the game for its similarities to the first installment.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: franchise fan; loyal player
    - Reference games: GreedFall
  - Cautious Waiter (sale)
    - Motivation: Wants a polished and bug-free experience.
    - Playstyle: Prefers to wait for game improvements and bug fixes.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: cautious gamer; patient player
    - Reference games: Dragon Age Origins


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Well-developed characters (weight 0.39): Characters are praised for being well-written, thought out, and developed, contributing significantly to the game's narrative depth.
- Classic combat like Dragon Age (weight 0.32): The combat system is frequently compared to Dragon Age Origins, with players appreciating its old-school, tactical feel reminiscent of classic RPGs.
- Attractive graphics and visuals (weight 0.3): The game features good graphics, pleasant visuals, and beautiful landscapes, contributing to an immersive experience.
- Improved over the first game (weight 0.26): Players note that the game is an improvement over its predecessor in various aspects, including combat and writing.
- Engaging and well-written story (weight 0.26): The story is described as convincing, interesting, and well-written, engaging players throughout the game.
- Promising and enjoyable game (weight 0.24): Players find the game promising and enjoyable, with likable characters and an intriguing story that is shaping up well.
- Excellent voice acting (weight 0.19): The voice acting is highlighted as top-notch and well-done, enhancing the overall storytelling and character interactions.
- Diverse and engaging quests (weight 0.14): Quests are noted for being enjoyable, diverse, and engaging, adding to the overall fun and exploration in the game.
- Immersive and believable world (weight 0.12): The game world is praised for being immersive, unique, and believable, enhancing the player's experience.
- Few bugs and performance issues (weight 0.1): Players report very few bugs and no game-breaking performance issues, indicating a stable and polished game.
- True RPG elements (weight 0.1): The game is appreciated for its true RPG elements, making it a great choice for fans of classic RPGs.
- Many dialogues and NPC interactions (weight 0.1): The game features many conversations, dialogues, and NPCs to talk to, enriching the storytelling and world-building.

Common complaints:
- Combat system criticized (weight 0.97): The combat system is widely criticized for being slow, clunky, and unenjoyable. Many players find it confusing, boring, and a significant downgrade from the previous game.
- Game crashes and bugs (weight 0.5): The game is prone to crashing, including game-breaking bugs and issues that prevent progression. Some players report that the game deletes saves and has numerous bugs.
- Graphics and performance issues (weight 0.39): Players report poor graphics quality, terrible performance, and glitchy graphics. Specific issues include bad animations, ugly visuals, and slow texture loading.
- Character creation flaws (weight 0.25): The character creation system is criticized for being limited, underwhelming, and poorly implemented. Players express a desire for more customization options.
- Game feels different from the first (weight 0.19): Many players feel that the game has changed significantly from the first installment, with different controls and combat mechanics that are not well-received.
- Control and interface issues (weight 0.17): Players report awkward and clunky controls, an uncomfortable interface, and controller issues. The game's UI is described as unergonomic.
- Optimization needed (weight 0.15): The game is reported to be poorly optimized, leading to performance issues and the need for better optimization.
- Slow movement and combat speed (weight 0.15): The movement and combat speed are criticized for being too slow, making the gameplay feel sluggish and unresponsive.
- AI behavior issues (weight 0.07): The AI in the game is reported to be weak and poorly behaved, detracting from the overall gameplay experience.
- Combat mode glitches (weight 0.07): Players report getting stuck in combat mode with no option to exit, which disrupts the gameplay experience.
- Translation errors (weight 0.07): There are numerous translation errors, particularly noted in the Russian translation, which affect the game's dialogue and other text.

Gameplay feedback:
- RTwP Combat System (weight 0.52): The game features a Real-Time with Pause (RTwP) combat system, which is a significant change from previous combat styles. This system allows players to pause the game to issue commands and strategize, blending real-time action with tactical planning.
- Character Creation and Development (weight 0.22): Players can create and develop their characters with various customization options. This includes character creation mechanics and development through skill trees.
- Story and RPG Elements (weight 0.16): The game features a strong narrative with RPG elements, including dialogue and choices that affect the story. Players can also choose to play as a native of Teer Fradee, adding to the narrative depth.
- World-Building and Exploration (weight 0.14): The game features a rich fantasy setting with detailed world-building and environment design. Exploration and travel are key components of the gameplay.
- Companion System (weight 0.12): The game includes a companion system where players can recruit and manage companions. These companions play useful roles in the team and have their own AI and abilities.
- Tactical Controls and Micromanagement (weight 0.11): The game includes tactical controls and requires micromanagement of party members, especially in combat. This can involve managing abilities, positioning, and strategies.
- Party-Based RPG (weight 0.1): The game has shifted from an Action RPG to a party-based RPG with RTwP combat. This change emphasizes a more strategic and team-oriented approach to combat.
- Multiple Quest Approaches (weight 0.1): Missions and quests can be resolved in multiple ways, offering players different approaches to completing objectives. This adds to the game's replayability and strategic depth.
- Long Prologue (weight 0.05): The game has a longer prologue, which some players feel is extended. This can affect the pacing of the game's introduction.
- Different Combat Modes (weight 0.05): The game offers different combat modes, including Focused, Hybrid, and Tactical modes. These modes provide varying levels of control and strategic depth.
- Stealth and Disguise Mechanics (weight 0.05): The game includes stealth and disguise mechanics, adding layers to gameplay and allowing for different approaches to missions and combat.
- Third-Person Perspective (weight 0.05): The game is played from a third-person perspective, which affects camera control and the player's view of the game world.

Performance notes:
- Performance optimization needed (weight 0.44): There are calls for better optimization and performance improvements, as the game struggles with performance on various systems.
- Numerous bugs and glitches (weight 0.39): The game is reported to have many bugs and glitches, including graphical bugs, combat system glitches, and general jank.
- Smooth performance on high-end hardware (weight 0.21): The game runs well on high-end hardware, with stable frame rates and smooth performance on ultra settings.
- High CPU and GPU usage (weight 0.17): Players report high CPU usage and issues with GPU memory optimization, leading to performance problems.
- Texture loading issues (weight 0.12): Players experience delays and problems with texture loading, resulting in blurry textures and rendering issues.
- Audio and music issues (weight 0.09): Players report audio lagging, sound effects disappearing, and music tearing or stopping and starting.
- Stuttering and FPS drops (weight 0.09): Players experience stuttering and FPS drops in various areas of the game, especially in detailed scenes with many NPCs.
- Brightness and visual quality issues (weight 0.07): Players report excessive brightness and graphical quality issues, with some comparing the graphics to older generation consoles.
- Localization and platform-specific issues (weight 0.05): Some crashes are caused by localization strings, and there are platform-specific issues reported on systems like the Steam Deck.
- Loading screen issues (weight 0.03): Some players experience issues with the game getting stuck at loading screens.
- Save game issues (weight 0.03): There are reports of the game deleting saves, causing progress loss.

Recommendations:
- Recommended for RPG fans (weight 0.22): The game is highly recommended for fans of classic RPGs such as Dragon Age, Baldur's Gate, and Star Wars: KOTOR. Reviewers suggest that if you enjoyed these games, you will likely enjoy this one as well.
- Wait for full release (weight 0.16): Many reviewers advise waiting until the game is fully released from Early Access to avoid bugs and experience a more polished version. Some suggest waiting a year or two to see the final product.
- Give the game a chance (weight 0.1): Some reviewers encourage players to try the game, especially if they are fans of the genre or previous titles. They suggest giving it a shot on release or wishlisting it to support the developers.
- Consider a refund or discount (weight 0.08): Some reviewers mention that the game might not be worth the full price in its current state and suggest considering a refund or waiting for a steep discount before purchasing.
- Suggested gameplay improvements (weight 0.05): Reviewers have suggested specific improvements such as adding an option to autolevel companions and including conversation options with good and evil answers to enhance gameplay.
- Solid non-AAA title (weight 0.03): The game is noted as a solid title that is not developed by a major AAA studio, offering a good experience for fans of the genre.

Other player notes:
- Available at discounted prices (weight 0.05): The game can be purchased at discounted prices, specifically under 25 EUR on key sites, and was available with additional discounts and rewards on Fanatical.
- Developed by small AA studio (weight 0.03): The game is made by Spiders, a small AA studio, which might influence the scale and polish of the game.

Emotions:
- Disappointment (weight 0.2): Players are disappointed due to significant changes in the combat system, which many find slow, un-dynamic, and less engaging compared to the first game. Additionally, technical issues, lack of character customization options, and the game's overall unpolished state contribute to this sentiment.
- Frustration (weight 0.2): Frustration stems from numerous bugs, game crashes, and performance issues that hinder gameplay progression. Players also express frustration with the combat mechanics, which feel slow, unresponsive, and different from the first game, along with quest issues and lack of information.
- Enjoyment (weight 0.07): Players enjoy the engaging story, atmospheric gameplay, and the classic RPG feel. The combat system, character development, and overall improvements from the previous version are also appreciated.
- Hope (weight 0.06): Hope is driven by the potential for improvements and the belief that the game will be refined during the early access period. Players are looking forward to future updates and the final release, anticipating a better gaming experience.
- Satisfaction (weight 0.04): Satisfaction comes from the overall positive experience with the game, including its performance, lack of bugs, and engaging plot. Players also appreciate the improved combat system, graphics, and voice acting.
- Excited (weight 0.04): Excitement is generated by the anticipation for the full release and the potential for the game to be good. Players are looking forward to the official release and the game's development.
- Excitement (weight 0.04): Excitement is fueled by the game's potential as an RPG, with players looking forward to the continuation and full release. The story, companions, and combat system are particularly exciting aspects.
- Disappointed (weight 0.04): Disappointment arises from changes in gameplay and combat mechanics, as well as the game's current state not meeting expectations set by the first iteration. Players feel let down by the combat system and customization options.
- Joy (weight 0.04): Joy comes from enjoying the game's unique features, companions, story, and lore. Players are having fun with the improved combat system and overall gameplay experience.
- Appreciation (weight 0.03): Appreciation is shown for the well-done voice acting, amazing environments, and beautiful landscapes. Players also appreciate the game design, world details, and the developers' responsiveness.
- Frustrated (weight 0.03): Frustration is caused by game crashes, issues with AMD drivers, and combat system issues. Players are also frustrated with bugs, crashes, and changes to the combat and movement systems.
- Hopeful (weight 0.02): Hopefulness is driven by the potential for the game to improve and the belief that the story will develop well over time. Players are excited about future improvements and the game's potential.
- Happy (weight 0.01): Happiness comes from enjoying the game more than the previous iteration and getting to play the game fully. Players are happy with the game's features and overall experience.
- Enthusiasm (weight 0.01): Enthusiasm is fueled by the game's details, overall quality, and deeper storytelling. Players are looking forward to further exploration and new content.
- Anger (weight 0.01): Anger is caused by game design choices, false advertising, and the combat system change. Players feel betrayed by the developers and are angry about the high price point.
- Nostalgia (weight 0.01): Nostalgia is driven by the similarity to classic games like Dragon Age Origins and Neverwinter Nights 2. Players feel nostalgic comparing the game to the original Greedfall.
- Anticipation (weight 0.01): Anticipation is fueled by looking forward to the full release to see combat changes and the finished product. Players are excited to play the final version.
- Satisfied (weight 0.01): Satisfaction comes from the overall enjoyment and positive aspects of the game. Players are satisfied with the improvements and the gaming experience.
- Hopefulness (weight 0.01): Hopefulness is driven by the good foundations and enjoyable skill trees. Players hope for improvements and are looking forward to the game's development.}