Info about 100% Orange Juice - Shifu & Reika Character Pack:

Official game description:
This Extra Character Pack for 100% Orange Juice adds 2 new playable characters from developer Orange\_Juice - **Shifu** and **Reika** from the SUGURI series, as well as announcer voices for them, and a bonus kitten pet!
Shifu & Reika Character Pack includes
-------------------------------------
*   **Shifu**, the mastermind behind Earth's invasion in 'SUGURI' (Voice: Fujiwara Hikaru)  
*   **Hoshino Reika**, the relatively peaceful alter ego of Star Breaker from 'Sora' (Voice: Hirayama Emi)  
*   A bonus kitten pet "Mashiro".  
*   New, unique Hyper Cards for both characters to bring chaos to the battlefield with!  
*   New music tracks play as Shifu and Reika's themes.  
*   Character art by Hono and Hyper card art by **Siumai112** and **Kokoroten**.

Release date: Apr 29, 2022

Categories: Board Game, Card Game, Turn-based Strategy, Anime-themed, Online Multiplayer, Dice-based Gameplay, RNG


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The provided reviews discuss the value of DLC card packs, character appeal, and a player's reason for buying the DLC, but none report actual playtime hours. There are no statements about time to complete the game, complete the story, typical session length, or endgame duration for the target DLC. Therefore, all playtime metrics are unsupported and remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Opportunistic Passive Player (buy)
    - Motivation: Enjoying a passive, opportunistic character that avoids constant fighting and strikes when the moment is right.
    - Playstyle: Avoids direct engagement, waits for openings, and uses burst damage such as +2 ATK rather than sustained fighting.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Co-op Avenger Main (buy)
    - Motivation: Playing a durable Avenger role in co-op that can absorb hits and support the team.
    - Playstyle: Uses Avenger characters in co-op, leverages -2 defense as a buffer, and skips evasion to tank or enable team strategies.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Meta and Event Chaser (buy)
    - Motivation: Staying current with new characters, cards, events, and meta-defining releases despite a niche playerbase.
    - Playstyle: Follows developer updates, engages with events, and adapts to new characters and cards that reshape the meta.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Bug-Blocked Recommender (no buy)
    - Motivation: Getting a stable, bug-free DLC pack before committing to a recommendation or purchase.
    - Playstyle: Would engage with the pack's content but is currently blocked by unresolved bugs.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Shifu strong in co-op (weight 0.7): Shifu performs excellently in co-op as an Avenger, with a -2 defense buffer that helps allies. His high health and hyper summoning flunkies make him a beast in co-op.
- Shifu's tanky and powerful (weight 0.7): Shifu is an HP tank who can strike hard with 0 ATK and high HP, guaranteeing survival. His Roboball can one-shot enemies and his hyper places buffed traps.
- Reika excels as star-gatherer (weight 0.67): Reika is a potent star-gatherer and a significant late-game threat. Her win rate is not low, and she can become dangerous if not taken down early.
- Reika is cute and fun (weight 0.59): Many players find Reika's appearance and voice cute, and she is enjoyable to play with a passive style. Her design encourages avoiding fights and striking opportunistically.
- Shifu is bugged but viable (weight 0.39): Shifu could be a really good character if not for bugs, but he still works in normal play. His abilities can be mimicked for fun combos like Beyond Hell.
- DLC provides decent value (weight 0.39): The DLC is considered decent, with some saying there have been better but also far worse. It adds must-have card packs for more playing options.
- DLC offers fun features (weight 0.37): The DLC allows players to walk and carry a cat, and offers character options like a pretty boy or a psycho girl. These features enhance the experience.
- Character ratings vary (weight 0.32): Players rate Hoshino Reika 7/15, Shifu 3/15, and pet Shinmai 5/15. These ratings show mixed opinions on character strength.
- Shifu feels like villain (weight 0.28): Playing as Shifu gives a villainous feel, and killing bullies with him is hilarious. He is a powerful bully himself but dangerous if not taken down.
- Gold farming strategy effective (weight 0.27): Picking maps with many enemies and using hypers to farm gold from NPCs is a fast way to earn money. Speed card packs make this approach even better.
- RAF and luck gameplay fun (weight 0.26): Using RAF is enjoyable, and relying on luck plus the robot ball's performance is entertaining. These elements add excitement to matches.
- Developer adds content (weight 0.16): The developer delivers awesome events, new characters, and new cards. This continuous support keeps the game fresh.
- Defense stats matter (weight 0.14): Rolling high on defense helps survive powerful attacks like Sweet Eater's 9 or Blue Crow's 10. It's a key survival tactic.
- Orange cat is good (weight 0.14): The orange cat is well-liked by players. It adds a positive element to the game.
- Cards unlockable at nice price (weight 0.14): Some cards can be unlocked for a really nice price, making them accessible to more players. This adds value to the game.
- OP voice lines available (weight 0.14): Overpowered voice lines are available, adding to the game's entertainment. Players enjoy this feature.

Common complaints:
- Developer and community issues (weight 0.7): There are complaints about hidden negative reviews, false warnings or bans, forum toxicity, bullying, fanboyism, and poor moderation. Greed from developers and declining game balance are also mentioned.
- Reika's voice acting is poor (weight 0.65): Many criticize Reika's voice acting as the worst in the game, being piercing, crazy, and not sounding like a normal person. The mismatch between her image and voice is disappointing.
- Reika struggles to retain stars (weight 0.59): Reika's low HP makes her luck-based, as she can easily lose her farmed stars when KO'd. This makes it hard for her to maintain a star lead.
- Reika is too fragile (weight 0.51): Multiple reviewers find Reika too fragile, with low HP leading to frequent KOs and loss of stars. Her fragility is a frequent complaint that significantly impacts her playability.
- Shifu's hyper is weak (weight 0.5): Shifu's hyper is often called useless, pricey, and ineffective at stopping enemies. It fails to deliver expected value.
- Shifu's -2 defense is extreme (weight 0.5): Shifu's -2 defense is seen as excessive, making him very vulnerable. He requires frequent healing to survive.
- Reika needs buffs (weight 0.5): Players agree Reika needs stat reworks or buffs to be viable. Her current state is considered weak and hard to play.
- Shifu is worse than robots (weight 0.37): Some players feel Shifu is worse than his own robots. The robots themselves are criticized for being useless and not providing safety.
- Reika is hard to play (weight 0.37): Reika is not easy to play, requiring specific conditions to be effective. Her dice throw pose is also unrealistic.
- Reika's hyper is useless (weight 0.28): Several players consider Reika's hyper skill practically useless. It does not provide enough benefit to justify its use.
- Shifu's hyper does not stack (weight 0.28): Shifu's hyper is supposed to stack robot strength over encounters, but it fails to do so. Sometimes it does not work at all.
- Reika's stats are worse (weight 0.28): Reika has 2 attack, 0 defense, 0 evade, and 5 rec, which is worse than other characters like Yuki, Tomomo, or Star Breaker. Even Mimic would be better suited.
- Robots lack stat buffs (weight 0.27): Shifu's summoned robots do not receive any stat buffs, making them ineffective. Pet snacks also do not work on them.
- Characters are uninteresting (weight 0.26): Some players find neither Reika nor Shifu interesting to play. The cow cat unit is also considered lacking.
- Reika's design intent missed (weight 0.26): Critics argue that people criticize Reika as too weak without understanding her design intent. However, others feel she is not a good character apart from the voice issue.
- Reika is weak in co-op (weight 0.16): Reika is considered weak in co-op compared to Shifu. Her fragility makes her less effective in team settings.
- Reika's star norma is forced (weight 0.16): Reika's forced Star Norma choice contributes to her weakness. She is forced into a playstyle that doesn't suit her fragility.
- Reika countered by avoiding panels (weight 0.16): The easiest counter to Reika is to avoid landing on bonus and encounter panels. This denies her star generation and makes her ineffective.
- Poppo is more consistent (weight 0.16): Players suggest playing Poppo instead, as her hyper gives 50 free stars with no drawbacks and is more consistent than Reika.
- Reika gets no boss kill reward (weight 0.15): Reika does not receive any reward if someone else kills the boss. This further limits her star gain.

Gameplay feedback:
- Shifu Playstyle and Abilities (weight 0.95): Shifu is an HP tank with robot minions and deals +2 battle damage against wild Robo-Balls. His hyper summons robotic minions that can be buffed, places Invasion traps on all Home Tiles, and ensures the next two enemies encountered are his robotic minions with +1 ATK during that fight. He also gains 1 Win when Wild Robo-Balls defeat other players.
- Character Stats and Abilities (weight 0.87): Characters possess stats such as HP, ATK, DEF, EVD, and REC, and they have unique passives and hypers. Reika's stat line is 3 HP, 5 REC, +1 star bonus, and +2 ATK with 'Stars Norma only', while Shifu has high health and a -2 defense stat. These stats define their playstyles and survivability.
- Reika Playstyle and Abilities (weight 0.76): Reika is suited for passive play, discouraging direct fights due to her low HP and REC. Her +2 ATK is intended for opportunistic strikes, and she specializes in Star Normas, gaining +1 stars from all sources except her hyper and start-of-chapter bonuses. She can be an easy bully but becomes dangerous if not taken down.
- Game Modes and Mechanics (weight 0.62): The game includes a normal play mode, Encounter Tiles, Home Tiles, battles, stars, and Wins. Players can lose stars over turns, and there is a gift exchange mechanic.
- Co-op Mode Exists (weight 0.48): The game features a co-op mode called Avenger, allowing players to team up. Character performance may differ between Reika and Shifu in co-op.
- Character Roles and Hypers (weight 0.48): Characters can take on roles like bully and avenger, and they have hypers that can be opened to interact with NPCs or used at Norma 5. Hypers vary in usefulness.
- DLC Expands Characters and Cards (weight 0.48): Card Pack DLCs expand character options and add playing options. The DLC adds two characters: Reika and Shifu. Speed card packs exist as a modifier.
- Mimic Mechanic and Combos (weight 0.46): A Mimic mechanic allows copying hypers, such as Mimic Shifu's hyper into Beyond Hell for +7. It can be paired with Reika for strategic plays.
- Robo-Balls as Enemies (weight 0.46): Robo-Balls are enemies or minions encountered in the game. They can be summoned by Shifu's hyper and can have stat buffs. A roboball rolling a 6 can beat Norma checks.
- Character Selection (weight 0.43): There are playable units with differing playability, including Reika and Shifu. Characters have distinct gameplay roles, with Shifu contrasted against his robots.
- Miscellaneous Mechanics (weight 0.4): There is a boss that can be killed by any player, traps such as PiyoPiyo, and pet snacks that can buff traps. A pet can repeat cat-walking 50 times and bring home a heterochromia cat.
- Shifu's Hyper Variations (weight 0.37): Shifu's hyper is supposed to stack and increase ball robot strength for the next 2 encounters, and it summons ball robots that can have stat buffs. It also places Roboball traps via Invasion on each home panel.
- Star Breaker Character Design (weight 0.35): Star Breaker is designed to get into fights constantly. Currently, Star Breaker does not gain additional Wins or deal +2 damage to Robo-Balls.
- Game Events and Meta (weight 0.26): The game features events, new characters, and new cards that shape the meta. Cards can be unlocked and become available in the shop.
- Defense and Evasion Mechanics (weight 0.26): Defense and evasion rolls matter for survival, allowing characters like Shifu to survive attacks such as Sweet Eater's 9 or Blue Crow's 10.
- Reika's Hyper Details (weight 0.16): Reika's hyper deducts incoming stars by her level and gains stars equal to her level for 3 chapters whenever another player gains stars. This ability synergizes with her star-generating playstyle.
- Pet Snacks and Robots (weight 0.14): Pet snacks is an item or mechanic that can be used on robots, potentially buffing them or traps. This adds a layer of strategy involving robotic minions.
- Shifu's RAF Ability (weight 0.14): Shifu can use RAF, though specific details are not provided. This may be an additional ability or action in the game.
- Maps and Enemy Density (weight 0.14): Maps differ in enemy density, affecting encounters and gameplay flow. This variation requires players to adapt strategies.
- Character Popularity (weight 0.14): Reika is a popular character among players. Her unique abilities and playstyle contribute to her popularity.

Performance notes:
No performancepoints

Recommendations:
- Mixed DLC reception (weight 0.37): Feedback on this DLC is divided, with some reviewers saying to pass and others calling it worth it. The split suggests the value may depend on individual player preferences.
- Shifu bugs block recommendation (weight 0.3): Reviewers cannot recommend this pack until the Shifu bugs are fixed. If these bugs are resolved, several would then recommend it.
- Shifu needs card pack DLCs (weight 0.17): Shifu likely requires additional Card Pack DLCs to reach his full potential. Without them, his effectiveness may be limited.
- All card packs must-have (weight 0.17): One reviewer considers all DLC card packs to be must-have purchases. This suggests high perceived value for players who enjoy deck-building content.
- Limited-time bonus items (weight 0.16): A reviewer advises getting the OP voice lines and a cat while they are still available. This implies these items are time-limited and may not return.
- Developer misconduct controversy (weight 0.15): One reviewer states they officially cannot give this DLC a positive rating due to developer misconduct. This external controversy negatively affects the DLC's reception.
- Character-specific appeal (weight 0.14): Players interested in pretty boy or psycho girl character archetypes may find this DLC appealing. The content is niche but targeted to those tastes.
- Mimic strategy with Reika (weight 0.14): A reviewer suggests bringing Mimic when playing as Reika. This specific gameplay tip could help players optimize their team composition.

Other player notes:
- DLC pricing error on release (weight 0.3): On release, the DLC was mistakenly offered at 50% off. The intended price is 2.99 USD and will revert once the sale ends.
- Developer hides negative reviews (weight 0.18): Users report the developers have a history of hiding negative reviews and banning users. This practice damages trust and discourages honest feedback.
- Developer greed and declining quality (weight 0.18): The developer has shown greed and there is a perceived decline in game balance and quality. This raises concerns about the game's future direction.
- DLC adds Reika and Shifu (weight 0.18): The DLC introduces two new characters: Reika and Shifu. Their addition expands the roster but has mixed reception.
- Shifu requires specific item loadout (weight 0.18): Playing Shifu effectively requires stocking up on Puddings, Portable Pudding, Quick Restoration, and ideally Reverse Attribute Field and Serious Battle. This makes Shifu resource-intensive.
- Shifu hyper best as Mimic fodder (weight 0.18): Shifu's hyper is usually better used as fodder for Mimic rather than directly. This suggests the hyper may be underpowered or situational.
- Reika compared unfavorably to Poppo (weight 0.18): Reika is compared to Poppo, who is described as having a more consistent hyper with no drawbacks. This implies Reika's hyper may be less reliable.
- Reika weaker than other characters (weight 0.18): Reika is compared to Yuki, Tomomo, Star Breaker, and Mimic, all of which are said to have better stats and hyper. This suggests Reika may be underpowered.
- Shifu compared to Kiriko (weight 0.18): Shifu is described as a slightly better version of Kiriko that can heal but has bad defense. This niche role may limit Shifu's overall effectiveness.
- Toxic forum community (weight 0.17): The game's forum community can be toxic, which may deter new players from engaging. A healthy community is important for long-term game growth.
- Mixed reception on DLC value (weight 0.16): There have been better DLCs and far worse ones, indicating a mixed reception. The DLC's value is seen as average or inconsistent.
- Shifu resembles Saiko (weight 0.15): Shifu bears a resemblance to Saiko, which may be seen as a lack of originality. Players note the similarity in design or concept.
- DLC purchased for cat content (weight 0.15): The DLC was purchased specifically for its cat-related content. This indicates a niche appeal that may not attract a broad audience.
- DLC card packs unlock shop items (weight 0.15): DLC card packs unlock the pack in the shop and make cards available for purchase. This mechanic is noted but not heavily criticized.
- Developer OJ supports game (weight 0.15): The developer is OJ, who continues to support the game despite its low popularity. This dedication is acknowledged positively.

Emotions:
- Disappointment (weight 0.29): Players feel let down by the mismatch between Reika's image and her voice, as well as poor voice acting that wastes the character. They also cite Reika's weak co-op performance compared to Shifu, Shifu being hindered by bugs, and an overall decline in game balance and quality.
- Frustration (weight 0.18): Frustration stems from a toxic forum environment with bullying and poor moderation. Additionally, the robots in the game are seen as useless and unsafe, and Shifu's Hyper bugs prevent it from functioning correctly.
- Excitement (weight 0.06): Excitement is driven by the experience of playing co-op Avenger and feeling like a true villain.
- Amusement (weight 0.06): Amusement comes from killing bullies as Shifu and one-shotting enemies with the roboball.
- Approval (weight 0.06): Approval is given because Shifu performs strongly in co-op.
- Distrust (weight 0.06): Distrust arises from developers hiding negative reviews and falsely banning people.
- Enjoyment (weight 0.06): Enjoyment is felt because the DLC content is decent and offers unique characters.
- Annoyance (weight 0.06): Annoyance is caused by Hoshino Reika's voice being more piercing and crazy than the original Star Breaker's.
- Appreciation (weight 0.06): Appreciation is expressed for the developer delivering awesome events, new characters, and new cards despite low popularity.
- Satisfaction (weight 0.06): Satisfaction is derived from DLC card packs adding increased playing options.
- Mild annoyance (weight 0.06): Mild annoyance is due to Shifu's -2 defense being a bit extreme.}