Deep, rewarding ship building | Ship building is a core element, offering extensive customization and a rewarding sense of progression. Players enjoy optimizing their ships for speed, weight, and combat, with the ship serving as both a vehicle and a mobile base. | 93% |
Grappling hook is exceptional | The grappling hook mechanic is a standout feature, praised for its smooth controls and the freedom it provides in traversing the environment. Players find swinging between islands exhilarating and the mechanic easy to master, enhancing exploration and overall enjoyment. | 80% |
Improved over Worlds Adrift | The game is considered a significant improvement over its predecessor, Worlds Adrift, addressing previous issues and refining core mechanics. Returning players are especially appreciative of the enhancements and the preservation of the original's spirit. | 66% |
Fun and enjoyable gameplay | The game is generally considered fun and enjoyable, especially in its early access state. Players appreciate the core gameplay loop and express excitement for future content and narrative developments. | 61% |
Beautiful, immersive world | The game features a beautiful and immersive world, with stunning visuals, a memorable soundtrack, and a captivating atmosphere. The art style and music contribute to a sense of adventure and exploration, drawing comparisons to Ghibli-esque environments. | 38% |
Addictive exploration and navigation | Exploration is a key aspect of the game, with players finding the methods of navigation and resource gathering addictive. The game provides an original take on the survival/crafting genre, encouraging players to explore caves, mine resources, and build bases. | 14% |
Unique, community-driven islands | The game features a mix of developer-designed and community-created islands, offering unique exploration and puzzle-solving experiences. This approach avoids the repetitiveness often found in procedurally generated content. | 12% |
Varied gameplay elements | The game incorporates a variety of gameplay elements, including climbing, puzzles, and combat. The movement system is particularly noteworthy, with comparisons to Assassin's Creed-style climbing. | 7% |
Unique resource gathering mechanics | Resource gathering involves minigame-like interactions, adding a unique twist to the crafting mechanics. The fact that tools don't break is a welcome feature for players. | 6% |