Info about V Rising - Dracula's Relics Pack:

Official game description:
**Dracula’s Relics Pack**  
Embrace your dark legacy and project your intentions of supremacy with the Dracula’s Relics pack.  
Strikeout into Vardoran in iconic black, red, and gold. Don the Immortal King’s Mantle and mark yourself a commander of death with the Immortal King’s Greathelm as your battle crown. Whether on the battlefield or resting atop your extravagant throne, these colors represent a vampire with an ambition worthy of the next Dracula.  
Return home to a castle worthy of the scourge of Vardoran. From throne to coffin, walls to floors, carpet runs to brilliant braziers, your castle will project regality. The royal decor will project an unmistakable air of dominance, elegance, and taste.  
**The Dracula’s Relics Pack contains:**  
*   The Immortal King’s Drape, Cloak, and Mantle.  
*   The Immortal King’s Greathelm.  
*   The Royal Coffin  
*   The Royal Throne  
*   The Royal Pattern stone floors  
*   The Royal Gate castle doors  
*   Interior Royal Walls wallpaper  
*   Interior Royal Walls Pillar wallpaper  
*   Exterior Royal Walls wallpaper  
*   Exterior Royal Walls Pillar wallpaper  
*   Glass Window: Royal Red & Black  
*   Glass Window: Royal Black & Red  
*   Royal Carpets  
*   Royal Braziers with Orange, Blue, Green, Red, White, Yellow, and Purple flames.
While you have this DLC, all items unlock and become available in-game to be crafted as you become worthy of crafting equivalent equipment.

Release date: May 17, 2022

Categories: Survival, Open-World Survival, Crafting, Base Building, Vampire Theme, PvE, PvP, Castle Customization

Feature scans:
- MTX: score 25; verdict: Standard Cosmetic-Only Monetization; summary: The reviews show that V Rising sells optional cosmetic/vanity DLC packs after purchase and also provides free content updates. Complaints focus on poor value or overpriced cosmetic packs and unrelated technical problems. There is no evidence of pay-to-win, real-money gacha, loot boxes, paid power, paid convenience, currency obfuscation, or aggressive FOMO. The monetization is therefore standard cosmetic-only and ignorable.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $35.00
  - Reasoning: The base-game-relevant reviews show positive price acceptance: one explicitly says the game is worth buying at full price, and another describes it as a great deal. No base-game review calls it overpriced; the only overpricing complaints are about cosmetic DLC, which are excluded. This suggests the community fair base-game range spans a discounted price up to the standard full price. I set the lower bound at $20 as a common fair/sale point and the upper bound at $35 as the full-price ceiling accepted by reviewers. Confidence is moderate-low because direct base-game price comments are sparse.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: 400.0h
  - Reasoning: The quote about playing over 400+ hours and still wanting more indicates long-term endgame play, supporting an endgame playtime of at least 400 hours. The 'hundreds of hours of content' quote is too vague and describes content amount rather than a completion time, so gameCompletion remains null. The story completion quote lacks an hour count, so storyCompletion is null. No evidence describes a typical session length, so sessionLength is null.
- Time-to-fun: No data
- Player Archetypes:
  - Castle Decorator and Fashion Vampire (buy)
    - Motivation: Creative self-expression through castle customization and stylish vampire cosmetics.
    - Playstyle: Spends long sessions building, decorating, and collecting cosmetic DLC for their castle and character.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Adrenaline PvP Raider (buy)
    - Motivation: Adrenaline from risky PvP encounters, raiding, and competing for valuable resources.
    - Playstyle: Plays on PvP servers, often in clans or solo/duo, engaging in full-loot raids and guarding resource hotspots.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - PvE Solo Adventurer (buy)
    - Motivation: Safe PvE progression and enjoying the game at their own pace without PvP loss.
    - Playstyle: Plays on PvE-only, solo, or private/hosted servers and focuses on exploration, survival, and base building.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Value-Conscious DLC Skeptic (no buy)
    - Motivation: Getting fair value and stable, complete content for their money.
    - Playstyle: Evaluates DLC across private and single-player modes and compares promised content against delivered skins and features.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Overwhelmingly positive general praise (weight 0.68): Reviewers frequently describe the game as fun, addictive, engaging, and great overall, with many calling it extremely enjoyable. This sentiment is consistent across multiple clusters.
- DLC cosmetic packs highly praised (weight 0.63): Many reviews highlight the DLC cosmetics as beautiful, nice, and great, with specific appreciation for the visual designs. The cosmetic DLC is a major positive point across several clusters.
- Cosmetic items look amazing (weight 0.52): Reviewers frequently mention that cosmetic items, including capes, accessories, and armor, look amazing and add class. Specific items like the cape and helm are highlighted.
- Castle decoration and customization loved (weight 0.5): Players enjoy the castle decoration options, including furniture, decorations, and the ability to personalize their homes. This adds depth to the building aspect.
- Combat mechanics are fun and rewarding (weight 0.36): The combat system receives praise for being well-loved, fun, and rewarding, with unique boss mechanics adding challenge. Players enjoy using abilities and mixing boss magic.
- Dark gothic and vampire fantasy theme (weight 0.35): The game captures a dark gothic style and vampire lord fantasy, making players feel like a powerful vampire. The aesthetic is consistent and appealing.
- Engaging with friends and community (weight 0.31): Playing with friends, tagging bosses together, and enjoying a friendly community are common positive themes. Nonstop play with friends is mentioned.
- Building mechanics and base building joy (weight 0.31): The building mechanics are considered the best, with base building being a joy and allowing for beautiful castles. It is compared to Minecraft for its creative freedom.
- Stylistic DLC with royal/gothic flair (weight 0.31): The DLC is noted for its royal and gothic style, with specific items like stained glass windows, braziers, and thrones standing out. It adds a sense of majesty to castles.
- Variety of content and enemies (weight 0.3): There is a large number of bosses with unique mechanics, many mobs, and a variety of resources, providing ample content. The map is also awesome.
- Progression and grinding are fun (weight 0.2): Progression from early to mid game keeps players engaged, and grinding is considered fun. The quest system is also praised for avoiding pointless text.
- Early Access release polished (weight 0.2): The Early Access release had nearly no bugs and is well-made, with reviewers wishing more releases would be like this. This indicates a smooth launch.
- Worth the price for castle designers (weight 0.19): The DLC is considered a solid purchase for castle designers, worth the price for the added decorative options. It fulfills its purpose for players who enjoy building.
- PvE and server options enjoyable (weight 0.15): PvE only servers and configurable difficulty settings are appreciated, allowing players to enjoy the game at their own pace. Plenty of settings add flexibility.
- Story and quest system engaging (weight 0.15): The story is engaging and missed after completion, with a quest system that is concise. The narrative adds to the overall experience.
- Cute and charming vampire game (weight 0.14): Some reviewers find the game cute and charming, adding a lighter tone to the vampire theme. This appeal broadens the game's audience.
- Mixing boss magic is a blast (weight 0.08): Players enjoy mixing and matching boss magic, finding it a blast. This adds a layer of customization to combat.
- Servants protect base while away (weight 0.08): The ability to have servants protect the base while the player is away sleeping is a convenient and appreciated feature. It adds a sense of security.
- Monsters attacking each other amazing (weight 0.08): Witnessing monsters attack each other is described as amazing, adding dynamic interactions to the game world. This emergent behavior is a highlight.

Common complaints:
- DLC items not appearing (weight 0.55): Multiple users report that after purchasing the DLC, items like the royal coffin, skins, and crafting blueprints do not appear in the game. Some mention the DLC shows as installed but nothing changes, even on existing saves.
- DLC lacks sufficient content (weight 0.47): Reviewers consistently note that the DLC provides very few items compared to other expansions, with some calling it minimal and not rich in content. Several mention only receiving a few skins or missing key items like stairs.
- DLC is overpriced for content (weight 0.47): Many reviewers feel the DLC is not worth the price due to the small amount of content, calling it overpriced like other cosmetic packs. Some specifically compare it unfavorably to the Sinister Evolution pack which offers more for the same cost.
- DLC items not as good as base game (weight 0.46): Many reviewers feel that the cosmetic items from the DLC look worse than free items already in the game. Royal cloaks, wallpapers, and headwear are cited as less appealing than those dropped by monsters or unlocked normally.
- Unclear unlock conditions and requirements (weight 0.41): Players are confused about how to unlock certain items, such as the helmet at the crafting station or the royal coffin. Some note that items require specific research or materials, making them midgame content.
- DLC should have been base game (weight 0.36): Many reviewers believe the DLC content could have been part of the base game from the start, citing that some items are already Tier 3 research or are unnecessary. They feel it adds nothing of gameplay value.
- Poor quality and mismatched cosmetics (weight 0.34): Reviewers describe the cosmetic items as poor quality, exaggerated, and mismatched in colors. The vampire character looks ridiculous in the gear, which does not match sets like the Bloodmoon set.
- Save wipes frustrate players (weight 0.33): Reviewers strongly criticize that every major update wipes player content, forcing them to start over, which affects private and single-player games. This makes the time spent designing castles feel wasted.
- Limited use of DLC skins (weight 0.26): The DLC skins cannot be transferred to better items when crafting, and there is little to no information about this limitation. Some also report that items are not available on new characters after being used on the first character.
- Camera vertical axis issues (weight 0.25): Players complain about the camera's vertical blocking axis, which hurts immersion and becomes problematic when zoomed in fully. There is no in-game option to adjust it, and a community mod only works in solo or private servers.
- Functional floors are ugly (weight 0.25): Several reviewers criticize the functional floors as very ugly and note that floor skins cannot cover all functional skins. The dark floors also became lighter and uglier after the 1.0 release, despite store screenshots showing the better version.
- Missing themed decor for stairs (weight 0.25): The DLC lacks themed decor for the new multi-level castle staircase, making it impossible to finish a castle in the same style. Some specifically note missing stairs and saddles that are available in other packs.
- Cosmetic items feel out of place (weight 0.2): Some players find that the DLC cosmetics look out of place and prefer using standard castle decors and coffins. The style can feel overwhelming when used on everything.
- Performance issues in decorated castles (weight 0.2): Occasional bugs and FPS drops can occur in well-lit castles due to shiny floors and crafters, impacting performance. Some also mention single-player mode not working initially.
- DLC items not exclusive (weight 0.15): Reviewers note that DLC content is not exclusive to the owner, as other players can obtain paid items for free by killing the owner. This undermines the value of the purchase.
- Prefer developer focus on gameplay (weight 0.15): Some reviewers would prefer the developers to focus on additional powersets, new mid-tier bosses, and weapons rather than cosmetic DLC. They feel the DLC is entirely unneeded unless very familiar with the game.
- Coffin retexture looks crude (weight 0.14): The coffin retexture looks rustic or crude when detached from the overall design, and the door retextures have the same issue. This suggests inconsistency in texture quality.
- Refund issues due to playtime (weight 0.08): One reviewer passed two hours into the game to get to Tier 2 items and thus could not request a refund on the DLC. This highlights a potential issue with refund policies for DLC content.
- Controls confusing for vampire (weight 0.08): A reviewer found the controls took a bit to understand, with the vampire flipping around and running backwards. This suggests potential control issues or a steep learning curve.
- Glitched throne clipping (weight 0.08): The throne is glitched, and the character clips through it at several places when sitting. This is a specific bug affecting immersion.

Gameplay feedback:
- Cosmetic DLC dominates feedback (weight 0.96): Many clusters describe an entirely cosmetic DLC with skins, cloaks, headwear, wallpapers, and castle interior items that do not affect gameplay outside of personal fun and role-playing flavor. Several clusters note cosmetic skins are tied to DLC content, require evolving before use, and only players who own the pack can recreate those cosmetics.
- Castle building is core gameplay (weight 0.62): Multiple clusters state that designing, decorating, and building a castle takes up a significant portion of playtime and is a central part of the game. Feedback mentions building mechanics, base building, multi-level castle structures, and decoration objects.
- Crafting system drives progression (weight 0.53): The game has a crafting system with many recipes, workbenches, blueprints, and tiered items unlocked through leveling and bosses. Recipes are often obtained by defeating bosses, and some building blueprints also come from boss drops.
- Bosses and combat mechanics (weight 0.44): There are many bosses with their own mechanics, boss magic can be mixed and matched, and blood altar bosses grant new abilities. Brutal Mode adds boss mechanics and increases challenge, and co-op play with friends uses abilities to defeat bosses.
- Server settings and quality-of-life (weight 0.4): Clusters mention config settings that adjust difficulty, no loss of weapons and equipment on death, increased durability, harvest and drop rates boosted by 1.3x, stack sizes doubled, removal of the 15% durability penalty on PvP death, and the ability to have two castle hearts. Wipes are avoided unless only one clan is active.
- Coffins, thrones, and decor (weight 0.38): The game includes coffin objects such as a wooden coffin and a royal coffin, a throne the character can sit on, disguises like a grandma disguise, and decorative items like bear and wolf fur with a glow effect. Some coffin variants may require an unlock condition.
- Cosmetic items and fashion variety (weight 0.36): Cosmetic items match some existing clothing, and the game includes cosmetics and fashion elements such as cloaks, helms, gear, and castle decorations. There are multiple cloaks, including a Mantle cloak, and character eye color options.
- PvP and server modes detailed (weight 0.36): Feedback covers PvP servers with high-risk high-reward competition, PvE servers where resources are safe, and PvE-only servers. PvP is active all week, raids occur during specified times on weekdays and weekends, and clans compete to capture seven castles of Vardoran.
- Survival, PvE, and exploration (weight 0.33): The game is a survival game with base raiding, PvE mode, many mobs, and a variety of resources. Monsters can attack each other, and quest lines help players learn the game.
- Castle customization and atmosphere (weight 0.33): Castle customization is part of the game, and the DLC changes the appearance and atmosphere of the castle. The DLC provides a building style and cosmetic touches to both the vampire and the castle.
- Unique crafting items and recipes (weight 0.29): Specific items are crafted from character inventory, such as a helmet unlocked in the crafting station, a cloak crafted at a sewing station, and a Greathelm recipe that may require finding where to craft it. DLC items are tied to tailoring workbenches for unlocking.
- Specific DLC item requirements (weight 0.27): Royal Coffin requires building a room with floor and walls, Royal Throne requires recruiting a servant, Glass Windows require glass craftable after beating the Saintess boss, Royal Carpets require Carpet Rolls from a Tailor table, and Royal Braziers require Stone brick and later materials.
- Co-op and multiplayer emphasized (weight 0.25): Players can team up with friends in co-op, tag with others to kill bosses, and play together in multiplayer. Only one person needs the expansion to share certain content with others in game.
- Private and single-player modes (weight 0.24): The game has private game and single player modes, allowing solo play or private sessions. Public, private, and hosted servers are also available.
- Crafting stations and recipes locations (weight 0.24): Crafting is accessed by pressing TAB and then going to crafting. Recipes are obtained by defeating bosses, and some building blueprints are also obtained from bosses. Tailoring bench allows cloaks to be crafted or selected.
- Base protection and servants (weight 0.22): Servants can protect the base, and storage units are available. Machines use components, and required floors for rooms exist.
- DLC integration and save dependency (weight 0.18): DLC content integration depends on whether the save is new or existing. The DLC is missing a stairs feature, and some items like wallpapers require Cloth to build.
- Gameplay mechanics and controls (weight 0.18): Controls involve a vampire that can flip around and run backwards. The game has a camera system with a vertical blocking axis and zoom functionality. Updates introduce new content.
- Game inspiration and lore (weight 0.17): The game combines Conan Exiles with Diablo-style gameplay and combines a combat system with survival crafting. It features a vampire theme with great lore.
- Modded server features available (weight 0.08): Mods include connect/disconnect/kill notifications, random NPC kill events every 40-60 minutes, global chat mirrored to Discord, weapon mastery bonuses to stats, honor titles, and blood pool replenishment from killed players and Vblood.

Performance notes:
- FPS drops in bright castle areas (weight 0.08): Players report inconsistent framerates specifically in well-lit castle environments. Shiny floors and nearby crafters appear to cause performance dips.

Recommendations:
- Support developers with purchase (weight 0.42): Many reviewers recommend buying the DLC or the game itself specifically to support the developer, even if the content is light. Some suggest buying another copy for a friend as a better way to support and gain a co-op partner.
- Poor DLC value for money (weight 0.33): Players repeatedly complain that the DLC contains too little content and only a few skins, advising against buying it if you are not getting all DLCs. Several reviewers say it is not worth the price and recommend other options instead.
- Great for castle builders (weight 0.27): Multiple reviewers highlight that the content is a solid purchase for castle designers and those who enjoy building. It is strongly recommended for players who like building castles.
- Price-to-content ratio praised (weight 0.21): Several reviewers find the game or DLC to be perfect for the price, calling it a solid purchase and worthy of full price. It is recommended especially for the price.
- Recommended for specific player types (weight 0.2): The game is 100% recommended for players who identify as Vamps, Wraiths, Ghouls, or Banshees. It also has newbie-friendly and limited-time PvP servers available.
- Buy if you enjoy base game (weight 0.16): Players who already like the base game are encouraged to buy the DLCs without hesitation, especially if they enjoy building or the existing aesthetic. It is seen as a great addition for those already invested.
- Cosmetic-focused DLC for fashion lovers (weight 0.16): The DLC is recommended primarily for players who enjoy fancy cosmetics and want a sense of fashion in the game. Others say it is only for those who absolutely must have a particular aesthetic.
- Wait for sales or skip (weight 0.16): Some reviewers recommend the DLC but suggest waiting for a sale before purchasing. Others outright do not recommend buying it at full price or at all.
- Co-op with friends recommended (weight 0.15): Playing with a couple of friends and using abilities to defeat bosses together is recommended. For those with limited funds, helping a friend buy the game to play together is suggested.
- Cosmetics not worth buying (weight 0.15): Some reviewers feel that buying cosmetics is not worth it and that buying another copy of the game would give more enjoyment. The DLC is seen as completely unnecessary by some.
- Purchase based on visual appeal (weight 0.13): Some recommend buying only if you like what you see in the pictures or want a different style. This is a niche recommendation based on personal taste.
- Brutal Mode adds challenge (weight 0.09): Players recommend Brutal Mode for additional boss mechanics and a greater challenge. This mode is suggested for those seeking more difficulty.
- PvE servers for safe gathering (weight 0.09): Players who fear losing gathered resources over a long period are advised to choose PvE servers. This is a strategic recommendation for resource security.
- PvP servers for adrenaline (weight 0.09): Those who love adrenaline and fighting for top resource locations should choose PvP servers. It caters to competitive players seeking high-risk conflict.
- Overall game is great (weight 0.09): A reviewer states that overall the game is great. This positive sentiment contrasts with DLC-specific criticisms.
- Floor color issue unresolved (weight 0.08): One reviewer mentions they will change their review if the floor color issue is fixed or acknowledged. This indicates a specific visual bug that affects satisfaction.
- Evolving requirement frustrates buyer (weight 0.08): A reviewer regrets purchasing because they were unaware of an evolving requirement. This suggests some players find the requirement unclear or undesirable.
- Tasks help new players learn (weight 0.08): New players are advised to keep doing tasks to understand the game. This suggests a structured onboarding through quests.

Other player notes:
- Cosmetic DLC supports free updates (weight 0.72): Many reviewers highlight that paid DLC is purely cosmetic decorations and skins, which allows the developers to release story and gameplay expansions for free. This model is seen as a fair way to support ongoing development without giving practical advantages.
- Dracula pack content and value (weight 0.41): The Dracula's Relics Pack is a DLC that includes gothic-themed items such as statues, helmet, and cape. Some players feel it has less content compared to similar packs like Sinister Evolution, offering only a helmet and cloak for the same price.
- Server details and community (weight 0.33): Players share specific server information, including a Turkey server, a North American server with IP, and a server named [FR/EN] CastlesTournament [SQUAD] with 50 slots. These details help others join and play together.
- Game content and comparisons (weight 0.31): The game offers hundreds of hours of content, with building experiences compared to Minecraft and combat/feel compared to Rust and Runescape. Some also mention similarities to Diablo and Albion Online.
- DLC cosmetic variety and design (weight 0.3): Cosmetic DLC includes a variety of items such as floor skins, functional skins, and decorations like statues, helmets, and capes. Designs are praised for their beautiful dark goth style and Dracula theme.
- Game still in early access (weight 0.25): The game is currently in early access and still in development, with players noting it has been playable since beta. There is anticipation for future updates and full release.
- New content and updates (weight 0.25): There is a newest free content update and a new vanity pack DLC available, indicating active post-launch support. Some players look forward to missing decor being added on full release.
- Art style preferences and feedback (weight 0.23): The art style is described as cartoon-like and childlike, with some wishing for a more realistic, mature look similar to Red Dead Redemption 2. Others compare it favorably to Battlerite and Castlevania: Lords of Shadow.
- DLC pricing and value concerns (weight 0.2): Some players feel the cosmetic DLC is cheap and worth the price, while others believe it is not worth the cost relative to another copy of the game or compared to other DLC that costs more than the game.
- DLC integration and progression (weight 0.18): DLC parts are unlocked and buildable when the player reaches the appropriate level, integrating with progression. However, some note the DLC skin cannot be transferred to better items and item sets appear one-use only.
- DLC technical issues reported (weight 0.16): Some users report that the DLC shows as installed but its content does not appear in the game, and refunds are not possible after two hours of play or reaching Tier 2 items. This suggests potential technical or policy issues.
- Missing items and store discrepancies (weight 0.13): The pack is missing some items, including the great helm, and the floor appearance changed at 1.0 release while store screenshots still show the older version. This creates confusion and dissatisfaction.
- Developer history and support (weight 0.11): Developed by Stunlock Studios, the reviewer has played their games since Bloodline Champions in 2011. This shows long-term support and trust in the developer.
- Community mods and external tools (weight 0.07): A community mod called 'modern camera' is available on GitHub, showing active modding interest. Such tools enhance player experience beyond official features.

Emotions:
- Disappointment (weight 0.15): Many expected items like windows, carpets, and wallpaper are missing, and the DLC offers too little content for its price. The dark floors changed to a lighter grey after release, gear colors don't match, and some items look worse than free in-game alternatives.
- Frustration (weight 0.12): Players are frustrated by missing DLC content such as stairs and blueprints, and by skins not appearing despite purchases. Save incompatibility with updates and forced restarts after each content update also cause significant frustration.
- Satisfaction (weight 0.1): The cosmetic pack makes players feel like Dracula and allows them to build a castle that feels like a noble vampire's home. The items look good, the price is considered fair, and the DLC is seen as worth supporting the developer.
- Confusion (weight 0.06): Players are confused about how to unlock certain items like the royal coffin and helmets, and cannot find where DLC items appear or how to activate them. The DLC shows as installed but no new content appears, and items go missing on new characters.
- Excitement (weight 0.05): Players are excited to dress up as a vampire boss, play with friends, and experience rewarding combat with boss magic. They are also eager to see what the developers will update next.
- Admiration (weight 0.04): The DLC's visuals are described as exquisite, magnificent, and simply beautiful. The art style of V Rising and its decorations, capes, and statues are highly impressive.
- Enjoyment (weight 0.04): Players enjoy customizing their castle, playing on PvE servers, and engaging in fun gameplay like boss fights. The base game is praised for its building and combat, which hook players deeply.
- Enthusiasm (weight 0.04): The overly fancy look of DLC items like windows, walls, and the throne adds class to the vampire and castle. The relic pack captures the fantasy of being a vampire lord with awesome building style additions.
- Appreciation (weight 0.02): Players appreciate the style of doors and capes, and consider the Dracula's Relics Pack one of the best DLCs.
- Dislike (weight 0.02): The coffin retexture looks rustic and out of place, and the cartoon-like animation style appears very childlike. The cosmetics feel detached from the overall design.
- Liking (weight 0.02): Players like the stained glass windows, braziers, carpets, and wallpaper, as well as the DLC for the game.
- Love (weight 0.02): Players express strong affection for the game, particularly the cape and helm, and the combat style from Stunlock games.
- Addiction (weight 0.02): The gameplay loop of survival, crafting, and boss fights is very addictive and engaging.
- Joy (weight 0.02): Grinding feels fun and base building is a joy, and players have a blast playing with friends.
- Overwhelm (weight 0.01): Applying the style to everything can be overwhelming unless one really likes red and gold.
- Indifference (weight 0.01): The DLC is considered neither amazing nor terrible, leaving players indifferent.
- Fondness (weight 0.01): Players have a fondness for the building style in the game.
- Amusement (weight 0.01): A humorous anecdote about dragging a boyfriend's body and feeding a devour mimic chest amuses players.
- Fun (weight 0.01): The overall gameplay experience, especially building and co-op boss fights, is fun.
- Disrespected (weight 0.01): Developers do not respect the time players invest because every update forces a full restart.}