Info about Call of Duty®:

Official game description:
Call of Duty®: Modern Warfare® 4 Beta
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About the Game
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Modern Warfare® 4 Open Beta access is available for all players from August 28th - September 1st\*.
The Call of Duty® experience supports Modern Warfare® 4, Black Ops 7 and Call of Duty®: Warzone™.
Call of Duty®: Modern Warfare® 4 brings players Warfare Without Limits.
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever.
Call of Duty®: Warzone™ is the massive free-to-play combat arena, featuring Battle Royale, Resurgence, and now introducing Black Ops Royale, a new free mode inspired by Blackout and reimagined for today’s Warzone™.
Call of Duty® Points (CP\*\*) are the in-game currency that can be used in Black Ops 7, Black Ops 6, Modern Warfare® III, Modern Warfare® II and Call of Duty®: Warzone™ to obtain new content.
Call of Duty®: Black Ops 7, Call of Duty®: Black Ops 6, Call of Duty®: Modern Warfare® III, Call of Duty®: Modern Warfare® II or Call of Duty®: Warzone™ required to redeem. Sold / downloaded separately.
CP purchased may also be used to obtain in-game content in certain Call of Duty® games with CP functionality enabled\*. Each game sold separately.

Release date: Oct 27, 2022

Categories: First-Person Shooter, Competitive Multiplayer, Battle Royale, Cooperative Multiplayer, Horde Shooter, Character Progression, Weapon Customization, Microtransactions

Feature scans:
- MTX: score 90; verdict: Predatory Pay-to-Win Casino; summary: Call of Duty has devolved into a predatory pay-to-win platform. Reviews consistently report that real-money purchases provide direct gameplay advantages, the battle pass system forces multiple paid tiers with aggressive upselling, cosmetic items are overpriced, and the UI is cluttered with unskippable ads and forced cutscenes. These practices combine to create a highly manipulative and cash-grab experience.
- Wiki: score 50; verdict: The Student (Score 50); summary: The primary external data dependency is for instructional content like build guides and puzzle walkthroughs (Tier 3), with additional reliance on external fix guides for recurring crash issues.
- Proton/Linux: score 95; verdict: Broken / Unsupported on Linux; summary: The overwhelming consensus from user reviews is that Call of Duty: Black Ops 6 is completely unplayable on Linux, Proton, and Steam Deck due to Activision's kernel-level Ricochet anti-cheat. Users report that the game does not boot on Linux, and any Proton compatibility is blocked. The anti-cheat's requirement for Secure Boot and TPM further excludes Linux systems. No positive Linux compatibility experiences were found. The game is effectively broken on Linux platforms.
- Steam Deck: score 95; verdict: Unplayable on Steam Deck; summary: Call of Duty (BO7/Warzone) is fundamentally broken for Steam Deck due to kernel-level anti-cheat that prevents any launch on Linux. Even ignoring that, the forced HQ launcher and frequent crashes add severe friction, making the game unplayable on the device.

- Hardware Profile:
  - Summary: Performance is predominantly mixed across all examined hardware tiers, with frequent reports of crashes, stuttering, and inconsistent frame rates; only the high-VRAM, moderate-RAM cohort shows a clearly negative outcome.
  - Sample size: 2653 (4% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM / <16GB RAM (mixed, 777 reports): Players on lower-end hardware report a range of performance, from playable at low settings to frequent crashes and frame drops, making the experience inconsistent.
  - Windows 12-15GB VRAM (mixed, 581 reports): With 12-15GB VRAM, some achieve high frame rates and smooth gameplay, but others encounter crashes, stuttering, and low FPS even on capable systems.
  - Windows <8GB VRAM / 16-31GB RAM (mixed, 533 reports): Low VRAM combined with moderate RAM yields mixed results: some report acceptable performance while others suffer severe stuttering and crashes.
  - Windows 8-11GB VRAM / 16-31GB RAM (mixed, 366 reports): This common hardware tier shows a split: many players enjoy good performance and high FPS, but a significant portion face constant lag, crashes, and optimization problems.
  - Windows 8-11GB VRAM / <16GB RAM (mixed, 112 reports): Even with 8-11GB VRAM, lower RAM systems experience a mix of decent performance and persistent crashes, with no clear majority.
  - Windows 16GB+ VRAM / 16-31GB RAM (negative, 85 reports): Despite high VRAM, this cohort overwhelmingly reports crashes, instability, and unplayable conditions, indicating severe optimization issues.
  - Caveats: 2653 of 60999 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $30.00 - $50.00
  - Reasoning: The community consistently considers the $70–80 full price as too high. Many recommend buying only on sale, suggesting $30–40 as a fair price, while others find even $20 excessive. The upper bound of $50 reflects those who still see value in the game but only at a significant discount. Thus a fair base-game price range is $30–50.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The provided quotes mention total playtime hours (17 and ~50) but do not differentiate between game completion, story completion, session length, or endgame content. Without explicit breakdowns or context linking these totals to specific milestones, I cannot reliably assign values to the required metrics. Therefore, all metrics are set to null.
- Time-to-fun:
  - Summary: The game's multiplayer is widely reported as fun and addictive from the start, with many players finding immediate enjoyment in the core gameplay loop despite technical barriers and matchmaking complaints.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: massive download and launcher requirements; forced always-online connection; TPM/Secure Boot compatibility issues; early game bugs and crashes; inability to play with friends due to matchmaking bugs
  - Unlock drivers: N/A
  - Conditions: playing with friends; focusing on multiplayer mode; stable internet connection; tolerance for fast-paced gameplay
- Player Archetypes:
  - Competitive Grinder (sale)
    - Motivation: Mastery through progression and competitive domination
    - Playstyle: High-volume grind, meta-adaptive, focused on ranking and weapon progression
    - Experience: veteran
    - Purchase stance: sale
    - Labels: meta player; sweaty
    - Reference games: Battlefield 6; CS 2
  - Campaign Soloist (no buy)
    - Motivation: Immersive story and cinematic campaigns
    - Playstyle: Single-player, narrative-focused, prefers offline play
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: story-first; solo player
    - Reference games: Battlefield 6; Call of Duty: Black Ops 1; Call of Duty: Modern Warfare 2 (2009)
  - Frustrated Casual (no buy)
    - Motivation: Casual fun and stress relief
    - Playstyle: Occasional, relaxed, seeks fair matches without intense skill pressure
    - Experience: newcomer
    - Purchase stance: no buy
    - Labels: casual
    - Reference games: N/A
  - Zombies Enthusiast (sale)
    - Motivation: Cooperative survival and creative gameplay loops
    - Playstyle: Cooperative PvE, exploration of maps and Easter eggs, often with friends
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Call of Duty: Black Ops 6; Call of Duty: Black Ops 2


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Zombies mode beloved (weight 0.12): The Zombies mode is repeatedly cited as a favorite, praised for being fun, satisfying, and having a unique appeal compared to other modes.
- Core gameplay praised (weight 0.1): Players consistently describe the core gameplay as great, fluid, and addictive, highlighting solid mechanics and overall enjoyment.
- High-quality graphics (weight 0.1): Many reviews commend the game's graphics as top quality, realistic, beautiful, and impressive, often noting excellent visuals and sound design.
- Excellent gunplay mechanics (weight 0.06): The shooting and gunplay are frequently highlighted as excellent, with fast movement, satisfying gunfights, and realistic feel.
- Fast-paced action (weight 0.06): Players enjoy the game's fast pace and dynamic tempo, describing gameplay as exciting, thrilling, and highly satisfying.
- Weapons feel satisfying (weight 0.05): Weapons are praised for their excellent feel, including good recoil, sound, and animation, with each weapon having a unique and satisfying firing experience.
- Solid and snappy gunplay (weight 0.05): Gunplay is described as solid, snappy, and satisfying, with good impact and movement contributing to a positive experience.
- Fun solo or with friends (weight 0.04): The game is enjoyable both alone and with friends, with campaign co-op and solo play both providing fun experiences.
- Cross-platform multiplayer fun (weight 0.04): Cross-platform play enables playing with friends on other platforms, and multiplayer is often described as a blast and enjoyable.
- Warzone praised (weight 0.04): Warzone is highlighted as amazing, smooth, and incredibly fun, with weapons that have personality and stimulating fast-paced gameplay.
- Fun when functioning (weight 0.03): The game is fun at its core when it runs well, although technical performance issues can affect the experience.
- Deep weapon customization (weight 0.03): Players appreciate the deep and high customization options for weapons, perks, and prestige, enhancing the gameplay depth.
- Fun with friends (weight 0.03): Playing with friends is consistently mentioned as a fun aspect, contributing to the overall enjoyment of the game.
- Multiplayer best mode (weight 0.03): Multiplayer is often regarded as the most beautiful and fun part of the game, serving as the golden centerpiece.
- Classic Black Ops energy (weight 0.03): The classic Black Ops mode is fun and better without sliding mechanics, retaining the classic energy of the franchise.
- Arcade-style multiplayer (weight 0.03): Multiplayer offers an arcade feel that is fun and enjoyable for players who like quick, action-packed matches.
- Enjoyable movement system (weight 0.03): The movement system is praised as enjoyable and great, adding to the overall fluidity of gameplay.
- Varied game modes (weight 0.03): The game offers a variety of modes including multiplayer, campaign, and battle royale, as well as solo, co-op, and zombies, providing diverse experiences.
- Co-op campaign diverse (weight 0.03): The cooperative campaign features diverse characters, weapons, equipment, and skills, supporting up to 4 players in co-op play.
- Zombies fun with friends (weight 0.03): Zombies mode is decent and entertaining, especially when played with friends, adding to the cooperative fun.

Common complaints:
- Cheaters pervasive despite anti-cheat (weight 0.26): Multiple clusters highlight an ongoing epidemic of cheaters across all modes, including ranked and casual play, with some players noting 5-15 cheaters per lobby. The anti-cheat system is widely criticized as ineffective and failing to curb the issue.
- BIOS update requirements block play (weight 0.19): Many players are unable to launch the game without performing BIOS updates, enabling Secure Boot, and configuring TPM 2.0, which they find unreasonable and risky. Even after following the steps, some still encounter the same requirement, making the game unplayable for them.
- Matchmaking unfair and unbalanced (weight 0.18): The removal of SBMM or its inconsistent application leads to matches that pair new or average players against highly skilled veterans or sweaty lobbies. Players feel the matchmaking system is unfair, often resulting in frustrating experiences for casual and less skilled players.
- Game size excessively large (weight 0.13): The game and its launcher consume an enormous amount of disk space, often exceeding 200-300 GB, which players find excessive for the content provided. The large download size is a barrier for many users, especially those with limited storage or data caps.
- Aim assist overpowered for controllers (weight 0.1): Players report that controller aim assist is so strong it effectively acts as an aimbot, giving controller users a consistent headshot advantage over mouse and keyboard players. The imbalance is said to reward the mechanic over actual skill, making it frustrating to compete against.
- Anti-cheat falsely bans innocents (weight 0.07): The anti-cheat system not only fails to stop cheaters but also mistakenly bans legitimate players, including skilled players who get shadowbanned due to mass reports. This intrusive system causes problems for honest users while cheaters continue to roam free.
- Pay-to-win microtransactions prevalent (weight 0.06): Players criticize the game for being pay-to-win, with Gobblegums and meta weapons available through paid bundles giving paying players a competitive edge. The monetization model is seen as unfair to non-paying players and turning the game into a storefront.
- Weapon balance favors meta picks (weight 0.04): Weapon balance is heavily criticized for being inconsistent, with a select few meta weapons dominating matches while others are useless. This forces players to use these overpowered weapons to stay competitive, reducing variety and fun.
- Refund policy unfair due hours (weight 0.04): Players report being denied refunds because their playtime across Warzone and the new game is combined in Steam, counting towards the refund threshold. This policy is seen as unfair, especially when the game is unplayable due to technical issues.
- Zombies mode lacks innovation (weight 0.03): The Zombies mode is described as repetitive, soulless, and lacking creativity, with minimal improvements over previous iterations. Some players find it boring after only a few rounds, comparing it unfavorably to a Warzone clone.
- Verdansk map removed (weight 0.03): The removal of the popular Verdansk map from the playlist has disappointed players, who feel the new map is tiresome or not as enjoyable. This change has been a point of contention among the community.
- Game overpriced for issues (weight 0.03): Players consider the game's price too high given the prevalence of bugs, cheaters, and technical requirements like BIOS updates. The cost is not seen as justified by the current state of the game.

Gameplay feedback:
- Warzone is a battle royale mode (weight 0.18): Warzone is consistently described as a free battle royale mode with looting, contracts, loadouts, and the Gulag mechanic. It is integrated into Call of Duty as a long-term, skill-based shooter with casual and ranked variants like Resurgence.
- Multiplayer supports various player counts (weight 0.14): Multiplayer is described as supporting different player counts and being playable with friends or solo. It is a core component of the game, often highlighted alongside other modes.
- Skill-based matchmaking is contentious (weight 0.14): Players frequently mention SBMM, with some noting its presence and others denying it, indicating confusion or dissatisfaction. There are also references to engagement-optimized matchmaking and hidden SBMM in ranked play, suggesting the system is a common topic of debate.
- Game includes multiple modes (weight 0.14): The game is seen as offering a variety of modes, including campaign, multiplayer, Zombies, and Warzone. This diversity is a key feature mentioned across many clusters, indicating that players value the breadth of content.
- Loadout system enables loadout customization (weight 0.13): Players can customize weapons and operators through a loadout system, with some parts earnable or purchasable. This system is tied to Warzone mechanics and influences gameplay strategy.
- Fast-paced and fluid gameplay (weight 0.11): The game is repeatedly characterized as fast-paced, high-mobility, and chaotic, especially in multiplayer. This emphasis on speed and rush is a defining trait that players associate with the overall experience.
- Zombies mode offers solo and cooperative play (weight 0.1): Zombies mode is available and can be played solo or with others, featuring survival and story elements. It is a standalone mode that players often mention separately from multiplayer.
- Campaign mode provides single-player content (weight 0.09): A single-player campaign is a notable mode in the game, often paired with multiplayer and Zombies. It offers a story-driven experience alongside the online components.
- Battle pass and monetized cosmetics (weight 0.07): The game includes a battle pass system with season updates and cosmetic bundles. Players note that skins and weapons are monetized, indicating a common free-to-play monetization model.
- Weapon attachments allow deep customization (weight 0.04): The game offers a detailed weapon customization system with attachments and mods, allowing players to tailor firearms to their playstyle. This is a key gameplay element in both multiplayer and Warzone.
- TPM and Secure Boot are required (weight 0.04): The game requires TPM 2.0 and Secure Boot on PCs as part of its anti-cheat measures. This technical requirement can affect system compatibility and is a point of feedback for players.
- Omnimovement adds advanced mobility options (weight 0.04): Omnimovement is a feature that allows sliding, jumping, wall-jumping, and diving in any direction, enhancing the game's fluidity. It is a modern movement mechanic that players notice and comment on.
- Aim assist is significantly boosted (weight 0.04): Aim assist for controllers is present and notably strong, which can impact the competitive balance between input methods. Players discuss its effectiveness in the context of gameplay fairness.
- Ranked mode offers competitive play (weight 0.04): The game includes a ranked mode with competitive matches, complementing its casual multiplayer and Warzone offerings. This is a standard feature for skill-based shooters.
- Game is a first-person shooter (weight 0.04): The game is clearly identified as a fast-paced first-person shooter, with multiplayer and other modes built around FPS mechanics. This genre definition is consistent across feedback.

Performance notes:
- BIOS and TPM requirements block launch (weight 0.09): Players report the game fails to run unless their system has updated BIOS firmware, TPM 2.0, and Secure Boot enabled. These mandatory security features lock out players whose hardware or settings don't meet the requirements.
- Game crashes frequently after updates (weight 0.09): Multiple players experience constant crashes, especially after the latest updates, sometimes accompanied by infinite loading screens. This instability occurs across different hardware configurations and persists despite patches.
- Performance degrades after updates (weight 0.07): Players notice ongoing FPS drops and lag after game updates, with some reporting significant declines from high settings. This trend suggests updates introduce new performance regression rather than fixes.
- Poor optimization and performance issues (weight 0.06): Users complain about chronic optimization problems, leading to low FPS and degraded performance. Performance often worsens with each update, indicating a lack of proper optimization tuning.
- Game fails to launch or start (weight 0.03): A subset of players cannot launch the game at all, experiencing launcher issues or the game closing immediately after hitting play. Startup issues prevent access entirely and lack easy workarounds.
- Large install and update sizes (weight 0.03): Players are frustrated by the game's massive install footprint, with update sizes reaching up to 120 GB. This consumes bandwidth and storage, creating a barrier for players on limited data plans or with small drives.
- Shader compilation causes stuttering (weight 0.02): Users report stuttering during shader compilation, which can happen during gameplay and make the experience less smooth. This issue is common in games that lack proper shader pre-caching.
- Server instability and quality issues (weight 0.02): Players experience unstable servers and general server quality problems, leading to connectivity issues and potential gameplay interruptions. This undermines the online experience.
- Anti-cheat ineffective against cheaters (weight 0.02): Despite the strict system requirements, players report that the anti-cheat is not effective at catching or preventing cheaters. This creates a frustrating environment and calls the extra requirements into question.
- Game runs smoothly on some systems (weight 0.02): A few players report stable 60 FPS on an older 2021 laptop and smooth high-graphics settings on an RTX 4060 laptop, suggesting the game can run well on capable hardware. This indicates performance issues may be tied to specific setups or settings.

Recommendations:
- Game not recommended overall (weight 0.14): Many reviewers advise against purchasing or downloading the game, citing wasted time and money. The game is broadly seen as not worth playing.
- Buy only on discount (weight 0.06): Reviewers suggest the game is overpriced and only worth acquiring at a significant discount. Some mention it's not worth full price even during sales.
- Recommended for Zombies fans (weight 0.06): The Zombies mode is a standout feature, making the game appealing specifically to fans of that mode. Multiplayer with friends also adds value for this group.
- Avoid future Call of Duty titles (weight 0.03): Players express fatigue with the franchise, urging others not to purchase any new Call of Duty games. This suggests a decline in overall quality or innovation.
- Good with friends (weight 0.03): The game is enjoyable when played with friends or family, suggesting social play enhances the experience. Solo play may be less engaging.
- Recommended for fast-paced fans (weight 0.03): Fans of fast shooters and constant progression will likely enjoy the game. The variety of modes and competitive elements are highlights.
- Avoid at all costs (weight 0.03): A strong warning to avoid the game entirely, with no redeeming qualities mentioned. This feedback is emphatic and negative.
- Not recommended for multiplayer (weight 0.02): Some reviewers state the multiplayer experience is not worth it, especially for those not willing to pay. This indicates issues with multiplayer quality or monetization.
- Not recommended for casual players (weight 0.02): Casual players seeking relaxation should look elsewhere, as the game may be too demanding or competitive. This suggests a steep curve or stressful gameplay.
- Skip the campaign (weight 0.02): Reviewers suggest skipping the single-player campaign entirely, indicating it is not a strong component. Time is better spent on other modes.
- Recommended due to free access (weight 0.02): The game is worth trying because it is free, offering value without monetary investment. This lowers the barrier to entry for potential players.
- Not recommended for new players (weight 0.02): Current state of the game is not ideal for newcomers, possibly due to learning curve or existing issues. Most players may not find it accessible.
- Do not pre-purchase (weight 0.02): Reviewers caution against pre-purchasing the game, implying potential disappointment. It's better to wait for post-launch reviews.
- Warzone recommended (weight 0.02): For those interested in Warzone, the game is a recommended entry point. This suggests the free-to-play mode is a strong reason to play.
- Mixed recommendations overall (weight 0.02): Some reviewers recommend the game, while others do not, indicating divisive opinions. Context and personal preferences heavily influence the experience.
- Not recommended currently (weight 0.02): At present, the game is not recommended due to unresolved issues. Future updates might change this assessment.

Other player notes:
- Large file size issues (weight 0.18): Players consistently complain about the game's massive download and installation size, with reports ranging from 116 GB to over 500 GB, including launcher downloads and updates.
- Strict hardware requirements (weight 0.14): The game enforces TPM 2.0, Secure Boot, and BIOS updates as mandatory requirements, causing compatibility issues for many PC players, especially those with older motherboards or laptops.
- Aggressive monetization tactics (weight 0.11): The game is heavily monetized through battle passes, paid BlackCell tiers, expensive skins, and bundles, making it feel like a storefront with a shooter attached.
- High price for value (weight 0.11): Reviewers feel the game is overpriced, being full-priced or even higher (e.g., 80 euros) while still containing pay-to-win elements and not delivering enough content for the cost.
- Frequent large updates (weight 0.09): The game receives very frequent and large updates, which are time-consuming to install and add to the already massive storage requirements.
- Comparison to other shooters (weight 0.07): Players compare the game to other shooters like Battlefield, CS2, Apex, and Fortnite, often noting that Battlefield provides a better experience in terms of gunplay, maps, and overall gameplay.
- Developer is Activision (weight 0.06): Activision is the developer, and players have criticisms of their handling of the game, including communication and anti-cheat effectiveness.
- Unresponsive support (weight 0.05): Developer support and website tools are unresponsive, leading to frustration, especially when dealing with account issues or technical problems.
- Included Warzone mode (weight 0.04): The game includes Warzone, a free-to-play battle royale mode with seasonal content, which is part of the overall experience but may influence player expectations.
- Game is Black Ops 7 (weight 0.04): The game is identified as Call of Duty: Black Ops 7, following the Black Ops storyline, but many feel it is just a DLC of Black Ops 6.
- Generative AI usage criticized (weight 0.04): Players criticize the use of generative AI in game art and voice acting, seeing it as a negative aspect affecting the game's quality and authenticity.
- New and old maps (weight 0.04): The game includes new maps and game modes, but also brings back classic maps like Hijacked, which fans want to see return more frequently.
- In-game purchases present (weight 0.04): The game contains microtransactions for cosmetics and other items, with a heavy focus on monetizing players.
- Multiple game modes included (weight 0.03): The game offers a variety of modes including campaign, multiplayer, zombies, Warzone, and PVE, providing a diverse experience for different players.
- Mandatory Activision account (weight 0.03): Players must have an Activision account and be connected to their servers to play, which is seen as an unnecessary barrier.
- Unified launcher CoD HQ (weight 0.03): The game uses the Call of Duty HQ launcher that houses multiple games, which requires additional downloads and space, adding to the install size problem.
- Launcher requires extra storage (weight 0.02): The launcher itself requires over 100GB of space and triggers additional downloads for the full game, exacerbating storage issues.
- Multi-language support exists (weight 0.02): The game supports multiple languages, which is a positive aspect for international players.
- Anti-cheat questionable (weight 0.02): While the developer promotes anti-cheat technology, players doubt its effectiveness, believing it is more for show than actual protection against cheaters.
- Refund policy issues (weight 0.02): Playtime across Warzone and new releases is combined, which can affect refund eligibility and is seen as unfair.

Emotions:
- Frustration (weight 0.36): Players are frustrated by persistent technical failures such as crashes, anti-cheat system issues, and BIOS/TPM requirements that block gameplay. The prevalence of cheaters, ineffective anti-cheat, and frequent large updates also contribute to an unplayable experience. Matchmaking imbalances, weapon balance problems, and server performance issues add to the overall sense of frustration.
- Disappointment (weight 0.16): Players are disappointed because the game fails to meet expectations, with campaigns that are short, shallow, or lack quality, and multiplayer that feels recycled or lacking innovation. Aggressive monetization, expensive skins, and focus on profit over player experience compound the letdown. Technical issues like bugs, poor optimization, and invasive anti-cheat requirements also diminish the game's value.
- Anger (weight 0.12): Players are angry about unfair treatment including bans without reason, especially after meeting requirements, and the lack of support. Aggressive monetization, pay-to-win mechanics, and cheaters going unpunished while legitimate players suffer fuel the anger. Technical requirements like BIOS updates and large downloads that block access to a paid game are major sources of outrage.
- Enjoyment (weight 0.05): Players enjoy the game for its fast-paced, fluid gameplay, smooth mechanics, and fun multiplayer and zombies modes. Playing with friends and team dynamics enhance the experience, and features like omnimovement, camo grind, and the Gulag system add depth. Despite some flaws, the core shooting and overall polish provide an entertaining experience.
- Satisfaction (weight 0.04): Players are satisfied with the game's gunplay, movement, and graphics, which provide a rewarding and weighty feel. The game offers plenty to unlock through gameplay without being pay-to-win, and modes like zombies and classic multiplayer are well-executed. Performance is good even on older hardware, and regular free updates deliver solid content.
- Disgust (weight 0.03): Players are disgusted by the game's greed and repetitive content, with excessive monetization and pay-to-win elements dominating the experience. The large download size and forced installation of unwanted content are off-putting. Cheaters bragging in chat and a toxic community further tarnish the game, along with AI-generated content and lack of care for quality.
- Excitement (weight 0.03): Players are excited by the fast-paced, adrenaline-filled gameplay and intense gunfights. The Gulag system adds suspense and a second chance, while dynamic, unpredictable matches keep players coming back. Campaigns with iconic characters, co-op modes, and a variety of weapons and camos also generate anticipation and enthusiasm.
- Annoyance (weight 0.02): Players are annoyed by the large download size and frequent huge updates that require lengthy installations. Loud music, repetitive voice lines, and a toxic community add to the irritation. Technical issues like shader compilation times, joining matches in progress, and disconnections also disrupt the experience.
- Frustrated (weight 0.02): Players are frustrated by login issues, weapon imbalances, and unfair deaths from specific loadouts. Cheaters and unfair movement mechanics ruin matches, while server problems and long lobby waits add to the frustration. The convoluted installation process and problematic matchmaking that puts players against higher-skilled opponents are also major contributors.
- Love (weight 0.01): Players love the game for its smooth gameplay, intense action, and the beloved zombies mode, particularly maps like Ashes of the Damned. They appreciate the game's atmosphere, guns, and customization options, which make it an all-time favorite. The camo system and progression are also highly regarded.
- Sadness (weight 0.01): Players are saddened by the franchise's loss of its essence and the direction it has taken, which they feel is deteriorating. The lack of care about the hacking problem and anti-cheat failures make the game unplayable on PC. Seeing beloved characters like Menendez poorly depicted adds to the sadness.
- Disappointed (weight 0.01): Players are disappointed by the annual disregard for the community and the lack of meaningful improvements. Features like the Legion streak being overpowered, lack of AI teammates in co-op, and the game becoming unplayable without friends after updates are major letdowns. The multiplayer losing its classic CoD essence while competitors improve adds to the disappointment.
- Admiration (weight 0.01): Players admire the game's multiplayer for its beauty and the variety of weapons and customization options. It is seen as a masterpiece of modern shooters with high quality and polish. The game feels like a full-fledged shooter with character, earning genuine admiration.
- Relief (weight 0.01): Players feel relief that classic mode lacks sliding mechanics, which they find refreshing. They also feel relieved to break free from the game's manipulative cycle and are pleased when the game works after fixes like installing TPM 2.0. Finding a multiplayer shooter that runs smoothly without lag or hit registration issues brings significant relief.
- Boredom (weight 0.01): Players get bored when playing alone, as the experience becomes monotonous. Endgame content becomes repetitive after unlocking all weapons, and zombies mode turns into mindless shooting after a few rounds. Limited map variety and repetitive mission types also contribute to quick boredom.
- Dissatisfaction (weight 0.01): Players are dissatisfied because the game is filled with bots and has communication issues. The story is nonsensical, and stacking and camping by other players reduce enjoyment. The cooperative campaign is too easy and lacks enemies, leading to a lackluster experience.
- Regret (weight 0.01): Players regret spending money on the game due to faulty login systems, being unable to play after purchase, and buying items like Blackcell while locked out. They feel buying BO6 was a scam and wish they hadn't purchased it. The low quality of the game reinforces their regret.
- Hope (weight 0.01): Players hope that Activision will change problematic mechanics and that the game has potential for improvement. They are waiting for the return of maps like Hijacked and believe wall hack issues might be fixed. This hope keeps some attached to the franchise despite current disappointments.
- Annoyed (weight 0.01): Players are annoyed by the console-oriented interface and forced new weapons each season. They dislike the forced co-op and inability to pause the campaign, as well as the restart, update, and shader compilation requirements. Bugs with voice chat and settings that can cause system damage also irritate them.
- Distrust (weight 0): Players distrust the developer's claims about banning hackers, doubting that fixes for cheaters are genuine. They also feel that SBMM is not being fundamentally addressed, undermining their confidence in the game's integrity. This distrust stems from a pattern of unmet promises.}