Info about Marvel's Midnight Suns - The Hunger:

Official game description:
  
In an attempt to cure his rare disease, brilliant biochemist Dr. Michael Morbius inadvertently transformed himself into a bat-like being who unwillingly feeds on the blood of the living to survive. Now Morbius must join forces with the Midnight Suns to combat a vampyre threat sweeping across New York City in a series of new story missions. Completing these missions brings you one step closer to unlocking a bonus mission for those who own and complete all the DLC missions included in the Marvel's Midnight Suns Season Pass.  
As if a vampyre outbreak wasn't enough, Hydra has started infusing undead DNA into its toughest troops to create a squadron of transformed Super-Soldiers. Morbius had hoped to reverse-engineer their traits to create a serum that would let him withstand sunlight—but in the wrong hands, his research could make all of vampyre-kind unstoppable.  
Morbius is in good company with the Midnight Suns, having fought alongside Blade and Ghost Rider in the past. It's time for Morbius to slake his bloodlust once more and help eradicate this new evil in the process.  
This content requires Marvel's Midnight Suns to play and is included in the Season Pass.

Release date: Mar 21, 2023

Categories: Character Progression, Story-driven Gameplay, Action RPG, Supernatural Abilities, Character Customization, Cooperative Gameplay, Tactical Combat, Hero Management

Feature scans:
- MTX: score 20; verdict: Mixed Reviews on Value; summary: The reviews indicate a general consensus that the individual DLCs for the game are overpriced and offer limited content. However, the season pass is frequently recommended as a more cost-effective way to access the DLCs. There are also concerns about the quality and rushed nature of some DLCs. Overall, the main issues revolve around the pricing and value proposition of the DLCs and the season pass.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: The evidence suggests that users find the game overpriced at its current full price. Multiple reviews mention that the game is worth buying only if it is on sale or part of a bundle. Specific price points mentioned include $5 to $10, indicating that users consider this range to be more fair. The general sentiment is that the game is not worth the full price, which implies that the community considers a lower price range to be more appropriate.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: 2.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided indicates that the DLC content is relatively short. One review explicitly mentions that the DLC is about 2 hours of content. Other reviews support this by describing the DLC as short and mentioning that it includes only three new missions. This suggests that the story completion time is around 2 hours. There is no strong evidence provided for the game completion, session length, or endgame metrics.
- Time-to-fun: No data
- Player Archetypes:
  - Value-Maximizing Strategist (sale)
    - Motivation: Getting the most value out of their investment in the game.
    - Playstyle: Strategic and economical, focusing on long-term enjoyment and cost-effectiveness.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: strategic buyer; season pass holder
    - Reference games: N/A
  - Critical Evaluator (deep sale)
    - Motivation: Seeking high-quality and innovative content.
    - Playstyle: Critical and discerning, focusing on the quality and uniqueness of the game content.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: critical player; quality seeker
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Morbius praised as a character (weight 0.97): Players consistently praise Morbius as a well-done, interesting, and powerful character with a satisfying story and good character design.
- Enjoyable gameplay and abilities (weight 0.85): Players enjoy Morbius' combat abilities, which include powerful mechanics like Bloodlust and multi-target abilities.
- Strong voice acting (weight 0.34): The voice acting for Morbius is highly praised for bringing the character to life and being evocative.
- Positive reception of new story missions (weight 0.33): The new story missions added with Morbius are well-received and considered a fun extension to the overall story.
- Powerful lab upgrades (weight 0.31): Morbius' lab provides significant buffs and powerful upgrades, enhancing gameplay and character abilities.
- Fun and humorous elements (weight 0.3): The game includes funny dialogues and enjoyable banter, particularly between Morbius and Spider-Man, adding to the overall fun experience.
- Unique and non-cliche character (weight 0.1): Morbius is seen as a unique character who is not as cliche as some of the stock characters, adding a fresh dynamic to the game.
- Hope for future character additions (weight 0.09): Players express hope for future characters like Clea and Moon Knight to join the game, indicating a desire for continued expansion.

Common complaints:
- Morbius character criticisms (weight 0.85): Morbius is generally disliked as a playable character. Players find him uninspired, with a generic moveset and poor voice acting. His design and overall appeal are also criticized.
- High cost for limited content (weight 0.61): Many players feel that the game and its DLC are overpriced, given the amount of content provided. The full price is often considered too steep for what is offered.
- Average overall quality (weight 0.44): Several aspects of the game, including the story, graphics, audio, and difficulty, are considered average. These elements do not stand out and contribute to a mediocre experience.
- Limited and repetitive missions (weight 0.42): The game features only three main missions, which are padded out with generic missions. This lack of variety and the short length of missions contribute to a frustrating experience.
- Technical issues and bugs (weight 0.41): The game suffers from various technical issues, including serious bugs that hinder progression and achievement unlocks. Specific mentions include freezing during upgrades and issues with the upgrade interface.
- Poor DLC quality (weight 0.35): The DLC is criticized for being short and not worth the investment. Players feel that the content provided in the DLC packs is insufficient and disappointing.
- Similarity to Blade (weight 0.19): Morbius is criticized for playing too similarly to Blade, making him feel redundant. Players feel that Blade could be used instead, offering a similar experience.
- Short game time (weight 0.11): The game is criticized for its short duration, with players feeling that the content can be completed too quickly, reducing the overall value.
- Worthless upgrades (weight 0.1): The upgrades provided in the game are seen as worthless, not adding significant value or improvements to the gameplay experience.
- Unbalanced legendary level penalties (weight 0.1): The penalties at the legendary level are seen as unbalanced, creating an unfair or frustrating difficulty curve for players.
- Mixed personal recommendations (weight 0.1): Some players might recommend the game with reservations, but personal preferences vary widely, leading to mixed feelings about the overall experience.

Gameplay feedback:
- Morbius' abilities and synergies (weight 0.87): Morbius has a variety of combat abilities including lifesteal, multi-target damage, and synergies with other characters like Blade based on the Bleed mechanic. His 'Morbin Time' mode enhances his counter-attacks to inflict bleeding.
- Story and missions (weight 0.26): The game includes story missions interspersed with generic missions, offering a mix of narrative-driven and standard gameplay content.
- Morbius' unique gameplay elements (weight 0.25): Morbius has unique gameplay elements such as quick attacks, a charm, and the 'Morbin Time' card, adding depth to his character mechanics.
- Additional content and customization (weight 0.24): The game offers additional outfits for character customization and includes various upgrades and mechanics for skill enhancement.
- Gameplay and difficulty (weight 0.19): The gameplay is described as average in terms of both experience and difficulty, providing a balanced challenge for players.
- Game length and voice acting (weight 0.16): The game has a relatively short playtime, and features voice acting that contributes to the overall experience.
- Season Pass and achievements (weight 0.16): The game includes a Season Pass with recommendations and an achievements system to enhance player engagement and progression.
- Hub area and dynamic elements (weight 0.1): The hub area features dynamic elements, adding to the overall gameplay experience and providing a central location for various activities.
- Character design and story (weight 0.1): The game features detailed character design and extends the story, providing a richer narrative experience.
- Humor in story missions (weight 0.09): The final story mission includes a Morbius joke, adding a touch of humor to the narrative.

Performance notes:
- Average PC requirements (weight 0.12): The game has average PC requirements, making it accessible to a wide range of players without needing high-end hardware.

Recommendations:
- Buy on sale or with Season Pass (weight 0.61): Many players recommend purchasing the game or its additional content when it is on sale or as part of the Season Pass to get the best value.
- Purchase order for new players (weight 0.1): New players are advised to buy Morbius before Deadpool and Venom if they want more heroes in Midnight Suns.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.41): Players feel disappointed due to the perceived lack of value in the DLC, citing issues such as high pricing, short length, and poor quality. Additionally, the upgrades and Morbius' gameplay are considered worthless or uninspired, contributing to a sense of dissatisfaction with the overall content and character design.
- Enjoyment (weight 0.35): Enjoyment stems from playing with Morbius and Blade, as well as utilizing Morbius' lab buffs, gameplay mechanics, and combat abilities. Players appreciate the synergy and overall fun experience provided by Morbius' cards and gameplay.
- Excitement (weight 0.18): Excitement is generated by the introduction of Morbius as a new character in the Midnight Suns. Players are thrilled about his unique abilities and the potential for overpowered gameplay, enhancing their overall experience.
- Satisfaction (weight 0.12): Satisfaction comes from the positive reception of Morbius' voice acting and synergies, as well as improvements in story and character development. Players also appreciate the Abbey upgrade and recommend the Season Pass, finding Morbius to be a valuable addition.
- Frustration (weight 0.06): Frustration is caused by severe bugs in the new version of the game, including issues where the game freezes and players cannot move forward. These technical problems significantly hinder the gameplay experience.
- Anger (weight 0.06): Anger is specifically directed towards bugged trophies that players encounter. This issue is a significant source of frustration and detracts from the overall enjoyment of the game.}