Info about Neptunia: Sisters VS Sisters:

Official game description:
Digital Deluxe Edition
======================
The Digital Deluxe Edition includes:  
\- Digital Artbook\*  
\- Soundtrack (x9 Tracks) \*  
\- PC Theme\*  
\- PC & Mobile Wallpapers (x5 & x13) \*  
\*Note: Once purchased and downloaded, the digital artbook, soundtrack, PC theme, and PC wallpapers can be found in the "Deluxe Set" folder in the game root directory.  
\- Swimsuit Costume Set\*\*  
\*The Swimsuit Costume Set is purely cosmetic. The set provides swimsuits for the Goddess Candidates and the Goddesses.  
Costume "Morning Glory" (Nepgear)  
Costume "Little Polka-Dot" (Uni)  
Costume "Cobalt Dive" (Rom)  
Costume "Pink Dive" (Ram)  
Costume "Beach Fresh" (Neptune)  
Costume "Girly Campus" (Noire)  
Costume "Aquamarine Shell" (Blanc)  
Costume "Floral Paleo" (Vert)  
\- Adventurer's Pack\*\*  
\*\*The Adventurer's Pack includes the followng in-game items:  
15 Healing Grass Z  
5 Life Fragment Z  
5 MEGA Juice Z  
5 MEGA Capsule Z  
5 MEGA Pill Z  
3 Panacea Z  
2 All Heal Z  
1 Magic Crystal Z
About the Game
==============
Neptunia™: Sisters VS Sisters is an action RPG set in the vibrant world of Gamindustri. Hack 'n' slash your way through hordes of dangerous enemies found in the many dungeons throughout the land while trying to defeat a mysterious, new phenomenon that threatens life itself. Lead the Goddess Candidates, the younger sisters of the 4 Goddesses of Gamindustri, through their first adventure to save the world!
Key Features
------------
**C-C-C-Combo Maker!** – As you make your way around the lands of Gamindustri, you'll encounter a multitude of enemies - it's time to fight! Employ combos and chain your attacks together in real-time. Take control of the battlefield in a unique tactical action battle system!  
**Get the Planeptune Look** – Throughout the game you'll discover fun accessories to deck out and customize your party members. After completing the game for the first time, you can show off your style in the new Photo Mode! You'll also unlock two BRAND NEW characters created by two legendary game developers - Higurashi from Ryukishi07 and Shanghai Alice from ZUN!  
**Do You Hear the People Chirp?** – In the wake of the devastation wrought by the Trendi Phenomenon, the vast majority of the population has turned to the rPhone for all manner of daily life, including communication. On your journey, connect to the Chirper social network to take on a variety of side quests put out by those in need and earn special rewards!  
**Match Game '23** – On the battlefield you can have three party members out at a time. Match up your team members with a partner for stat increases and elemental bonuses. The stronger the bond, the better the bonus!
Story
-----
While the Goddesses were out responding to a distress call from the faraway PC Continent, Nepgear and the other Candidates were dispatched to an abandoned research facility in order to investigate a monster outbreak.  
It was there that they encountered the Ashen Goddess, who trapped them in a capsule and placed them in a deep sleep. By the time they awoke, they were astonished to discover that 2 years had passed.  
After they emerge from slumber, they learn that Neptune has been missing since her mission to the PC Continent 2 years ago, and in the absence of its Goddess and Candidate, Planeptune was ravaged by a series of strange outbreaks, collectively referred to as the Trendi Phenomenon.  
Suddenly finding herself robbed of home and family, Nepgear is met with the greatest challenge she's ever faced.  
This is a story about finding hope in the midst of despair, and the rebirth of a Goddess in the wake of destruction.

Release date: Jan 24, 2023

Categories: Action RPG, Hack and Slash, JRPG, Character Switching Mechanics, Combo-based Combat, Visual Novel, Anime-themed Gameplay, Open-World Exploration

Feature scans:
- Steam Deck: score 20; verdict: Mostly Seamless with Minor Issues; summary: The available feedback points to a mostly seamless Steam Deck experience. Users report the game runs fine and one user completed it on a Steam Deck. The only technical friction found is an isolated crash and a missing controller vibration toggle; an anti-cheat/Denuvo complaint is speculative and does not describe a current error. Several reviews are off-topic narrative comments rather than performance reports.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $25.00 - $40.00
  - Reasoning: The reviews consistently push back on the $50-$60 price point, citing short length and recommending that players wait for a sale. One reviewer says $50 is acceptable for the Live2D and graphics alone, which sets a possible upper bound, but the broader sentiment treats the game as a budget or discount purchase. Taken together, the community fair base price is below the full $50-$60 range, clustering around $25-$40.
- Playtime Metrics:
  - Game completion: 30.0h
  - Story completion: 20.0h
  - Session length: N/A
  - Endgame: 35.0h
  - Reasoning: The first quote directly supports story completion at under 20 hours. The second and third quotes support a typical main-game completion around 25-30 hours, so gameCompletion is set to 30. The fourth quote supports a completionist/endgame time around 30-40 hours, and 35 is used as a representative midpoint. No review gives a reliable typical single-session length, so sessionLength is null.
- Time-to-fun:
  - Summary: Early impressions are slowed by a slow, confusing story opening and empty, repetitive exploration, but the game becomes engaging once the plot gets going and later content improves. Some players find the action combat fun from the start, making the overall profile a late click rather than never or immediate.
  - Stance: Clicks after
  - Anchor: Plot gets going
  - Time to anchor: N/A
  - Friction: Slow, slightly confusing story opening; Empty, boring open world with backtracking and tedious encounters; Repetitive and uninspired dungeon design; Combat lacks depth and becomes repetitive in later stages; Unclear in-game tutorial; Many unvoiced scenes
  - Unlock drivers: Plot getting going and hooking the player; Story improving after a slow beginning; Dungeons becoming less repetitive later; Combat getting better later in the game
  - Conditions: After a slow beginning; Later in the game; Once the plot gets going; For existing fans of the series
- Player Archetypes:
  - Neptunia Meta-Lore Veteran (buy)
    - Motivation: To follow Neptunia's ongoing story and its meta-commentary on game-industry history.
    - Playstyle: Story-first: reads visual-novel scenes, tracks lore callbacks, and progresses for narrative payoff.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Neptunia veteran
    - Reference games: Megadimension Neptunia VII
  - Action-Combat Systems Tinkerer (buy)
    - Motivation: To master the action combat, AP economy, and party-building options.
    - Playstyle: Optimizes combos, character switching, and loadouts for damage, survivability, or skill efficiency.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Hyperdimension Neptunia; Hyperdimension Neptunia Re;Birth
  - Character-First Anime Fan (buy)
    - Motivation: To see favorite Neptunia characters, cute animations, and charming interactions.
    - Playstyle: Casual and character-focused: enjoys visual-novel scenes, cosmetics, and light combat rather than hard optimization.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Disillusioned Franchise Veteran (no buy)
    - Motivation: To get a mainline-quality Neptunia sequel that matches earlier games' systems, characters, and fan service.
    - Playstyle: Compares against older Neptunia titles and disengages when the action RPG combat or limited roster disappoints.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: Neptunia veteran
    - Reference games: Neptunia VII


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Surprisingly Good Story (weight 0.29): Many reviewers found the story unexpectedly good, catchy, and refreshing, with an interesting plot twist. It is considered excellent and enjoyable.
- Cute and High-Quality Live2D (weight 0.24): The Live2D art is widely praised for being cute, fantastic, and exquisite. Characters have expressive motions that enhance cutscenes and dialogues.
- Explorable Planeptune Hub (weight 0.17): The Planeptune hub is awesome, alive, and detailed, with multiple districts and the Planeptower skyscraper. Players can free-roam and explore the city and its interiors.
- Nepgear as Protagonist Shines (weight 0.17): Nepgear finally gets her time to shine as the main character, and her determination is a highlight. Players appreciate her rare moment to lead.
- Fun and Addictive Gameplay (weight 0.15): The gameplay is described as fun, addicting, and interesting. It provides an enjoyable experience overall.
- Fun Real-Time Combat (weight 0.13): The real-time turn-based combat is more fun than traditional turn-based systems. It provides a thrill and is enjoyable once accustomed.
- Improved Dungeon Design (weight 0.1): Dungeons have improved compared to previous entries, with more verticality, complexity, and larger, nicer-looking areas. They are enjoyable to explore.
- Pleasant Graphics (weight 0.1): The graphics are solid, beautiful, and pleasant to look at. They contribute positively to the overall experience.
- Nepgear's Character Growth (weight 0.08): Nepgear's growth from dependent to independent is satisfying and well-written. Her development from her sister is a notable highlight.
- Serious Story with Neptunia Charm (weight 0.08): The story is more serious but still retains the Neptunia charm. It is considered very good for the series and picks up well.
- Easy Achievements (weight 0.06): Achievements are not very difficult to complete and are mostly easy to achieve. This makes completion accessible.

Common complaints:
- Simple and unsatisfying combat (weight 0.54): Combat is criticized for being overly simple, stilted, and lacking depth. Many reviewers find it mediocre and not engaging, with little learning curve or variety.
- Repetitive dungeon design (weight 0.49): Dungeons are frequently described as repetitive, with copy-pasted layouts and minimal variation. Exploration becomes boring and painful due to the lack of interesting gimmicks.
- Ladder and box bugs (weight 0.29): A common bug causes characters to get stuck or glitch when climbing ladders or pushing boxes. This often requires alt-tabbing or restarting the game to fix.
- Characters locked to New Game+ (weight 0.2): Some characters, such as Shanghai Alice and Higurashi, are only playable on a second playthrough on PC, but are available normally on Switch. This limits the roster for first-time players.
- Boring and monotonous gameplay (weight 0.2): Gameplay becomes repetitive and dull, especially during long sessions, with a rinse-and-repeat feel. Many find it a nightmare or like pulling teeth.
- Weak story and lack of humor (weight 0.18): The story is considered average, plain, and lacking the usual Neptunia cheerfulness. It is seldom funny and has less depth than turn-based entries.
- Clunky and unresponsive controls (weight 0.15): Controls are often described as terrible, awkward, and frustrating, with characters feeling slow and unresponsive. Keyboard controls are particularly criticized.
- Poor hit feedback and combat flow (weight 0.13): Combat hit feedback feels weird and chaotic, with long startup and recovery times making dodging useless. Animation locks add clunkiness.
- True ending requirements frustrating (weight 0.13): The true ending is hard to reach without a guide, requiring lowering faith value and other abstract conditions. Guides online are often incomplete.
- Empty and soulless Planeptune (weight 0.12): Planeptune is large but devoid of interesting content, feeling empty and soulless. The map is mostly empty and pointless, offering little to explore.
- Repetitive battle music (weight 0.1): Only one battle theme plays throughout the game outside boss fights, leading to repetition. The soundtrack lacks variety and new tracks.
- Barebones graphics options (weight 0.06): Graphics options are limited to three presets, with no advanced video settings. This leaves little room for customization.
- Party size limited to three (weight 0.05): The party is limited to three members, preventing the use of all four goddesses in battle. This is a disappointment for fans.
- No multiplayer feature (weight 0.05): The game is single-player only, with no multiplayer option. Some players find this a drawback.
- 60 FPS lock annoying (weight 0.05): The game does not lock to 60 FPS on high refresh rate monitors, causing annoyance. A 60 FPS lock is present but not ideal for all setups.
- Nepgear's pantsu color changed (weight 0.05): Nepgear's pantsu are plain white instead of the pink striped ones seen in other games. This minor detail is noticed by fans.
- Right Alt menu key unchangeable (weight 0.05): The menu key is bound to right Alt and cannot be changed, which is inconvenient for some players. This makes the control scheme harder to get used to.

Gameplay feedback:
- Real-time action combat (weight 0.37): Combat is action-oriented and real-time, departing from traditional turn-based systems. Players engage in fast-paced battles with combos, skills, and tactical elements.
- Character switching during combat (weight 0.24): Players can freely switch between party members during battle, enabling dynamic combat strategies. This mechanic is central to the combat system and allows for chain attacks and other tactical options.
- Planeptune city hub (weight 0.17): Planeptune serves as an explorable hub area where players can roam freely on foot. It is the first game in the series to allow free exploration of the city.
- New Game+ unlocks characters (weight 0.16): New Game+ offers two additional playable characters and carries over progress. This incentivizes replayability and rewards dedicated players.
- Chain attack and combo system (weight 0.1): Switching characters after a combo triggers chain bond effects that increase damage. This encourages players to master combo timing and character rotation for higher output.
- Goddess transformation mechanic (weight 0.1): A goddess energy gauge fills during battle, enabling characters to transform into Goddess form and unleash ultimate skills. This adds a layer of resource management and burst damage potential.
- Disc equipment system (weight 0.1): Each character can equip up to four discs that provide buffs and enhance skills. The disc system has been revamped from previous games and allows for crafting and customization.
- Platforming mechanics (weight 0.08): Ladder climbing and block pushing are mechanics used in exploration. These add platforming elements to the game.
- Three-person party system (weight 0.08): Up to three characters can be brought into battle, but only one is controlled at a time while the others act automatically. This setup balances direct control with team synergy.
- Dungeon exploration (weight 0.08): Players explore dungeons with minimap prompts and item collection. Dungeon crawling is a significant part of the gameplay loop.
- Eight playable characters (weight 0.08): There are eight playable characters in the main cast, with two locked behind New Game+ and two exclusive to the Switch version. This provides a diverse roster for team building.
- Neptral Tower endgame area (weight 0.07): Neptral Tower is a dungeon and endgame area within Planeptune. It provides additional challenges and content for players.
- Varied quest types (weight 0.07): Quests include kill quests, material collection, and other new types that are more interesting and straightforward. This improves the side content experience.
- EXE drive and HDD (weight 0.06): EXE drives and HDD transformations are special abilities in combat. They add powerful moves and strategic depth.

Performance notes:
- Poor overall optimization (weight 0.17): Many players report performance issues, with high resource usage and poor optimization on PC, even on high-end hardware like RTX 2070 Super.
- Ladder and crate stuck bug (weight 0.14): Players report characters getting stuck when climbing ladders or pushing boxes, with high FPS causing softlocks. Workarounds include alt-tabbing or limiting framerate.
- Lack of graphics and display options (weight 0.13): Players complain about missing graphics options, only three presets, no VSync toggle, no deadzone adjustment, resolution only up/downscaling, and no 21:9 support.
- Framerate issues in specific areas (weight 0.1): Low FPS and drops occur in Planeptune outside the tower, visual novel scenes, world map, level selector, and indoor areas.
- Mixed performance reports (weight 0.09): While some players report stable performance and good runs on modest hardware, others experience significant issues, indicating inconsistent optimization.
- Stair clipping causes stuck (weight 0.08): Characters clip into stairs and get stuck, affecting Nepgear and other party members. This is a persistent geometry issue.
- High FPS causes softlocks and glitches (weight 0.08): Framerates above 60fps lead to softlocks in cutscenes, stuck characters, and other issues. The game is locked at 60 FPS but not always stable.
- Party member behavior problems (weight 0.08): Party members teleport instead of following, have perpetual seizure-like movements, and only follow properly when monitor runs at 60Hz.
- Stuttering and graphical glitches (weight 0.08): Players experience stuttering, graphical glitches, texture issues, and an overall buggy experience.
- Cutscene map and restart bugs (weight 0.06): Cutscene maps refuse to disappear until restart, and quality option changes require a game restart to apply.
- Crash and freeze issues (weight 0.05): Some players report crashes and game freezes when the window is not focused.
- Camera glitches cause eye strain (weight 0.05): Camera glitches and awkward background movement cause eye strain and discomfort for some players.
- PS4 version performs worse (weight 0.03): The PS4 version has even worse performance compared to other platforms.

Recommendations:
- For Neptunia Fans Only (weight 0.29): Many reviewers emphasize that the game is best suited for existing Neptunia fans, whether longtime or newcomers who enjoy the series. They recommend it for those who appreciate the characters and lighthearted JRPG style, but caution that others may not enjoy it as much.
- Not Recommended for Newcomers (weight 0.15): Reviewers advise against using this game as an entry point to the series, recommending that newcomers play earlier titles first, such as Hyperdimension Neptunia MK2 or Re;Birth2, to fully enjoy the story.
- Wait for a Sale (weight 0.12): Many suggest buying the game only during a sale, as they feel it is not worth the full price. They recommend waiting for a discount if you are not in a hurry.
- Gamepad Strongly Recommended (weight 0.1): Several players report that the game is not optimized for keyboard and mouse, and strongly recommend using a gamepad. They suggest the store page should clearly state this requirement.
- Negative Reviews Despite Fanbase (weight 0.1): Some reviewers cannot recommend the game even to die-hard Neptunia fans, citing disappointment and a preference for other titles in the series. They express a lack of interest in purchasing future Neptunia games until a mainline entry is released.
- Outright Not Recommended (weight 0.09): Some reviewers simply state 'do not buy' or 'not recommended' without providing detailed reasons. This indicates a strong negative sentiment from a portion of players.
- Switch Version Superior (weight 0.06): For those not specifically fans, the Switch version is recommended over the Steam version due to additional content. This suggests the Switch port offers a more complete experience.
- Not for Combat Seekers (weight 0.06): Players looking for good combat or map design are advised to avoid this game. The combat and map design are considered weak points by some reviewers.
- Deluxe Edition Adds Costumes (weight 0.06): The Deluxe Edition includes swimsuit costumes for most characters, along with items, artbook, wallpapers, PC themes, and OST. Reviewers highly recommend it for those who want the Swimsuit Costume Set.
- Appeals to Anime Fans (weight 0.05): The game is recommended for fans of the franchise and those who enjoy anime-style games. Its aesthetic and style are appealing to that audience.

Other player notes:
- Neptunia series spin-off (weight 0.24): The game is part of the Hyperdimension Neptunia franchise and is a spin-off rather than a mainline entry. It is a canon spin-off with a smaller scope than mainline titles.
- Story continues after Neptunia VII (weight 0.17): The story is set after Megdimension Neptunia VII and continues from its events. It is positioned after VII but strongly feels like a direct sequel to Re;Birth2.
- Deluxe edition includes swimsuits (weight 0.15): The Deluxe Edition includes swimsuit costumes for four goddesses and candidates, along with some items. The swimsuit outfit may be unobtainable without the Deluxe Edition.
- Switch exclusive playable characters (weight 0.12): Maho and Anri are playable only on the Nintendo Switch version. The Steam version lacks these characters compared to the Switch release.
- Achievement completion time (weight 0.12): Completing all achievements takes about 30 to 40 hours. Achievement completion requires viewing both normal and true endings.
- PC New Game+ exclusives (weight 0.09): Shanghai Alice and Higurashi are playable only after a second playthrough on PC. They are New Game+ only on PC but not on Switch.
- Long-awaited series entry (weight 0.06): It is the first Neptunia game played in ten years and the first mainline title in about seven years since Neptunia VII.
- Deluxe edition digital extras (weight 0.06): The Deluxe Edition includes wallpapers, art book, and OST stored in the game folder, up to 4K. It includes 4K PC wallpapers but no 4K mobile wallpapers.
- Comparisons to past Neptunia games (weight 0.06): The game is compared to past Neptunia titles regarding music peaks, costumes, post-game content, and playable maker characters. Overall, everything is good except gameplay.
- Spiritual successor to Mk2 (weight 0.05): The game is compared to Mk2 and called a spiritual successor. It is considered a sequel or spin-off to Mk2.
- Low-budget experimental spin-off (weight 0.05): The game was made on a low budget even for the franchise. It is described as a low-budget experimental spin-off.
- Live2D character evolution (weight 0.05): Live2D is a significant evolution for character games. The game features Live2D and new character models.
- Playtime 25 to 30 hours (weight 0.05): The game takes about 25-30 hours to complete. Playtime can be several to long hours depending on how much time you take.
- Comparisons to other spin-offs (weight 0.05): The game is compared to other Neptunia spin-offs like Super Neptunia RPG and Virtual Stars. It is also compared to Sega Girl.
- No deluxe upgrade pack (weight 0.05): There is no deluxe upgrade pack available for the game. No Deluxe upgrade is offered.
- Average review score (weight 0.05): Review scores for the game are around 7 to 7.5 out of 10. This indicates a generally positive but not outstanding reception.

Emotions:
- Disappointment (weight 0.28): Players are disappointed by poor combat with weightless hit impact, long recovery, and lack of depth, making gameplay feel like a half-measure. Repetitive, reskinned maps and empty dungeons cheapen the experience, while the story is considered uninteresting compared to earlier ReBirth titles. Censorship of dialogue and removed features further diminish the game's appeal.
- Frustration (weight 0.21): Frustration stems from technical issues such as characters getting stuck on stairs or ladders, poor performance in Planeptune, and frequent bugs. Combat is sluggish with long post-attack delays, unresponsive controls, and lack of animation canceling, making battles feel like guesswork. Tedious dungeon exploration, excessive walking, and difficult true ending requirements add to the irritation.
- Satisfaction (weight 0.07): Satisfaction comes from an excellent story praised as the best in the series, featuring strong character growth and surprising depth. The live combat system offers more strategy with combo building and disc development, and improved Live2D graphics enhance presentation. Players also enjoy fun achievements and challenging postgame content.
- Enjoyment (weight 0.07): Enjoyment is driven by a compelling story that focuses on character growth and references mainline events, supported by excellent voice acting and visual presentation. The real-time combat system is fun once accustomed, with satisfying combo chaining and strategic elements. Walkable Planeptune and engaging dungeons further add to the fun.
- Annoyance (weight 0.05): Annoyance is caused by unchangeable key bindings, especially the Right Alt menu key, and the Steam version missing plot-critical playable characters. Characters glitching when climbing ladders or pushing boxes, and quests requiring farming monsters from closed dungeons, are frustrating. Repetitive maze maps and frequent character voices add to the irritation.
- Boredom (weight 0.05): Boredom arises from repetitive and simplistic combat that becomes tedious after a few fights, alongside monotonous exploration of wide but empty maps. Recycled dungeon themes and copy-pasted layouts make gameplay feel like rinse and repeat. Grinding side quests and slow combat with repetitive button presses contribute to the dull experience.
- Appreciation (weight 0.02): Appreciation centers on the darker story and different gameplay mechanics, along with high-quality 2D artwork and Live2D animations. The removal of tedious elements like specification books and material gathering streamlines the experience. Additionally, the lack of fanservice makes the game more recommendable.
- Excitement (weight 0.02): Excitement stems from a compelling, character-focused story and the Touhou crossover with playable Reimu. The high-speed real-time combat with tactical mode and chain attacks provides snappy and fun action. An explorable Planeptune map and charming new characters also generate enthusiasm.
- Joy (weight 0.02): Joy is derived from the story and voice acting, particularly seeing goddess candidates and new characters interact. Nepgear being central to the plot with Live2D animations and the final act's emotional payoff create happiness. Fun combat and character switching, along with unexpected yuri moments, enhance the joyful experience.
- Amusement (weight 0.02): Amusement comes from the humor provided by characters like Maho and Neptune, often described as hilarious. Meta comedy, anime energy, and customization options like overlapping hats add to the fun. The story's memes and character designs, along with watching Nepgear get shafted in other games, also entertain players.
- Sadness (weight 0.02): Sadness is felt when the story ends, with some players crying at the conclusion due to strong voice acting and narrative. Mild censorship, such as losing Blanc's swearing, and the feeling that the IP might be ending contribute to the sorrow. The game not progressing much since the last entry also disappoints fans.
- Anger (weight 0.01): Anger is fueled by poor damage scaling and stat inflation that make fights feel unfair, and a control scheme unsuitable for keyboard and mouse players. The game being sold in a deplorable state without updates for over three years is a major source of outrage. Censorship that wastes company money and upsets fans further provokes anger.
- Surprise (weight 0.01): Surprise arises because the plot was better than expected, and the game exceeded low expectations with innovations like Live2D and new models. The developer showed improvement with gameplay-rich design, and combat turned out more fun than initially anticipated. Even game performance was surprisingly good for a first-time series player.
- Confusion (weight 0.01): Confusion is caused by the limited party slots despite having four female protagonists, and a story near the end involving time travel and paradoxes that becomes hard to follow. Unclear fast travel points and the location of photo mode storage add to the bewilderment.
- Relief (weight 0.01): Relief comes from solving the issue of a missing Deluxe Edition bonus by checking DLC in properties, and from reduced busy work and crafting. Seeing traditional moe character designs instead of overly sexualized ones also provides a sense of relief.
- Dissatisfaction (weight 0.01): Dissatisfaction is driven by a simplistic action combat system that lacks depth in later stages and feels clumsy compared to turn-based combat. Bad controls and poor optimization further contribute to the dissatisfaction.
- Concern (weight 0.01): Concern arises from a progression-stopping bug at high refresh rates and performance issues in visual novel and world map scenes. The swimsuit outfits being only in the deluxe edition with no separate DLC is also a worry.
- Hope (weight 0.01): Hope is inspired by the franchise continuing in a good direction and the game looking promising. There is belief that Compile Heart can make good story-focused games.
- Displeasure (weight 0): Displeasure is caused by the educational puzzle tempo not being good and dungeons being just wider.
- Inconvenience (weight 0): Inconvenience is caused by the Right Alt menu key binding being hard to get used to.}